[EncounterFormation]
ship_by_class = 1, 1, sc_fighters
pilot_job = defend_leader_job
make_class = wanderer
ship_by_class = 1, 2, sc_fighters, -1
pilot_job = defend_job
make_class = wanderer
formation_by_class = fighters
behavior = wander
arrival = all, -tradelane, -object_jump_gate
allow_simultaneous_creation = yes
zone_creation_distance = 0
times_to_create = infinite

[Creation]
permutation = 0, 3