[SystemInfo] space_color = 0, 0, 0 local_faction = li_p_grp [EncounterParameters] nickname = tradelane_trade_armored filename = missions\encounters\tradelane_trade_armored.ini [EncounterParameters] nickname = tradelane_trade_freighter filename = missions\encounters\tradelane_trade_freighter.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\encounters\tradelane_trade_transport.ini [EncounterParameters] nickname = area_scout filename = missions\encounters\area_scout.ini [EncounterParameters] nickname = area_bh_scout filename = missions\encounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [EncounterParameters] nickname = area_bh_defend filename = missions\encounters\area_bh_defend.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\encounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = patrolp_bh_patrol filename = missions\encounters\patrolp_bh_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = area_bh_assault filename = missions\encounters\area_bh_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\encounters\patrolp_assault.ini [EncounterParameters] nickname = patrolp_bh_assault filename = missions\encounters\patrolp_bh_assault.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\encounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_transport filename = missions\encounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_armored filename = missions\encounters\area_trade_armored.ini [EncounterParameters] nickname = area_trade_freighter_pirate filename = missions\encounters\area_trade_freighter_pirate.ini [EncounterParameters] nickname = tradep_trade_freighter filename = missions\encounters\tradep_trade_freighter.ini [EncounterParameters] nickname = tradep_trade_transport filename = missions\encounters\tradep_trade_transport.ini [EncounterParameters] nickname = tradep_trade_armored filename = missions\encounters\tradep_trade_armored.ini [EncounterParameters] nickname = tradep_trade_freighter_pirate filename = missions\encounters\tradep_trade_freighter_pirate.ini [EncounterParameters] nickname = area_trade_trader filename = missions\encounters\area_trade_trader.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\encounters\tradep_trade_trader.ini [EncounterParameters] nickname = area_scavenger filename = missions\encounters\area_scavenger.ini [EncounterParameters] nickname = area_lifter filename = missions\encounters\area_lifter.ini [EncounterParameters] nickname = area_repair filename = missions\encounters\area_repair.ini [EncounterParameters] nickname = miningp_trade_transport filename = missions\encounters\miningp_trade_transport.ini [EncounterParameters] nickname = miningp_scavenger filename = missions\encounters\miningp_scavenger.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_tau_space danger = music_tau_danger battle = music_tau_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\Bw08_rock_asteroid_field.ini zone = Zone_Bw08_asteroid_field [Asteroids] file = solar\asteroids\Bw08_mines.ini zone = Zone_Bw08_mines1 [Asteroids] file = solar\asteroids\Bw08_mines.ini zone = Zone_Bw08_mines2 [Asteroids] file = solar\asteroids\Bw08_mines.ini zone = Zone_Bw08_mines3 [Asteroids] file = solar\asteroids\Bw08_niobium.ini zone = Zone_Bw08_niobium1 [Asteroids] file = solar\asteroids\Bw08_niobium.ini zone = Zone_Bw08_niobium2 [Asteroids] file = solar\asteroids\Bw08_niobium.ini zone = Zone_Bw08_niobium3 [Asteroids] file = solar\asteroids\Bw08_beryllium.ini zone = Zone_Bw08_beryllium [Ambient] color = 60, 70, 70 [Background] basic_stars = solar\starsphere\starsphere_stars_caps.cmp complex_stars = solar\starsphere\starsphere_bw08_stars.cmp nebulae = solar\starsphere\starsphere_bw08.cmp [LightSource] nickname = Bw08_system_light pos = -31, 0, -48 color = 110, 255, 255 range = 60000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Bw08_Sun ids_name = 261044 pos = 0, 0, 0 ambient_color = 255, 255, 255 archetype = sun_2000 star = sm_white_sun atmosphere_range = 7000 ids_info = 66160 [zone] nickname = Zone_Bw08_to_Ku03_hole pos = 21691, 0, -14164 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 99 [zone] nickname = Zone_Bw08_to_Ew01_hole pos = 6582, 0, -26634 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 99 [zone] nickname = Zone_Bw08_02 pos = -14796, 0, 22952 rotate = 0, -85, 0 shape = SPHERE size = 2000 property_flags = 131072 visit = 128 sort = 99 [Object] nickname = Bw08_to_Ku03_hole ids_name = 260880 pos = 21711, 0, -14178 rotate = 0, 110, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Ku03 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Ku03, Ku03_to_Bw08_hole, gate_tunnel_bretonia [Object] nickname = Bw08_to_Ew01_hole ids_name = 260879 pos = 6591, 0, -26628 rotate = 0, -150, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Ew01 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Ew01, Ew01_to_Bw08_hole, gate_tunnel_bretonia [Object] nickname = Bw08_01 ids_name = 196709 pos = 15888, 0, -5780 archetype = miningbase_mineableB ids_info = 65849 dock_with = Bw08_01_Base base = Bw08_01_Base reputation = fc_ou_grp behavior = NOTHING visit = 0 voice = atc_leg_f01 space_costume = sh_female1_head_gen, sh_female1_body, prop_mask_outcast_fem difficulty_level = 12 loadout = miningbase_mineableB_pi_02 pilot = pilot_solar_hardest [zone] nickname = Zone_Bw08_01 pos = 15923, 0, -5760 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 99 [zone] nickname = Zone_Bw08_03 pos = 290, 0, -15827 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 99 [zone] nickname = Zone_Bw08_sun_exclusion pos = -179, 0, 298 shape = SPHERE size = 8000 property_flags = 131072 sort = 99 Music = music_tau_space [Object] nickname = Bw08_to_Bw09_hole ids_name = 260877 pos = 23438, 0, 7619 rotate = 0, 45, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Bw09 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Bw09, Bw09_to_Bw08_hole, gate_tunnel_bretonia [zone] nickname = Zone_Bw08_to_Bw09_hole pos = 23264, 0, 7802 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 99 [zone] nickname = Zone_Bw08_asteroid_field ids_name = 261340 pos = -4, 0, 298 shape = ELLIPSOID size = 90000, 30000, 90000 property_flags = 66 interference = 0.1 drag_modifier = 1.05 edge_fraction = 0.3 damage = 0.03 visit = 32 ids_info = 66224 spacedust = asteroiddust spacedust_maxparticles = 40 sort = 99 Music = zone_field_asteroid_rock [Object] nickname = Bw08_to_Bw10 ids_name = 260878 pos = -15294, 0, 24263 rotate = 0, -35, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Bw10 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = br_m_grp behavior = NOTHING difficulty_level = 10 goto = Bw10, Bw10_to_Bw08, gate_tunnel_bretonia loadout = jumpgate_co_03 pilot = pilot_solar_easiest [zone] nickname = Zone_Bw08_niobium2 pos = -3859, 0, -14468 shape = SPHERE size = 3000 property_flags = 66 visit = 36 spacedust = icedust spacedust_maxparticles = 225 sort = 99 ids_info = 65909 [zone] nickname = Zone_Bw08_niobium1 pos = -1130, 0, -22248 shape = SPHERE size = 3000 property_flags = 66 visit = 36 spacedust = icedust spacedust_maxparticles = 225 sort = 99 ids_info = 65909 [zone] nickname = Zone_Bw08_niobium3 pos = -6588, 0, -19399 shape = SPHERE size = 2000 property_flags = 66 visit = 36 spacedust = icedust spacedust_maxparticles = 225 sort = 99 ids_info = 65909 [zone] nickname = Zone_Bw08_mines1 pos = 9520, 0, 10039 shape = SPHERE size = 6000 property_flags = 4128 visit = 32 sort = 99 Music = zone_field_asteroid_mine [zone] nickname = Zone_Bw08_mines2 pos = 18421, 0, 16958 shape = SPHERE size = 5000 property_flags = 4128 visit = 32 sort = 99 Music = zone_field_asteroid_mine [zone] nickname = Zone_Bw08_mines3 pos = 17175, 0, 26789 shape = SPHERE size = 5000 property_flags = 4128 visit = 32 sort = 99 Music = zone_field_asteroid_mine [zone] nickname = Zone_Bw08_beryllium pos = 9164, 0, 20963 shape = SPHERE size = 4000 property_flags = 66 visit = 36 spacedust = icedust spacedust_maxparticles = 225 sort = 10 toughness = 11 density = 6 repop_time = 17 max_battle_size = 4 pop_type = lootable_core_field relief_time = 30 encounter = area_assault, 11, 0.06 faction = br_m_grp, 1 encounter = area_scavenger, 11, 0.8 faction = br_m_grp, 1 ids_info = 65886 [zone] nickname = Zone_Bw08_tradelane_construct pos = -1304, 0, 21810 rotate = 0, -85, 0 shape = BOX size = 400, 400, 24000 property_flags = 131072 sort = 99 [Object] nickname = Bw08_03 ids_name = 196711 pos = 320, 0, -15700 archetype = space_police01 ids_info = 65851 dock_with = Bw08_03_Base base = Bw08_03_Base reputation = gd_im_grp behavior = NOTHING visit = 0 voice = atc_leg_m01 space_costume = br_bartender_head, sh_male1_body difficulty_level = 11 loadout = space_police01_co_01 pilot = pilot_solar_easy [Object] nickname = Bw08_space_tanklx4_1 pos = 320, -150, -15700 archetype = space_tanklx4 parent = Bw08_03 [Object] nickname = Bw08_02 ids_name = 196710 pos = -14694, 0, 22393 rotate = 0, 180, 0 archetype = space_mining01 ids_info = 65853 dock_with = Bw08_02_Base base = Bw08_02_Base reputation = br_m_grp behavior = NOTHING voice = atc_leg_m01 space_costume = pl_male1_head, pi_pirate6_body difficulty_level = 11 loadout = space_mining01_co_02 pilot = pilot_solar_easy [Object] nickname = Bw08_space_tankl4x4_1 ids_name = 60251 pos = -14493, -155, 21766 rotate = 0, -90, 0 archetype = space_tankl4x4 reputation = br_m_grp parent = Bw08_02 [Object] nickname = Bw08_space_tankl4x4_2 ids_name = 60251 pos = -14493, -158, 22016 rotate = 0, -90, 0 archetype = space_tankl4x4 reputation = br_m_grp parent = Bw08_02 [Object] nickname = Bw08_small_wplatform_1 ids_name = 261164 pos = -13801, -155, 21678 rotate = 0, -45, 0 archetype = small_wplatform ids_info = 66171 reputation = br_m_grp behavior = NOTHING difficulty_level = 11 loadout = small_weapon_platform_co_04 pilot = pilot_solar_easy [Object] nickname = Bw08_small_wplatform_2 ids_name = 261164 pos = -14843, -155, 21224 rotate = 0, -10, 0 archetype = small_wplatform ids_info = 66171 reputation = br_m_grp behavior = NOTHING difficulty_level = 10 loadout = small_weapon_platform_co_04 pilot = pilot_solar_easiest [Object] nickname = Bw08_small_wplatform_3 ids_name = 261164 pos = -13436, -155, 23623 rotate = 0, -105, 0 archetype = small_wplatform ids_info = 66171 reputation = br_m_grp behavior = NOTHING difficulty_level = 11 loadout = small_weapon_platform_co_04 pilot = pilot_solar_easy [Object] nickname = Bw08_small_wplatform_4 ids_name = 261164 pos = -14354, -155, 24274 rotate = 0, -155, 0 archetype = small_wplatform ids_info = 66171 reputation = br_m_grp behavior = NOTHING difficulty_level = 10 loadout = small_weapon_platform_co_04 pilot = pilot_solar_easiest [Object] nickname = Bw08_small_wplatform_5 ids_name = 261164 pos = -16085, -155, 21891 rotate = 0, 55, 0 archetype = small_wplatform ids_info = 66171 reputation = br_m_grp behavior = NOTHING difficulty_level = 10 loadout = small_weapon_platform_co_04 pilot = pilot_solar_easiest [Object] nickname = Bw08_Roid_Miner_1 ids_name = 60225 pos = 9947, 0, 19542 archetype = Roid_Miner2 reputation = br_m_grp ids_info = 66140 dock_with = br_m_beryllium_miner base = br_m_beryllium_miner difficulty_level = 11 loadout = mining_co_02 pilot = pilot_solar_easy behavior = NOTHING [Object] nickname = Bw08_Roid_Miner_2 ids_name = 60225 pos = 9915, 0, 22374 rotate = 0, -145, 0 archetype = Roid_Miner2 ids_info = 66140 reputation = br_m_grp dock_with = br_m_beryllium_miner base = br_m_beryllium_miner difficulty_level = 11 loadout = mining_co_02 pilot = pilot_solar_easy behavior = NOTHING [Object] nickname = Bw08_space_tankl4x4_3 ids_name = 261161 pos = 10550, 0, 20750 archetype = space_tankl4x4 reputation = br_m_grp ids_info = 66150 [Object] nickname = Bw08_small_wplatform_6 ids_name = 261164 pos = 10834, 0, 21402 archetype = small_wplatform reputation = br_m_grp ids_info = 66171 behavior = NOTHING difficulty_level = 11 loadout = small_weapon_platform_co_04 pilot = pilot_solar_easy [Object] nickname = Bw08_small_wplatform_7 ids_name = 261164 pos = 10816, 0, 20100 archetype = small_wplatform reputation = br_m_grp ids_info = 66171 behavior = NOTHING difficulty_level = 11 loadout = small_weapon_platform_co_04 pilot = pilot_solar_easy [Object] nickname = Bw08_nav_buoy_1 pos = -12802, 0, 22787 rotate = 0, -85, 0 archetype = nav_buoy ids_name = 261162 reputation = co_me_grp ids_info = 66147 [Object] nickname = Bw08_nav_buoy_2 ids_name = 261162 pos = -9813, 0, 22539 rotate = 0, -85, 0 archetype = nav_buoy reputation = co_me_grp ids_info = 66147 [Object] nickname = Bw08_nav_buoy_3 ids_name = 261162 pos = -6823, 0, 22290 rotate = 0, -85, 0 archetype = nav_buoy reputation = co_me_grp ids_info = 66147 [Object] nickname = Bw08_nav_buoy_4 ids_name = 261162 pos = -3833, 0, 22042 rotate = 0, -85, 0 archetype = nav_buoy reputation = co_me_grp ids_info = 66147 [Object] nickname = Bw08_nav_buoy_5 ids_name = 261162 pos = -844, 0, 21794 rotate = 0, -85, 0 archetype = nav_buoy reputation = co_me_grp ids_info = 66147 [Object] nickname = Bw08_nav_buoy_6 pos = 2146, 0, 21546 rotate = 0, -85, 0 archetype = nav_buoy ids_name = 261162 reputation = co_me_grp ids_info = 66147 [Object] nickname = Bw08_nav_buoy_7 ids_name = 261162 pos = 5136, 0, 21297 rotate = 0, -85, 0 archetype = nav_buoy reputation = co_me_grp ids_info = 66147 [Object] nickname = Bw08_nav_buoy_8 ids_name = 261162 pos = 8126, 0, 21049 rotate = 0, -85, 0 archetype = nav_buoy reputation = co_me_grp ids_info = 66147 [Object] nickname = Bw08_Trade_Lane_Ring_Construct_B_1 ids_name = 60245 pos = -12803, 0, 22787 rotate = 0, -85, 0 archetype = Trade_Lane_Ring_Construct_B ids_info = 66170 reputation = co_me_grp [Object] nickname = Bw08_Trade_Lane_Ring_Construct_B_2 ids_name = 60245 pos = -5329, 0, 22166 rotate = 0, -85, 0 archetype = Trade_Lane_Ring_Construct_B ids_info = 66170 reputation = co_me_grp [Object] nickname = Bw08_Trade_Lane_Ring_Construct_B_3 ids_name = 60245 pos = 2146, 0, 21546 rotate = 0, -85, 0 archetype = Trade_Lane_Ring_Construct_B ids_info = 66170 reputation = co_me_grp [LightSource] nickname = LIGHT pos = -2889, 0, -45464 color = 139, 172, 180 range = 50000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = Crow_light pos = 57135, 0, -13439 color = 70, 116, 200 range = 60000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = Barrier_light pos = -15109, 0, 54172 color = 122, 126, 175 range = 70000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [zone] nickname = zone_bw08_pop_cali pos = 15790, 0, -5625 shape = SPHERE size = 4000 comment = cali roid base sort = 3 toughness = 12 density = 9 repop_time = 10 max_battle_size = 6 pop_type = fc_ou_grp, single_base_unlaw relief_time = 20 density_restriction = 4, lawfuls encounter = area_scout, 12, 0.12 faction = fc_ou_grp, 1 encounter = area_defend, 12, 0.22 faction = fc_ou_grp, 1 encounter = area_trade_trader, 12, 0.27 faction = fc_ou_grp, 1 [zone] nickname = zone_bw08_pop_tau31_gate pos = -14811, 0, 22920 shape = SPHERE size = 4000 sort = 9 toughness = 10 density = 9 repop_time = 10 max_battle_size = 6 pop_type = br_m_grp, single_base_law, jumpgate relief_time = 20 density_restriction = 4, unlawfuls encounter = area_defend, 10, 0.14 faction = br_m_grp, 1 encounter = area_trade_transport, 10, 0.22 faction = br_m_grp, 0.44 faction = co_me_grp, 0.56 [zone] nickname = zone_bw08_pop_tau29_hole pos = 23404, 0, 8002 shape = SPHERE size = 4000 sort = 4 toughness = 12 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 density_restriction = 4, lawfuls encounter = area_defend, 12, 0.24 faction = fc_ou_grp, 1 encounter = area_trade_trader, 12, 0.41 faction = fc_ou_grp, 1 [zone] nickname = zone_bw08_pop_kyushu_hole pos = 21716, 0, -14124 shape = SPHERE size = 4000 sort = 2 toughness = 12 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 density_restriction = 4, lawfuls encounter = area_defend, 12, 0.24 faction = fc_ou_grp, 1 encounter = area_trade_trader, 12, 0.41 faction = fc_ou_grp, 1 [zone] nickname = zone_bw08_pop_tau37_hole pos = 6524, 0, -26637 shape = SPHERE size = 4000 sort = 7 toughness = 13 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 density_restriction = 4, lawfuls encounter = area_defend, 13, 0.24 faction = fc_ou_grp, 1 encounter = area_trade_trader, 13, 0.41 faction = fc_ou_grp, 1 [zone] nickname = zone_bw08_pop_java pos = 394, 0, -15756 shape = SPHERE size = 4000 sort = 6 toughness = 10 density = 9 repop_time = 10 max_battle_size = 6 pop_type = gd_im_grp, single_base_law relief_time = 20 density_restriction = 4, unlawfuls encounter = area_defend, 10, 0.23 faction = gd_im_grp, 1 encounter = area_trade_transport, 10, 0.08 faction = gd_im_grp, 1 encounter = area_trade_armored, 10, 0.08 faction = gd_im_grp, 1 [zone] nickname = zone_bw08_pop_outcasts_area pos = 20916, 0, -5328 rotate = 0, 10, 0 shape = ELLIPSOID size = 10000, 7000, 20000 sort = 1 toughness = 12 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 encounter = area_scout, 12, 0.67 faction = fc_ou_grp, 1 [zone] nickname = zone_bw08_pop_img_area pos = -2538, 0, -17071 shape = ELLIPSOID size = 9000, 7000, 9000 sort = 5 toughness = 11 density = 5 repop_time = 20 max_battle_size = 4 pop_type = lootable_field relief_time = 35 encounter = area_assault, 11, 0.06 faction = gd_im_grp, 1 encounter = area_scavenger, 11, 0.8 faction = gd_im_grp, 1 [zone] nickname = zone_bw08_pop_br_mining_area pos = -2432, 0, 22002 rotate = 0, 5, 0 shape = ELLIPSOID size = 16000, 7000, 8500 sort = 8 toughness = 11 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 encounter = area_assault, 11, 0.29 faction = br_m_grp, 1 [zone] nickname = Zone_Bw08_path_bounty1_1 pos = 19092, 0, 5743 rotate = -90, 60, 0 shape = CYLINDER size = 750, 10669 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 11, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw08_path_bounty1_2 pos = 10882, 0, -1985 rotate = -90, 35, 0 shape = CYLINDER size = 750, 12418 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 11, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw08_path_bounty1_3 pos = 10484, 0, -10840 rotate = -90, -40, 0 shape = CYLINDER size = 750, 9896 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 11, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw08_path_bounty1_4 pos = 16945, 0, -14265 rotate = 90, -84, 180 shape = CYLINDER size = 750, 6589 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 11, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw08_path_bounty1_5 pos = 21924, 0, -9173 rotate = 90, -20, 180 shape = CYLINDER size = 750, 10058 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 11, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw08_path_bounty1_6 pos = 23672, 0, 2003 rotate = 90, 0, 180 shape = CYLINDER size = 750, 12888 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 11, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw08_path_golden1_1 pos = 18862, 0, -10024 rotate = -90, -34, 0 shape = CYLINDER size = 750, 8865 sort = 74 toughness = 11 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = golden1, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 11, 1 faction = fc_gc_grp, 1 [zone] nickname = Zone_Bw08_path_img1_1 pos = 3368, 0, -21190 rotate = -90, -29, 0 shape = CYLINDER size = 750, 11579 sort = 74 toughness = 10 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = img1, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_transport, 10, 0.25 faction = gd_im_grp, 1 encounter = tradep_trade_armored, 10, 0.1 faction = gd_im_grp, 1 [zone] nickname = Zone_Bw08_path_img2_1 pos = -439, 0, -19086 rotate = -90, 11, 0 shape = CYLINDER size = 750, 6060 property_flags = 131072 comment = Mining sort = 76 toughness = 10 density = 5 repop_time = 90 max_battle_size = 4 pop_type = mining_path relief_time = 20 path_label = img2, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, unlawfuls encounter = miningp_trade_transport, 10, 0.33 faction = gd_im_grp, 1 [zone] nickname = Zone_Bw08_path_img3_1 pos = -3261, 0, -17573 rotate = -90, 61, 0 shape = CYLINDER size = 750, 7291 property_flags = 131072 comment = Mining sort = 76 toughness = 10 density = 5 repop_time = 90 max_battle_size = 4 pop_type = mining_path relief_time = 20 path_label = img3, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, unlawfuls encounter = miningp_trade_transport, 10, 0.33 faction = gd_im_grp, 1 [zone] nickname = Zone_Bw08_path_img4_1 pos = -1916, 0, -15173 rotate = 90, 73, 180 shape = CYLINDER size = 750, 3766 property_flags = 131072 comment = Mining sort = 76 toughness = 10 density = 5 repop_time = 90 max_battle_size = 4 pop_type = mining_path relief_time = 20 path_label = img4, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, unlawfuls encounter = miningp_trade_transport, 10, 0.33 faction = gd_im_grp, 1 [zone] nickname = Zone_Bw08_path_img5_1 pos = -4614, 0, -9597 rotate = 90, 39, 180 shape = CYLINDER size = 750, 14994 sort = 74 toughness = 10 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = img5, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_transport, 10, 0.25 faction = gd_im_grp, 1 encounter = tradep_trade_armored, 10, 0.1 faction = gd_im_grp, 1 [zone] nickname = Zone_Bw08_path_img5_2 pos = -11774, 0, 9439 rotate = 90, 10, 180 shape = CYLINDER size = 750, 26879 sort = 74 toughness = 10 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = img5, 2 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_transport, 10, 0.25 faction = gd_im_grp, 1 encounter = tradep_trade_armored, 10, 0.1 faction = gd_im_grp, 1 [zone] nickname = Zone_Bw08_path_img6_1 pos = 4907, 0, -7687 rotate = 90, -29, 180 shape = CYLINDER size = 750, 18016 sort = 74 toughness = 10 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = img6, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_transport, 10, 0.25 faction = gd_im_grp, 1 encounter = tradep_trade_armored, 10, 0.1 faction = gd_im_grp, 1 [zone] nickname = Zone_Bw08_path_img6_2 pos = 15974, 0, 3875 rotate = 90, -61, 180 shape = CYLINDER size = 750, 15222 sort = 74 toughness = 10 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = img6, 2 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_transport, 10, 0.25 faction = gd_im_grp, 1 encounter = tradep_trade_armored, 10, 0.1 faction = gd_im_grp, 1 [zone] nickname = Zone_Bw08_path_zoners1_1 pos = 20936, 0, -1975 rotate = -90, 14, 0 shape = CYLINDER size = 750, 18822 sort = 74 toughness = 10 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = zoners1, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_freighter_pirate, 10, 0.4 faction = gd_z_grp, 1 [zone] nickname = Zone_Bw08_path_zoners1_2 pos = 12727, 0, -18676 rotate = -90, 38, 0 shape = CYLINDER size = 750, 19203 sort = 74 toughness = 10 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = zoners1, 2 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_freighter_pirate, 10, 0.4 faction = gd_z_grp, 1 [zone] nickname = Zone_Bw08_path_outcasts1_1 pos = 11245, 0, -16286 rotate = -90, 24, 0 shape = CYLINDER size = 750, 21778 sort = 74 toughness = 12 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = outcasts1, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 12, 1 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw08_path_outcasts2_1 pos = 19571, 0, 958 rotate = 90, -28, 180 shape = CYLINDER size = 750, 14191 sort = 74 toughness = 12 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = outcasts2, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 12, 1 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw08_path_outcasts3_1 pos = 11128, 0, -9724 rotate = -90, 52, 0 shape = CYLINDER size = 750, 13932 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts3, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw08_path_outcasts3_2 pos = 2719, 0, -15082 rotate = -90, 71, 0 shape = CYLINDER size = 750, 6247 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts3, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw08_path_outcasts4_1 pos = 10631, 0, -95 rotate = 90, 42, 180 shape = CYLINDER size = 750, 16686 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts4, 1, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw08_path_outcasts4_2 pos = 5092, 0, 13692 rotate = 90, 0, 180 shape = CYLINDER size = 750, 15132 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts4, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw08_path_outcasts4_3 pos = -5004, 0, 22085 rotate = 90, 85, 180 shape = CYLINDER size = 750, 20299 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts4, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw08_path_outcasts4_4 pos = -4983, 0, 14476 rotate = -90, -50, 0 shape = CYLINDER size = 750, 26375 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts4, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw08_path_outcasts5_1 pos = 16165, 0, 2205 rotate = 90, -3, 180 shape = CYLINDER size = 750, 17355 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts5, 1, 7 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw08_path_outcasts5_2 pos = 14916, 0, 13014 rotate = 90, 38, 180 shape = CYLINDER size = 750, 5398 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts5, 2, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw08_path_outcasts5_3 pos = 13168, 0, 17910 rotate = 90, 2, 180 shape = CYLINDER size = 750, 5514 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts5, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw08_path_outcasts5_4 pos = 11024, 0, 20792 rotate = 90, 86, 180 shape = CYLINDER size = 750, 4087 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts5, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw08_path_outcasts5_5 pos = 11107, 0, 17994 rotate = -90, -36, 0 shape = CYLINDER size = 750, 7228 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts5, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Bw08_path_deepspace1_1 pos = -13960, 0, 22850 rotate = 90, -89, 180 shape = CYLINDER size = 750, 1430 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = deepspace1, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = co_me_grp, 1 [zone] nickname = Zone_Bw08_path_deepspace1_2 pos = -5615, 0, 22196 rotate = -90, -85, 0 shape = CYLINDER size = 750, 15316 sort = 76 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = deepspace1, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 10, 0.29 faction = co_me_grp, 1 [zone] nickname = Zone_Bw08_path_bmm2_1 pos = -13876, 0, 22858 rotate = 90, -88, 180 shape = CYLINDER size = 750, 1196 sort = 76 toughness = 11 density = 5 repop_time = 90 max_battle_size = 4 pop_type = scavenger_path relief_time = 20 path_label = bmm2, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, unlawfuls encounter = miningp_scavenger, 11, 1 faction = br_m_grp, 1 [zone] nickname = Zone_Bw08_path_bmm2_2 pos = -1886, 0, 21866 rotate = -90, -85, 0 shape = CYLINDER size = 750, 22875 sort = 76 toughness = 11 density = 5 repop_time = 90 max_battle_size = 4 pop_type = scavenger_path relief_time = 20 path_label = bmm2, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, unlawfuls encounter = miningp_scavenger, 11, 1 faction = br_m_grp, 1 [zone] nickname = Zone_Bw08_path_bmm2_3 pos = 9750, 0, 20342 rotate = -90, -25, 0 shape = CYLINDER size = 750, 1131 sort = 76 toughness = 11 density = 5 repop_time = 90 max_battle_size = 4 pop_type = scavenger_path relief_time = 20 path_label = bmm2, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, unlawfuls encounter = miningp_scavenger, 11, 1 faction = br_m_grp, 1 [zone] nickname = Zone_Bw08_path_bmm1_1 pos = -13814, 0, 22327 rotate = -90, -66, 0 shape = CYLINDER size = 750, 1305 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bmm1, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = br_m_grp, 1 [zone] nickname = Zone_Bw08_path_bmm1_2 pos = -5312, 0, 21421 rotate = -90, -85, 0 shape = CYLINDER size = 750, 15861 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bmm1, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = br_m_grp, 1 [zone] nickname = Zone_Bw08_path_bmm1_3 pos = 4407, 0, 18834 rotate = -90, -43, 0 shape = CYLINDER size = 750, 5317 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bmm1, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = br_m_grp, 1 [zone] nickname = Zone_Bw08_path_bmm1_4 pos = 9217, 0, 16689 rotate = -90, -86, 0 shape = CYLINDER size = 750, 6001 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bmm1, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = br_m_grp, 1 [zone] nickname = Zone_Bw08_path_bmm1_5 pos = 13032, 0, 18551 rotate = 90, -22, 180 shape = CYLINDER size = 750, 4442 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bmm1, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = br_m_grp, 1 [zone] nickname = Zone_Bw08_path_bmm1_6 pos = 12701, 0, 23110 rotate = 90, 25, 180 shape = CYLINDER size = 750, 5497 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bmm1, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = br_m_grp, 1 [zone] nickname = Zone_Bw08_path_bmm1_7 pos = 7958, 0, 24837 rotate = -90, 78, 0 shape = CYLINDER size = 750, 7343 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bmm1, 7 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = br_m_grp, 1 [zone] nickname = Zone_Bw08_path_bmm1_8 pos = -4374, 0, 23850 rotate = -90, 89, 0 shape = CYLINDER size = 750, 17489 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bmm1, 8 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = br_m_grp, 1 [zone] nickname = Zone_Bw08_path_bmm1_9 pos = -13747, 0, 23171 rotate = -90, 54, 0 shape = CYLINDER size = 750, 1561 sort = 76 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bmm1, 9 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.29 faction = br_m_grp, 1 [zone] nickname = Zone_Bw08_sun_death pos = 0, 0, 0 shape = SPHERE size = 6000 damage = 10000 sort = 99.5 density = 0 relief_time = 0 [Object] nickname = Bw08_depot_Hfuel_2 ids_name = 261161 pos = -14054, -155, 21760 archetype = depot_Hfuel reputation = br_m_grp behavior = NOTHING ids_info = 66150 [Object] nickname = Bw08_depot_water_1 ids_name = 261161 pos = -14054, -155, 21580 archetype = depot_water reputation = br_m_grp behavior = NOTHING ids_info = 66150 [Object] nickname = Bw08_depot_construction_machinery_2 ids_name = 261161 pos = -14054, 0, 21760 archetype = depot_construction_machinery reputation = br_m_grp behavior = NOTHING ids_info = 66150 [Object] nickname = Bw08_depot_construction_machinery_4 ids_name = 261161 pos = -5367, 0, 21759 archetype = depot_construction_machinery reputation = br_m_grp behavior = NOTHING ids_info = 66150 [Object] nickname = Bw08_depot_construction_machinery_5 ids_name = 261161 pos = 1953, 0, 21768 archetype = depot_construction_machinery reputation = br_m_grp behavior = NOTHING ids_info = 66150 [Object] nickname = Bw08_depot_construction_machinery_6 ids_name = 261161 pos = 10180, 0, 20684 archetype = depot_construction_machinery reputation = br_m_grp behavior = NOTHING ids_info = 66150 [Object] nickname = Bw08_depot_construction_machinery_7 ids_name = 261161 pos = 10178, 0, 20879 archetype = depot_construction_machinery reputation = br_m_grp behavior = NOTHING ids_info = 66150 [Object] nickname = Bw08_depot_mining_machinery_1 ids_name = 261161 pos = 10364, 0, 20686 archetype = depot_mining_machinery reputation = br_m_grp behavior = NOTHING ids_info = 66150 [Object] nickname = Bw08_depot_mining_machinery_2 ids_name = 261161 pos = 10362, 0, 20883 archetype = depot_mining_machinery reputation = br_m_grp behavior = NOTHING ids_info = 66150 [Object] nickname = Bw08_wplatform_mineable_1 ids_name = 261164 pos = 16874, 0, -7202 archetype = wplatform_mineable ids_info = 66171 reputation = fc_ou_grp behavior = NOTHING visit = 0 difficulty_level = 12 loadout = pirate_weapon_platform_pi_04 pilot = pilot_solar_easy [Object] nickname = Bw08_wplatform_mineable_2 ids_name = 261164 pos = 16442, 0, -3796 archetype = wplatform_mineable ids_info = 66171 reputation = fc_ou_grp behavior = NOTHING visit = 0 difficulty_level = 12 loadout = pirate_weapon_platform_pi_04 pilot = pilot_solar_easy [Object] nickname = Bw08_wplatform_mineable_3 ids_name = 261164 pos = 13992, 0, -6365 archetype = wplatform_mineable ids_info = 66171 reputation = fc_ou_grp behavior = NOTHING visit = 0 difficulty_level = 12 loadout = pirate_weapon_platform_pi_04 pilot = pilot_solar_easy [zone] nickname = zone_bw08_pop_ambient pos = 6050, 0, 1952 shape = ELLIPSOID size = 36049, 13108, 34677 comment = Ambient Pop sort = 50 toughness = 10 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false encounter = area_scout, 10, 0.67 faction = fc_ou_grp, 1 [zone] nickname = zone_Bw08_destroy_vignette_1 pos = -15650, 0, -6241 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = open [zone] nickname = zone_Bw08_destroy_vignette_2 pos = -18346, 0, 10427 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = open [zone] nickname = zone_Bw08_destroy_vignette_3 pos = -2171, 0, 28428 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = open [zone] nickname = zone_Bw08_destroy_vignette_4 pos = -3397, 0, 16594 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = open [zone] nickname = zone_Bw08_destroy_vignette_5 pos = 28706, 0, -3491 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = open [zone] nickname = zone_Bw08_destroy_vignette_6 pos = 19884, 0, -26826 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = open [zone] nickname = zone_Bw08_destroy_vignette_7 pos = 35650, 0, 13761 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = open [zone] nickname = zone_Bw08_destroy_vignette_8 pos = -14016, 0, -17908 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = open [zone] nickname = zone_Bw08_destroy_vignette_9 pos = -6909, 0, -28493 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = open [Object] nickname = Bw08_suprise_bh_elite_1 ids_name = 261760 pos = 7302, -1000, 10479 rotate = 45, 0, 50 archetype = suprise_bh_elite visit = 16 ids_info = 66425 loadout = SECRET_bh_bh_elite_bw08 [Object] nickname = Bw08_suprise_ge_train_1 ids_name = 261761 pos = 21340, 0, 22673 rotate = 30, 0, 20 archetype = suprise_ge_train visit = 16 ids_info = 66426 loadout = SECRET_train_bw08 [Object] nickname = Bw08_ast_solar_beryllium_60_1 pos = 9951, -40, 19382 archetype = ast_solar_beryllium_60 [Object] nickname = Bw08_ast_solar_beryllium_60_2 pos = 9999, -40, 22485 rotate = 90, 90, 0 archetype = ast_solar_beryllium_60