[NPCShipArch] nickname = MSN06_Dexter loadout = MSN06_Dexter level = d6 ship_archetype = bw_fighter pilot = MSN06_Dexter state_graph = FIGHTER npc_class = lawful, FIGHTER [NPCShipArch] nickname = MSN06_Dexter_Escort loadout = MSN06_Dexter_Escort level = d6 ship_archetype = bw_fighter pilot = MSN06_Dexter_Escort state_graph = FIGHTER npc_class = lawful, FIGHTER [NPCShipArch] nickname = MSN06_GMG loadout = MSN06_GMG level = d6 ship_archetype = ge_fighter4 pilot = MSN06_GMG state_graph = FIGHTER npc_class = lawful, FIGHTER [NPCShipArch] nickname = MSN06_Nomad_Rhienland_Heavy_Fighter_Leader loadout = MSN06_Nomad_Rhienland_Heavy_Fighter_Leader level = d6 ship_archetype = rh_elite pilot = MSN06_Nomad_Rhienland_Heavy_Fighter_Leader state_graph = FIGHTER npc_class = lawful, elite_fighter [NPCShipArch] nickname = MSN06_Nomad_Rheinland_Light_Fighter loadout = MSN06_Nomad_Rheinland_Light_Fighter level = d6 ship_archetype = rh_fighter pilot = MSN06_Nomad_Rheinland_Light_Fighter state_graph = FIGHTER npc_class = lawful, FIGHTER [NPCShipArch] nickname = MSN06_Nomad_Rheinland_Gunboat loadout = MSN06_Nomad_Rheinland_Gunboat level = d10 ship_archetype = rh_gunboat pilot = MSN06_Nomad_Rheinland_Gunboat state_graph = GUNBOAT npc_class = lawful, GUNBOAT [NPCShipArch] nickname = MSN06_Nomad_Rheinland_Gunboat_Escort loadout = MSN06_Nomad_Rheinland_Gunboat_Escort level = d6 ship_archetype = rh_elite pilot = MSN06_Nomad_Rheinland_Gunboat_Escort state_graph = FIGHTER npc_class = lawful, elite_fighter [NPCShipArch] nickname = MSN06_Quintaine loadout = MSN06_Quintaine level = d6 ship_archetype = ge_armored pilot = MSN06_Quintaine state_graph = TRANSPORT npc_class = lawful, armored [NPCShipArch] nickname = MSN06_Quintaine_Escort loadout = MSN06_Quintaine_Escort level = d6 ship_archetype = ge_fighter4 pilot = MSN06_Quintaine_Escort state_graph = FIGHTER npc_class = lawful, FIGHTER