[TexturePanels] file = solar\nebula\walker_shapes.ini [Fog] fog_enabled = 1 near = 0 distance = 1700 color = 100, 60, 10 [properties] flag = nebula [Exclusion Zones] exclusion = Zone_Bw03_01_exclusion fog_far = 4000 zone_shell = solar\nebula\walker_exclusion.3db shell_scalar = 1.1 max_alpha = 0.5 exclusion_tint = 200, 200, 200 [Exterior] shape = walker_exterior1 shape = walker_exterior2 shape = walker_exterior3 shape = walker_exterior4 shape_weights = 1, 1, 1, 1 fill_shape = walker_circle plane_slices = 5 bit_radius = 15000 bit_radius_random_variation = 0.2 min_bits = 5 max_bits = 8 move_bit_percent = 0.75 equator_bias = 0.5 color = 200, 140, 50 [NebulaLight] ambient = 60, 40, 20 sun_burnthrough_intensity = 1 sun_burnthrough_scaler = 1 [Clouds] max_distance = 300 puff_count = 10 puff_radius = 100 puff_colora = 255, 200, 0 puff_colorb = 80, 40, 0 puff_max_alpha = 0.5 puff_shape = walker_cloud1 puff_shape = walker_cloud2 puff_shape = walker_cloud3 puff_shape = walker_cloud4 puff_weights = 1, 1, 1, 1 puff_drift = 1 near_fade_distance = 125, 200 lightning_intensity = 1 lightning_color = 65, 25, 85 lightning_gap = 20 lightning_duration = 0.5 [BackgroundLightning] duration = 0.55 gap = 2 color = 60, 40, 10 [DynamicLightning] gap = 2 duration = 0.55 color = 255, 150, 0 ambient_intensity = 1 intensity_increase = 1