[LightAnim] name = flash_fade_to_red frame = 0, 255, 255, 255, 0.2 frame = 0.4, 255, 200, 128, 0.4 frame = 1, 255, 100, 80, 0.8 frame = 1.3, 84, 32, 8, 0.3 [LightAnim] name = elite_flash_to_red frame = 0, 0, 0, 0, 0.1 frame = 0.3, 0, 0, 0, 0.1 frame = 0.5, 255, 225, 128, 0.7 frame = 0.8, 255, 200, 128, 0.9 frame = 2, 55, 0, 0, 0.1 [LightAnim] name = med_flash_to_red frame = 0, 0, 0, 0, 0.1 frame = 1.1, 0, 0, 0, 0.1 frame = 1.3, 255, 255, 128, 0.7 frame = 1.7, 255, 200, 128, 0.9 frame = 3, 5, 0, 0, 0.1 [LightAnim] name = projectile_flash frame = 0, 128, 32, 32, 0.1 frame = 0.2, 255, 143, 87, 0.3 frame = 0.5, 212, 17, 22, 0.8 frame = 1.2, 213, 219, 0, 0.2 frame = 2.2, 213, 219, 0, 0.15 frame = 3, 64, 32, 0, 0.1 [LightAnim] name = gun_flash frame = 0, 255, 255, 255, 0.8 frame = 0.3, 255, 200, 128, 0 [LightAnim] name = turret_flash frame = 0, 255, 255, 255, 1 frame = 0.3, 255, 200, 128, 0 [LightAnim] name = purple_flash frame = 0, 255, 0, 200, 1 frame = 0.3, 0, 0, 0, 0 [LightAnim] name = lt_purple_flash frame = 0, 255, 100, 200, 1 frame = 0.3, 0, 0, 0, 0 [LightAnim] name = blue_flash frame = 0, 100, 100, 255, 1 frame = 0.3, 0, 0, 128, 0 [LightAnim] name = orange_flash frame = 0, 255, 150, 0, 1 frame = 0.3, 255, 0, 0, 0 [LightAnim] name = yellow_flash frame = 0, 255, 255, 70, 1 frame = 0.3, 100, 50, 0, 0 [LightAnim] name = red_flash frame = 0, 255, 50, 50, 1 frame = 0.3, 75, 0, 0, 0 [LightAnim] name = green_flash frame = 0, 100, 255, 100, 1 frame = 0.3, 0, 0, 0, 0 [LightAnim] name = missle_flash frame = 0, 255, 255, 100, 0.5 frame = 0.6, 255, 100, 0, 0.4 frame = 1.2, 100, 100, 0, 0 [LightAnim] name = launch_flash frame = 0, 255, 255, 100, 1 frame = 0.6, 255, 100, 0, 8 frame = 1.2, 100, 100, 0, 0 [LightAnim] name = l_gun01_flash frame = 0, 200, 200, 155, 1 frame = 0.3, 0, 0, 25, 0 [LightAnim] name = l_gun02_flash frame = 0, 255, 255, 220, 1 frame = 0.3, 20, 20, 0, 0 [LightAnim] name = b_gun01_flash frame = 0, 0, 0, 255, 1 frame = 0.3, 50, 0, 0, 0 [LightAnim] name = b_gun02_flash frame = 0, 255, 150, 0, 1 frame = 0.3, 40, 20, 0, 0 [LightAnim] name = k_gun01_flash frame = 0, 255, 220, 0, 1 frame = 0.3, 50, 0, 0, 0 [LightAnim] name = k_gun02_flash frame = 0, 255, 255, 0, 1 frame = 0.1, 0, 0, 0, 0 [LightAnim] name = r_gun01_flash frame = 0, 200, 20, 20, 1 frame = 0.3, 50, 0, 0, 0 [LightAnim] name = r_gun02_flash frame = 0, 200, 150, 150, 1 frame = 0.3, 20, 10, 10, 0 [LightAnim] name = r_missile01_flash frame = 0, 0, 0, 0, 1 frame = 0.2, 255, 255, 100, 1 frame = 0.6, 255, 100, 50, 8 frame = 1.2, 10, 20, 0, 0 frame = 1.4, 0, 0, 0, 0 [LightAnim] name = l_missile01_flash frame = 0, 0, 0, 0, 1 frame = 0.2, 225, 225, 250, 1 frame = 0.6, 150, 150, 250, 8 frame = 1.4, 10, 10, 30, 0 frame = 1.8, 0, 0, 0, 0 [LightAnim] name = r_turret_flash frame = 0, 200, 85, 20, 1 frame = 0.4, 50, 0, 0, 0