[NPCShipArch] nickname = MSN07_Juni loadout = MSN07_Juni level = d7 ship_archetype = li_elite2 pilot = MSN07_Juni state_graph = FIGHTER npc_class = lawful, FIGHTER [NPCShipArch] nickname = MSN07_Nomad_Rheinland_Heavy_Fighter loadout = MSN07_Nomad_Rheinland_Heavy_Fighter level = d7 ship_archetype = rh_elite pilot = MSN07_Nomad_Rheinland_Heavy_Fighter state_graph = FIGHTER npc_class = lawful, elite_fighter [NPCShipArch] nickname = MSN07_Nomad_Rheinland_Heavy_Fighter_Leader loadout = MSN07_Nomad_Rheinland_Heavy_Fighter_Leader level = d7 ship_archetype = rh_elite pilot = MSN07_Nomad_Rheinland_Heavy_Fighter_Leader state_graph = FIGHTER npc_class = lawful, elite_fighter [NPCShipArch] nickname = MSN07_Nomad_Rheinland_Battleship loadout = MSN07_Nomad_Rheinland_Battleship level = d15 ship_archetype = rh_battleship pilot = MSN07_Nomad_Rheinland_Battleship state_graph = CRUISER npc_class = lawful, CRUISER [NPCShipArch] nickname = MSN07_Kress_Leader loadout = MSN07_Kress_Leader level = d7 ship_archetype = bw_elite pilot = MSN07_Kress_Leader state_graph = FIGHTER npc_class = lawful, elite_fighter [NPCShipArch] nickname = MSN07_Kress_Escort loadout = MSN07_Kress_Escort level = d7 ship_archetype = bw_fighter pilot = MSN07_Kress_Escort state_graph = FIGHTER npc_class = lawful, FIGHTER [NPCShipArch] nickname = MSN07_Kress_Bomber loadout = MSN07_Kress_Bomber level = d7 ship_archetype = bw_elite pilot = MSN07_Kress_Bomber state_graph = FIGHTER npc_class = lawful, elite_fighter [NPCShipArch] nickname = MSN07_Nomad_Rheinland_Gunboat loadout = MSN07_Nomad_Rheinland_Gunboat level = d10 ship_archetype = rh_gunboat pilot = MSN07_Nomad_Rheinland_Gunboat state_graph = GUNBOAT npc_class = lawful, GUNBOAT [NPCShipArch] nickname = MSN07_Nomad_Rheinland_Gunboat_Tradelane loadout = MSN07_Nomad_Rheinland_Gunboat_Tradelane level = d10 ship_archetype = rh_gunboat pilot = MSN07_Nomad_Rheinland_Gunboat state_graph = GUNBOAT npc_class = lawful, GUNBOAT [NPCShipArch] nickname = MSN07_Nomad_Rheinland_Cruiser loadout = MSN07_Nomad_Rheinland_Cruiser level = d12 ship_archetype = rh_cruiser pilot = MSN07_Nomad_Rheinland_Cruiser state_graph = CRUISER npc_class = lawful, CRUISER [NPCShipArch] nickname = MSN07_Rheinland_Cruiser loadout = MSN07_Nomad_Rheinland_Cruiser level = d10 ship_archetype = rh_cruiser pilot = MSN07_Nomad_Rheinland_Cruiser state_graph = CRUISER npc_class = lawful, CRUISER [NPCShipArch] nickname = MSN07_Tobias loadout = MSN07_Tobias level = d7 ship_archetype = ge_fighter4 pilot = MSN07_Tobias state_graph = FIGHTER npc_class = lawful, FIGHTER [NPCShipArch] nickname = MSN07_Tobias_Escort loadout = MSN07_Tobias_Escort level = d7 ship_archetype = ge_fighter4 pilot = MSN07_Tobias_Escort state_graph = FIGHTER npc_class = lawful, FIGHTER [NPCShipArch] nickname = MSN07_Sinclair loadout = MSN07_Sinclair level = d7 ship_archetype = br_freighter pilot = MSN07_Sinclair state_graph = FIGHTER npc_class = lawful, freighter [NPCShipArch] nickname = MSN07_Quintaine loadout = MSN07_Quintaine level = d7 ship_archetype = ge_armored pilot = MSN07_Quintaine state_graph = TRANSPORT npc_class = lawful, armored