[TexturePanels]
file = solar\asteroids\debris_shapes.ini

[Field]
cube_size = 400
fill_dist = 2200
tint_field = 120, 120, 120

[properties]
flag = debris_objects
flag = object_density_high

[Cube]
asteroid = debris_med1, 0.7, 0.2, -0.2, 35, 10, 20
asteroid = debris_large1, 0.2, 0.8, 0.3, 45, 20, 0
asteroid = debris_med2, -0.3, -0.3, 0.8, 85, 0, 185
asteroid = debris_large3, -0.2, -0.1, -0.6, 105, 160, 25
asteroid = debris_small2, 0, -0.7, -0.8, 35, 110, 60

[AsteroidBillboards]
count = 200
start_dist = 1400
fade_dist_percent = 0.7
shape = debris_tri
color_shift = 1.1, 1.1, 1.1
size = 120, 160