[SystemInfo] space_color = 0, 0, 0 local_faction = fc_n_grp [EncounterParameters] nickname = area_nomads_m13 filename = missions\encounters\area_nomads_m13.ini [EncounterParameters] nickname = area_nomads filename = missions\encounters\area_nomads.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_omicron_space danger = music_omicron_danger battle = music_omicron_battle [Dust] spacedust = Dust [Ambient] color = 40, 40, 80 [Background] nebulae = solar\starsphere\starsphere_ew05.cmp [LightSource] nickname = Ew05_system_light pos = -31, 0, -48 color = 255, 150, 0 range = 60000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Ew05_Sun ids_name = 261049 pos = 0, 0, 0 ambient_color = 255, 255, 255 archetype = sun_1000 star = Ew05_Sun atmosphere_range = 8000 ids_info = 66155 [Object] nickname = Ew05_to_Hi01_hole ids_name = 260898 pos = 1075, 0, 20832 archetype = jumphole ids_info = 66146 jump_effect = jump_effect_hole goto = Hi01, Hi01_to_Ew05_hole, gate_tunnel_bretonia visit = 0 [Zone] nickname = Zone_Ew05_sun_death pos = -66, 0, 69 shape = SPHERE size = 7000 damage = 10000 visit = 128 sort = 99.5 density = 0 relief_time = 0 [Zone] nickname = Zone_Ew05_radiation pos = -66, 0, 69 shape = SPHERE size = 50000 damage = 100 visit = 128 spacedust = Special_attractdust spacedust_maxparticles = 50 sort = 99.5 toughness = 19 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 encounter = area_nomads, 19, 0.25 faction = fc_n_grp, 1 [Object] nickname = Ew05_gravity_buoy_1 pos = 0, 1000, 0 rotate = 20, 10, 0 archetype = gravity_buoy visit = 128 ring = Zone_Ew05_upper_ring, solar\rings\Ew05_ring.ini [Object] nickname = Ew05_gravity_buoy_2 pos = 0, -1000, 0 rotate = 20, 10, 0 archetype = gravity_buoy visit = 128 ring = Zone_Ew05_lower_ring, solar\rings\Ew05_ring2.ini [Zone] nickname = Zone_Ew05_lower_ring pos = 0, -1000, 0 rotate = 20, 10, 0 shape = ring size = 15000, 5000, 500 sort = 99.5 [Zone] nickname = Zone_Ew05_upper_ring pos = 0, 1000, 0 rotate = 20, 10, 0 shape = ring size = 18000, 7000, 500 sort = 99.5