[EffectLOD] type = lod_type_small max_lod_screen_size = 50 min_lod_screen_size = 10 min_screen_size = 5 [EffectLOD] type = lod_type_medium max_lod_screen_size = 50 min_lod_screen_size = 7 min_screen_size = 5 [EffectLOD] type = lod_type_large max_lod_screen_size = 100 min_lod_screen_size = 7 min_screen_size = 5 [EffectLOD] type = lod_type_small_distant max_lod_screen_size = 65 min_lod_screen_size = 10 min_screen_size = 3 [EffectLOD] type = lod_type_trail max_lod_screen_size = 400 min_lod_screen_size = 75 min_screen_size = 25 [EffectLOD] type = lod_type_weapon max_lod_screen_size = 100 min_lod_screen_size = 10 min_screen_size = 5 [Effect] nickname = gf_br_shield01 effect_type = EFT_DAMAGE_SHIELD snd_effect = sh_br01 vis_effect = gf_br_shield01 [Effect] nickname = gf_pi_shield01 effect_type = EFT_DAMAGE_SHIELD snd_effect = sh_bw01 vis_effect = gf_pi_shield01 [Effect] nickname = gf_ku_shield01 effect_type = EFT_DAMAGE_SHIELD snd_effect = sh_ku01 vis_effect = gf_ku_shield01 [Effect] nickname = gf_li_shield01 effect_type = EFT_DAMAGE_SHIELD snd_effect = sh_li01 vis_effect = gf_li_shield01 [Effect] nickname = gf_rh_shield01 effect_type = EFT_DAMAGE_SHIELD snd_effect = sh_rh01 vis_effect = gf_rh_shield01 [Effect] nickname = gf_TLR_shield01 effect_type = EFT_DAMAGE_LARGE_SHIELD snd_effect = sh_no01 vis_effect = gf_TLR_shield01 [Effect] nickname = gf_br_shield02 effect_type = EFT_DAMAGE_SHIELD snd_effect = sh_br02 vis_effect = gf_br_shield01 [Effect] nickname = gf_pi_shield02 effect_type = EFT_DAMAGE_SHIELD snd_effect = sh_bw01 vis_effect = gf_pi_shield02 [Effect] nickname = gf_ku_shield02 effect_type = EFT_DAMAGE_SHIELD snd_effect = sh_ku02 vis_effect = gf_ku_shield01 [Effect] nickname = gf_li_shield02 effect_type = EFT_DAMAGE_SHIELD snd_effect = sh_li02 vis_effect = gf_li_shield01 [Effect] nickname = gf_rh_shield02 effect_type = EFT_DAMAGE_SHIELD snd_effect = sh_rh02 vis_effect = gf_rh_shield01 [Effect] nickname = gf_br_shield03 effect_type = EFT_DAMAGE_SHIELD snd_effect = sh_br03 vis_effect = gf_br_shield01 [Effect] nickname = gf_pi_shield03 effect_type = EFT_DAMAGE_SHIELD snd_effect = sh_bw01 vis_effect = gf_pi_shield03 [Effect] nickname = gf_ku_shield03 effect_type = EFT_DAMAGE_SHIELD snd_effect = sh_ku03 vis_effect = gf_ku_shield01 [Effect] nickname = gf_li_shield03 effect_type = EFT_DAMAGE_SHIELD snd_effect = sh_li03 vis_effect = gf_li_shield01 [Effect] nickname = gf_rh_shield03 effect_type = EFT_DAMAGE_SHIELD snd_effect = sh_rh03 vis_effect = gf_rh_shield01 [Effect] nickname = gf_li_cruisedisruption effect_type = EFT_DAMAGE_CRUISE vis_effect = gf_li_cruisedisruption [Effect] nickname = gf_br_csv_engine01 effect_type = EFT_ENGINE_FIRE vis_effect = gf_br_csv_engine01 [Effect] nickname = gf_br_largeengine01 effect_type = EFT_ENGINE_LARGE_FIRE vis_effect = gf_br_largeengine01 [Effect] nickname = gf_br_largeengine02 effect_type = EFT_ENGINE_LARGE_FIRE vis_effect = gf_br_largeengine02 [Effect] nickname = gf_br_largeengine03 effect_type = EFT_ENGINE_LARGE_FIRE vis_effect = gf_br_largeengine03 [Effect] nickname = gf_br_lifter_engine01 effect_type = EFT_ENGINE_LARGE_FIRE vis_effect = gf_br_lifter_engine01 [Effect] nickname = gf_br_luxury_engine01 effect_type = EFT_ENGINE_LARGE_FIRE vis_effect = gf_br_luxury_engine01 [Effect] nickname = gf_br_miner_engine01 effect_type = EFT_ENGINE_LARGE_FIRE vis_effect = gf_br_miner_engine01 [Effect] nickname = gf_br_prison_engine01 effect_type = EFT_ENGINE_LARGE_FIRE vis_effect = gf_br_prison_engine01 [Effect] nickname = gf_br_repair_engine01 effect_type = EFT_ENGINE_FIRE vis_effect = gf_br_repair_engine01 [Effect] nickname = gf_ci_smallengine01_fire effect_type = EFT_ENGINE_FIRE vis_effect = gf_ci_smallengine01_fire vis_generic = gf_min_smallengine02_fire [Effect] nickname = gf_ci_smallengine01_trail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_ci_smallengine01_trail vis_generic = gf_min_smallengine02_trail [Effect] nickname = gf_ci_smallengine02_fire effect_type = EFT_ENGINE_FIRE vis_effect = gf_ci_smallengine02_fire vis_generic = gf_min_smallengine02_fire [Effect] nickname = gf_ci_smallengine02_trail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_ci_smallengine02_trail vis_generic = gf_min_smallengine02_trail [Effect] nickname = gf_ci_smallengine03_fire effect_type = EFT_ENGINE_FIRE vis_effect = gf_ci_smallengine03_fire vis_generic = gf_min_smallengine02_fire [Effect] nickname = gf_ci_smallengine03_trail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_ci_smallengine03_trail vis_generic = gf_min_smallengine02_trail [Effect] nickname = gf_co_smallengine01_fire effect_type = EFT_ENGINE_FIRE vis_effect = gf_co_smallengine01_fire vis_generic = gf_min_smallengine02_fire [Effect] nickname = gf_co_smallengine01_trail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_co_smallengine01_trail vis_generic = gf_min_smallengine02_trail [Effect] nickname = gf_co_smallengine02_fire effect_type = EFT_ENGINE_FIRE vis_effect = gf_co_smallengine02_fire vis_generic = gf_min_smallengine02_fire [Effect] nickname = gf_co_smallengine02_trail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_co_smallengine02_trail vis_generic = gf_min_smallengine02_trail [Effect] nickname = gf_co_smallengine03_fire effect_type = EFT_ENGINE_FIRE vis_effect = gf_co_smallengine03_fire vis_generic = gf_min_smallengine02_fire [Effect] nickname = gf_co_smallengine03_trail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_co_smallengine03_trail vis_generic = gf_min_smallengine02_trail [Effect] nickname = gf_ku_largeengine01 effect_type = EFT_ENGINE_LARGE_FIRE vis_effect = gf_ku_largeengine01 [Effect] nickname = gf_ku_largeengine02 effect_type = EFT_ENGINE_LARGE_FIRE vis_effect = gf_ku_largeengine02 [Effect] nickname = gf_ku_largeengine03 effect_type = EFT_ENGINE_LARGE_FIRE vis_effect = gf_ku_largeengine03 [Effect] nickname = gf_li_smallengine01 effect_type = EFT_ENGINE_FIRE vis_effect = gf_li_smallengine01 [Effect] nickname = gf_li_smallengine02 effect_type = EFT_ENGINE_FIRE vis_effect = gf_li_smallengine02 [Effect] nickname = gf_li_smallengine03 effect_type = EFT_ENGINE_FIRE vis_effect = gf_li_smallengine03 [Effect] nickname = gf_rh_largeengine01 effect_type = EFT_ENGINE_LARGE_FIRE vis_effect = gf_rh_largeengine01 [Effect] nickname = gf_rh_largeengine02 effect_type = EFT_ENGINE_LARGE_FIRE vis_effect = gf_rh_largeengine02 [Effect] nickname = gf_rh_largeengine03 effect_type = EFT_ENGINE_LARGE_FIRE vis_effect = gf_rh_largeengine03 [Effect] nickname = li_contrail effect_type = EFT_ENGINE_CONTRAIL vis_effect = li_contrail [Effect] nickname = gf_li_smallengine01_fire effect_type = EFT_ENGINE_FIRE vis_effect = gf_li_smallengine01_fire vis_generic = gf_min_smallengine02_fire [Effect] nickname = gf_li_smallengine02_fire effect_type = EFT_ENGINE_FIRE vis_effect = gf_li_smallengine02_fire vis_generic = gf_min_smallengine02_fire [Effect] nickname = gf_li_smallengine02_trail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_li_smallengine02_trail vis_generic = gf_min_smallengine02_trail [Effect] nickname = gf_li_smallengine03_fire effect_type = EFT_ENGINE_FIRE vis_effect = gf_li_smallengine03_fire vis_generic = gf_min_smallengine02_fire [Effect] nickname = gf_rh_smallengine01_fire effect_type = EFT_ENGINE_FIRE vis_effect = gf_rh_smallengine01_fire vis_generic = gf_min_smallengine02_fire [Effect] nickname = gf_rh_smallengine02_fire effect_type = EFT_ENGINE_FIRE vis_effect = gf_rh_smallengine02_fire vis_generic = gf_min_smallengine02_fire [Effect] nickname = gf_rh_smallengine03_fire effect_type = EFT_ENGINE_FIRE vis_effect = gf_rh_smallengine03_fire vis_generic = gf_min_smallengine02_fire [Effect] nickname = gf_ku_smallengine01_fire effect_type = EFT_ENGINE_FIRE vis_effect = gf_ku_smallengine01_fire vis_generic = gf_min_smallengine02_fire [Effect] nickname = gf_ku_smallengine02_fire effect_type = EFT_ENGINE_FIRE vis_effect = gf_ku_smallengine02_fire vis_generic = gf_min_smallengine02_fire [Effect] nickname = gf_ku_smallengine03_fire effect_type = EFT_ENGINE_FIRE vis_effect = gf_ku_smallengine03_fire vis_generic = gf_min_smallengine02_fire [Effect] nickname = gf_li_smallengine01_trail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_li_smallengine01_trail vis_generic = gf_min_smallengine02_trail [Effect] nickname = gf_li_smallengine03_trail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_li_smallengine03_trail vis_generic = gf_min_smallengine02_trail [Effect] nickname = gf_ku_smallengine02_trail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_ku_smallengine02_trail vis_generic = gf_min_smallengine02_trail [Effect] nickname = gf_ku_smallengine01_trail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_ku_smallengine01_trail vis_generic = gf_min_smallengine02_trail [Effect] nickname = gf_ku_smallengine03_trail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_ku_smallengine03_trail vis_generic = gf_min_smallengine02_trail [Effect] nickname = gf_rh_smallengine01_trail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_rh_smallengine01_trail vis_generic = gf_min_smallengine02_trail [Effect] nickname = gf_rh_smallengine02_trail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_rh_smallengine02_trail vis_generic = gf_min_smallengine02_trail [Effect] nickname = gf_rh_smallengine03_trail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_rh_smallengine03_trail vis_generic = gf_min_smallengine02_trail [Effect] nickname = gf_br_csv_engine01_trail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_br_csv_engine01_trail vis_generic = gf_min_smallengine02_trail [Effect] nickname = gf_br_smallengine01_trail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_br_smallengine01_trail vis_generic = gf_min_smallengine02_trail [Effect] nickname = gf_br_smallengine03_trail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_br_smallengine03_trail vis_generic = gf_min_smallengine02_trail [Effect] nickname = gf_br_smallengine02_trail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_br_smallengine02_trail vis_generic = gf_min_smallengine02_trail [Effect] nickname = gf_br_csv_engine01_fire effect_type = EFT_ENGINE_FIRE vis_effect = gf_br_csv_engine01_fire vis_generic = gf_min_smallengine02_fire [Effect] nickname = gf_br_smallengine01_fire effect_type = EFT_ENGINE_FIRE vis_effect = gf_br_smallengine01_fire vis_generic = gf_min_smallengine02_fire [Effect] nickname = gf_br_smallengine02_fire effect_type = EFT_ENGINE_FIRE vis_effect = gf_br_smallengine02_fire vis_generic = gf_min_smallengine02_fire [Effect] nickname = gf_br_smallengine03_fire effect_type = EFT_ENGINE_FIRE vis_effect = gf_br_smallengine03_fire vis_generic = gf_min_smallengine02_fire [Effect] nickname = gf_no_smallengine01_fire effect_type = EFT_ENGINE_FIRE vis_effect = gf_no_smallengine01_fire vis_generic = gf_min_smallengine02_fire [Effect] nickname = gf_li_largeengine01_fire effect_type = EFT_ENGINE_LARGE_FIRE vis_effect = gf_li_largeengine01_fire vis_generic = gf_min_smallengine02_fire [Effect] nickname = gf_li_largeengine01_trail effect_type = EFT_ENGINE_LARGE_TRAIL vis_effect = gf_li_largeengine01_trail vis_generic = gf_min_smallengine02_trail [Effect] nickname = gf_no_largeengine01 effect_type = EFT_DAMAGE_LARGE_SMOKE vis_effect = gf_no_largeengine01 [Effect] nickname = gf_li_largeengine02 effect_type = EFT_ENGINE_LARGE_FIRE vis_effect = gf_li_largeengine02 [Effect] nickname = gf_li_largeengine03 effect_type = EFT_ENGINE_LARGE_FIRE vis_effect = gf_li_largeengine03 [Effect] nickname = gf_no_largeengine02 effect_type = EFT_DAMAGE_LARGE_SMOKE vis_effect = gf_no_largeengine02 [Effect] nickname = gf_no_smallengine01_trail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_no_smallengine01_trail vis_generic = gf_min_smallengine02_trail [Effect] nickname = gf_br_atransport_engine01_fire effect_type = EFT_ENGINE_FIRE vis_effect = gf_br_atransport_engine01_fire vis_generic = gf_min_smallengine02_fire [Effect] nickname = gf_br_atransport_engine01_trail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_br_atransport_engine01_trail vis_generic = gf_min_smallengine02_trail [Effect] nickname = gf_br_transport_engine01_fire effect_type = EFT_ENGINE_FIRE vis_effect = gf_br_transport_engine01_fire vis_generic = gf_min_smallengine02_fire [Effect] nickname = gf_br_transport_engine01_trail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_br_transport_engine01_trail vis_generic = gf_min_smallengine02_trail [Effect] nickname = gf_ku_smallengine01_playtrail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_ku_smallengine01_playtrail vis_generic = gf_min_smallengine02_playtrail [Effect] nickname = gf_ku_smallengine02_playtrail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_ku_smallengine02_playtrail vis_generic = gf_min_smallengine02_playtrail [Effect] nickname = gf_ku_smallengine03_playtrail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_ku_smallengine03_playtrail vis_generic = gf_min_smallengine02_playtrail [Effect] nickname = gf_br_smallengine01_playtrail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_br_smallengine01_playtrail vis_generic = gf_min_smallengine02_playtrail [Effect] nickname = gf_br_csv_engine01_playtrail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_br_csv_engine01_playtrail vis_generic = gf_min_smallengine02_playtrail [Effect] nickname = gf_br_smallengine02_playtrail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_br_smallengine02_playtrail vis_generic = gf_br_smallengine01_playtrail [Effect] nickname = gf_br_smallengine03_playtrail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_br_smallengine03_playtrail vis_generic = gf_br_smallengine01_playtrail [Effect] nickname = gf_ci_smallengine01_playtrail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_ci_smallengine01_playtrail vis_generic = gf_min_smallengine02_playtrail [Effect] nickname = gf_ci_smallengine02_playtrail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_ci_smallengine02_playtrail vis_generic = gf_min_smallengine02_playtrail [Effect] nickname = gf_ci_smallengine03_playtrail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_ci_smallengine03_playtrail vis_generic = gf_min_smallengine02_playtrail [Effect] nickname = gf_co_smallengine01_playtrail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_co_smallengine01_playtrail vis_generic = gf_br_smallengine01_playtrail [Effect] nickname = gf_co_smallengine02_playtrail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_co_smallengine02_playtrail vis_generic = gf_br_smallengine01_playtrail [Effect] nickname = gf_co_smallengine03_playtrail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_co_smallengine03_playtrail vis_generic = gf_br_smallengine01_playtrail [Effect] nickname = gf_li_smallengine01_playtrail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_li_smallengine01_playtrail vis_generic = gf_br_smallengine01_playtrail [Effect] nickname = gf_li_smallengine02_playtrail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_li_smallengine02_playtrail vis_generic = gf_br_smallengine01_playtrail [Effect] nickname = gf_li_smallengine03_playtrail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_li_smallengine03_playtrail vis_generic = gf_br_smallengine01_playtrail [Effect] nickname = gf_rh_smallengine01_playtrail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_rh_smallengine01_playtrail vis_generic = gf_br_smallengine01_playtrail [Effect] nickname = gf_rh_smallengine02_playtrail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_rh_smallengine02_playtrail vis_generic = gf_br_smallengine01_playtrail [Effect] nickname = gf_rh_smallengine03_playtrail effect_type = EFT_ENGINE_TRAIL vis_effect = gf_rh_smallengine03_playtrail vis_generic = gf_br_smallengine01_playtrail [Effect] nickname = no_cruisedis01_drive effect_type = EFT_MISSILE_DRIVE vis_effect = no_cruisedis01_drive vis_generic = min_missile01_drive [Effect] nickname = no_cruisedis01_impact effect_type = EFT_EXPLOSION_MISSILE vis_effect = no_cruisedis01_impact [Effect] nickname = no_capgun01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = no_capgun01_impact [Effect] nickname = no_capgun01_proj effect_type = EFT_WEAPON_PROJ vis_effect = no_capgun01_proj vis_beam = no_capgun_01_beam [Effect] nickname = no_capgun01_flash effect_type = EFT_MUZZLE_FLASH vis_effect = no_capgun01_flash [Effect] nickname = no_gun01_rank01_proj effect_type = EFT_WEAPON_PROJ vis_effect = no_gun01_rank01_proj vis_generic = no_gun01_rank01_proj [Effect] nickname = no_gun01_rank01_flash effect_type = EFT_MUZZLE_FLASH vis_effect = no_gun01_rank01_flash [Effect] nickname = no_gun01_rank01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = no_gun01_rank01_impact [Effect] nickname = rtc_nomadtorpedo_impact effect_type = EFT_EXPLOSION_LARGE snd_effect = med_explosion2 vis_effect = rtc_nomadtorpedo_impact [Effect] nickname = rtc_nomadtorpedo_proj effect_type = EFT_WEAPON_PROJ vis_effect = rtc_nomadtorpedo_proj vis_generic = rtc_nomadtorpedo_proj [Effect] nickname = rtc_nomadtorpedo_flash effect_type = EFT_MUZZLE_FLASH vis_effect = rtc_nomadtorpedo_flash [Effect] nickname = ci_flakcannon01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = ci_flakcannon01_impact [Effect] nickname = ci_capgun_01_flash effect_type = EFT_MUZZLE_FLASH vis_effect = ci_capgun_01_flash [Effect] nickname = ci_capgun_01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = ci_capgun_01_impact [Effect] nickname = ci_capgun_01_proj effect_type = EFT_WEAPON_PROJ vis_effect = ci_capgun_01_proj vis_beam = ci_capgun_01_beam [Effect] nickname = ci_laser_01_flash effect_type = EFT_MUZZLE_FLASH vis_effect = ci_laser_01_flash [Effect] nickname = ci_laser_01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = ci_laser_01_impact [Effect] nickname = ci_laser_01_proj effect_type = EFT_WEAPON_PROJ vis_beam = ci_laser_01_beam [Effect] nickname = ci_laser_02_flash effect_type = EFT_MUZZLE_FLASH vis_effect = ci_laser_02_flash [Effect] nickname = ci_laser_02_impact effect_type = EFT_WEAPON_IMPACT vis_effect = ci_laser_02_impact [Effect] nickname = ci_laser_02_proj effect_type = EFT_WEAPON_PROJ vis_beam = ci_laser_02_beam [Effect] nickname = ci_laser_03_flash effect_type = EFT_MUZZLE_FLASH vis_effect = ci_laser_03_flash [Effect] nickname = ci_laser_03_impact effect_type = EFT_WEAPON_IMPACT vis_effect = ci_laser_03_impact [Effect] nickname = ci_laser_03_proj effect_type = EFT_WEAPON_PROJ vis_beam = ci_laser_03_beam [Effect] nickname = ci_laser_04_flash effect_type = EFT_MUZZLE_FLASH vis_effect = ci_laser_04_flash [Effect] nickname = ci_laser_04_impact effect_type = EFT_WEAPON_IMPACT vis_effect = ci_laser_04_impact [Effect] nickname = ci_laser_04_proj effect_type = EFT_WEAPON_PROJ vis_beam = ci_laser_04_beam [Effect] nickname = ci_pulse_01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = ci_pulse_01_impact [Effect] nickname = ci_pulse_01_proj effect_type = EFT_WEAPON_PROJ vis_effect = ci_pulse_01_proj vis_generic = ci_pulse_01_proj [Effect] nickname = ci_pulse_02_impact effect_type = EFT_WEAPON_IMPACT vis_effect = ci_pulse_02_impact [Effect] nickname = ci_pulse_02_proj effect_type = EFT_WEAPON_PROJ vis_effect = ci_pulse_02_proj vis_generic = ci_pulse_02_proj [Effect] nickname = ci_pulse_03_proj effect_type = EFT_WEAPON_PROJ vis_effect = ci_pulse_03_proj vis_generic = ci_pulse_03_proj [Effect] nickname = ci_pulse_03_impact effect_type = EFT_WEAPON_IMPACT vis_effect = ci_pulse_03_impact [Effect] nickname = ci_pulse_04_proj effect_type = EFT_WEAPON_PROJ vis_effect = ci_pulse_04_proj vis_generic = ci_pulse_04_proj [Effect] nickname = ci_pulse_04_impact effect_type = EFT_WEAPON_IMPACT vis_effect = ci_pulse_04_impact [Effect] nickname = ci_tachyon_01_flash effect_type = EFT_MUZZLE_FLASH vis_effect = ci_tachyon_01_flash [Effect] nickname = ci_tachyon_01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = ci_tachyon_01_impact [Effect] nickname = ci_tachyon_01_proj effect_type = EFT_WEAPON_PROJ vis_effect = ci_tachyon_01_proj vis_beam = ci_tachyon_01_beam [Effect] nickname = ci_tachyon_02_flash effect_type = EFT_MUZZLE_FLASH vis_effect = ci_tachyon_02_flash [Effect] nickname = ci_tachyon_02_impact effect_type = EFT_WEAPON_IMPACT vis_effect = ci_tachyon_02_impact [Effect] nickname = ci_tachyon_02_proj effect_type = EFT_WEAPON_PROJ vis_effect = ci_tachyon_02_proj vis_generic = min_laser_01_proj [Effect] nickname = ci_tachyon_03_flash effect_type = EFT_MUZZLE_FLASH vis_effect = ci_tachyon_03_flash [Effect] nickname = ci_tachyon_03_impact effect_type = EFT_WEAPON_IMPACT vis_effect = ci_tachyon_03_impact [Effect] nickname = ci_tachyon_03_proj effect_type = EFT_WEAPON_PROJ vis_effect = ci_tachyon_03_proj vis_generic = min_laser_01_proj [Effect] nickname = ci_tachyon_04_flash effect_type = EFT_MUZZLE_FLASH vis_effect = ci_tachyon_04_flash [Effect] nickname = ci_tachyon_04_impact effect_type = EFT_WEAPON_IMPACT vis_effect = ci_tachyon_04_impact [Effect] nickname = ci_tachyon_04_proj effect_type = EFT_WEAPON_PROJ vis_effect = ci_tachyon_04_proj vis_generic = min_laser_01_proj [Effect] nickname = ci_photon_01_flash effect_type = EFT_MUZZLE_FLASH vis_effect = ci_photon_01_flash [Effect] nickname = ci_photon_01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = ci_photon_01_impact [Effect] nickname = ci_photon_01_proj effect_type = EFT_WEAPON_PROJ vis_beam = ci_photon_01_beam [Effect] nickname = ci_photon_02_flash effect_type = EFT_MUZZLE_FLASH vis_effect = ci_photon_02_flash [Effect] nickname = ci_photon_02_impact effect_type = EFT_WEAPON_IMPACT vis_effect = ci_photon_02_impact [Effect] nickname = ci_photon_02_proj effect_type = EFT_WEAPON_PROJ vis_beam = ci_photon_02_beam [Effect] nickname = ci_photon_03_flash effect_type = EFT_MUZZLE_FLASH vis_effect = ci_photon_03_flash [Effect] nickname = ci_photon_03_impact effect_type = EFT_WEAPON_IMPACT vis_effect = ci_photon_03_impact [Effect] nickname = ci_photon_03_proj effect_type = EFT_WEAPON_PROJ vis_beam = ci_photon_03_beam [Effect] nickname = ci_photon_04_flash effect_type = EFT_MUZZLE_FLASH vis_effect = ci_photon_04_flash [Effect] nickname = ci_photon_04_impact effect_type = EFT_WEAPON_IMPACT vis_effect = ci_photon_04_impact [Effect] nickname = ci_photon_04_proj effect_type = EFT_WEAPON_PROJ vis_beam = ci_photon_04_beam [Effect] nickname = br_capgun_01_flash effect_type = EFT_MUZZLE_FLASH vis_effect = br_capgun_01_flash [Effect] nickname = br_capgun_01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = br_capgun_01_impact [Effect] nickname = br_capgun_01_proj effect_type = EFT_WEAPON_PROJ vis_effect = br_capgun_01_proj vis_beam = br_capgun_01_beam [Effect] nickname = br_flakcannon01_flash effect_type = EFT_MUZZLE_FLASH vis_effect = br_flakcannon01_flash [Effect] nickname = br_flakcannon01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = br_flakcannon01_impact [Effect] nickname = br_flakcannon01_proj effect_type = EFT_WEAPON_PROJ vis_effect = br_flakcannon01_proj vis_generic = br_flakcannon01_proj [Effect] nickname = br_missile01_drive effect_type = EFT_MISSILE_DRIVE vis_effect = br_missile01_drive vis_generic = min_missile01_drive [Effect] nickname = br_missile01_impact effect_type = EFT_EXPLOSION_MISSILE snd_effect = asteroid_explosion vis_effect = br_missile01_impact [Effect] nickname = br_missile02_drive effect_type = EFT_MISSILE_DRIVE vis_effect = br_missile02_drive vis_generic = min_missile01_drive [Effect] nickname = br_missile02_impact effect_type = EFT_EXPLOSION_MISSILE snd_effect = asteroid_explosion vis_effect = br_missile02_impact [Effect] nickname = br_empmissile_drive effect_type = EFT_MISSILE_DRIVE vis_effect = br_empmissile_drive vis_generic = min_missile01_drive [Effect] nickname = br_empmissile_impact effect_type = EFT_EXPLOSION_MISSILE snd_effect = asteroid_explosion vis_effect = br_empmissile_impact [Effect] nickname = br_mine01_blast25 effect_type = EFT_EXPLOSION_MINE snd_effect = asteroid_explosion vis_effect = br_mine01_blast25 [Effect] nickname = br_mine01 effect_type = EFT_WEAPON_MINE vis_effect = br_mine01 [Effect] nickname = br_mine02_blast25 effect_type = EFT_EXPLOSION_MINE snd_effect = asteroid_explosion vis_effect = br_mine02_blast25 [Effect] nickname = br_mine02 effect_type = EFT_WEAPON_MINE vis_effect = br_mine02 [Effect] nickname = br_gunboat_maingun effect_type = EFT_WEAPON_LARGE_PROJ vis_effect = br_gunboat_maingun vis_generic = br_gunboat_maingun [Effect] nickname = br_particle_01_flash effect_type = EFT_MUZZLE_FLASH vis_effect = br_particle_01_flash [Effect] nickname = br_particle_01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = br_particle_01_impact [Effect] nickname = br_particle_01_proj effect_type = EFT_WEAPON_PROJ vis_effect = br_particle_01_proj vis_beam = br_particle_01_beam [Effect] nickname = br_particle_02_flash effect_type = EFT_MUZZLE_FLASH vis_effect = br_particle_02_flash [Effect] nickname = br_particle_02_impact effect_type = EFT_WEAPON_IMPACT vis_effect = br_particle_02_impact [Effect] nickname = br_particle_02_proj effect_type = EFT_WEAPON_PROJ vis_effect = br_particle_02_proj vis_beam = br_particle_02_beam [Effect] nickname = br_particle_03_flash effect_type = EFT_MUZZLE_FLASH vis_effect = br_particle_03_flash [Effect] nickname = br_particle_03_impact effect_type = EFT_WEAPON_IMPACT vis_effect = br_particle_03_impact [Effect] nickname = br_particle_03_proj effect_type = EFT_WEAPON_PROJ vis_effect = br_particle_03_proj vis_beam = br_particle_03_beam [Effect] nickname = br_particle_04_flash effect_type = EFT_MUZZLE_FLASH vis_effect = br_particle_04_flash [Effect] nickname = br_particle_04_impact effect_type = EFT_WEAPON_IMPACT vis_effect = br_particle_04_impact [Effect] nickname = br_particle_04_proj effect_type = EFT_WEAPON_PROJ vis_effect = br_particle_04_proj vis_beam = br_particle_04_beam [Effect] nickname = br_tachyon_01_flash effect_type = EFT_MUZZLE_FLASH vis_effect = br_tachyon_01_flash [Effect] nickname = br_tachyon_01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = br_tachyon_01_impact [Effect] nickname = br_tachyon_01_proj effect_type = EFT_WEAPON_PROJ vis_effect = br_tachyon_01_proj vis_beam = br_tachyon_01_beam [Effect] nickname = br_tachyon_02_flash effect_type = EFT_MUZZLE_FLASH vis_effect = br_particle_02_flash [Effect] nickname = br_tachyon_02_impact effect_type = EFT_WEAPON_IMPACT vis_effect = br_tachyon_02_impact [Effect] nickname = br_tachyon_02_proj effect_type = EFT_WEAPON_PROJ vis_effect = br_tachyon_02_proj vis_generic = min_laser_01_proj [Effect] nickname = br_tachyon_03_flash effect_type = EFT_MUZZLE_FLASH vis_effect = br_tachyon_03_flash [Effect] nickname = br_tachyon_03_impact effect_type = EFT_WEAPON_IMPACT vis_effect = br_tachyon_03_impact [Effect] nickname = br_tachyon_03_proj effect_type = EFT_WEAPON_PROJ vis_effect = br_tachyon_03_proj vis_generic = min_laser_01_proj [Effect] nickname = br_tachyon_04_flash effect_type = EFT_MUZZLE_FLASH vis_effect = br_tachyon_04_flash [Effect] nickname = br_tachyon_04_impact effect_type = EFT_WEAPON_IMPACT vis_effect = br_tachyon_04_impact [Effect] nickname = br_tachyon_04_proj effect_type = EFT_WEAPON_PROJ vis_effect = br_tachyon_04_proj vis_generic = min_laser_01_proj [Effect] nickname = pi_missile01_drive effect_type = EFT_MISSILE_DRIVE vis_effect = pi_missile01_drive vis_generic = min_missile01_drive [Effect] nickname = pi_missile01_impact effect_type = EFT_EXPLOSION_MISSILE snd_effect = asteroid_explosion vis_effect = pi_missile01_impact [Effect] nickname = pi_missile02_drive effect_type = EFT_MISSILE_DRIVE vis_effect = pi_missile02_drive vis_generic = min_missile01_drive [Effect] nickname = pi_missile02_impact effect_type = EFT_EXPLOSION_MISSILE vis_effect = pi_missile02_impact [Effect] nickname = pi_capgun_01_flash effect_type = EFT_MUZZLE_FLASH vis_effect = pi_capgun_01_flash [Effect] nickname = pi_capgun_01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = pi_capgun_01_impact [Effect] nickname = pi_capgun_01_proj effect_type = EFT_WEAPON_PROJ vis_effect = pi_capgun_01_proj vis_beam = pi_capgun_01_beam [Effect] nickname = pi_laser_01_flash effect_type = EFT_MUZZLE_FLASH vis_effect = pi_laser_01_flash [Effect] nickname = pi_laser_01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = pi_laser_01_impact [Effect] nickname = pi_laser_01_proj effect_type = EFT_WEAPON_PROJ vis_beam = pi_laser_01_beam [Effect] nickname = pi_laser_02_flash effect_type = EFT_MUZZLE_FLASH vis_effect = pi_laser_02_flash [Effect] nickname = pi_laser_02_impact effect_type = EFT_WEAPON_IMPACT vis_effect = pi_laser_02_impact [Effect] nickname = pi_laser_02_proj effect_type = EFT_WEAPON_PROJ vis_beam = pi_laser_02_beam [Effect] nickname = pi_laser_03_flash effect_type = EFT_MUZZLE_FLASH vis_effect = pi_laser_03_flash [Effect] nickname = pi_laser_03_impact effect_type = EFT_WEAPON_IMPACT vis_effect = pi_laser_03_impact [Effect] nickname = pi_laser_03_proj effect_type = EFT_WEAPON_PROJ vis_beam = pi_laser_03_beam [Effect] nickname = pi_laser_04_flash effect_type = EFT_MUZZLE_FLASH vis_effect = pi_laser_04_flash [Effect] nickname = pi_laser_04_impact effect_type = EFT_WEAPON_IMPACT vis_effect = pi_laser_04_impact [Effect] nickname = pi_laser_04_proj effect_type = EFT_WEAPON_PROJ vis_beam = pi_laser_04_beam [Effect] nickname = pi_neutron_01_flash effect_type = EFT_MUZZLE_FLASH vis_effect = pi_neutron_01_flash [Effect] nickname = pi_neutron_01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = pi_neutron_01_impact [Effect] nickname = pi_neutron_01_proj effect_type = EFT_WEAPON_PROJ vis_effect = pi_neutron_01_proj vis_beam = pi_neutron_01_beam [Effect] nickname = pi_neutron_02_flash effect_type = EFT_MUZZLE_FLASH vis_effect = pi_neutron_02_flash [Effect] nickname = pi_neutron_02_impact effect_type = EFT_WEAPON_IMPACT vis_effect = pi_neutron_02_impact [Effect] nickname = pi_neutron_02_proj effect_type = EFT_WEAPON_PROJ vis_effect = pi_neutron_02_proj vis_beam = pi_neutron_02_beam [Effect] nickname = pi_neutron_03_flash effect_type = EFT_MUZZLE_FLASH vis_effect = pi_neutron_03_flash [Effect] nickname = pi_neutron_03_impact effect_type = EFT_WEAPON_IMPACT vis_effect = pi_neutron_03_impact [Effect] nickname = pi_neutron_03_proj effect_type = EFT_WEAPON_PROJ vis_effect = pi_neutron_03_proj vis_beam = pi_neutron_03_beam [Effect] nickname = pi_neutron_04_flash effect_type = EFT_MUZZLE_FLASH vis_effect = pi_neutron_04_flash [Effect] nickname = pi_neutron_04_impact effect_type = EFT_WEAPON_IMPACT vis_effect = pi_neutron_04_impact [Effect] nickname = pi_neutron_04_proj effect_type = EFT_WEAPON_PROJ vis_effect = pi_neutron_04_proj vis_beam = pi_neutron_04_beam [Effect] nickname = pi_particle_01_flash effect_type = EFT_MUZZLE_FLASH vis_effect = pi_particle_01_flash [Effect] nickname = pi_particle_01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = pi_particle_01_impact [Effect] nickname = pi_particle_01_proj effect_type = EFT_WEAPON_PROJ vis_effect = pi_particle_01_proj vis_beam = pi_particle_01_beam [Effect] nickname = pi_particle_02_flash effect_type = EFT_MUZZLE_FLASH vis_effect = pi_particle_02_flash [Effect] nickname = pi_particle_02_impact effect_type = EFT_WEAPON_IMPACT vis_effect = pi_particle_02_impact [Effect] nickname = pi_particle_02_proj effect_type = EFT_WEAPON_PROJ vis_effect = pi_particle_02_proj vis_beam = pi_particle_02_beam [Effect] nickname = pi_particle_03_flash effect_type = EFT_MUZZLE_FLASH vis_effect = pi_particle_03_flash [Effect] nickname = pi_particle_03_impact effect_type = EFT_WEAPON_IMPACT vis_effect = pi_particle_03_impact [Effect] nickname = pi_particle_03_proj effect_type = EFT_WEAPON_PROJ vis_effect = pi_particle_03_proj vis_beam = pi_particle_03_beam [Effect] nickname = pi_particle_04_flash effect_type = EFT_MUZZLE_FLASH vis_effect = pi_particle_04_flash [Effect] nickname = pi_particle_04_impact effect_type = EFT_WEAPON_IMPACT vis_effect = pi_particle_04_impact [Effect] nickname = pi_particle_04_proj effect_type = EFT_WEAPON_PROJ vis_effect = pi_particle_04_proj vis_beam = pi_particle_04_beam [Effect] nickname = pi_photon_01_flash effect_type = EFT_MUZZLE_FLASH vis_effect = pi_photon_01_flash [Effect] nickname = pi_photon_01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = pi_photon_01_impact [Effect] nickname = pi_photon_01_proj effect_type = EFT_WEAPON_PROJ vis_beam = pi_photon_01_beam [Effect] nickname = pi_photon_02_flash effect_type = EFT_MUZZLE_FLASH vis_effect = pi_photon_02_flash [Effect] nickname = pi_photon_02_impact effect_type = EFT_WEAPON_IMPACT vis_effect = pi_photon_02_impact [Effect] nickname = pi_photon_02_proj effect_type = EFT_WEAPON_PROJ vis_beam = pi_photon_02_beam [Effect] nickname = pi_photon_03_flash effect_type = EFT_MUZZLE_FLASH vis_effect = pi_photon_03_flash [Effect] nickname = pi_photon_03_impact effect_type = EFT_WEAPON_IMPACT vis_effect = pi_photon_03_impact [Effect] nickname = pi_photon_03_proj effect_type = EFT_WEAPON_PROJ vis_beam = pi_photon_03_beam [Effect] nickname = pi_photon_04_flash effect_type = EFT_MUZZLE_FLASH vis_effect = pi_photon_04_flash [Effect] nickname = pi_photon_04_impact effect_type = EFT_WEAPON_IMPACT vis_effect = pi_photon_04_impact [Effect] nickname = pi_photon_04_proj effect_type = EFT_WEAPON_PROJ vis_beam = pi_photon_04_beam [Effect] nickname = pi_plasma_01_flash effect_type = EFT_MUZZLE_FLASH vis_effect = pi_plasma01_flash [Effect] nickname = pi_plasma_01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = pi_plasma01_impact [Effect] nickname = pi_plasma_01_proj effect_type = EFT_WEAPON_PROJ vis_effect = pi_plasma01_proj vis_generic = pi_plasma01_proj [Effect] nickname = pi_plasma_02_flash effect_type = EFT_MUZZLE_FLASH vis_effect = pi_plasma_02_flash [Effect] nickname = pi_plasma_02_impact effect_type = EFT_WEAPON_IMPACT vis_effect = pi_plasma_02_impact [Effect] nickname = pi_plasma_02_proj effect_type = EFT_WEAPON_PROJ vis_effect = pi_plasma_02_proj vis_generic = pi_plasma01_proj [Effect] nickname = pi_plasma_03_flash effect_type = EFT_MUZZLE_FLASH vis_effect = pi_plasma_03_flash [Effect] nickname = pi_plasma_03_impact effect_type = EFT_WEAPON_IMPACT vis_effect = pi_plasma_03_impact [Effect] nickname = pi_plasma_03_proj effect_type = EFT_WEAPON_PROJ vis_effect = pi_plasma_03_proj vis_generic = pi_plasma01_proj [Effect] nickname = pi_pulse_01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = pi_pulse_01_impact [Effect] nickname = pi_pulse_01_proj effect_type = EFT_WEAPON_PROJ vis_effect = pi_pulse_01_proj vis_generic = pi_pulse_01_proj [Effect] nickname = pi_pulse_02_impact effect_type = EFT_WEAPON_IMPACT vis_effect = pi_pulse_02_impact [Effect] nickname = pi_pulse_02_proj effect_type = EFT_WEAPON_PROJ vis_effect = pi_pulse_02_proj vis_generic = pi_pulse_02_proj [Effect] nickname = pi_pulse_03_impact effect_type = EFT_WEAPON_IMPACT vis_effect = pi_pulse_03_impact [Effect] nickname = pi_pulse_03_proj effect_type = EFT_WEAPON_PROJ vis_effect = pi_pulse_03_proj vis_generic = pi_pulse_03_proj [Effect] nickname = pi_tachyon_01_flash effect_type = EFT_MUZZLE_FLASH vis_effect = pi_tachyon_01_flash [Effect] nickname = pi_tachyon_01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = pi_tachyon_01_impact [Effect] nickname = pi_tachyon_01_proj effect_type = EFT_WEAPON_PROJ vis_effect = pi_tachyon_01_proj vis_beam = pi_tachyon_01_beam [Effect] nickname = pi_tachyon_02_flash effect_type = EFT_MUZZLE_FLASH vis_effect = pi_tachyon_02_flash [Effect] nickname = pi_tachyon_02_impact effect_type = EFT_WEAPON_IMPACT vis_effect = pi_tachyon_02_impact [Effect] nickname = pi_tachyon_02_proj effect_type = EFT_WEAPON_PROJ vis_effect = pi_tachyon_02_proj vis_generic = min_laser_01_proj [Effect] nickname = pi_tachyon_03_flash effect_type = EFT_MUZZLE_FLASH vis_effect = pi_tachyon_03_flash [Effect] nickname = pi_tachyon_03_impact effect_type = EFT_WEAPON_IMPACT vis_effect = pi_tachyon_03_impact [Effect] nickname = pi_tachyon_03_proj effect_type = EFT_WEAPON_PROJ vis_effect = pi_tachyon_03_proj vis_generic = min_laser_01_proj [Effect] nickname = pi_tachyon_04_flash effect_type = EFT_MUZZLE_FLASH vis_effect = pi_tachyon_04_flash [Effect] nickname = pi_tachyon_04_impact effect_type = EFT_WEAPON_IMPACT vis_effect = pi_tachyon_04_impact [Effect] nickname = pi_tachyon_04_proj effect_type = EFT_WEAPON_PROJ vis_effect = pi_tachyon_04_proj vis_generic = min_laser_01_proj [Effect] nickname = pi_mine01_blast25 effect_type = EFT_EXPLOSION_MINE snd_effect = asteroid_explosion vis_effect = pi_mine01_blast25 [Effect] nickname = pi_mine01 effect_type = EFT_WEAPON_MINE vis_effect = pi_mine01 [Effect] nickname = pi_mine02_blast25 effect_type = EFT_EXPLOSION_MINE snd_effect = asteroid_explosion vis_effect = pi_mine02_blast25 [Effect] nickname = pi_mine02 effect_type = EFT_WEAPON_MINE vis_effect = pi_mine02 [Effect] nickname = ku_empmissile_drive effect_type = EFT_MISSILE_DRIVE vis_effect = ku_empmissile_drive vis_generic = min_missile01_drive [Effect] nickname = ku_empmissile_impact effect_type = EFT_EXPLOSION_MISSILE snd_effect = asteroid_explosion vis_effect = ku_empmissile_impact [Effect] nickname = ku_capgun_01_flash effect_type = EFT_MUZZLE_FLASH vis_effect = ku_capgun_01_flash [Effect] nickname = ku_capgun_01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = ku_capgun_01_impact [Effect] nickname = ku_capgun_01_proj effect_type = EFT_WEAPON_PROJ vis_effect = ku_capgun_01_proj vis_generic = ku_capgun_01_proj [Effect] nickname = ku_gunboat_maingun effect_type = EFT_WEAPON_LARGE_PROJ vis_effect = ku_gunboat_maingun vis_generic = ku_gunboat_maingun [Effect] nickname = ku_neutron_01_flash effect_type = EFT_MUZZLE_FLASH vis_effect = ku_neutron_01_flash [Effect] nickname = ku_neutron_01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = ku_neutron_01_impact [Effect] nickname = ku_neutron_01_proj effect_type = EFT_WEAPON_PROJ vis_effect = ku_neutron_01_proj vis_beam = ku_neutron_01_beam [Effect] nickname = ku_neutron_02_flash effect_type = EFT_MUZZLE_FLASH vis_effect = ku_neutron_02_flash [Effect] nickname = ku_neutron_02_impact effect_type = EFT_WEAPON_IMPACT vis_effect = ku_neutron_02_impact [Effect] nickname = ku_neutron_02_proj effect_type = EFT_WEAPON_PROJ vis_effect = ku_neutron_02_proj vis_beam = ku_neutron_02_beam [Effect] nickname = ku_neutron_03_flash effect_type = EFT_MUZZLE_FLASH vis_effect = ku_neutron_03_flash [Effect] nickname = ku_neutron_03_impact effect_type = EFT_WEAPON_IMPACT vis_effect = ku_neutron_03_impact [Effect] nickname = ku_neutron_03_proj effect_type = EFT_WEAPON_PROJ vis_effect = ku_neutron_03_proj vis_beam = ku_neutron_03_beam [Effect] nickname = ku_neutron_04_flash effect_type = EFT_MUZZLE_FLASH vis_effect = ku_neutron_04_flash [Effect] nickname = ku_neutron_04_impact effect_type = EFT_WEAPON_IMPACT vis_effect = ku_neutron_04_impact [Effect] nickname = ku_neutron_04_proj effect_type = EFT_WEAPON_PROJ vis_effect = ku_neutron_04_proj vis_beam = ku_neutron_04_beam [Effect] nickname = ku_photon_01_flash effect_type = EFT_MUZZLE_FLASH vis_effect = ku_photon_01_flash [Effect] nickname = ku_photon_01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = ku_photon_01_impact [Effect] nickname = ku_photon_01_proj effect_type = EFT_WEAPON_PROJ vis_beam = ku_photon_01_beam [Effect] nickname = ku_photon_02_flash effect_type = EFT_MUZZLE_FLASH vis_effect = ku_photon_02_flash [Effect] nickname = ku_photon_02_impact effect_type = EFT_WEAPON_IMPACT vis_effect = ku_photon_02_impact [Effect] nickname = ku_photon_02_proj effect_type = EFT_WEAPON_PROJ vis_beam = ku_photon_02_beam [Effect] nickname = ku_photon_03_flash effect_type = EFT_MUZZLE_FLASH vis_effect = ku_photon_03_flash [Effect] nickname = ku_photon_03_impact effect_type = EFT_WEAPON_IMPACT vis_effect = ku_photon_03_impact [Effect] nickname = ku_photon_03_proj effect_type = EFT_WEAPON_PROJ vis_beam = ku_photon_03_beam [Effect] nickname = ku_photon_04_flash effect_type = EFT_MUZZLE_FLASH vis_effect = ku_photon_04_flash [Effect] nickname = ku_photon_04_impact effect_type = EFT_WEAPON_IMPACT vis_effect = ku_photon_04_impact [Effect] nickname = ku_photon_04_proj effect_type = EFT_WEAPON_PROJ vis_beam = ku_photon_04_beam [Effect] nickname = ku_missile01_drive effect_type = EFT_MISSILE_DRIVE vis_effect = ku_missile01_drive vis_generic = min_missile01_drive [Effect] nickname = ku_missile01_impact effect_type = EFT_EXPLOSION_MISSILE snd_effect = asteroid_explosion vis_effect = ku_missile01_impact [Effect] nickname = ku_missile02_drive effect_type = EFT_MISSILE_DRIVE vis_effect = ku_missile02_drive vis_generic = min_missile01_drive [Effect] nickname = ku_missile02_impact effect_type = EFT_EXPLOSION_MISSILE snd_effect = asteroid_explosion vis_effect = ku_missile02_impact [Effect] nickname = ku_cruisedis01_drive effect_type = EFT_MISSILE_DRIVE vis_effect = ku_cruisedis01_drive vis_generic = min_missile01_drive [Effect] nickname = ku_cruisedis01_impact effect_type = EFT_EXPLOSION_MISSILE snd_effect = asteroid_explosion vis_effect = ku_cruisedis01_impact [Effect] nickname = ku_torpedo01_drive effect_type = EFT_MISSILE_DRIVE vis_effect = ku_torpedo01_drive vis_generic = min_missile01_drive [Effect] nickname = ku_torpedo01_impact effect_type = EFT_EXPLOSION_LARGE snd_effect = asteroid_explosion vis_effect = ku_torpedo01_impact [Effect] nickname = ku_mine01_blast25 effect_type = EFT_EXPLOSION_MINE snd_effect = asteroid_explosion vis_effect = ku_mine01_blast25 [Effect] nickname = ku_mine01 effect_type = EFT_WEAPON_MINE vis_effect = ku_mine01 [Effect] nickname = ku_mine02_blast25 effect_type = EFT_EXPLOSION_MINE snd_effect = asteroid_explosion vis_effect = ku_mine02_blast25 [Effect] nickname = ku_mine02 effect_type = EFT_WEAPON_MINE vis_effect = ku_mine02 [Effect] nickname = ku_flakcannon01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = ku_flakcannon01_impact [Effect] nickname = ku_flakcannon01_flash effect_type = EFT_MUZZLE_FLASH vis_effect = ku_flakcannon01_flash [Effect] nickname = ku_flakcannon01_proj effect_type = EFT_WEAPON_PROJ vis_effect = ku_flakcannon01_proj vis_generic = ku_flakcannon01_proj [Effect] nickname = li_capgun_01_flash effect_type = EFT_MUZZLE_FLASH vis_effect = li_capgun_01_flash [Effect] nickname = li_capgun_01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = li_capgun_01_impact [Effect] nickname = li_capgun_01_proj effect_type = EFT_WEAPON_PROJ vis_effect = li_capgun_01_proj vis_beam = li_capgun_01_beam [Effect] nickname = li_cruiser_maingun effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE vis_effect = li_cruiser_maingun vis_generic = li_cruiser_maingun [Effect] nickname = li_flakcannon01_flash effect_type = EFT_MUZZLE_FLASH vis_effect = li_flakcannon01_flash [Effect] nickname = li_flakcannon01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = li_flakcannon01_impact [Effect] nickname = li_flakcannon01_proj effect_type = EFT_WEAPON_PROJ vis_effect = li_flakcannon01_proj vis_generic = li_flakcannon01_proj [Effect] nickname = li_laser_01_flash effect_type = EFT_MUZZLE_FLASH vis_effect = li_laser_01_flash [Effect] nickname = li_laser_01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = li_laser_01_impact [Effect] nickname = li_laser_01_proj effect_type = EFT_WEAPON_PROJ vis_beam = li_laser_01_beam [Effect] nickname = li_laser_02_flash effect_type = EFT_MUZZLE_FLASH vis_effect = li_laser_02_flash [Effect] nickname = li_laser_02_impact effect_type = EFT_WEAPON_IMPACT vis_effect = li_laser_02_impact [Effect] nickname = li_laser_02_proj effect_type = EFT_WEAPON_PROJ vis_beam = li_laser_02_beam [Effect] nickname = li_laser_03_flash effect_type = EFT_MUZZLE_FLASH vis_effect = li_laser_03_flash [Effect] nickname = li_laser_03_impact effect_type = EFT_WEAPON_IMPACT vis_effect = li_laser_03_impact [Effect] nickname = li_laser_03_proj effect_type = EFT_WEAPON_PROJ vis_beam = li_laser_03_beam [Effect] nickname = li_laser_04_flash effect_type = EFT_MUZZLE_FLASH vis_effect = li_laser_04_flash [Effect] nickname = li_laser_04_impact effect_type = EFT_WEAPON_IMPACT vis_effect = li_laser_04_impact [Effect] nickname = li_laser_04_proj effect_type = EFT_WEAPON_PROJ vis_beam = li_laser_04_beam [Effect] nickname = li_plasma_01_flash effect_type = EFT_MUZZLE_FLASH vis_effect = li_plasma_01_flash [Effect] nickname = li_plasma_01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = li_plasma_01_impact [Effect] nickname = li_plasma_01_proj effect_type = EFT_WEAPON_PROJ vis_effect = li_plasma_01_proj vis_generic = min_photon_01_proj [Effect] nickname = li_plasma_02_flash effect_type = EFT_MUZZLE_FLASH vis_effect = li_plasma_02_flash [Effect] nickname = li_plasma_02_impact effect_type = EFT_WEAPON_IMPACT vis_effect = li_plasma_02_impact [Effect] nickname = li_plasma_02_proj effect_type = EFT_WEAPON_PROJ vis_effect = li_plasma_02_proj vis_generic = min_photon_01_proj [Effect] nickname = li_plasma_03_flash effect_type = EFT_MUZZLE_FLASH vis_effect = li_plasma_03_flash [Effect] nickname = li_plasma_03_impact effect_type = EFT_WEAPON_IMPACT vis_effect = li_plasma_03_impact [Effect] nickname = li_plasma_03_proj effect_type = EFT_WEAPON_PROJ vis_effect = li_plasma_03_proj vis_generic = min_photon_01_proj [Effect] nickname = li_plasma_04_flash effect_type = EFT_MUZZLE_FLASH vis_effect = li_plasma_04_flash [Effect] nickname = li_plasma_04_impact effect_type = EFT_WEAPON_IMPACT vis_effect = li_plasma_04_impact [Effect] nickname = li_plasma_04_proj effect_type = EFT_WEAPON_PROJ vis_effect = li_plasma_04_proj vis_generic = min_photon_01_proj [Effect] nickname = li_missile01_drive effect_type = EFT_MISSILE_DRIVE vis_effect = li_missile01_drive vis_generic = min_missile01_drive [Effect] nickname = li_missile01_impact effect_type = EFT_EXPLOSION_MISSILE snd_effect = asteroid_explosion vis_effect = li_missile01_impact [Effect] nickname = li_missile02_drive effect_type = EFT_MISSILE_DRIVE vis_effect = li_missile02_drive vis_generic = min_missile01_drive [Effect] nickname = li_missile02_impact effect_type = EFT_EXPLOSION_MISSILE snd_effect = asteroid_explosion vis_effect = li_missile02_impact [Effect] nickname = li_empmissile_drive effect_type = EFT_MISSILE_DRIVE vis_effect = li_empmissile_drive vis_generic = min_missile01_drive [Effect] nickname = li_empmissile_impact effect_type = EFT_EXPLOSION_MISSILE snd_effect = asteroid_explosion vis_effect = li_empmissile_impact [Effect] nickname = li_cruisedis01_drive effect_type = EFT_MISSILE_DRIVE vis_effect = li_cruisedis01_drive vis_generic = min_missile01_drive [Effect] nickname = li_cruisedis01_impact effect_type = EFT_EXPLOSION_MISSILE snd_effect = asteroid_explosion vis_effect = li_cruisedis01_impact [Effect] nickname = li_mine01_blast25 effect_type = EFT_EXPLOSION_MINE snd_effect = asteroid_explosion vis_effect = li_mine01_blast25 [Effect] nickname = li_mine01 effect_type = EFT_WEAPON_MINE vis_effect = li_mine01 [Effect] nickname = li_mine02_blast25 effect_type = EFT_EXPLOSION_MINE snd_effect = asteroid_explosion vis_effect = li_mine02_blast25 [Effect] nickname = li_mine02 effect_type = EFT_WEAPON_MINE vis_effect = li_mine02 [Effect] nickname = li_torpedo01_drive effect_type = EFT_MISSILE_DRIVE vis_effect = li_torpedo01_drive vis_generic = min_missile01_drive [Effect] nickname = li_torpedo01_impact effect_type = EFT_EXPLOSION_LARGE snd_effect = asteroid_explosion vis_effect = li_torpedo01_impact [Effect] nickname = rh_empmissile_drive effect_type = EFT_MISSILE_DRIVE vis_effect = rh_empmissile_drive vis_generic = min_missile01_drive [Effect] nickname = rh_empmissile_impact effect_type = EFT_EXPLOSION_MISSILE snd_effect = asteroid_explosion vis_effect = rh_empmissile_impact [Effect] nickname = rh_missile01_drive effect_type = EFT_MISSILE_DRIVE vis_effect = rh_missile01_drive vis_generic = min_missile01_drive [Effect] nickname = rh_missile01_impact effect_type = EFT_EXPLOSION_MISSILE snd_effect = asteroid_explosion vis_effect = rh_missile01_impact [Effect] nickname = rh_missile02_drive effect_type = EFT_MISSILE_DRIVE vis_generic = min_missile01_drive vis_effect = rh_missile02_drive [Effect] nickname = rh_missile02_impact effect_type = EFT_EXPLOSION_MISSILE snd_effect = asteroid_explosion vis_effect = rh_missile02_impact [Effect] nickname = rh_capgun_01_flash effect_type = EFT_MUZZLE_FLASH vis_effect = rh_capgun_01_flash [Effect] nickname = rh_capgun_01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = rh_capgun_01_impact [Effect] nickname = rh_capgun_01_proj effect_type = EFT_WEAPON_PROJ vis_effect = rh_capgun_01_proj vis_beam = rh_capgun_01_beam [Effect] nickname = rh_flakcannon01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = rh_flakcannon01_impact [Effect] nickname = rh_flakcannon01_flash effect_type = EFT_MUZZLE_FLASH vis_effect = rh_flakcannon01_flash [Effect] nickname = rh_flakcannon01_proj effect_type = EFT_WEAPON_PROJ vis_effect = rh_flakcannon01_proj vis_generic = rh_flakcannon01_proj [Effect] nickname = rh_gunboat_maingun effect_type = EFT_WEAPON_LARGE_PROJ vis_effect = rh_gunboat_maingun vis_generic = rh_gunboat_maingun [Effect] nickname = rh_tachyon_01_flash effect_type = EFT_MUZZLE_FLASH vis_effect = rh_tachyon_01_flash [Effect] nickname = rh_tachyon_01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = rh_tachyon_01_impact [Effect] nickname = rh_tachyon_01_proj effect_type = EFT_WEAPON_PROJ vis_effect = rh_tachyon_01_proj vis_generic = rh_tachyon_01_proj [Effect] nickname = rh_tachyon_02_flash effect_type = EFT_MUZZLE_FLASH vis_effect = rh_tachyon_02_flash [Effect] nickname = rh_tachyon_02_impact effect_type = EFT_WEAPON_IMPACT vis_effect = rh_tachyon_02_impact [Effect] nickname = rh_tachyon_02_proj effect_type = EFT_WEAPON_PROJ vis_effect = rh_tachyon_01_proj vis_generic = rh_tachyon_01_proj [Effect] nickname = rh_tachyon_03_flash effect_type = EFT_MUZZLE_FLASH vis_effect = rh_tachyon_03_flash [Effect] nickname = rh_tachyon_03_impact effect_type = EFT_WEAPON_IMPACT vis_effect = rh_tachyon_03_impact [Effect] nickname = rh_tachyon_03_proj effect_type = EFT_WEAPON_PROJ vis_effect = rh_tachyon_03_proj vis_generic = rh_tachyon_03_proj [Effect] nickname = rh_tachyon_04_flash effect_type = EFT_MUZZLE_FLASH vis_effect = rh_tachyon_04_flash [Effect] nickname = rh_tachyon_04_impact effect_type = EFT_WEAPON_IMPACT vis_effect = rh_tachyon_04_impact [Effect] nickname = rh_tachyon_04_proj effect_type = EFT_WEAPON_PROJ vis_effect = rh_tachyon_04_proj vis_generic = rh_tachyon_04_proj [Effect] nickname = rh_plasma_01_flash effect_type = EFT_MUZZLE_FLASH vis_effect = rh_plasma_01_flash [Effect] nickname = rh_plasma_01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = rh_plasma_01_impact [Effect] nickname = rh_plasma_01_proj effect_type = EFT_WEAPON_PROJ vis_effect = rh_plasma_01_proj vis_generic = min_photon_01_proj [Effect] nickname = rh_plasma_02_flash effect_type = EFT_MUZZLE_FLASH vis_effect = rh_plasma_02_flash [Effect] nickname = rh_plasma_02_impact effect_type = EFT_WEAPON_IMPACT vis_effect = rh_plasma_02_impact [Effect] nickname = rh_plasma_02_proj effect_type = EFT_WEAPON_PROJ vis_effect = rh_plasma_02_proj vis_generic = min_photon_01_proj [Effect] nickname = rh_plasma_03_flash effect_type = EFT_MUZZLE_FLASH vis_effect = rh_plasma_03_flash [Effect] nickname = rh_plasma_03_impact effect_type = EFT_WEAPON_IMPACT vis_effect = rh_plasma_03_impact [Effect] nickname = rh_plasma_03_proj effect_type = EFT_WEAPON_PROJ vis_effect = rh_plasma_03_proj vis_generic = min_photon_01_proj [Effect] nickname = rh_plasma_04_flash effect_type = EFT_MUZZLE_FLASH vis_effect = rh_plasma_04_flash [Effect] nickname = rh_plasma_04_impact effect_type = EFT_WEAPON_IMPACT vis_effect = rh_plasma_04_impact [Effect] nickname = rh_plasma_04_proj effect_type = EFT_WEAPON_PROJ vis_effect = rh_plasma_04_proj vis_generic = min_photon_01_proj [Effect] nickname = rh_mine01_blast25 effect_type = EFT_EXPLOSION_MINE snd_effect = asteroid_explosion vis_effect = rh_mine01_blast25 [Effect] nickname = rh_mine01 effect_type = EFT_WEAPON_MINE vis_effect = rh_mine01 [Effect] nickname = rh_mine02_blast25 effect_type = EFT_EXPLOSION_MINE snd_effect = asteroid_explosion vis_effect = rh_mine02_blast25 [Effect] nickname = rh_mine02 effect_type = EFT_WEAPON_MINE vis_effect = rh_mine02 [Effect] nickname = sp_annihilator_01_flash effect_type = EFT_MUZZLE_FLASH vis_effect = sp_annihilator_01_flash [Effect] nickname = sp_annihilator_01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = sp_annihilator_01_impact [Effect] nickname = sp_annihilator_01_proj effect_type = EFT_WEAPON_PROJ vis_effect = sp_annihilator_01_proj vis_generic = min_photon_01_proj [Effect] nickname = sp_annihilator_02_flash effect_type = EFT_MUZZLE_FLASH vis_effect = sp_annihilator_02_flash [Effect] nickname = sp_annihilator_02_impact effect_type = EFT_WEAPON_IMPACT vis_effect = sp_annihilator_02_impact [Effect] nickname = sp_annihilator_02_proj effect_type = EFT_WEAPON_PROJ vis_effect = sp_annihilator_02_proj vis_generic = min_photon_01_proj [Effect] nickname = sp_annihilator_03_flash effect_type = EFT_MUZZLE_FLASH vis_effect = sp_annihilator_03_flash [Effect] nickname = sp_annihilator_03_impact effect_type = EFT_WEAPON_IMPACT vis_effect = sp_annihilator_03_impact [Effect] nickname = sp_annihilator_03_proj effect_type = EFT_WEAPON_PROJ vis_effect = sp_annihilator_03_proj vis_generic = min_photon_01_proj [Effect] nickname = sp_bloodhound_01_flash effect_type = EFT_MUZZLE_FLASH vis_effect = sp_bloodhound_01_flash [Effect] nickname = sp_bloodhound_01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = sp_bloodhound_01_impact [Effect] nickname = sp_bloodhound_01_proj effect_type = EFT_WEAPON_PROJ vis_effect = sp_bloodhound_01_proj vis_generic = min_photon_01_proj [Effect] nickname = sp_bloodhound_02_flash effect_type = EFT_MUZZLE_FLASH vis_effect = sp_bloodhound_02_flash [Effect] nickname = sp_bloodhound_02_impact effect_type = EFT_WEAPON_IMPACT vis_effect = sp_bloodhound_02_impact [Effect] nickname = sp_bloodhound_02_proj effect_type = EFT_WEAPON_PROJ vis_effect = sp_bloodhound_02_proj vis_generic = min_photon_01_proj [Effect] nickname = sp_bloodhound_03_flash effect_type = EFT_MUZZLE_FLASH vis_effect = sp_bloodhound_03_flash [Effect] nickname = sp_bloodhound_03_impact effect_type = EFT_WEAPON_IMPACT vis_effect = sp_bloodhound_03_impact [Effect] nickname = sp_bloodhound_03_proj effect_type = EFT_WEAPON_PROJ vis_effect = sp_bloodhound_03_proj vis_generic = min_photon_01_proj [Effect] nickname = sp_destabilizer_01_flash effect_type = EFT_MUZZLE_FLASH vis_effect = sp_destabilizer_01_flash [Effect] nickname = sp_destabilizer_01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = sp_destabilizer_01_impact [Effect] nickname = sp_destabilizer_01_proj effect_type = EFT_WEAPON_PROJ vis_effect = sp_destabilizer_01_proj vis_generic = min_photon_01_proj [Effect] nickname = sp_destabilizer_02_flash effect_type = EFT_MUZZLE_FLASH vis_effect = sp_destabilizer_02_flash [Effect] nickname = sp_destabilizer_02_impact effect_type = EFT_WEAPON_IMPACT vis_effect = sp_destabilizer_02_impact [Effect] nickname = sp_destabilizer_02_proj effect_type = EFT_WEAPON_PROJ vis_effect = sp_destabilizer_02_proj vis_generic = min_photon_01_proj [Effect] nickname = sp_destabilizer_03_flash effect_type = EFT_MUZZLE_FLASH vis_effect = sp_destabilizer_03_flash [Effect] nickname = sp_destabilizer_03_impact effect_type = EFT_WEAPON_IMPACT vis_effect = sp_destabilizer_03_impact [Effect] nickname = sp_destabilizer_03_proj effect_type = EFT_WEAPON_PROJ vis_effect = sp_destabilizer_03_proj vis_generic = min_photon_01_proj [Effect] nickname = sp_distortion_01_flash effect_type = EFT_MUZZLE_FLASH vis_effect = sp_distortion_01_flash [Effect] nickname = sp_distortion_01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = sp_distortion_01_impact [Effect] nickname = sp_distortion_01_proj effect_type = EFT_WEAPON_PROJ vis_effect = sp_distortion_01_proj vis_generic = min_photon_01_proj [Effect] nickname = sp_distortion_02_flash effect_type = EFT_MUZZLE_FLASH vis_effect = sp_distortion_02_flash [Effect] nickname = sp_distortion_02_impact effect_type = EFT_WEAPON_IMPACT vis_effect = sp_distortion_02_impact [Effect] nickname = sp_distortion_02_proj effect_type = EFT_WEAPON_PROJ vis_effect = sp_distortion_02_proj vis_generic = min_photon_01_proj [Effect] nickname = sp_distortion_03_flash effect_type = EFT_MUZZLE_FLASH vis_effect = sp_distortion_03_flash [Effect] nickname = sp_distortion_03_impact effect_type = EFT_WEAPON_IMPACT vis_effect = sp_distortion_03_impact [Effect] nickname = sp_distortion_03_proj effect_type = EFT_WEAPON_PROJ vis_effect = sp_distortion_03_proj vis_generic = min_photon_01_proj [Effect] nickname = sp_doomsday_01_flash effect_type = EFT_MUZZLE_FLASH vis_effect = sp_doomsday_01_flash [Effect] nickname = sp_doomsday_01_impact effect_type = EFT_WEAPON_IMPACT vis_effect = sp_doomsday_01_impact [Effect] nickname = sp_doomsday_01_proj effect_type = EFT_WEAPON_PROJ vis_effect = sp_doomsday_01_proj vis_generic = min_photon_01_proj [Effect] nickname = sp_doomsday_02_flash effect_type = EFT_MUZZLE_FLASH vis_effect = sp_doomsday_02_flash [Effect] nickname = sp_doomsday_02_impact effect_type = EFT_WEAPON_IMPACT vis_effect = sp_doomsday_02_impact [Effect] nickname = sp_doomsday_02_proj effect_type = EFT_WEAPON_PROJ vis_effect = sp_doomsday_02_proj vis_generic = min_photon_01_proj [Effect] nickname = sp_doomsday_03_flash effect_type = EFT_MUZZLE_FLASH vis_effect = sp_doomsday_03_flash [Effect] nickname = sp_doomsday_03_impact effect_type = EFT_WEAPON_IMPACT vis_effect = sp_doomsday_03_impact [Effect] nickname = sp_doomsday_03_proj effect_type = EFT_WEAPON_PROJ vis_effect = sp_doomsday_03_proj vis_generic = min_photon_01_proj [Effect] nickname = min_missile01_drive effect_type = EFT_MISSILE_DRIVE vis_effect = min_missile01_drive vis_generic = min_missile01_drive [Effect] nickname = small_hull_hit effect_type = EFT_DAMAGE_HULL vis_effect = gf_br_hull_impact01 [Effect] nickname = small_hull_hit_light01 effect_type = EFT_DAMAGE_HULL vis_effect = gf_br_hull_impact01 snd_effect = hh_small_light01 [Effect] nickname = small_hull_hit_light02 effect_type = EFT_DAMAGE_HULL vis_effect = gf_br_hull_impact01 snd_effect = hh_small_light02 [Effect] nickname = small_hull_hit_light03 effect_type = EFT_DAMAGE_HULL vis_effect = gf_br_hull_impact01 snd_effect = hh_small_light03 [Effect] nickname = small_hull_hit_medium01 effect_type = EFT_DAMAGE_HULL vis_effect = gf_br_hull_impact01 snd_effect = hh_small_medium01 [Effect] nickname = small_hull_hit_medium02 effect_type = EFT_DAMAGE_HULL vis_effect = gf_br_hull_impact01 snd_effect = hh_small_medium02 [Effect] nickname = small_hull_hit_medium03 effect_type = EFT_DAMAGE_HULL vis_effect = gf_br_hull_impact01 snd_effect = hh_small_medium03 [Effect] nickname = small_hull_hit_heavy01 effect_type = EFT_DAMAGE_HULL vis_effect = gf_br_hull_impact01 snd_effect = hh_small_heavy01 [Effect] nickname = small_hull_hit_heavy02 effect_type = EFT_DAMAGE_HULL vis_effect = gf_br_hull_impact01 snd_effect = hh_small_heavy02 [Effect] nickname = small_hull_hit_heavy03 effect_type = EFT_DAMAGE_HULL vis_effect = gf_br_hull_impact01 snd_effect = hh_small_heavy03 [Effect] nickname = nomad_hull_hit_01 effect_type = EFT_DAMAGE_HULL vis_effect = gf_br_hull_impact01 snd_effect = hh_nomad_medium01 [Effect] nickname = nomad_hull_hit_02 effect_type = EFT_DAMAGE_HULL vis_effect = gf_br_hull_impact01 snd_effect = hh_nomad_medium02 [Effect] nickname = nomad_hull_hit_03 effect_type = EFT_DAMAGE_HULL vis_effect = gf_br_hull_impact01 snd_effect = hh_nomad_medium03 [Effect] nickname = gf_ge_s_thruster_01 effect_type = EFT_ENGINE_THRUSTER vis_effect = gf_ge_s_thruster_01 vis_generic = gf_min_s_thruster_01 [Effect] nickname = ku_countermeasures effect_type = EFT_WEAPON_COUNTER_MEASURE vis_effect = ku_countermeasures [Effect] nickname = br_countermeasures effect_type = EFT_WEAPON_COUNTER_MEASURE vis_effect = br_countermeasures [Effect] nickname = li_countermeasures effect_type = EFT_WEAPON_COUNTER_MEASURE vis_effect = li_countermeasures [Effect] nickname = no_cloakeffect01 effect_type = EFT_EQUIP_CLOAK vis_effect = no_cloakeffect01 snd_effect = cloak_rh_fighter [Effect] nickname = no_cloakeffect02 effect_type = EFT_EQUIP_LARGE_CLOAK vis_effect = no_cloakeffect02 snd_effect = cloak_rh_gunboat [Effect] nickname = no_cloakeffect03 effect_type = EFT_EQUIP_LARGE_CLOAK vis_effect = no_cloakeffect03 snd_effect = cloak_rh_cruiser [Effect] nickname = no_cloakeffect04 effect_type = EFT_EQUIP_LARGE_CLOAK vis_effect = no_cloakeffect04 snd_effect = cloak_rh_battleship [Effect] nickname = no_cloakeffect05 effect_type = EFT_EQUIP_CLOAK vis_effect = no_cloakeffect05 snd_effect = cloak_no_fighter [Effect] nickname = no_cloakeffect05srtc effect_type = EFT_EQUIP_CLOAK vis_effect = no_cloakeffect05 [Effect] nickname = no_cloakeffect06 effect_type = EFT_EQUIP_CLOAK vis_effect = no_cloakeffect06 snd_effect = cloak_osiris [Effect] nickname = no_cloakeffect_battleship effect_type = EFT_EQUIP_LARGE_CLOAK vis_effect = no_cloakeffect_battleship snd_effect = cloak_no_battleship [Effect] nickname = no_cloakeffect_gunboat effect_type = EFT_EQUIP_LARGE_CLOAK vis_effect = no_cloakeffect_gunboat snd_effect = cloak_no_gunboat [Effect] nickname = gf_explosion_debris_trail01 effect_type = EFT_DEBRIS_TRAIL vis_effect = gf_explosion_debris_trail01 [Effect] nickname = gf_explosion_debris_trail02 effect_type = EFT_DEBRIS_TRAIL vis_effect = gf_explosion_debris_trail02 [Effect] nickname = gf_explosion_smallship01 effect_type = EFT_EXPLOSION_SHIP vis_effect = gf_explosion_smallship01 [Effect] nickname = gf_explosion_smallship02 effect_type = EFT_EXPLOSION_SHIP vis_effect = gf_explosion_smallship02 [Effect] nickname = gf_prisonattack_bigsmoke effect_type = EFT_DAMAGE_LARGE_SMOKE vis_effect = gf_prisonattack_bigsmoke [Effect] nickname = gf_prisonattack_smallsmoke effect_type = EFT_DAMAGE_LARGE_SMOKE vis_effect = gf_prisonattack_smallsmoke snd_effect = object_on_fire02 [Effect] nickname = gf_prisonattack_worldsmoke_small effect_type = EFT_DAMAGE_LARGE_SMOKE vis_effect = gf_prisonattack_worldsmoke_small snd_effect = object_on_fire02 [Effect] nickname = gf_prisonattack_additive_bigsmoke effect_type = EFT_DAMAGE_LARGE_SMOKE vis_effect = gf_prisonattack_additive_bigsmoke [Effect] nickname = gf_prisonattack_additive_smallsmoke effect_type = EFT_DAMAGE_LARGE_SMOKE vis_effect = gf_prisonattack_additive_smallsmoke snd_effect = object_on_fire02 [Effect] nickname = gf_prisonattack_additive_worldsmoke effect_type = EFT_DAMAGE_LARGE_SMOKE vis_effect = gf_prisonattack_additive_worldsmoke snd_effect = object_on_fire02 [Effect] nickname = gf_prisonattack_additive_worldsmoke_small effect_type = EFT_DAMAGE_LARGE_SMOKE vis_effect = gf_prisonattack_additive_worldsmoke_small snd_effect = object_on_fire02 [Effect] nickname = gf_burningdoor effect_type = EFT_DAMAGE_LARGE_SMOKE vis_effect = gf_burningdoor snd_effect = object_on_fire02 [Effect] nickname = gf_piratestationexplode effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_piratestationexplode [Effect] nickname = gf_piratestationexplode#1 effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_piratestationexplode#1 [Effect] nickname = gf_piratestationexplode#2 effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_piratestationexplode#2 [Effect] nickname = gf_piratestationexplodedoors#1 effect_type = EFT_DAMAGE_LARGE_SMOKE vis_effect = gf_piratestationexplodedoors#1 [Effect] nickname = gf_piratestationexplodedoors effect_type = EFT_DAMAGE_LARGE_SMOKE vis_effect = gf_piratestationexplodedoors [Effect] nickname = gf_piratestationexplodeend effect_type = EFT_DAMAGE_LARGE_SMOKE vis_effect = gf_piratestationexplodeend [Effect] nickname = gf_piratestationexplodeend#1 effect_type = EFT_DAMAGE_LARGE_SMOKE vis_effect = gf_piratestationexplodeend#1 [Effect] nickname = gf_piratestationexplodeend#2 effect_type = EFT_DAMAGE_LARGE_SMOKE vis_effect = gf_piratestationexplodeend#2 [Effect] nickname = gf_piratestationexplode#3 effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_piratestationexplode#3 [Effect] nickname = atmosphere_burn effect_type = EFT_EQUIP_ATTACHED vis_effect = atmosphereburn snd_effect = atmospheric_buffeting [Effect] nickname = dust effect_type = EFT_MOTION_DUST vis_effect = motionblur_dust [Effect] nickname = icedust effect_type = EFT_MISC_DUST vis_effect = icedust [Effect] nickname = leedsdust effect_type = EFT_MISC_DUST vis_effect = leedsdust [Effect] nickname = asteroiddust effect_type = EFT_MISC_DUST vis_effect = asteroiddust [Effect] nickname = debrisdust effect_type = EFT_MISC_DUST vis_effect = debrisdust [Effect] nickname = atmosphere_gray effect_type = EFT_MISC_DUST vis_effect = atmosphere_gray [Effect] nickname = radioactivedust effect_type = EFT_MISC_DUST vis_effect = radioactivedust [Effect] nickname = radioactivedust_red effect_type = EFT_MISC_DUST vis_effect = radioactivedust_red [Effect] nickname = lavaashdust effect_type = EFT_MISC_DUST vis_effect = lavaashdust [Effect] nickname = snowdust effect_type = EFT_MISC_DUST vis_effect = snowdust [Effect] nickname = waterdropdust effect_type = EFT_MISC_DUST vis_effect = waterdropdust [Effect] nickname = touristdust effect_type = EFT_MISC_DUST vis_effect = touristdust [Effect] nickname = touristdust_pink effect_type = EFT_MISC_DUST vis_effect = touristdust_pink [Effect] nickname = touristdust_sienna effect_type = EFT_MISC_DUST vis_effect = touristdust_sienna [Effect] nickname = organismdust effect_type = EFT_MISC_DUST vis_effect = organismdust [Effect] nickname = attractdust effect_type = EFT_MISC_DUST vis_effect = attractdust [Effect] nickname = attractdust_orange effect_type = EFT_MISC_DUST vis_effect = attractdust_orange [Effect] nickname = attractdust_green effect_type = EFT_MISC_DUST vis_effect = attractdust_green [Effect] nickname = attractdust_purple effect_type = EFT_MISC_DUST vis_effect = attractdust_purple [Effect] nickname = oxygendust effect_type = EFT_MISC_DUST vis_effect = oxygendust [Effect] nickname = radioactivedust_blue effect_type = EFT_MISC_DUST vis_effect = radioactivedust_blue [Effect] nickname = golddust effect_type = EFT_MISC_DUST vis_effect = golddust [Effect] nickname = special_attractdust effect_type = EFT_MISC_DUST vis_effect = special_attractdust [Effect] nickname = rtc_mis5view effect_type = EFT_EQUIP_ATTACHED_LARGE vis_effect = rtc_mis5view [Effect] nickname = gf_blhazard_01 effect_type = EFT_EQUIP_ATTACHED_LARGE vis_effect = gf_blhazard_01 [Effect] nickname = gf_wormhole_01 effect_type = EFT_JUMP_GATE_EFFECTS vis_effect = gf_wormhole_01 [Effect] nickname = gf_wormhole_green effect_type = EFT_JUMP_GATE_EFFECTS vis_effect = gf_wormhole_green [Effect] nickname = gf_wormhole_orange effect_type = EFT_JUMP_GATE_EFFECTS vis_effect = gf_wormhole_orange [Effect] nickname = gf_wormhole_red effect_type = EFT_JUMP_GATE_EFFECTS vis_effect = gf_wormhole_red [Effect] nickname = gf_wormhole_light effect_type = EFT_JUMP_GATE_EFFECTS vis_effect = gf_wormhole_light [Effect] nickname = wormholeactivation effect_type = EFT_JUMP_GATE_EFFECTS vis_effect = wormholeactivation [Effect] nickname = planetstorm effect_type = EFT_EQUIP_ATTACHED vis_effect = planetstorm [Effect] nickname = multi_sparks02 effect_type = EFT_EQUIP_ATTACHED vis_effect = multi_sparks02 [Effect] nickname = gf_dyson_shieldgen effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE vis_effect = gf_dyson_shieldgen [Effect] nickname = dyson_city_reactorglow effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE vis_effect = dyson_city_reactorglow [Effect] nickname = dyson_city_mainbeam effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE vis_effect = dyson_city_mainbeam [Effect] nickname = dyson_city_beam effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE vis_effect = dyson_city_beam [Effect] nickname = dyson_city_beam_fizzle effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE vis_effect = dyson_city_beam_fizzle [Effect] nickname = dyson_city_debris effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE vis_effect = dyson_city_debris [Effect] nickname = gf_nomadwormholeopening effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE vis_effect = gf_nomadwormholeopening [Effect] nickname = dyson_city_platformglow effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE vis_effect = dyson_city_platformglow [Effect] nickname = dyson_city_shield effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE vis_effect = dyson_city_shield [Effect] nickname = dyson_city_creationbeam effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE vis_effect = dyson_city_creationbeam [Effect] nickname = gf_dysonscape_shield vis_effect = gf_dysonscape_shield effect_type = EFT_EQUIP_ATTACHED_LARGE [Effect] nickname = gf_nomadlair_shield effect_type = EFT_EQUIP_ATTACHED_LARGE vis_effect = gf_nomadlair_shield [Effect] nickname = gf_nomadlair_shieldgen effect_type = EFT_EQUIP_ATTACHED_LARGE vis_effect = gf_nomadlair_shieldgen [Effect] nickname = gf_nomadlair_powersource effect_type = EFT_EQUIP_ATTACHED_LARGE vis_effect = gf_nomadlair_powersource [Effect] nickname = gf_nomadwormhole effect_type = EFT_EQUIP_ATTACHED_LARGE vis_effect = gf_nomadwormhole [Effect] nickname = outer_sanctum_shield effect_type = EFT_EQUIP_ATTACHED_LARGE vis_effect = outer_sanctum_shield [Effect] nickname = outer_sanctum_lightning effect_type = EFT_EQUIP_ATTACHED_LARGE vis_effect = outer_sanctum_lightning [Effect] nickname = outer_sanctum_shieldgen effect_type = EFT_EQUIP_ATTACHED_LARGE vis_effect = outer_sanctum_shieldgen [Effect] nickname = gf_neutronstar effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE vis_effect = gf_neutronstar [Effect] nickname = gf_gasminer_intake effect_type = EFT_EQUIP_ATTACHED vis_effect = gf_gasminer_intake [Effect] nickname = gf_gasminer_exhaust effect_type = EFT_EQUIP_ATTACHED vis_effect = gf_gasminer_exhaust [Effect] nickname = gf_manufacturingplatformred effect_type = EFT_EQUIP_ATTACHED vis_effect = gf_manufacturingplatformred [Effect] nickname = gf_manufacturingplatformgreen effect_type = EFT_EQUIP_ATTACHED vis_effect = gf_manufacturingplatformgreen [Effect] nickname = gf_manufacturingplatformblack effect_type = EFT_EQUIP_ATTACHED vis_effect = gf_manufacturingplatformblack [Effect] nickname = gf_manufacturingplatformwhite effect_type = EFT_EQUIP_ATTACHED vis_effect = gf_manufacturingplatformwhite [Effect] nickname = gf_misc_gasexhaust effect_type = EFT_EQUIP_ATTACHED vis_effect = gf_misc_gasexhaust snd_effect = rumble_solar_medium [Effect] nickname = GravityWell1020 effect_type = EFT_EQUIP_ATTACHED vis_effect = GravityWell1020 [Effect] nickname = gf_whiteflash effect_type = EFT_MUZZLE_FLASH vis_effect = gf_whiteflash [Effect] nickname = gf_derelictflash effect_type = EFT_DAMAGE_SMOKE vis_effect = gf_derelictflash [Effect] nickname = gf_derelictelectric effect_type = EFT_DAMAGE_SMOKE vis_effect = gf_derelictelectric [Effect] nickname = gf_derelictsparks#1 effect_type = EFT_DAMAGE_SMOKE vis_effect = gf_derelictsparks#1 [Effect] nickname = gf_derelictflash#1 effect_type = EFT_DAMAGE_SMOKE vis_effect = gf_derelictflash#1 snd_effect = object_on_fire01 [Effect] nickname = gf_derelictsmoke effect_type = EFT_DAMAGE_SMOKE vis_effect = gf_derelictsmoke [Effect] nickname = gf_derelictflash#2 effect_type = EFT_DAMAGE_SMOKE vis_effect = gf_derelictflash#2 snd_effect = object_on_fire01 [Effect] nickname = gf_derelictflash#3 effect_type = EFT_DAMAGE_SMOKE vis_effect = gf_derelictflash#3 [Effect] nickname = gf_derelict2_esparks effect_type = EFT_DAMAGE_SMOKE vis_effect = gf_derelict2_esparks [Effect] nickname = gf_derelict2_tail_sparks effect_type = EFT_DAMAGE_SMOKE vis_effect = gf_derelict2_tail_sparks [Effect] nickname = gf_derelict2_smallfires effect_type = EFT_DAMAGE_SMOKE vis_effect = gf_derelict2_smallfires snd_effect = object_on_fire01 [Effect] nickname = gf_continuous_fire effect_type = EFT_DAMAGE_SMOKE vis_effect = gf_continuous_fire vis_generic = gf_min_continuous_damage [Effect] nickname = gf_continuous_sparks effect_type = EFT_DAMAGE_SMOKE vis_effect = gf_continuous_sparks vis_generic = gf_min_continuous_damage [Effect] nickname = gf_rh_continuoussmoke effect_type = EFT_DAMAGE_SMOKE vis_effect = gf_rh_continuoussmoke vis_generic = gf_min_continuous_damage [Effect] nickname = gf_continuous_damage effect_type = EFT_DAMAGE_SMOKE vis_effect = gf_continuous_damage vis_generic = gf_min_continuous_damage [Effect] nickname = gf_misc_miningship_electricity01 effect_type = EFT_EQUIP_ATTACHED vis_effect = gf_misc_miningship_electricity01 snd_effect = chomp1 [Effect] nickname = gf_misc_miningship_electricity02 effect_type = EFT_EQUIP_ATTACHED vis_effect = gf_misc_miningship_electricity02 snd_effect = chomp2 [Effect] nickname = gf_misc_miningship_arms01 effect_type = EFT_EQUIP_ATTACHED vis_effect = gf_misc_miningship_arms01 [Effect] nickname = gf_misc_miningship_arms02 effect_type = EFT_EQUIP_ATTACHED vis_effect = gf_misc_miningship_arms02 [Effect] nickname = gf_misc_miningship_exhaustsmoke effect_type = EFT_EQUIP_ATTACHED vis_effect = gf_misc_miningship_exhaustsmoke snd_effect = atmospheric_buffeting [Effect] nickname = gf_misc_miningship_sparks effect_type = EFT_EQUIP_ATTACHED vis_effect = gf_misc_miningship_sparks snd_effect = chomp3 [Effect] nickname = gf_misc_miningship_suck01 effect_type = EFT_EQUIP_ATTACHED vis_effect = gf_misc_miningship_suck01 snd_effect = conveyor_operating [Effect] nickname = gf_misc_miningship_suck02 effect_type = EFT_EQUIP_ATTACHED vis_effect = gf_misc_miningship_suck02 [Effect] nickname = basic_tl_ring_active effect_type = EFT_LANE_ACTIVE vis_effect = gf_tradeinnerring [Effect] nickname = basic_tl_ring_shield effect_type = EFT_LANE_TUBE snd_effect = hum_tl_ring [Effect] nickname = gf_TLR_powerout effect_type = EFT_DAMAGE_LARGE_SHIELD vis_effect = gf_TLR_powerout [Effect] nickname = basic_tl_ship_enter effect_type = EFT_LANE_SHIP snd_effect = jump_in [Effect] nickname = basic_tl_ship_travel effect_type = EFT_LANE_SHIP_TRAVEL vis_effect = tradelaneshipdebris01 snd_effect = tl_wind_ext [Effect] nickname = basic_tl_ship_successful effect_type = EFT_LANE_SHIP vis_effect = gf_tradelaneendsplash snd_effect = jump_out [Effect] nickname = basic_tl_ship_traumatic effect_type = EFT_LANE_SHIP vis_effect = gf_tradelaneendsplash snd_effect = jump_out_traumatic [Effect] nickname = basic_tl_player_travel effect_type = EFT_LANE_SHIP_TRAVEL vis_effect = tradelaneinship01 snd_effect = tl_wind_int [Effect] nickname = basic_tl_player_splash effect_type = EFT_LANE_SHIP snd_effect = proj_ast_coll [Effect] nickname = jumpgatetest effect_type = EFT_JUMP_GATE_EFFECTS vis_effect = jumpgatetest [Effect] nickname = jumpgate_tunnel effect_type = EFT_JUMP_EFFECTS vis_effect = gf_jumpgate_tunnel [Effect] nickname = jumpgate_rings effect_type = EFT_LANE_ACTIVE vis_effect = gf_jumpgate_rings [Effect] nickname = jumpgate_end_rings effect_type = EFT_LANE_ACTIVE vis_effect = gf_jumpgate_end_rings [Effect] nickname = jumpgate_end effect_type = EFT_LANE_ACTIVE vis_effect = gf_jumpgate_end [Effect] nickname = jump_tunnel_interior_player effect_type = EFT_LANE_SHIP_TRAVEL vis_effect = tradelaneinship01 snd_effect = tl_wind_int [Effect] nickname = jump_out_effect effect_type = EFT_LANE_SHIP snd_effect = jump_in [Effect] nickname = jump_in_effect effect_type = EFT_LANE_SHIP vis_effect = gf_tradelaneendsplash snd_effect = jump_out [Effect] nickname = tractor_beam effect_type = EFT_TRACTORBEAM snd_effect = tractor_operating [Effect] nickname = gf_dynamiclavaast vis_effect = gf_dynamiclavaast effect_type = EFT_DEBRIS_TRAIL [Effect] nickname = gf_blsmallasteroid vis_effect = gf_blsmallasteroid effect_type = EFT_DEBRIS_TRAIL [Effect] nickname = gf_li_battleship_reactor01 effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE vis_effect = gf_li_battleship_reactor01 [Effect] nickname = gf_li_dreadnought_reactor01 effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE vis_effect = gf_li_dreadnought_reactor01