PreprocessorDefinitions= Techniques=Deband@Deband.fx,Colourfulness@Colourfulness.fx,HDR@FakeHDR.fx,MagicBloom@MagicBloom.fx TechniqueSorting=LUT@LUT.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Colourfulness@Colourfulness.fx,DisplayDepth@DisplayDepth.fx,HDR@FakeHDR.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,MagicBloom@MagicBloom.fx,AdaptiveSharpen@AdaptiveSharpen.fx,SMAA@SMAA.fx [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.250000 col_noise=1 enable_dither=0 lim_luma=0.700000 [FakeHDR.fx] HDRPower=1.250000 radius1=0.793000 radius2=0.870000 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 fBloom_Intensity=1.000000 fBloom_Threshold=1.900000 fDirt_Intensity=0.000000 fExposure=0.500000 iAdapt_Precision=0 iDebug=0 [SMAA.fx] CornerRounding=25 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000