[SystemInfo] space_color = 0, 0, 0 local_faction = li_p_grp [Archetype] ship = rh_elite ship = rh_gunboat solar = depot [EncounterParameters] nickname = tradelane_trade_armored filename = missions\encounters\tradelane_trade_armored.ini [EncounterParameters] nickname = tradelane_trade_freighter filename = missions\encounters\tradelane_trade_freighter.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\encounters\tradelane_trade_transport.ini [EncounterParameters] nickname = area_scout filename = missions\encounters\area_scout.ini [EncounterParameters] nickname = area_bh_scout filename = missions\encounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [EncounterParameters] nickname = area_bh_defend filename = missions\encounters\area_bh_defend.ini [EncounterParameters] nickname = patrolp_gov_patrol filename = missions\encounters\patrolp_gov_patrol.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\encounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = patrolp_bh_patrol filename = missions\encounters\patrolp_bh_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = area_bh_assault filename = missions\encounters\area_bh_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\encounters\patrolp_assault.ini [EncounterParameters] nickname = patrolp_bh_assault filename = missions\encounters\patrolp_bh_assault.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\encounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_transport filename = missions\encounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_armored filename = missions\encounters\area_trade_armored.ini [EncounterParameters] nickname = area_trade_freighter_pirate filename = missions\encounters\area_trade_freighter_pirate.ini [EncounterParameters] nickname = tradep_trade_freighter filename = missions\encounters\tradep_trade_freighter.ini [EncounterParameters] nickname = tradep_trade_transport filename = missions\encounters\tradep_trade_transport.ini [EncounterParameters] nickname = tradep_trade_armored filename = missions\encounters\tradep_trade_armored.ini [EncounterParameters] nickname = tradep_trade_freighter_pirate filename = missions\encounters\tradep_trade_freighter_pirate.ini [EncounterParameters] nickname = area_trade_trader filename = missions\encounters\area_trade_trader.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\encounters\tradep_trade_trader.ini [EncounterParameters] nickname = area_scavenger filename = missions\encounters\area_scavenger.ini [EncounterParameters] nickname = area_lifter filename = missions\encounters\area_lifter.ini [EncounterParameters] nickname = area_repair filename = missions\encounters\area_repair.ini [EncounterParameters] nickname = miningp_trade_transport filename = missions\encounters\miningp_trade_transport.ini [EncounterParameters] nickname = miningp_scavenger filename = missions\encounters\miningp_scavenger.ini [EncounterParameters] nickname = patrolp_gunboats filename = missions\encounters\patrolp_gunboats.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_omega_space danger = music_omega_danger battle = music_omega_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\Bw01_graham_ice_asteroid_field.ini zone = Zone_Bw01_Graham_ice_asteroid_field [Nebula] file = solar\nebula\Bw01_graham_ice_cloud.ini zone = Zone_Bw01_Graham_ice_cloud [Asteroids] file = solar\asteroids\Bw01_wilkes_ice_asteroid_field.ini zone = Zone_Bw01_Wilkes_ice_asteroid_field [Asteroids] file = solar\asteroids\Bw01_burgess_ice_crystal_field.ini zone = Zone_Bw01_Burgess_ice_crystal_field [Asteroids] file = solar\asteroids\Bw01_coombe_carbon_asteroid_field.ini zone = Zone_Bw01_Coombe_carbon_asteroid_field [Asteroids] file = solar\asteroids\Bw01_roth_carbon_asteroid_field.ini zone = Zone_Bw01_Roth_carbon_asteroid_field [Ambient] color = 25, 35, 45 [Background] basic_stars = solar\starsphere\starsphere_stars_noband.cmp complex_stars = solar\starsphere\starsphere_bw01_stars.cmp nebulae = solar\starsphere\starsphere_bw01.cmp [LightSource] nickname = Bw01_system_light pos = -31, 0, -48 color = 194, 216, 254 range = 40000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Bw01_Sun ids_name = 261035 pos = 0, 0, 0 ambient_color = 255, 255, 255 Archetype = sun_2000 star = med_blue_sun atmosphere_range = 8000 ids_info = 66158 [Object] nickname = Bw01_to_Bw03 ids_name = 260836 pos = 42213, 0, 3623 rotate = 0, 50, 0 Archetype = jumpgate msg_id_prefix = gcs_refer_system_Bw03 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = br_n_grp behavior = NOTHING difficulty_level = 6 goto = Bw03, Bw03_to_Bw01, gate_tunnel_bretonia loadout = jumpgate_br_01 pilot = pilot_solar_hardest [Object] nickname = Bw01_to_Br03 ids_name = 260834 pos = -40927, 0, -1070 rotate = 0, -70, 0 Archetype = jumpgate msg_id_prefix = gcs_refer_system_Br03 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = br_n_grp behavior = NOTHING difficulty_level = 6 goto = Br03, Br03_to_Bw01, gate_tunnel_bretonia loadout = jumpgate_br_01 pilot = pilot_solar_hardest [zone] nickname = Zone_Jumpgate_Bw01_to_Br03 pos = -41031, 0, -1085 shape = SPHERE size = 2200 property_flags = 131072 sort = 99 [zone] nickname = Zone_Jumpgate_Bw01_to_Bw03 pos = 42163, 0, 3611 rotate = 0, 51, 0 shape = SPHERE size = 5000 comment = Jumpgate to Omega 7 sort = 7 toughness = 6 density = 10 repop_time = 10 max_battle_size = 4 pop_type = jumpgate relief_time = 15 density_restriction = 4, unlawfuls encounter = area_trade_transport, 6, 0.33 faction = co_be_grp, 0.33 faction = co_nws_grp, 0.33 faction = co_rs_grp, 0.33 [zone] nickname = Zone_Station_Bw01_03 pos = -17663, 0, -16059 rotate = 0, 124, 0 shape = SPHERE size = 1500 property_flags = 131072 visit = 128 sort = 99 [zone] nickname = Zone_Station_Bw01_04 pos = -3407, 0, 30236 shape = SPHERE size = 800 property_flags = 131072 visit = 128 sort = 99 [zone] nickname = Zone_Planet_Bw01_01 pos = -15874, 0, 6089 shape = SPHERE size = 4000 sort = 99 [zone] nickname = Zone_Station_Bw01_02 pos = 22887, 0, 24329 shape = SPHERE size = 1500 property_flags = 131072 visit = 128 sort = 99 [Object] nickname = Bw01_01 ids_name = 196690 pos = -15863, 0, 6124 Archetype = planet_desorcld_800 ids_info = 65785 spin = 0, 0.01, 0 atmosphere_range = 900 burn_color = 255, 222, 160 base = bw01_01_base reputation = br_p_grp [zone] nickname = Zone_Bw01_Tradelane_Intersection pos = 18476, 0, -15604 rotate = 0, 88, 0 shape = SPHERE size = 3000 property_flags = 131072 visit = 128 comment = Waypoint sort = 5 toughness = 6 density = 9 repop_time = 10 max_battle_size = 4 pop_type = Waypoint relief_time = 15 density_restriction = 4, unlawfuls encounter = area_bh_defend, 6, 0.13 faction = gd_bh_grp, 1 encounter = area_assault, 6, 0.03 faction = fc_rh_grp, 1 encounter = area_trade_transport, 6, 0.24 faction = co_be_grp, 0.33 faction = co_nws_grp, 0.33 faction = co_rs_grp, 0.33 [Object] nickname = Bw01_Trade_Lane_Ring_1 ids_name = 60245 pos = 38280, 0, 461 rotate = 0, 51, 0 Archetype = Trade_Lane_Ring next_ring = Bw01_Trade_Lane_Ring_2 ids_info = 66170 reputation = br_n_grp tradelane_space_name = 261690 behavior = NOTHING difficulty_level = 6 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hardest [Object] nickname = Bw01_Trade_Lane_Ring_2 ids_name = 60245 pos = 32456, 0, -4264 rotate = 0, 51, 0 Archetype = Trade_Lane_Ring prev_ring = Bw01_Trade_Lane_Ring_1 next_ring = Bw01_Trade_Lane_Ring_3 ids_info = 66170 reputation = br_n_grp behavior = NOTHING difficulty_level = 6 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hardest [Object] nickname = Bw01_Trade_Lane_Ring_3 ids_name = 60245 pos = 26631, 0, -8989 rotate = 0, 51, 0 Archetype = Trade_Lane_Ring prev_ring = Bw01_Trade_Lane_Ring_2 next_ring = Bw01_Trade_Lane_Ring_4 ids_info = 66170 reputation = br_n_grp behavior = NOTHING difficulty_level = 6 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hardest [Object] nickname = Bw01_Trade_Lane_Ring_4 ids_name = 60245 pos = 20806, 0, -13714 rotate = 0, 51, 0 Archetype = Trade_Lane_Ring prev_ring = Bw01_Trade_Lane_Ring_3 ids_info = 66170 reputation = br_n_grp tradelane_space_name = 261303 behavior = NOTHING difficulty_level = 6 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hardest [zone] nickname = Zone_Bw01_Tradelane_1 pos = 29543, 0, -6626 rotate = 0, 51, 0 shape = BOX size = 800, 800, 24098 property_flags = 131072 comment = . Tradelane lane_id = bw01_1 tradelane_down = 20 sort = 6 toughness = 6 density = 6 repop_time = 15 max_battle_size = 4 pop_type = major_tradelane relief_time = 15 encounter = tradelane_trade_transport, 6, 0.33 faction = co_be_grp, 0.33 faction = co_nws_grp, 0.33 faction = co_rs_grp, 0.33 [Object] nickname = Bw01_Trade_Lane_Ring_5 ids_name = 60245 pos = 15478, 0, -15694 rotate = 0, 88, 0 Archetype = Trade_Lane_Ring next_ring = Bw01_Trade_Lane_Ring_6 ids_info = 66170 reputation = br_n_grp tradelane_space_name = 261303 behavior = NOTHING difficulty_level = 6 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hardest [Object] nickname = Bw01_Trade_Lane_Ring_6 ids_name = 60245 pos = 7981, 0, -15919 rotate = 0, 88, 0 Archetype = Trade_Lane_Ring prev_ring = Bw01_Trade_Lane_Ring_5 next_ring = Bw01_Trade_Lane_Ring_7 ids_info = 66170 reputation = br_n_grp behavior = NOTHING difficulty_level = 6 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hardest [Object] nickname = Bw01_Trade_Lane_Ring_7 ids_name = 60245 pos = 485, 0, -16144 rotate = 0, 88, 0 Archetype = Trade_Lane_Ring prev_ring = Bw01_Trade_Lane_Ring_6 next_ring = Bw01_Trade_Lane_Ring_8 ids_info = 66170 reputation = br_n_grp behavior = NOTHING difficulty_level = 6 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hardest [Object] nickname = Bw01_Trade_Lane_Ring_8 ids_name = 60245 pos = -7012, 0, -16369 rotate = 0, 88, 0 Archetype = Trade_Lane_Ring prev_ring = Bw01_Trade_Lane_Ring_7 next_ring = Bw01_Trade_Lane_Ring_9 ids_info = 66170 reputation = br_n_grp behavior = NOTHING difficulty_level = 6 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hardest [Object] nickname = Bw01_Trade_Lane_Ring_9 ids_name = 60245 pos = -14509, 0, -16594 rotate = 0, 88, 0 Archetype = Trade_Lane_Ring prev_ring = Bw01_Trade_Lane_Ring_8 ids_info = 66170 reputation = br_n_grp tradelane_space_name = 196691 behavior = NOTHING difficulty_level = 6 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hardest [zone] nickname = Zone_Bw01_Tradelane_2 pos = 173, 0, -16144 rotate = 0, 88, 0 shape = BOX size = 1000, 1200, 33302 property_flags = 131072 comment = . Tradelane lane_id = bw01_2 tradelane_down = 30 sort = 4 toughness = 6 density = 6 repop_time = 15 max_battle_size = 4 pop_type = major_tradelane relief_time = 15 encounter = tradelane_trade_transport, 6, 0.33 faction = co_be_grp, 0.33 faction = co_nws_grp, 0.33 faction = co_rs_grp, 0.33 [Object] nickname = Bw01_Trade_Lane_Ring_10 ids_name = 60245 pos = -19983, 0, -14989 rotate = 0, 124, 0 Archetype = Trade_Lane_Ring next_ring = Bw01_Trade_Lane_Ring_11 ids_info = 66170 reputation = br_n_grp tradelane_space_name = 196691 behavior = NOTHING difficulty_level = 6 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hardest [Object] nickname = Bw01_Trade_Lane_Ring_11 ids_name = 60245 pos = -26171, 0, -10752 rotate = 0, 124, 0 Archetype = Trade_Lane_Ring prev_ring = Bw01_Trade_Lane_Ring_10 next_ring = Bw01_Trade_Lane_Ring_12 ids_info = 66170 reputation = br_n_grp behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_br_02 pilot = pilot_solar_easiest [Object] nickname = Bw01_Trade_Lane_Ring_12 ids_name = 60245 pos = -32360, 0, -6515 rotate = 0, 124, 0 Archetype = Trade_Lane_Ring prev_ring = Bw01_Trade_Lane_Ring_11 next_ring = Bw01_Trade_Lane_Ring_13 ids_info = 66170 reputation = br_n_grp behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_br_02 pilot = pilot_solar_easiest [Object] nickname = Bw01_Trade_Lane_Ring_13 ids_name = 60245 pos = -38548, 0, -2278 rotate = 0, 124, 0 Archetype = Trade_Lane_Ring prev_ring = Bw01_Trade_Lane_Ring_12 ids_info = 66170 reputation = br_n_grp tradelane_space_name = 261670 behavior = NOTHING difficulty_level = 6 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hardest [zone] nickname = Zone_Bw01_Tradelane_3 pos = -29266, 0, -8634 rotate = 0, 124, 0 shape = BOX size = 1000, 1200, 25098 property_flags = 131072 comment = . Tradelane to Freeport1 lane_id = bw01_3 tradelane_down = 40 sort = 2 toughness = 6 density = 6 repop_time = 15 max_battle_size = 4 pop_type = major_tradelane relief_time = 15 encounter = tradelane_trade_transport, 6, 0.33 faction = co_be_grp, 0.33 faction = co_nws_grp, 0.33 faction = co_rs_grp, 0.33 [zone] nickname = Zone_Bw01_Burgess_ice_crystal_field ids_name = 261299 pos = -19842, 0, -29336 shape = ELLIPSOID size = 13000, 5000, 15000 property_flags = 258 ids_info = 66007 visit = 36 spacedust = icedust spacedust_maxparticles = 100 sort = 99 [zone] nickname = Zone_Bw01_Wilkes_ice_asteroid_field ids_name = 261303 pos = 22652, 0, -15504 shape = ELLIPSOID size = 15000, 5000, 15000 property_flags = 258 ids_info = 66011 visit = 36 spacedust = icedust spacedust_maxparticles = 100 comment = Wikes Field sort = 10 toughness = 7 density = 5 repop_time = 20 max_battle_size = 4 pop_type = lootable_field relief_time = 35 encounter = area_scout, 7, 0.06 faction = fc_rh_grp, 1 encounter = area_bh_assault, 7, 0.06 faction = gd_bh_grp, 1 encounter = area_scavenger, 7, 0.76 faction = fc_rh_grp, 1 Music = zone_field_asteroid_ice [zone] nickname = Zone_Bw01_Graham_ice_asteroid_field ids_name = 261301 pos = -38660, 0, 5199 rotate = 0, -65, 0 shape = ELLIPSOID size = 24000, 4000, 12000 property_flags = 258 ids_info = 66009 visit = 36 spacedust = icedust spacedust_maxparticles = 100 sort = 99 [zone] nickname = Zone_Bw01_Graham_ice_cloud pos = -38660, 0, 5199 rotate = 0, -65, 0 shape = ELLIPSOID size = 26000, 6000, 14000 property_flags = 32768 property_fog_color = 60, 70, 100 ids_info = 66009 visit = 0 sort = 99 Music = zone_nebula_barrier [zone] nickname = Zone_Bw01_Coombe_carbon_asteroid_field ids_name = 261300 pos = 0, 0, 35978 shape = ELLIPSOID size = 17000, 8000, 16000 property_flags = 258 ids_info = 66008 visit = 36 spacedust = icedust spacedust_maxparticles = 100 sort = 99 Music = zone_field_asteroid_ice [zone] nickname = Zone_Bw01_Roth_carbon_asteroid_field ids_name = 261302 pos = 27779, 0, 22140 shape = ELLIPSOID size = 12000, 7000, 14000 property_flags = 258 ids_info = 66010 visit = 36 spacedust = icedust spacedust_maxparticles = 100 sort = 99 Music = zone_field_asteroid_ice [zone] nickname = Zone_Station_Bw01_05 pos = -32093, 0, 5607 shape = SPHERE size = 3000 property_flags = 65536 property_fog_color = 60, 70, 100 edge_fraction = 0.2 sort = 9 toughness = 8 density = 6 repop_time = 17 max_battle_size = 4 pop_type = lootable_core_field relief_time = 30 encounter = area_scout, 8, 0.07 faction = fc_c_grp, 0.5 faction = fc_rh_grp, 0.5 encounter = area_bh_assault, 8, 0.05 faction = gd_bh_grp, 1 encounter = area_scavenger, 8, 0.78 faction = fc_c_grp, 0.5 faction = fc_rh_grp, 0.5 [Object] nickname = Bw01_04 ids_name = 196693 pos = -3232, 0, 29923 Archetype = space_mining01 ids_info = 65779 base = Bw01_04_base dock_with = Bw01_04_base reputation = br_m_grp behavior = NOTHING visit = 0 voice = atc_leg_m01 space_costume = pl_male2_head, pi_pirate6_body difficulty_level = 7 loadout = space_mining01_co_01 pilot = pilot_solar_easy [Object] nickname = Bw01_space_tankl4_1 ids_name = 60251 pos = -3030, -155, 30550 rotate = 0, 90, 0 Archetype = space_tankl4 reputation = br_m_grp parent = Bw01_04 [Object] nickname = Bw01_space_tankl4_2 pos = -3035, -155, 30299 rotate = 0, 90, 0 Archetype = space_tankl4 reputation = br_m_grp parent = Bw01_04 [Object] nickname = Bw01_mplatform_1 pos = -3462, -180, 30549 rotate = 0, 90, 0 Archetype = mplatform reputation = br_m_grp difficulty_level = 7 loadout = mplatform_red_co_02 pilot = pilot_solar_easy parent = Bw01_04 [Object] nickname = Bw01_space_tankl4_3 pos = -3431, -155, 30298 rotate = 0, 90, 0 Archetype = space_tankl4 reputation = br_m_grp parent = Bw01_04 [Object] nickname = Bw01_02 ids_name = 196691 pos = -17702, 30, -15291 Archetype = space_freeport01 ids_info = 65781 base = Bw01_02_base dock_with = Bw01_02_base reputation = gd_z_grp behavior = NOTHING voice = atc_leg_f01 space_costume = br_kaitlyn_head, pl_female2_peasant_body_bust difficulty_level = 7 loadout = space_freeport01_co_01 pilot = pilot_solar_hard [Object] nickname = Bw01_space_dome_1 pos = -17703, 62, -14961 rotate = 0, 180, 0 Archetype = space_dome difficulty_level = 7 loadout = space_dome_co_01 pilot = pilot_solar_hard parent = Bw01_02 [Object] nickname = Bw01_03 ids_name = 196692 pos = 23017, 0, 24157 Archetype = space_mining01 ids_info = 65783 base = Bw01_03_base dock_with = Bw01_03_base reputation = co_khc_grp behavior = NOTHING visit = 0 voice = atc_leg_m01 space_costume = rh_hassler_head, rh_shipdealer_body difficulty_level = 7 loadout = space_mining01_co_01 pilot = pilot_solar_easy [Object] nickname = Bw01_mplatform_2 ids_name = 60213 pos = 23248, -180, 24535 rotate = 0, -90, 0 Archetype = mplatform reputation = co_khc_grp difficulty_level = 7 loadout = mplatform_red_co_02 pilot = pilot_solar_easy parent = Bw01_03 [Object] nickname = Bw01_space_tankl4x4_1 ids_name = 60251 pos = 22822, -155, 24533 rotate = 0, 90, 0 Archetype = space_tankl4x4 reputation = co_khc_grp parent = Bw01_03 [Object] nickname = Bw01_to_Bw02_hole ids_name = 260835 pos = -3731, 0, 42230 Archetype = jumphole msg_id_prefix = gcs_refer_system_Bw02 ids_info = 66146 jump_effect = jump_effect_hole goto = Bw02, Bw02_to_Bw01_hole, gate_tunnel_bretonia visit = 0 [zone] nickname = Zone_Bw01_to_Bw02_hole pos = -3733, 0, 42202 shape = SPHERE size = 500 property_flags = 131072 sort = 99 [zone] nickname = zone_bw01_pop_douglas pos = -3143, 0, 30047 shape = SPHERE size = 4000 comment = Douglas station sort = 15 toughness = 7 density = 9 repop_time = 10 max_battle_size = 6 pop_type = br_m_grp, single_base_law relief_time = 20 density_restriction = 4, unlawfuls encounter = area_defend, 7, 0.28 faction = br_m_grp, 1 encounter = area_trade_transport, 7, 0.1 faction = br_m_grp, 1 [zone] nickname = zone_bw01_pop_freeport1 pos = -17356, 0, -16438 shape = SPHERE size = 4000 comment = Freeport 1 sort = 3 toughness = 6 density = 9 repop_time = 10 max_battle_size = 0 pop_type = gd_z_grp, freeport_base relief_time = 20 density_restriction = 4, unlawfuls encounter = area_trade_transport, 6, 0.33 faction = co_be_grp, 0.33 faction = co_nws_grp, 0.33 faction = co_rs_grp, 0.33 [zone] nickname = zone_bw01_pop_rugen pos = 22893, 0, 24318 shape = SPHERE size = 4000 comment = Rugen Daumann base sort = 13 toughness = 7 density = 9 repop_time = 10 max_battle_size = 6 pop_type = co_khc_grp, single_base_law relief_time = 20 density_restriction = 4, unlawfuls encounter = area_defend, 7, 0.23 faction = co_khc_grp, 1 encounter = area_trade_transport, 7, 0.08 faction = co_khc_grp, 1 encounter = area_trade_armored, 7, 0.08 faction = co_khc_grp, 1 [zone] nickname = zone_bw01_pop_cambridge_gate pos = -40240, 0, -1407 shape = SPHERE size = 4000 comment = Cambridge Jumpgate sort = 1 toughness = 6 density = 10 repop_time = 10 max_battle_size = 4 pop_type = jumpgate relief_time = 15 density_restriction = 4, unlawfuls encounter = area_defend, 6, 0.12 faction = br_n_grp, 1 encounter = area_bh_defend, 6, 0.07 faction = gd_bh_grp, 1 encounter = area_assault, 6, 0.05 faction = fc_c_grp, 1 encounter = area_trade_transport, 6, 0.14 faction = co_be_grp, 0.33 faction = co_nws_grp, 0.33 faction = co_rs_grp, 0.33 [zone] nickname = zone_bw01_pop_omega5_hole pos = -3871, 0, 42197 shape = SPHERE size = 4000 sort = 17 toughness = 8 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 density_restriction = 4, lawfuls encounter = area_defend, 8, 0.36 faction = fc_c_grp, 0.5 faction = fc_rh_grp, 0.5 encounter = area_bh_assault, 8, 0.04 faction = gd_bh_grp, 1 [zone] nickname = zone_bw01_pop_roth_north pos = 27358, 0, 13796 shape = ELLIPSOID size = 7000, 7000, 5000 sort = 11 toughness = 7 density = 6 repop_time = 17 max_battle_size = 4 pop_type = lootable_core_field relief_time = 30 encounter = area_scout, 7, 0.06 faction = fc_rh_grp, 1 encounter = area_bh_assault, 7, 0.06 faction = gd_bh_grp, 1 encounter = area_scavenger, 7, 0.76 faction = fc_rh_grp, 1 [zone] nickname = zone_bw01_pop_roth_core pos = 24182, 0, 26323 shape = ELLIPSOID size = 7000, 7000, 8000 sort = 12 toughness = 7 density = 6 repop_time = 17 max_battle_size = 4 pop_type = lootable_core_field relief_time = 30 encounter = area_assault, 7, 0.29 faction = co_khc_grp, 1 [zone] nickname = zone_bw01_pop_coombe_core pos = -166, 0, 42089 shape = ELLIPSOID size = 13000, 7000, 8000 sort = 16 toughness = 8 density = 6 repop_time = 17 max_battle_size = 4 pop_type = lootable_core_field relief_time = 30 encounter = area_scout, 8, 0.07 faction = fc_c_grp, 0.5 faction = fc_rh_grp, 0.5 encounter = area_bh_assault, 8, 0.04 faction = gd_bh_grp, 1 encounter = area_scavenger, 8, 0.8 faction = fc_c_grp, 0.5 faction = fc_rh_grp, 0.5 [zone] nickname = zone_bw01_pop_coombe_north pos = -3024, 0, 27294 rotate = 0, 10, 0 shape = ELLIPSOID size = 9000, 7000, 7000 sort = 14 toughness = 7 density = 6 repop_time = 17 max_battle_size = 4 pop_type = lootable_core_field relief_time = 30 encounter = area_assault, 7, 0.06 faction = br_m_grp, 1 encounter = area_scavenger, 7, 0.8 faction = br_m_grp, 1 [zone] nickname = zone_bw01_pop_graham_core pos = -35603, 0, 8072 rotate = 0, 20, 0 shape = ELLIPSOID size = 8500, 7000, 13000 sort = 8 toughness = 8 density = 6 repop_time = 17 max_battle_size = 4 pop_type = lootable_core_field relief_time = 30 encounter = area_scout, 8, 0.07 faction = fc_c_grp, 0.5 faction = fc_rh_grp, 0.5 encounter = area_bh_assault, 8, 0.05 faction = gd_bh_grp, 1 encounter = area_scavenger, 8, 0.78 faction = fc_c_grp, 0.5 faction = fc_rh_grp, 0.5 [zone] nickname = Zone_Bw01_path_daumann1_1 pos = 32021, -180, 13747 rotate = -90, -40, 0 shape = CYLINDER size = 750, 26913 sort = 74 toughness = 6 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = daumann1, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_transport, 6, 0.25 faction = co_khc_grp, 1 encounter = tradep_trade_armored, 6, 0.1 faction = co_khc_grp, 1 [zone] nickname = Zone_Bw01_path_daumann2_1 pos = 27260, -180, 16726 rotate = -90, -27, 0 shape = CYLINDER size = 750, 20381 sort = 76 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = daumann2, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 6, 0.29 faction = co_khc_grp, 1 [zone] nickname = Zone_Bw01_path_daumann2_2 pos = 34336, -180, 9571 rotate = 90, -52, 180 shape = CYLINDER size = 750, 6063 sort = 76 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = daumann2, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 6, 0.29 faction = co_khc_grp, 1 [zone] nickname = Zone_Bw01_path_daumann2_3 pos = 36306, -180, 21416 rotate = 90, 2, 180 shape = CYLINDER size = 750, 19936 sort = 76 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = daumann2, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 6, 0.29 faction = co_khc_grp, 1 [zone] nickname = Zone_Bw01_path_daumann2_4 pos = 25337, -180, 35438 rotate = 90, 69, 180 shape = CYLINDER size = 750, 22638 sort = 76 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = daumann2, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 6, 0.29 faction = co_khc_grp, 1 [zone] nickname = Zone_Bw01_path_daumann2_5 pos = 13015, -180, 33117 rotate = -90, 15, 0 shape = CYLINDER size = 750, 13239 sort = 76 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = daumann2, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 6, 0.29 faction = co_khc_grp, 1 [zone] nickname = Zone_Bw01_path_daumann2_6 pos = 16861, -180, 26203 rotate = -90, -85, 0 shape = CYLINDER size = 750, 11256 sort = 76 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = daumann2, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 6, 0.29 faction = co_khc_grp, 1 [zone] nickname = Zone_Bw01_path_bmm1_1 pos = -8547, -180, 17788 rotate = -90, 23, 0 shape = CYLINDER size = 750, 25371 sort = 74 toughness = 6 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = bmm1, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_transport, 6, 0.33 faction = br_m_grp, 1 [zone] nickname = Zone_Bw01_path_bmm1_2 pos = -15422, -180, -4197 rotate = -90, 10, 0 shape = CYLINDER size = 750, 20994 sort = 74 toughness = 6 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = bmm1, 2 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_transport, 6, 0.33 faction = br_m_grp, 1 [zone] nickname = Zone_Bw01_path_bmm2_1 pos = 2859, -180, 28808 rotate = -90, -77, 0 shape = CYLINDER size = 750, 11259 sort = 76 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bmm2, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 6, 0.29 faction = br_m_grp, 1 [zone] nickname = Zone_Bw01_path_bmm2_2 pos = 9375, -180, 34871 rotate = 90, -8, 180 shape = CYLINDER size = 750, 14831 sort = 76 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bmm2, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 6, 0.29 faction = br_m_grp, 1 [zone] nickname = Zone_Bw01_path_bmm2_3 pos = 2747, -180, 44776 rotate = 90, 72, 180 shape = CYLINDER size = 750, 16156 sort = 76 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bmm2, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 6, 0.29 faction = br_m_grp, 1 [zone] nickname = Zone_Bw01_path_bmm2_4 pos = -10171, -180, 41322 rotate = -90, 41, 0 shape = CYLINDER size = 750, 15979 sort = 76 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bmm2, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 6, 0.29 faction = br_m_grp, 1 [zone] nickname = Zone_Bw01_path_bmm2_5 pos = -9071, -180, 32606 rotate = -90, -67, 0 shape = CYLINDER size = 750, 13814 sort = 76 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bmm2, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 6, 0.29 faction = br_m_grp, 1 [zone] nickname = Zone_Bw01_path_bounty1_1 pos = -18539, -180, -14083 rotate = 90, 30, 180 shape = CYLINDER size = 750, 4939 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 1, 8 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw01_path_bounty1_2 pos = -23715, -180, -4676 rotate = 90, 29, 180 shape = CYLINDER size = 750, 16535 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw01_path_bounty1_3 pos = -27013, -180, 11505 rotate = 90, -4, 180 shape = CYLINDER size = 750, 17892 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw01_path_bounty1_4 pos = -29682, -180, 23114 rotate = 90, 51, 180 shape = CYLINDER size = 750, 8555 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw01_path_bounty1_5 pos = -39575, -180, 19788 rotate = -90, 48, 0 shape = CYLINDER size = 750, 17801 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw01_path_bounty1_6 pos = -41522, -180, 6933 rotate = -90, -34, 0 shape = CYLINDER size = 750, 16510 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw01_path_bounty1_7 pos = -28300, -180, -5923 rotate = -90, -55, 0 shape = CYLINDER size = 750, 20994 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 7 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw01_path_bounty2_1 pos = -21108, -180, -6370 rotate = 90, 20, 180 shape = CYLINDER size = 750, 21711 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 1, 8 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw01_path_bounty2_2 pos = -24029, -180, 13072 rotate = 90, -5, 180 shape = CYLINDER size = 750, 18630 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 2, 7 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw01_path_bounty2_3 pos = -20135, -180, 34402 rotate = 90, -14, 180 shape = CYLINDER size = 750, 24854 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw01_path_bounty2_4 pos = -6630, -180, 46810 rotate = 90, -88, 180 shape = CYLINDER size = 750, 20990 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw01_path_bounty2_5 pos = 5743, -180, 43004 rotate = -90, -24, 0 shape = CYLINDER size = 750, 9128 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw01_path_bounty2_6 pos = -7667, -180, 30565 rotate = -90, 62, 0 shape = CYLINDER size = 750, 34786 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw01_path_bounty3_1 pos = -9583, -180, -14237 rotate = 90, -82, 180 shape = CYLINDER size = 750, 18145 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 1, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw01_path_bounty3_2 pos = 8287, -180, -12095 rotate = 90, -84, 180 shape = CYLINDER size = 750, 17859 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw01_path_bounty3_3 pos = 25027, -180, -4804 rotate = 90, -51, 180 shape = CYLINDER size = 750, 20293 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw01_path_bounty3_4 pos = 23582, -180, 1560 rotate = -90, 90, 0 shape = CYLINDER size = 750, 18592 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw01_path_bounty3_5 pos = 6811, -180, -5731 rotate = -90, 46, 0 shape = CYLINDER size = 750, 20615 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw01_path_brnavy1_1 pos = -29219, -180, -7813 rotate = -90, -56, 0 shape = CYLINDER size = 750, 28314 sort = 76 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = brnavy1, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gunboats, 6, 1 faction = br_n_grp, 1 [zone] nickname = Zone_Bw01_path_brnavy1_2 pos = 325, -180, -15274 rotate = 90, -88, 180 shape = CYLINDER size = 750, 35728 sort = 76 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = brnavy1, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gunboats, 6, 1 faction = br_n_grp, 1 [zone] nickname = Zone_Bw01_path_brnavy1_3 pos = 30043, -180, -5277 rotate = 90, -51, 180 shape = CYLINDER size = 750, 30354 sort = 76 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = brnavy1, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gunboats, 6, 1 faction = br_n_grp, 1 [zone] nickname = Zone_Bw01_path_brnavy2_1 pos = -34518, -180, -8266 rotate = -90, -38, 0 shape = CYLINDER size = 750, 20334 sort = 76 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = brnavy2, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 6, 0.29 faction = br_n_grp, 1 [zone] nickname = Zone_Bw01_path_brnavy2_2 pos = -26256, -180, -7081 rotate = 90, -13, 180 shape = CYLINDER size = 750, 18938 sort = 76 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = brnavy2, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 6, 0.29 faction = br_n_grp, 1 [zone] nickname = Zone_Bw01_path_brnavy2_3 pos = -25773, -180, 8909 rotate = 90, 13, 180 shape = CYLINDER size = 750, 13858 sort = 76 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = brnavy2, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 6, 0.29 faction = br_n_grp, 1 [zone] nickname = Zone_Bw01_path_brnavy2_4 pos = -32530, -180, 13804 rotate = -90, 70, 0 shape = CYLINDER size = 750, 11000 sort = 76 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = brnavy2, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 6, 0.29 faction = br_n_grp, 1 [zone] nickname = Zone_Bw01_path_brnavy2_5 pos = -39286, -180, 6093 rotate = -90, 15, 0 shape = CYLINDER size = 750, 12135 sort = 76 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = brnavy2, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 6, 0.29 faction = br_n_grp, 1 [zone] nickname = Zone_Bw01_path_zoners1_1 pos = -18107, -180, -4019 rotate = 90, 4, 180 shape = CYLINDER size = 750, 21021 sort = 74 toughness = 6 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = zoners1, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_freighter_pirate, 6, 0.4 faction = gd_z_grp, 1 [zone] nickname = Zone_Bw01_path_zoners1_2 pos = -11407, -180, 24142 rotate = 90, -23, 180 shape = CYLINDER size = 750, 38293 sort = 74 toughness = 6 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = zoners1, 2 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_freighter_pirate, 6, 0.4 faction = gd_z_grp, 1 [zone] nickname = Zone_Bw01_path_corsairs1_1 pos = 9578, -180, 28797 rotate = -90, -44, 0 shape = CYLINDER size = 750, 36785 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs1, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw01_path_corsairs1_2 pos = 19784, -180, 415 rotate = -90, 10, 0 shape = CYLINDER size = 750, 30837 attack_ids = bw01_1, bw01_2 tradelane_attack = 20 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs1, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw01_path_corsairs1_3 pos = 2159, -180, -15261 rotate = -90, 88, 0 shape = CYLINDER size = 750, 30033 attack_ids = bw01_2 tradelane_attack = 30 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs1, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw01_path_corsairs1_4 pos = -18725, -180, -13383 rotate = 90, 68, 180 shape = CYLINDER size = 750, 12660 attack_ids = bw01_2, bw01_3 tradelane_attack = 30 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs1, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw01_path_corsairs1_5 pos = -31804, -180, -6048 rotate = 90, 55, 180 shape = CYLINDER size = 750, 17513 attack_ids = bw01_3 tradelane_attack = 40 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs1, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw01_path_corsairs1_6 pos = -33262, -180, 808 rotate = 90, -72, 180 shape = CYLINDER size = 750, 12090 attack_ids = bw01_3 tradelane_attack = 40 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs1, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw01_path_corsairs1_7 pos = -15680, -180, 22640 rotate = 90, -31, 180 shape = CYLINDER size = 750, 46401 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs1, 7 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw01_path_corsairs2_1 pos = -3456, -180, 36057 rotate = 90, 0, 180 shape = CYLINDER size = 750, 13178 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs2, 1, 11 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw01_path_corsairs2_2 pos = -6747, -180, 42344 rotate = -90, 85, 0 shape = CYLINDER size = 750, 6587 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs2, 2, 10 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw01_path_corsairs2_3 pos = -28525, -180, 25880 rotate = -90, 49, 0 shape = CYLINDER size = 750, 49128 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs2, 3, 9 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw01_path_corsairs2_4 pos = -46878, -180, 444 rotate = -90, -1, 0 shape = CYLINDER size = 750, 18550 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs2, 4, 8 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw01_path_corsairs2_5 pos = -40092, -180, -6872 rotate = 90, -74, 180 shape = CYLINDER size = 750, 13846 attack_ids = bw01_3 tradelane_attack = 40 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs2, 5 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw01_path_corsairs2_6 pos = -26993, -180, -9348 rotate = -90, -56, 0 shape = CYLINDER size = 750, 15668 attack_ids = bw01_3 tradelane_attack = 40 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs2, 6 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw01_path_corsairs2_7 pos = -33731, -180, -11355 rotate = 90, 80, 180 shape = CYLINDER size = 750, 26789 attack_ids = bw01_3 tradelane_attack = 40 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs2, 7 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw01_path_hessians1_1 pos = -14495, -180, 32989 rotate = -90, 50, 0 shape = CYLINDER size = 750, 29398 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians1, 1, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw01_path_hessians1_2 pos = -30880, -180, 19409 rotate = -90, 51, 0 shape = CYLINDER size = 750, 13167 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians1, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw01_path_hessians1_3 pos = -36919, -180, 6729 rotate = -90, 6, 0 shape = CYLINDER size = 750, 17252 attack_ids = bw01_3 tradelane_attack = 40 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians1, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw01_path_hessians1_4 pos = -31596, -180, -6125 rotate = -90, -55, 0 shape = CYLINDER size = 750, 15075 attack_ids = bw01_3 tradelane_attack = 40 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians1, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw01_path_hessians1_5 pos = -25557, -180, 6625 rotate = 90, 1, 180 shape = CYLINDER size = 750, 34046 attack_ids = bw01_3 tradelane_attack = 40 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians1, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw01_path_hessians2_1 pos = 7319, -180, 27611 rotate = -90, -38, 0 shape = CYLINDER size = 750, 37773 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians2, 1, 8 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw01_path_hessians2_2 pos = 22881, -180, 7791 rotate = -90, -39, 0 shape = CYLINDER size = 750, 12626 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians2, 2, 7 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw01_path_hessians2_3 pos = 29527, -180, -256 rotate = -90, -40, 0 shape = CYLINDER size = 750, 8248 attack_ids = bw01_1 tradelane_attack = 20 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians2, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw01_path_hessians2_4 pos = 25183, -180, -9102 rotate = -90, 51, 0 shape = CYLINDER size = 750, 18077 attack_ids = bw01_1, bw01_2 tradelane_attack = 20 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians2, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw01_path_hessians2_5 pos = 12361, -180, -14911 rotate = -90, 89, 0 shape = CYLINDER size = 750, 11620 attack_ids = bw01_1, bw01_2 tradelane_attack = 20 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians2, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw01_path_hessians2_6 pos = 16757, -180, -6065 rotate = 90, -49, 180 shape = CYLINDER size = 750, 27152 attack_ids = bw01_2 tradelane_attack = 30 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians2, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw01_path_hessians3_1 pos = 9739, -180, 33110 rotate = -90, -56, 0 shape = CYLINDER size = 750, 33705 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians3, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw01_path_hessians4_1 pos = 14091, -180, 35230 rotate = -90, -69, 0 shape = CYLINDER size = 750, 39653 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians4, 1, 7 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw01_path_hessians4_2 pos = 33388, -180, 19958 rotate = -90, -5, 0 shape = CYLINDER size = 750, 16684 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians4, 2, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw01_path_hessians4_3 pos = 35953, -180, 6425 rotate = -90, -19, 0 shape = CYLINDER size = 750, 11070 attack_ids = bw01_1 tradelane_attack = 20 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians4, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw01_path_hessians4_4 pos = 28059, -180, -6702 rotate = -90, 51, 0 shape = CYLINDER size = 750, 25065 attack_ids = bw01_1, bw01_2 tradelane_attack = 20 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians4, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw01_path_hessians4_5 pos = 26293, -180, -1411 rotate = 90, -31, 180 shape = CYLINDER size = 750, 30820 attack_ids = bw01_1, bw01_2 tradelane_attack = 20 sort = 76 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians4, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_rh_grp, 1 [LightSource] nickname = Bw01_Walker_light pos = 93571, -20000, 30030 color = 150, 60, 0 range = 160000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = Bw01_Barrier_light pos = 5674, 0, -82655 color = 122, 120, 158 range = 90000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [zone] nickname = Zone_Bw01_Sprague_death pos = -15863, 0, 6124 shape = SPHERE size = 850 damage = 2000000 sort = 99.5 density = 0 relief_time = 0 [zone] nickname = Zone_Bw01_sun_death pos = 0, 0, 0 shape = SPHERE size = 7000 damage = 10000 sort = 99.5 density = 0 relief_time = 0 [Object] nickname = Bw01_depot_oxygen_1 ids_name = 261161 pos = -16524, 0, -15598 Archetype = depot_oxygen ids_info = 66150 reputation = gd_z_grp [Object] nickname = Bw01_depot_oxygen_2 ids_name = 261161 pos = -16714, 0, -15601 Archetype = depot_oxygen ids_info = 66150 reputation = gd_z_grp [Object] nickname = Bw01_depot_water_1 ids_name = 261161 pos = -16527, 0, -15470 Archetype = depot_water ids_info = 66150 reputation = gd_z_grp [Object] nickname = Bw01_depot_food_1 ids_name = 261161 pos = -16719, 0, -15473 Archetype = depot_food ids_info = 66150 reputation = gd_z_grp [Object] nickname = Bw01_depot_Hfuel_1 ids_name = 261161 pos = -16898, 0, -15473 Archetype = depot_Hfuel ids_info = 66150 reputation = gd_z_grp [Object] nickname = Bw01_depot_fertilizers_1 ids_name = 261161 pos = -16524, 0, -15724 Archetype = depot_fertilizers ids_info = 66150 reputation = gd_z_grp [zone] nickname = zone_bw01_pop_ambient_w pos = -18622, 0, 14644 rotate = 0, 10, 0 shape = ELLIPSOID size = 35170, 15971, 61192 comment = Ambient Pop sort = 50 toughness = 6 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false encounter = area_scout, 6, 0.44 faction = fc_c_grp, 0.5 faction = fc_rh_grp, 0.5 encounter = area_bh_scout, 6, 0.33 faction = gd_bh_grp, 1 [zone] nickname = zone_bw01_pop_ambient_e pos = 27297, 0, 6251 rotate = 0, 10, 0 shape = ELLIPSOID size = 24890, 12789, 45500 comment = Ambient Pop sort = 50 toughness = 6 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false encounter = area_scout, 6, 0.44 faction = fc_rh_grp, 1 encounter = area_bh_scout, 6, 0.33 faction = gd_bh_grp, 1 [Object] nickname = Bw01_space_industrial01_1 pos = 22476, -155, 24784 rotate = 0, 90, 0 Archetype = space_industrial01 parent = Bw01_03 [Object] nickname = Bw01_space_solar_pnl_1 pos = -17442, -5, -15291 rotate = 0, -45, 0 Archetype = space_solar_pnl parent = Bw01_02 [zone] nickname = zone_Bw01_destroy_vignette_1 pos = -9019, 0, -28418 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = exclusion [zone] nickname = zone_Bw01_destroy_vignette_2 pos = -10083, 0, -5157 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = open [zone] nickname = zone_Bw01_destroy_vignette_3 pos = -27816, 0, 16176 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = exclusion [zone] nickname = zone_Bw01_destroy_vignette_4 pos = -14811, 0, 33651 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = exclusion [zone] nickname = zone_Bw01_destroy_vignette_5 pos = -29589, 0, -22753 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = field [zone] nickname = zone_Bw01_destroy_vignette_6 pos = -20131, 0, -27936 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = field [zone] nickname = zone_Bw01_destroy_vignette_7 pos = 10015, 0, 35459 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = field [zone] nickname = zone_Bw01_destroy_vignette_8 pos = -14220, 0, 19671 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = open [zone] nickname = zone_Bw01_destroy_vignette_9 pos = -2398, 0, 15814 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = open [zone] nickname = Zone_Bw01_05_asteroid_exclusion pos = -32093, 0, 5607 shape = SPHERE size = 4000 property_flags = 131072 sort = 99.5 [Object] nickname = Bw01_to_Br03_hole ids_name = 260642 pos = -37564, 157, 15860 rotate = 0, -50, 0 Archetype = jumphole_light msg_id_prefix = gcs_refer_system_Br03 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Br03, Br03_to_Bw01_hole, gate_tunnel_bretonia [zone] nickname = Zone_Bw01_to_Br03_hole_exclusion pos = -37539, 157, 15839 shape = SPHERE size = 250 property_flags = 131072 visit = 128 sort = 99.5 [zone] nickname = zone_Bw01_vignette1_exclusion pos = -9023, 0, -28422 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.5 [zone] nickname = zone_Bw01_vignette3_exclusion pos = -27812, 0, 16180 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.5 [zone] nickname = zone_Bw01_vignette4_exclusion pos = -14814, 0, 33648 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.5 [Object] nickname = Bw01_baxter_hazard_1 pos = -31850, 0, 4652 Archetype = baxter_hazard visit = 128 [zone] nickname = Zone_Bw01_Baxter_hazard pos = -31858, 0, 4643 shape = SPHERE size = 300 damage = 200 visit = 128 sort = 99.5