[SystemInfo] space_color = 0, 0, 0 local_faction = br_p_grp [EncounterParameters] nickname = tradelane_trade_armored filename = missions\encounters\tradelane_trade_armored.ini [EncounterParameters] nickname = tradelane_trade_freighter filename = missions\encounters\tradelane_trade_freighter.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\encounters\tradelane_trade_transport.ini [EncounterParameters] nickname = area_scout filename = missions\encounters\area_scout.ini [EncounterParameters] nickname = area_bh_scout filename = missions\encounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [EncounterParameters] nickname = area_bh_defend filename = missions\encounters\area_bh_defend.ini [EncounterParameters] nickname = patrolp_gov_patrol filename = missions\encounters\patrolp_gov_patrol.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\encounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = patrolp_bh_patrol filename = missions\encounters\patrolp_bh_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = area_bh_assault filename = missions\encounters\area_bh_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\encounters\patrolp_assault.ini [EncounterParameters] nickname = patrolp_bh_assault filename = missions\encounters\patrolp_bh_assault.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\encounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_transport filename = missions\encounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_armored filename = missions\encounters\area_trade_armored.ini [EncounterParameters] nickname = tradep_trade_freighter filename = missions\encounters\tradep_trade_freighter.ini [EncounterParameters] nickname = tradep_trade_transport filename = missions\encounters\tradep_trade_transport.ini [EncounterParameters] nickname = tradep_trade_armored filename = missions\encounters\tradep_trade_armored.ini [EncounterParameters] nickname = area_trade_trader filename = missions\encounters\area_trade_trader.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\encounters\tradep_trade_trader.ini [EncounterParameters] nickname = area_scavenger filename = missions\encounters\area_scavenger.ini [EncounterParameters] nickname = area_lifter filename = missions\encounters\area_lifter.ini [EncounterParameters] nickname = area_repair filename = missions\encounters\area_repair.ini [EncounterParameters] nickname = miningp_trade_transport filename = missions\encounters\miningp_trade_transport.ini [EncounterParameters] nickname = miningp_scavenger filename = missions\encounters\miningp_scavenger.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_br_space danger = music_br_danger battle = music_br_battle [Dust] spacedust = Dust [Nebula] file = solar\nebula\Br06_Islay_ice_cloud.ini zone = Zone_Br06_Islay_ice_cloud [Nebula] file = solar\nebula\Br06_Arran_ice_cloud.ini zone = Zone_Br06_Arran_ice_cloud [Asteroids] file = solar\asteroids\Br06_Arran_ice_asteroid_field.ini zone = Zone_Br06_Arran_ice_asteroids [Asteroids] file = solar\asteroids\Br06_Skye_ice_asteroid_field.ini zone = Zone_Br06_Skye_ice_asteroid_field [Asteroids] file = solar\asteroids\Br06_Islay_ice_asteroid_field.ini zone = Zone_Br06_Islay_ice_asteroids [Ambient] color = 55, 20, 30 [Background] basic_stars = solar\starsphere\starsphere_stars_basic.cmp complex_stars = solar\starsphere\starsphere_br06_stars.cmp nebulae = solar\starsphere\starsphere_br06.cmp [LightSource] nickname = Br06_system_light pos = -31, 0, -48 color = 120, 170, 255 range = 80000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Br06_Sun1 ids_name = 261018 pos = 0, 0, 0 ambient_color = 255, 255, 255 archetype = sun_1000 star = med_blue_sun atmosphere_range = 11000 burn_color = 160, 222, 245 ids_info = 66158 [Object] nickname = Br06_sun2 ids_name = 261019 pos = -7780, 0, -7462 archetype = sun_1000 star = med_blue_sun atmosphere_range = 11000 burn_color = 160, 222, 245 ids_info = 66158 [Object] nickname = Br06_to_Br04 ids_name = 260684 pos = 34475, 0, -970 rotate = 0, 65, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Br04 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = br_p_grp behavior = NOTHING difficulty_level = 7 goto = Br04, Br04_to_Br06, gate_tunnel_bretonia loadout = jumpgate_br_02 pilot = pilot_solar_easiest [zone] nickname = Zone_Br06_to_Br04 pos = 34475, 0, -970 shape = SPHERE size = 2000 sort = 99.5 [Object] nickname = Br06_to_Br04_hole ids_name = 260685 pos = 31516, -139, -23373 rotate = 0, 90, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_Br04 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Br04, Br04_to_Br06_hole, gate_tunnel_bretonia [Object] nickname = Br06_02 ids_name = 196687 pos = 32890, 0, -1091 archetype = space_police01 ids_info = 65599 base = Br06_02_Base dock_with = Br06_02_Base reputation = br_p_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , robot_body_B difficulty_level = 7 loadout = space_police01_br_01 pilot = pilot_solar_hardest [Object] nickname = Br06_planet_Gaia ids_name = 261132 pos = 2261, 0, -27135 archetype = planet_earthgaia_1500 ids_info = 66059 spin = 0, 0.01, 0 atmosphere_range = 1650 burn_color = 160, 222, 245 [Object] nickname = Br06_01 ids_name = 196686 pos = 4189, 0, -25794 rotate = 0, -30, 0 archetype = luxury_liner ids_info = 65605 dock_with = Br06_01_Base base = Br06_01_Base reputation = co_os_grp behavior = NOTHING voice = atc_leg_m01 space_costume = pl_male6_head, rh_deidrich_body difficulty_level = 7 loadout = ge_liner_co_01 pilot = pilot_solar_easiest [zone] nickname = Zone_Br06_Islay_ice_cloud ids_name = 261250 pos = 27336, 0, -25136 shape = ELLIPSOID size = 10000, 8000, 10000 property_flags = 32768 property_fog_color = 70, 50, 120 ids_info = 65946 visit = 32 comment = Islay field sort = 6 toughness = 7 density = 5 repop_time = 20 max_battle_size = 4 pop_type = lootable_field relief_time = 35 encounter = area_scout, 7, 0.56 faction = fc_g_grp, 1 encounter = area_bh_assault, 7, 0.07 faction = gd_bh_grp, 1 Music = zone_field_ice [zone] nickname = Zone_Br06_Islay_ice_asteroids pos = 27336, 0, -25136 shape = ELLIPSOID size = 8000, 6000, 8000 property_flags = 258 ids_info = 65921 visit = 36 spacedust = icedust spacedust_maxparticles = 75 sort = 99.5 [zone] nickname = Zone_Br06_Arran_ice_cloud ids_name = 261249 pos = -19864, 0, -30341 shape = ELLIPSOID size = 10000, 10000, 15000 property_flags = 32768 property_fog_color = 70, 50, 120 ids_info = 65945 visit = 32 comment = Arran Field sort = 11 toughness = 6 density = 5 repop_time = 20 max_battle_size = 4 pop_type = lootable_field relief_time = 35 encounter = area_bh_assault, 6, 0.4 faction = gd_bh_grp, 1 Music = zone_field_ice [zone] nickname = Zone_Br06_Arran_ice_asteroids pos = -19864, 0, -30341 shape = ELLIPSOID size = 8000, 8000, 13000 property_flags = 258 ids_info = 65921 visit = 36 spacedust = icedust spacedust_maxparticles = 75 comment = Arran Field sort = 99.5 Music = zone_field_asteroid_ice [zone] nickname = Zone_Br06_Skye_ice_asteroid_field ids_name = 261251 pos = 24373, 0, 10530 rotate = 0, -30, 0 shape = ELLIPSOID size = 5000, 2000, 8000 property_flags = 258 ids_info = 65947 visit = 36 spacedust = icedust spacedust_maxparticles = 75 comment = Skye Field sort = 2 toughness = 6 density = 5 repop_time = 20 max_battle_size = 4 pop_type = lootable_field relief_time = 35 encounter = area_scout, 6, 0.11 faction = fc_g_grp, 1 encounter = area_assault, 6, 0.24 faction = co_ti_grp, 1 Music = zone_field_asteroid_ice [Object] nickname = Br06_planet_Ayr ids_name = 261131 pos = 11004, 0, 12860 archetype = planet_ice_purple_1500 ids_info = 66058 spin = 0, 0.01, 0 atmosphere_range = 1650 burn_color = 160, 222, 245 [Object] nickname = Br06_04 ids_name = 196689 pos = 14905, 0, 11568 archetype = space_mining01 ids_info = 65603 dock_with = Br06_04_Base base = Br06_04_Base reputation = co_ti_grp behavior = NOTHING voice = atc_leg_m01 space_costume = li_rockford_head, sc_scientist1_body difficulty_level = 7 loadout = space_mining01_co_01 pilot = pilot_solar_easy [Object] nickname = Br06_space_tankl4_1 ids_name = 60251 pos = 14707, -155, 11944 rotate = 0, 90, 0 archetype = space_tankl4 reputation = co_ti_grp parent = Br06_04 [Object] nickname = Br06_space_tankl4_2 ids_name = 60251 pos = 15106, -155, 11943 rotate = 0, 90, 0 archetype = space_tankl4 reputation = co_ti_grp parent = Br06_04 [Object] nickname = Br06_Perth_Roid_Miner ids_name = 60225 pos = 20026, -148, 9739 rotate = 0, -70, 0 archetype = Roid_Miner2 reputation = co_ti_grp base = co_ti_water_miner dock_with = co_ti_water_miner difficulty_level = 6 loadout = mining_co_01 pilot = pilot_solar_easiest behavior = NOTHING [zone] nickname = Zone_Br06_to_Br04_hole_exclusion pos = 31485, 0, -23368 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99.5 [Object] nickname = Br06_03 ids_name = 196688 pos = 24498, 0, -22438 archetype = miningbase_small_ice ids_info = 65601 dock_with = Br06_03_Base base = Br06_03_Base reputation = fc_g_grp visit = 0 behavior = NOTHING voice = atc_leg_f01 space_costume = br_newscaster_head_gen, pl_female1_peasant_body difficulty_level = 7 loadout = miningbase_small_ice_pi_02 pilot = pilot_solar_easiest [zone] nickname = Zone_Br06_03_exclusion pos = 24504, 0, -22421 shape = SPHERE size = 500 property_flags = 196608 property_fog_color = 70, 50, 120 edge_fraction = 0.2 visit = 128 sort = 99.5 [Object] nickname = Br06_to_Bw10_hole ids_name = 260686 pos = -16932, 0, -33960 rotate = 0, -90, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_Bw10 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Bw10, Bw10_to_Br06_hole, gate_tunnel_bretonia [zone] nickname = Zone_Br06_to_Bw10_hole_exclusion pos = -17009, 0, -34038 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99.5 [zone] nickname = Zone_Br06_sun1_death pos = 0, 0, 0 shape = SPHERE size = 10000 damage = 10000 sort = 99.5 density = 0 relief_time = 0 [zone] nickname = Zone_Br06_sun2_death pos = -7780, 0, -7462 shape = SPHERE size = 10000 damage = 10000 sort = 99.5 density = 0 relief_time = 0 [zone] nickname = Zone_Br06_gaia_death pos = 2261, 0, -27135 shape = SPHERE size = 1575 damage = 2000000 sort = 99.5 density = 0 relief_time = 0 [zone] nickname = Zone_Br06_Ayr_death pos = 11004, 0, 12860 shape = SPHERE size = 1575 damage = 2000000 sort = 99.5 density = 0 relief_time = 0 [zone] nickname = zone_pop_br06_islay pos = 33528, 0, -913 shape = SPHERE size = 4000 comment = Aberdeen and Leeds Jumpgate sort = 4 toughness = 6 density = 9 repop_time = 10 max_battle_size = 6 pop_type = br_p_grp, single_base_law, jumpgate relief_time = 20 density_restriction = 4, unlawfuls encounter = area_defend, 6, 0.27 faction = br_p_grp, 1 encounter = area_trade_freighter, 6, 0.04 faction = co_ti_grp, 1 encounter = area_trade_transport, 6, 0.02 faction = co_ti_grp, 1 encounter = area_trade_armored, 6, 0.06 faction = co_os_grp, 1 [zone] nickname = zone_pop_br06_islay_extend pos = 31064, 0, -5655 shape = SPHERE size = 10000 comment = . Extend sort = 5 toughness = 6 density = 5 repop_time = 20 max_battle_size = 4 pop_type = extend_law relief_time = 30 encounter = area_scout, 6, 0.67 faction = br_p_grp, 1 [zone] nickname = zone_pop_br06_shetland pos = 4706, 0, -25727 shape = SPHERE size = 4000 comment = Shetland sort = 9 toughness = 6 density = 9 repop_time = 10 max_battle_size = 6 pop_type = co_os_grp, single_base_law relief_time = 20 density_restriction = 4, unlawfuls encounter = area_defend, 6, 0.15 faction = co_os_grp, 1 encounter = area_trade_armored, 6, 0.25 faction = co_os_grp, 1 [zone] nickname = zone_pop_br06_bh pos = 5242, 0, -34219 shape = ELLIPSOID size = 16000, 7000, 6000 comment = Bounty area sort = 10 toughness = 6 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 encounter = area_bh_scout, 6, 1 faction = gd_bh_grp, 1 [zone] nickname = zone_pop_br06_tau31_hole pos = -17152, 0, -33889 shape = SPHERE size = 4000 comment = . Tau31 hole sort = 12 toughness = 7 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 density_restriction = 4, lawfuls encounter = area_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = zone_pop_br06_perth pos = 14939, 0, 11670 shape = SPHERE size = 4000 comment = Perth sort = 1 toughness = 6 density = 9 repop_time = 10 max_battle_size = 6 pop_type = co_ti_grp, single_base_law relief_time = 20 density_restriction = 4, unlawfuls encounter = area_defend, 6, 0.1 faction = co_ti_grp, 1 encounter = area_assault, 6, 0.05 faction = fc_g_grp, 1 encounter = area_trade_freighter, 6, 0.07 faction = co_ti_grp, 1 encounter = area_trade_transport, 6, 0.04 faction = co_ti_grp, 1 encounter = area_lifter, 6, 0.13 faction = co_ti_grp, 1 encounter = area_repair, 6, 0.13 faction = co_ti_grp, 1 [zone] nickname = zone_pop_br06_leeds_hole pos = 31707, 0, -23411 shape = SPHERE size = 4000 comment = . Leeds hole sort = 8 toughness = 7 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 density_restriction = 4, lawfuls encounter = area_defend, 7, 0.19 faction = fc_g_grp, 1 encounter = area_bh_assault, 7, 0.08 faction = gd_bh_grp, 1 encounter = area_trade_trader, 7, 0.33 faction = fc_g_grp, 1 [zone] nickname = zone_pop_br06_aberdeen pos = 24528, 0, -22529 shape = SPHERE size = 4000 comment = . Gaian base sort = 7 toughness = 7 density = 9 repop_time = 10 max_battle_size = 6 pop_type = fc_g_grp, single_base_unlaw relief_time = 20 density_restriction = 4, lawfuls encounter = area_scout, 7, 0.1 faction = fc_g_grp, 1 encounter = area_defend, 7, 0.18 faction = fc_g_grp, 1 encounter = area_bh_assault, 7, 0.06 faction = gd_bh_grp, 1 encounter = area_trade_trader, 7, 0.23 faction = fc_g_grp, 1 [zone] nickname = Zone_Br06_path_orbital1_1 pos = 7704, 0, -26771 rotate = -90, -78, 0 shape = CYLINDER size = 750, 7229 sort = 99 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = orbital1, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 6, 0.29 faction = co_os_grp, 1 [zone] nickname = Zone_Br06_path_orbital1_2 pos = 18320, 0, -22619 rotate = 90, -55, 180 shape = CYLINDER size = 750, 17222 sort = 99 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = orbital1, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 6, 0.29 faction = co_os_grp, 1 [zone] nickname = Zone_Br06_path_orbital2_1 pos = 17011, 0, -13692 rotate = 90, -46, 180 shape = CYLINDER size = 750, 34914 sort = 96 toughness = 6 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = orbital2, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_armored, 6, 0.4 faction = co_os_grp, 1 [zone] nickname = Zone_Br06_path_orbital2_2 pos = 31121, 0, -1398 rotate = 90, -84, 180 shape = CYLINDER size = 750, 3013 sort = 96 toughness = 6 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = orbital2, 2 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_armored, 6, 0.4 faction = co_os_grp, 1 [zone] nickname = Zone_Br06_path_orbital1_3 pos = 21060, 0, -15813 rotate = 90, 67, 180 shape = CYLINDER size = 750, 9493 sort = 99 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = orbital1, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 6, 0.29 faction = co_os_grp, 1 [zone] nickname = Zone_Br06_path_orbital1_4 pos = 10451, 0, -19990 rotate = -90, 46, 0 shape = CYLINDER size = 750, 17425 sort = 99 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = orbital1, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 6, 0.29 faction = co_os_grp, 1 [zone] nickname = Zone_Br06_path_orbital3_1 pos = 13696, 0, -16896 rotate = 90, -46, 180 shape = CYLINDER size = 750, 25761 sort = 96 toughness = 6 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = orbital3, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_armored, 6, 0.4 faction = co_os_grp, 1 [zone] nickname = Zone_Br06_path_orbital3_2 pos = 23227, 0, -2463 rotate = 90, -2, 180 shape = CYLINDER size = 750, 11100 sort = 96 toughness = 6 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = orbital3, 2 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_armored, 6, 0.4 faction = co_os_grp, 1 [zone] nickname = Zone_Br06_path_orbital3_3 pos = 19263, 0, 7178 rotate = 90, 46, 180 shape = CYLINDER size = 750, 11686 sort = 96 toughness = 6 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = orbital3, 3 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_armored, 6, 0.4 faction = co_os_grp, 1 [zone] nickname = zone_pop_br06_perthminer pos = 20400, 0, 9606 shape = SPHERE size = 3000 comment = . Mining scene sort = 3 toughness = 6 density = 6 repop_time = 17 max_battle_size = 4 pop_type = lootable_core_field relief_time = 30 encounter = area_scout, 6, 0.11 faction = fc_g_grp, 1 encounter = area_assault, 6, 0.24 faction = co_ti_grp, 1 [zone] nickname = Zone_Br06_path_planetform2_1 pos = 17675, 0, 10723 rotate = -90, -68, 0 shape = CYLINDER size = 750, 5154 property_flags = 131072 sort = 96 toughness = 6 density = 5 repop_time = 30 max_battle_size = 4 pop_type = mining_path relief_time = 20 path_label = planetform2, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, unlawfuls encounter = miningp_trade_transport, 6, 0.33 faction = co_ti_grp, 1 [zone] nickname = Zone_Br06_path_planetform1_1 pos = 19248, 0, 7162 rotate = -90, -45, 0 shape = CYLINDER size = 750, 11691 sort = 96 toughness = 6 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = planetform1, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_freighter, 6, 0.16 faction = co_ti_grp, 1 encounter = tradep_trade_transport, 6, 0.18 faction = co_ti_grp, 1 [zone] nickname = Zone_Br06_path_bounty1_1 pos = 4468, 0, -27220 rotate = -90, -9, 0 shape = CYLINDER size = 750, 3472 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 1, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Br06_path_bounty1_2 pos = -6383, 0, -31485 rotate = -90, 77, 0 shape = CYLINDER size = 750, 22830 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Br06_path_bounty1_3 pos = -14454, 0, -35043 rotate = -90, -72, 0 shape = CYLINDER size = 750, 6434 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Br06_path_bounty1_4 pos = -3258, 0, -32504 rotate = 90, -66, 180 shape = CYLINDER size = 750, 17761 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Br06_path_bounty2_1 pos = 12900, 0, -23264 rotate = 90, -77, 180 shape = CYLINDER size = 750, 18276 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Br06_path_bounty2_2 pos = 21592, 0, -24475 rotate = -90, 3, 0 shape = CYLINDER size = 750, 6646 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Br06_path_bounty2_3 pos = 14558, 0, -30318 rotate = -90, 70, 0 shape = CYLINDER size = 750, 14571 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Br06_path_bounty2_4 pos = 5968, 0, -29174 rotate = 90, 26, 180 shape = CYLINDER size = 750, 8137 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Br06_path_planetform1_2 pos = 27960, 0, 1053 rotate = -90, -66, 0 shape = CYLINDER size = 750, 10011 sort = 96 toughness = 6 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = planetform1, 2 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_freighter, 6, 0.16 faction = co_ti_grp, 1 encounter = tradep_trade_transport, 6, 0.18 faction = co_ti_grp, 1 [zone] nickname = Zone_Br06_path_bounty3_1 pos = 32224, 0, -5876 rotate = -90, 7, 0 shape = CYLINDER size = 750, 10818 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Br06_path_bounty3_2 pos = 30907, 0, -17210 rotate = -90, 6, 0 shape = CYLINDER size = 750, 12003 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Br06_path_bounty3_3 pos = 25820, 0, -25527 rotate = -90, 62, 0 shape = CYLINDER size = 750, 10065 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Br06_path_bounty3_4 pos = 21131, 0, -23583 rotate = 90, 3, 180 shape = CYLINDER size = 750, 8600 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Br06_path_bounty3_5 pos = 26191, 0, -15293 rotate = 90, -53, 180 shape = CYLINDER size = 750, 13358 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Br06_path_bounty4_1 pos = 27726, 0, 6163 rotate = 90, 35, 180 shape = CYLINDER size = 750, 18499 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty4, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Br06_path_bounty4_2 pos = 19323, 0, 14491 rotate = 90, 76, 180 shape = CYLINDER size = 750, 6345 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty4, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Br06_path_bounty4_3 pos = 17929, 0, 9168 rotate = -90, -15, 0 shape = CYLINDER size = 750, 12632 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty4, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Br06_path_bounty4_4 pos = 26353, 0, 823 rotate = -90, -71, 0 shape = CYLINDER size = 750, 14212 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty4, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Br06_path_police1_1 pos = 31412, 0, -1384 rotate = -90, 82, 0 shape = CYLINDER size = 750, 3558 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police1, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = br_p_grp, 1 [zone] nickname = Zone_Br06_path_police1_2 pos = 16974, 0, -13885 rotate = -90, 46, 0 shape = CYLINDER size = 750, 35257 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police1, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = br_p_grp, 1 [zone] nickname = Zone_Br06_path_police2_1 pos = 28233, 0, 798 rotate = 90, 65, 180 shape = CYLINDER size = 750, 10626 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police2, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = br_p_grp, 1 [zone] nickname = Zone_Br06_path_police2_2 pos = 18857, 0, 7585 rotate = 90, 45, 180 shape = CYLINDER size = 750, 12856 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police2, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = br_p_grp, 1 [zone] nickname = Zone_Br06_path_outcasts1_1 pos = -6689, 0, -34355 rotate = -90, -88, 0 shape = CYLINDER size = 750, 20104 sort = 96 toughness = 6 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = outcasts1, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 6, 1 faction = fc_ou_grp, 1 [zone] nickname = Zone_Br06_path_outcasts1_2 pos = 17276, 0, -29058 rotate = 90, -68, 180 shape = CYLINDER size = 750, 30049 sort = 96 toughness = 6 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = outcasts1, 2 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 6, 1 faction = fc_ou_grp, 1 [zone] nickname = Zone_Br06_path_outcasts2_1 pos = 31144, 0, -21687 rotate = 90, 12, 180 shape = CYLINDER size = 750, 4068 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts2, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Br06_path_outcasts2_2 pos = 23773, 0, -16819 rotate = 90, 68, 180 shape = CYLINDER size = 750, 15064 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts2, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Br06_path_outcasts2_3 pos = 12917, 0, -17663 rotate = -90, 46, 0 shape = CYLINDER size = 750, 10771 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts2, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Br06_path_outcasts2_4 pos = 9084, 0, -24196 rotate = -90, -1, 0 shape = CYLINDER size = 750, 5628 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts2, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Br06_path_outcasts2_5 pos = 6968, 0, -28010 rotate = -90, 65, 0 shape = CYLINDER size = 750, 4792 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts2, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Br06_path_outcasts2_6 pos = -6280, 0, -31571 rotate = -90, 77, 0 shape = CYLINDER size = 750, 22725 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts2, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_ou_grp, 1 [zone] nickname = Zone_Br06_path_gaians1_1 pos = 28053, 0, -22870 rotate = -90, -83, 0 shape = CYLINDER size = 750, 6539 sort = 96 toughness = 6 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = gaians1, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 6, 1 faction = fc_g_grp, 1 [zone] nickname = Zone_Br06_path_gaians2_1 pos = 29610, 0, -12144 rotate = 90, -26, 180 shape = CYLINDER size = 750, 23768 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians2, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_g_grp, 1 [zone] nickname = Zone_Br06_path_gaians2_2 pos = 29026, 0, 134 rotate = 90, 75, 180 shape = CYLINDER size = 750, 11938 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians2, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_g_grp, 1 [zone] nickname = Zone_Br06_path_gaians2_3 pos = 23863, 0, -10575 rotate = -90, -3, 0 shape = CYLINDER size = 750, 24605 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians2, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_g_grp, 1 [zone] nickname = Zone_Br06_path_gaians3_1 pos = 23145, 0, -16133 rotate = 90, 14, 180 shape = CYLINDER size = 750, 13468 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians3, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_g_grp, 1 [zone] nickname = Zone_Br06_path_gaians3_2 pos = 13011, 0, -17633 rotate = -90, 47, 0 shape = CYLINDER size = 750, 23396 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians3, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_g_grp, 1 [zone] nickname = Zone_Br06_path_gaians3_3 pos = 14635, 0, -24116 rotate = 90, -81, 180 shape = CYLINDER size = 750, 20491 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians3, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_g_grp, 1 [zone] nickname = Zone_Br06_path_gaians4_1 pos = 25972, 0, -8356 rotate = 90, -7, 180 shape = CYLINDER size = 750, 28841 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians4, 1, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_g_grp, 1 [zone] nickname = Zone_Br06_path_gaians4_2 pos = 22988, 0, 6987 rotate = 90, 78, 180 shape = CYLINDER size = 750, 9800 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians4, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_g_grp, 1 [zone] nickname = Zone_Br06_path_gaians4_3 pos = 20819, 0, 5468 rotate = -90, -46, 0 shape = CYLINDER size = 750, 7321 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians4, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_g_grp, 1 [zone] nickname = Zone_Br06_path_gaians4_4 pos = 25632, 0, 4431 rotate = 90, -55, 180 shape = CYLINDER size = 750, 5333 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians4, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_g_grp, 1 [zone] nickname = Zone_Br06_path_gaians5_1 pos = 25390, 0, -7244 rotate = 90, -5, 180 shape = CYLINDER size = 750, 30288 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians5, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_g_grp, 1 [zone] nickname = Zone_Br06_path_gaians5_2 pos = 25556, 0, 9262 rotate = 90, 37, 180 shape = CYLINDER size = 750, 3524 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians5, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_g_grp, 1 [zone] nickname = Zone_Br06_path_gaians5_3 pos = 19448, 0, 11240 rotate = 90, 84, 180 shape = CYLINDER size = 750, 10166 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians5, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.29 faction = fc_g_grp, 1 [Object] nickname = Br06_wplatform_ice_1 ids_name = 261164 pos = 22888, 0, -20898 archetype = wplatform_ice ids_info = 66171 reputation = fc_g_grp behavior = NOTHING visit = 0 difficulty_level = 7 loadout = pirate_weapon_platform_pi_03 pilot = pilot_solar_easiest [Object] nickname = Br06_wplatform_ice_2 ids_name = 261164 pos = 25958, 0, -20422 archetype = wplatform_ice ids_info = 66171 reputation = fc_g_grp behavior = NOTHING visit = 0 difficulty_level = 7 loadout = pirate_weapon_platform_pi_03 pilot = pilot_solar_easiest [Object] nickname = Br06_wplatform_ice_3 ids_name = 261164 pos = 22471, 0, -23837 archetype = wplatform_ice ids_info = 66171 reputation = fc_g_grp behavior = NOTHING visit = 0 difficulty_level = 7 loadout = pirate_weapon_platform_pi_03 pilot = pilot_solar_easiest [zone] nickname = zone_br06_pop_ambient_se pos = 33529, 0, 8292 shape = ELLIPSOID size = 31862, 10240, 25784 comment = Ambient Pop sort = 51 toughness = 6 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false encounter = area_scout, 6, 0.55 faction = br_p_grp, 0.44 faction = fc_g_grp, 0.56 encounter = area_trade_freighter, 6, 0.06 faction = co_ti_grp, 1 [zone] nickname = zone_br06_pop_ambient_n pos = 2058, 0, -28158 shape = ELLIPSOID size = 42851, 14469, 21162 comment = Ambient Pop sort = 50 toughness = 6 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false encounter = area_scout, 6, 0.41 faction = fc_c_grp, 0.38 faction = fc_g_grp, 0.62 encounter = area_bh_scout, 6, 0.38 faction = gd_bh_grp, 1 [Object] nickname = Br06_ast_ice_largeA_1 pos = -15160, 200, -32586 archetype = ast_ice_largeA [Object] nickname = Br06_ast_ice_largeA_2 pos = -12620, -200, -32033 rotate = 50, 20, 20 archetype = ast_ice_largeA [Object] nickname = Br06_ast_ice_largeB_1 pos = -15001, 0, -38541 archetype = ast_ice_largeB [Object] nickname = Br06_ast_ice_largeB_2 pos = -21761, 0, -34175 rotate = -110, 80, 180 archetype = ast_ice_largeB [Object] nickname = Br06_ast_ice_largeB_3 pos = 33028, 0, -26852 rotate = 180, 0, 0 archetype = ast_ice_largeB [Object] nickname = Br06_ast_ice_largeB_4 pos = 27562, 250, -23675 archetype = ast_ice_largeB [Object] nickname = Br06_ast_ice_largeA_3 pos = 20241, 300, -24378 rotate = 50, 0, 0 archetype = ast_ice_largeA [Object] nickname = Br06_ast_ice_largeA_4 pos = 21435, -300, -28753 rotate = 30, 30, 30 archetype = ast_ice_largeA [zone] nickname = zone_br06_destroy_vignette_1 pos = 24244, 0, 19934 shape = SPHERE size = 10000 sort = 99.5 vignette_type = open [zone] nickname = zone_br06_destroy_vignette_2 pos = 34250, 0, 12782 shape = SPHERE size = 10000 sort = 99.5 vignette_type = open [zone] nickname = zone_br06_destroy_vignette_3 pos = 19166, 0, -3955 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.5 vignette_type = open [zone] nickname = zone_br06_destroy_vignette_4 pos = 30964, 0, -12628 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.5 vignette_type = open [zone] nickname = zone_br06_destroy_vignette_5 pos = 42314, 0, -11411 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.5 vignette_type = open [zone] nickname = zone_br06_destroy_vignette_6 pos = 13790, 0, -14606 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.5 vignette_type = open [zone] nickname = zone_br06_destroy_vignette_7 pos = 15433, 0, -32257 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.5 vignette_type = open [zone] nickname = zone_br06_destroy_vignette_8 pos = -18319, 0, -20845 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.5 vignette_type = field [zone] nickname = zone_br06_destroy_vignette_9 pos = -7118, 0, -26171 shape = SPHERE size = 10000 sort = 99.5 vignette_type = open [zone] nickname = zone_br06_destroy_vignette_10 pos = -5177, 0, -38495 shape = SPHERE size = 10000 sort = 99.5 vignette_type = open [zone] nickname = zone_br06_destroy_vignette_11 pos = 27977, 0, -36669 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.5 vignette_type = field [Object] nickname = Br06_ast_solar_ice_60_1 pos = 20164, -188, 9686 archetype = ast_solar_ice_60