[TexturePanels]
file = solar\nebula\edge_shapes.ini

[Fog]
fog_enabled = 1
near = 0
distance = 3000
color = 40, 100, 60

[properties]
flag = nebula

[Exclusion Zones]
exclusion = Zone_Bw06_01_exclusion
fog_far = 6000

[Exterior]
shape = edge_exterior1
shape = edge_exterior2
shape = edge_exterior3
shape = edge_exterior4
shape_weights = 1, 1, 1, 1
fill_shape = edge_circle
plane_slices = 3
bit_radius = 7000
bit_radius_random_variation = 0.3
min_bits = 4
max_bits = 8
move_bit_percent = 0.25
equator_bias = 0.5
color = 80, 150, 150

[NebulaLight]
ambient = 40, 80, 65
sun_burnthrough_intensity = 0.4
sun_burnthrough_scaler = 1

[NebulaLight]
ambient = 40, 80, 65

[Clouds]
max_distance = 400
puff_count = 20
puff_radius = 150
puff_colora = 70, 80, 80
puff_colorb = 100, 170, 120
puff_shape = edge_cloud1
puff_shape = edge_cloud2
puff_shape = edge_cloud3
puff_shape = edge_cloud4
puff_weights = 1, 1, 1, 1
puff_drift = 2
near_fade_distance = 150, 225
lightning_intensity = 1
lightning_color = 255, 55, 55
lightning_gap = 20
lightning_duration = 0.5

[BackgroundLightning]
duration = 0.75
gap = 5
color = 35, 15, 65