[EncounterFormation] ship_by_class = 1, 1, sc_fighters pilot_job = assault_leader_job make_class = class_patroller ship_by_class = 2, 3, sc_fighters, -1 pilot_job = assault_job formation_by_class = fighters behavior = patrol_path arrival = cruise allow_simultaneous_creation = yes zone_creation_distance = 0 times_to_create = infinite [EncounterFormation] ship_by_class = 1, 1, sc_fighters pilot_job = assault_leader_job make_class = class_patroller ship_by_class = 2, 3, sc_fighters, -1 pilot_job = assault_job formation_by_class = fighters behavior = patrol_path arrival = cruise allow_simultaneous_creation = yes zone_creation_distance = 0 times_to_create = infinite [Creation] permutation = 0, 3 permutation = 1, 1