[NPCShipArch] nickname = MSN01a_King loadout = MSN01a_King level = d1 ship_archetype = li_fighter pilot = MSN01a_King state_graph = FIGHTER npc_class = lawful, FIGHTER [NPCShipArch] nickname = MSN01a_Donau loadout = MSN01a_Donau level = d1 ship_archetype = rh_cruiser pilot = MSN01a_Donau state_graph = NOTHING npc_class = lawful, cruiser [NPCShipArch] nickname = MSN01a_Donau_Escort loadout = MSN01a_Donau_Escort level = d1 ship_archetype = rh_elite pilot = MSN01a_Donau_Escort state_graph = FIGHTER npc_class = lawful, elite_fighter [NPCShipArch] nickname = MSN01a_Liberty_Cruiser loadout = MSN01a_Liberty_Cruiser level = d10 ship_archetype = li_cruiser pilot = MSN01a_Liberty_Cruiser state_graph = cruiser npc_class = lawful, cruiser [NPCShipArch] nickname = MSN01a_Liberty_Cruiser_Escort loadout = MSN01a_Liberty_Cruiser_Escort level = d1 ship_archetype = li_elite pilot = MSN01a_Liberty_Cruiser_Escort state_graph = FIGHTER npc_class = lawful, elite_fighter [NPCShipArch] nickname = MSN01a_Order_Heavy_Fighter loadout = MSN01a_Order_Heavy_Fighter level = d1 ship_archetype = or_elite_msn01 pilot = MSN01a_Order_Heavy_Fighter state_graph = FIGHTER npc_class = lawful, elite_fighter [NPCShipArch] nickname = MSN01a_Large_Transport loadout = MSN01a_Large_Transport level = d1 ship_archetype = ge_large_transport pilot = MSN01a_Large_Transport state_graph = TRANSPORT npc_class = lawful, transport_large [NPCShipArch] nickname = MSN01a_Small_Transport loadout = MSN01a_Small_Transport level = d1 ship_archetype = ge_transport pilot = MSN01a_Small_Transport state_graph = TRANSPORT npc_class = lawful, TRANSPORT [NPCShipArch] nickname = MSN01a_Repair_Ship loadout = MSN01a_Repair_Ship level = d1 ship_archetype = ge_repair pilot = MSN01a_Repair_Ship state_graph = TRANSPORT npc_class = lawful, TRANSPORT [NPCShipArch] nickname = MSN01a_Lifter loadout = MSN01a_Lifter level = d1 ship_archetype = ge_lifter pilot = MSN01a_Lifter state_graph = TRANSPORT npc_class = lawful, TRANSPORT [NPCShipArch] nickname = MSN01a_Lifeboat loadout = RTC_Lifeboat level = d1 ship_archetype = RTC_Lifeboat pilot = MSN01a_Lifter state_graph = TRANSPORT npc_class = lawful, TRANSPORT