[TexturePanels] file = solar\nebula\edge_shapes.ini [Fog] fog_enabled = 1 near = 0 distance = 1400 color = 40, 90, 80 [properties] flag = nebula [Exclusion Zones] exclusion = Zone_Hi01_Carinea_exclusion fog_far = 4000 [Exterior] shape = edge_exterior1 shape = edge_exterior2 shape = edge_exterior3 shape = edge_exterior4 shape_weights = 1, 1, 1, 1 fill_shape = edge_circle plane_slices = 3 bit_radius = 8000 bit_radius_random_variation = 0.2 min_bits = 5 max_bits = 12 move_bit_percent = 0.25 equator_bias = 0.5 color = 120, 130, 150 [NebulaLight] ambient = 40, 80, 65 sun_burnthrough_intensity = 0.5 sun_burnthrough_scaler = 1.5 [NebulaLight] ambient = 40, 80, 65 [Clouds] max_distance = 400 puff_count = 30 puff_radius = 100 puff_colora = 60, 60, 60 puff_colorb = 120, 120, 130 puff_shape = edge_cloud1 puff_shape = edge_cloud2 puff_shape = edge_cloud3 puff_shape = edge_cloud4 puff_weights = 1, 1, 1, 1 puff_drift = 2 near_fade_distance = 150, 225 [BackgroundLightning] duration = 0.75 gap = 5 color = 20, 20, 20