[SystemInfo] space_color = 0, 0, 0 local_faction = ku_p_grp [EncounterParameters] nickname = tradelane_armored_prisoner filename = missions\encounters\tradelane_armored_prisoner.ini [EncounterParameters] nickname = tradelane_trade_armored filename = missions\encounters\tradelane_trade_armored.ini [EncounterParameters] nickname = tradelane_trade_freighter filename = missions\encounters\tradelane_trade_freighter.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\encounters\tradelane_trade_transport.ini [EncounterParameters] nickname = area_scout filename = missions\encounters\area_scout.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [EncounterParameters] nickname = patrolp_gov_patrol filename = missions\encounters\patrolp_gov_patrol.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\encounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\encounters\patrolp_assault.ini [EncounterParameters] nickname = area_armored_prisoner filename = missions\encounters\area_armored_prisoner.ini [EncounterParameters] nickname = tradep_armored_prisoner filename = missions\encounters\tradep_armored_prisoner.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\encounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_transport filename = missions\encounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_armored filename = missions\encounters\area_trade_armored.ini [EncounterParameters] nickname = tradep_trade_freighter filename = missions\encounters\tradep_trade_freighter.ini [EncounterParameters] nickname = tradep_trade_transport filename = missions\encounters\tradep_trade_transport.ini [EncounterParameters] nickname = tradep_trade_armored filename = missions\encounters\tradep_trade_armored.ini [EncounterParameters] nickname = area_trade_trader filename = missions\encounters\area_trade_trader.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\encounters\tradep_trade_trader.ini [EncounterParameters] nickname = area_lifter filename = missions\encounters\area_lifter.ini [EncounterParameters] nickname = area_repair filename = missions\encounters\area_repair.ini [EncounterParameters] nickname = miningp_trade_transport filename = missions\encounters\miningp_trade_transport.ini [EncounterParameters] nickname = patrolp_gunboats filename = missions\encounters\patrolp_gunboats.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_ku_space danger = music_ku_danger battle = music_ku_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\Ku01_Kanto_rock_asteroid_field.ini zone = Zone_Ku01_Kanto_rock_asteroid_field [Asteroids] file = solar\asteroids\Ku01_Chiba_rock_asteroid_field.ini zone = Zone_Ku01_Chiba_rock_asteroid_field [Ambient] color = 40, 70, 100 [Background] basic_stars = solar\starsphere\starsphere_stars_crow_walker.cmp complex_stars = solar\starsphere\starsphere_ku01_stars.cmp nebulae = solar\starsphere\starsphere_ku01.cmp [LightSource] nickname = Ku01_system_light pos = -31, 0, -48 color = 150, 170, 255 range = 200000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Ku01_Sun ids_name = 261020 pos = 0, 0, 0 ambient_color = 255, 255, 255 archetype = sun_2000 star = Ku01_Sun atmosphere_range = 11000 ids_info = 66159 [Object] nickname = Ku01_to_Ku02 ids_name = 260687 pos = 10469, 0, 97369 rotate = 0, 20, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Ku02 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = ku_n_grp behavior = NOTHING difficulty_level = 7 goto = Ku02, Ku02_to_Ku01, gate_tunnel_bretonia loadout = jumpgate_ku_01 pilot = pilot_solar_hardest [Object] nickname = Ku01_to_Ku03 ids_name = 260688 pos = -88571, 0, 3278 rotate = 0, -90, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Ku03 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = ku_n_grp behavior = NOTHING difficulty_level = 8 goto = Ku03, Ku03_to_Ku01, gate_tunnel_bretonia loadout = jumpgate_ku_02 pilot = pilot_solar_easiest [Object] nickname = Ku01_to_Ku04 ids_name = 260690 pos = 94486, 0, -1023 rotate = 0, 125, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Ku04 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = ku_n_grp behavior = NOTHING difficulty_level = 8 goto = Ku04, Ku04_to_Ku01, gate_tunnel_bretonia loadout = jumpgate_ku_02 pilot = pilot_solar_easiest [Object] nickname = Ku01_to_Ku05 ids_name = 260692 pos = -7817, 0, -99136 rotate = 0, -170, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Ku05 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = ku_n_grp behavior = NOTHING difficulty_level = 7 goto = Ku05, Ku05_to_Ku01, gate_tunnel_bretonia loadout = jumpgate_ku_01 pilot = pilot_solar_hardest [Object] nickname = Ku01_dock_ring_1 ids_name = 261177 pos = -4755, 0, 49962 rotate = 0, 110, 0 archetype = dock_ring ids_info = 66141 dock_with = Ku01_01_Base reputation = ku_p_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , robot_body_D difficulty_level = 7 loadout = docking_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku01_04 ids_name = 196738 pos = -2362, 0, 50736 rotate = 0, 70, 0 archetype = largestation1 ids_info = 65737 dock_with = Ku01_04_Base base = Ku01_04_Base reputation = co_ic_grp behavior = NOTHING voice = atc_leg_m01 space_costume = li_rockford_head, li_rockford_body difficulty_level = 7 loadout = space_station_co_02 pilot = pilot_solar_easy [Object] nickname = Ku01_06 ids_name = 196740 pos = -46047, 0, 2378 archetype = smallstation1 ids_info = 65741 dock_with = Ku01_06_Base base = Ku01_06_Base reputation = co_shi_grp behavior = NOTHING voice = atc_leg_m01 space_costume = pl_male5_head, sh_male3_body difficulty_level = 8 loadout = smallstation_co_01 pilot = pilot_solar_hardest [Object] nickname = Ku01_01 ids_name = 196735 pos = -8596, 0, 51613 archetype = planet_watdrkcld_4000 ids_info = 65735 spin = 0, 0.001, 0 atmosphere_range = 4200 burn_color = 255, 222, 160 base = Ku01_01_Base reputation = ku_p_grp [zone] nickname = Zone_Ku01_06 pos = -46521, 0, 2950 rotate = 0, 91, 0 shape = SPHERE size = 1500 sort = 99.5 [zone] nickname = Zone_Ku01_03 pos = 192, 0, -49811 rotate = 0, 9, 0 shape = SPHERE size = 1500 sort = 99.5 [zone] nickname = Zone_Ku01_02 pos = 29789, 0, -13120 rotate = 0, -173, 0 shape = SPHERE size = 1200 sort = 99.5 [zone] nickname = Zone_Ku01_to_Ku02 pos = 10120, 0, 96482 rotate = 0, 17, 0 shape = SPHERE size = 2000 sort = 99.5 [zone] nickname = Zone_Ku01_to_Ku03 pos = -87571, 0, 3225 shape = SPHERE size = 2000 sort = 99.5 [zone] nickname = Zone_Ku01_to_Ku05 pos = -7774, 0, -98198 shape = SPHERE size = 2000 sort = 99.5 [zone] nickname = Zone_Ku01_to_Ku04 pos = 94486, 0, -1023 rotate = 0, 125, 0 shape = SPHERE size = 2000 sort = 99.5 [zone] nickname = Zone_Ku01_07 pos = -47770, 0, 27157 shape = SPHERE size = 500 property_flags = 131072 sort = 99.5 [Object] nickname = Ku01_Fuji_planet ids_name = 261133 pos = 56342, 0, 42043 archetype = planet_gasgrncld_5000 ids_info = 66071 spin = 0, 0, 0 atmosphere_range = 5200 burn_color = 255, 222, 160 ring = Zone_Ku01_Fuji_planet_ring, solar\rings\ice.ini [zone] nickname = Zone_Ku01_Fuji_planet_ring pos = 56342, 0, 42043 rotate = 10, 0, 0 shape = ring size = 12000, 6000, 200 sort = 99.5 [zone] nickname = Zone_Ku01_Chiba_rock_asteroid_field ids_name = 261252 pos = 62825, 0, -25854 rotate = 0, 25, 0 shape = ELLIPSOID size = 28000, 10000, 35000 property_flags = 65 ids_info = 65994 visit = 32 spacedust = asteroiddust spacedust_maxparticles = 50 sort = 99.5 Music = zone_field_asteroid_rock [zone] nickname = Zone_Ku01_Kanto_rock_asteroid_field ids_name = 261253 pos = -54653, 0, 42303 rotate = 0, 35, 0 shape = ELLIPSOID size = 22000, 10000, 40000 property_flags = 65 ids_info = 65995 visit = 32 spacedust = asteroiddust spacedust_maxparticles = 50 comment = Kanto Field sort = 22 toughness = 7 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 encounter = area_scout, 7, 0.67 faction = fc_h_grp, 1 Music = zone_field_asteroid_rock [Object] nickname = Ku01_Kitadake_planet ids_name = 261135 pos = -4336, 0, -51808 archetype = planet_gasblucld_3000 ids_info = 66073 spin = 0, 0.02, 0 atmosphere_range = 3200 burn_color = 255, 222, 160 [Object] nickname = Ku01_Trade_Lane_Ring_1 ids_name = 260694 pos = -5603, 0, 47653 rotate = 0, 42, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp next_ring = Ku01_Trade_Lane_Ring_2 tradelane_space_name = 196735 behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku01_Trade_Lane_Ring_2 ids_name = 260694 pos = -10650, 0, 42105 rotate = 0, 42, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_1 next_ring = Ku01_Trade_Lane_Ring_3 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_3 ids_name = 260694 pos = -15697, 0, 36557 rotate = 0, 42, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_2 next_ring = Ku01_Trade_Lane_Ring_4 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_4 ids_name = 260694 pos = -20744, 0, 31009 rotate = 0, 42, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_3 next_ring = Ku01_Trade_Lane_Ring_5 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_5 ids_name = 260694 pos = -25790, 0, 25461 rotate = 0, 42, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_4 next_ring = Ku01_Trade_Lane_Ring_6 behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku01_Trade_Lane_Ring_6 ids_name = 260694 pos = -30837, 0, 19913 rotate = 0, 42, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_5 next_ring = Ku01_Trade_Lane_Ring_7 behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku01_Trade_Lane_Ring_7 ids_name = 260694 pos = -35884, 0, 14365 rotate = 0, 42, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_6 next_ring = Ku01_Trade_Lane_Ring_8 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_8 ids_name = 260694 pos = -40931, 0, 8817 rotate = 0, 42, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_7 next_ring = Ku01_Trade_Lane_Ring_9 behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku01_Trade_Lane_Ring_9 ids_name = 260694 pos = -45978, 0, 3269 rotate = 0, 42, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_8 tradelane_space_name = 196740 behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [zone] nickname = Zone_Ku01_Tradelane_8 pos = -25790, 0, 25461 rotate = 0, 42, 0 shape = BOX size = 500, 500, 60489 comment = . Tradelane to New Tokyo lane_id = ku01_8 tradelane_down = 15 sort = 13 toughness = 7 density = 6 repop_time = 15 max_battle_size = 4 pop_type = major_tradelane relief_time = 15 encounter = tradelane_armored_prisoner, 7, 0.04 faction = ku_p_grp, 1 encounter = tradelane_trade_freighter, 7, 0.13 faction = co_kt_grp, 0.5 faction = co_shi_grp, 0.5 encounter = tradelane_trade_transport, 7, 0.16 faction = co_be_grp, 0.2 faction = co_kt_grp, 0.2 faction = co_me_grp, 0.2 faction = co_shi_grp, 0.2 faction = co_ss_grp, 0.2 [Object] nickname = Ku01_Trade_Lane_Ring_10 ids_name = 260693 pos = 9590, 0, 94649 rotate = 0, 17, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp next_ring = Ku01_Trade_Lane_Ring_11 tradelane_space_name = 261678 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_11 ids_name = 260693 pos = 7359, 0, 87489 rotate = 0, 17, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_10 next_ring = Ku01_Trade_Lane_Ring_12 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_12 ids_name = 260693 pos = 5129, 0, 80328 rotate = 0, 17, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_11 next_ring = Ku01_Trade_Lane_Ring_13 behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku01_Trade_Lane_Ring_13 ids_name = 260693 pos = 2898, 0, 73167 rotate = 0, 17, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_12 next_ring = Ku01_Trade_Lane_Ring_14 behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku01_Trade_Lane_Ring_14 ids_name = 260693 pos = 667, 0, 66007 rotate = 0, 17, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_13 next_ring = Ku01_Trade_Lane_Ring_15 behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku01_Trade_Lane_Ring_15 ids_name = 260693 pos = -1563, 0, 58846 rotate = 0, 17, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_14 next_ring = Ku01_Trade_Lane_Ring_16 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_16 ids_name = 260693 pos = -3794, 0, 51686 rotate = 0, 17, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_15 tradelane_space_name = 196735 behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [zone] nickname = Zone_Ku01_Tradelane_1 pos = 2898, 0, 73167 rotate = 0, 17, 0 shape = BOX size = 500, 500, 45489 comment = . Tradelane from Tokyo lane_id = ku01_1 tradelane_down = 10 sort = 17 toughness = 7 density = 6 repop_time = 15 max_battle_size = 4 pop_type = major_tradelane relief_time = 15 encounter = tradelane_armored_prisoner, 7, 0.05 faction = ku_p_grp, 1 encounter = tradelane_trade_freighter, 7, 0.14 faction = co_kt_grp, 0.5 faction = co_shi_grp, 0.5 encounter = tradelane_trade_transport, 7, 0.14 faction = co_kt_grp, 0.25 faction = co_ni_grp, 0.25 faction = co_shi_grp, 0.25 faction = co_ss_grp, 0.25 [Object] nickname = Ku01_Trade_Lane_Ring_17 ids_name = 260695 pos = -2640, 0, 49170 rotate = 0, -70, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp next_ring = Ku01_Trade_Lane_Ring_18 tradelane_space_name = 196735 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_18 ids_name = 260695 pos = 4414, 0, 46623 rotate = 0, -70, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_17 next_ring = Ku01_Trade_Lane_Ring_19 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_19 ids_name = 260695 pos = 11469, 0, 44076 rotate = 0, -70, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_18 next_ring = Ku01_Trade_Lane_Ring_20 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_20 ids_name = 260695 pos = 18523, 0, 41529 rotate = 0, -70, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_19 next_ring = Ku01_Trade_Lane_Ring_21 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_21 ids_name = 260695 pos = 25577, 0, 38982 rotate = 0, -70, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_20 next_ring = Ku01_Trade_Lane_Ring_22 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_22 ids_name = 260695 pos = 32632, 0, 36436 rotate = 0, -70, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_21 next_ring = Ku01_Trade_Lane_Ring_23 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_23 ids_name = 260695 pos = 39686, 0, 33889 rotate = 0, -70, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_22 next_ring = Ku01_Trade_Lane_Ring_24 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_24 ids_name = 260695 pos = 46740, 0, 31342 rotate = 0, -70, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_23 tradelane_space_name = 196739 behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [zone] nickname = Zone_Ku01_Tradelane_2 pos = 22050, 0, 40256 rotate = 0, -70, 0 shape = BOX size = 500, 500, 52989 comment = . Tradelane to Shinagawa lane_id = ku01_2 tradelane_down = 5 sort = 3 toughness = 7 density = 6 repop_time = 15 max_battle_size = 4 pop_type = major_tradelane relief_time = 15 encounter = tradelane_armored_prisoner, 7, 0.05 faction = ku_p_grp, 1 encounter = tradelane_trade_freighter, 7, 0.14 faction = co_kt_grp, 0.5 faction = co_shi_grp, 0.5 encounter = tradelane_trade_transport, 7, 0.14 faction = co_be_grp, 0.25 faction = co_kt_grp, 0.25 faction = co_ni_grp, 0.25 faction = co_shi_grp, 0.25 [Object] nickname = Ku01_Trade_Lane_Ring_25 ids_name = 260699 pos = 92424, 0, 486 rotate = 0, 125, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp next_ring = Ku01_Trade_Lane_Ring_26 tradelane_space_name = 261677 behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku01_Trade_Lane_Ring_26 ids_name = 260699 pos = 86254, 0, 4751 rotate = 0, 125, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_25 next_ring = Ku01_Trade_Lane_Ring_27 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_27 ids_name = 260699 pos = 80084, 0, 9015 rotate = 0, 125, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_26 next_ring = Ku01_Trade_Lane_Ring_28 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_28 ids_name = 260699 pos = 73915, 0, 13280 rotate = 0, 125, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_27 next_ring = Ku01_Trade_Lane_Ring_29 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_29 ids_name = 260699 pos = 67745, 0, 17544 rotate = 0, 125, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_28 next_ring = Ku01_Trade_Lane_Ring_30 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_30 ids_name = 260699 pos = 61576, 0, 21808 rotate = 0, 125, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_29 next_ring = Ku01_Trade_Lane_Ring_31 behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku01_Trade_Lane_Ring_31 ids_name = 260699 pos = 55406, 0, 26073 rotate = 0, 125, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_30 next_ring = Ku01_Trade_Lane_Ring_32 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_32 ids_name = 260699 pos = 49236, 0, 30337 rotate = 0, 125, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_31 tradelane_space_name = 196739 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [zone] nickname = Zone_Ku01_Tradelane_3 pos = 70830, 0, 15412 rotate = 0, 125, 0 shape = BOX size = 500, 500, 52989 comment = . Tradelane from Shinagawa lane_id = ku01_3 tradelane_down = 10 sort = 19 toughness = 7 density = 6 repop_time = 15 max_battle_size = 4 pop_type = major_tradelane relief_time = 15 encounter = tradelane_armored_prisoner, 7, 0.04 faction = ku_p_grp, 1 encounter = tradelane_trade_freighter, 7, 0.13 faction = co_kt_grp, 0.5 faction = co_shi_grp, 0.5 encounter = tradelane_trade_transport, 7, 0.16 faction = co_be_grp, 0.2 faction = co_kt_grp, 0.2 faction = co_ni_grp, 0.2 faction = co_rs_grp, 0.2 faction = co_shi_grp, 0.2 [Object] nickname = Ku01_Trade_Lane_Ring_33 ids_name = 260698 pos = 47283, 0, 29713 rotate = 0, 22, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp next_ring = Ku01_Trade_Lane_Ring_34 tradelane_space_name = 196739 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_34 ids_name = 260698 pos = 44426, 0, 22779 rotate = 0, 22, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_33 next_ring = Ku01_Trade_Lane_Ring_35 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_35 ids_name = 260698 pos = 41569, 0, 15844 rotate = 0, 22, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_34 next_ring = Ku01_Trade_Lane_Ring_36 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_36 ids_name = 260698 pos = 38712, 0, 8910 rotate = 0, 22, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_35 next_ring = Ku01_Trade_Lane_Ring_37 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_37 ids_name = 260698 pos = 35854, 0, 1975 rotate = 0, 22, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_36 next_ring = Ku01_Trade_Lane_Ring_38 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_38 ids_name = 260698 pos = 32997, 0, -4959 rotate = 0, 22, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_37 next_ring = Ku01_Trade_Lane_Ring_39 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_39 ids_name = 260698 pos = 30140, 0, -11893 rotate = 0, 22, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_38 tradelane_space_name = 196736 behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [zone] nickname = Zone_Ku01_Tradelane_4 pos = 38712, 0, 8910 rotate = 0, 22, 0 shape = BOX size = 500, 500, 45489 comment = . Tradelane to Narita lane_id = ku01_4 tradelane_down = 5 sort = 5 toughness = 7 density = 6 repop_time = 15 max_battle_size = 4 pop_type = major_tradelane relief_time = 15 encounter = tradelane_trade_freighter, 7, 0.17 faction = co_kt_grp, 0.5 faction = co_shi_grp, 0.5 encounter = tradelane_trade_transport, 7, 0.17 faction = co_be_grp, 0.25 faction = co_kt_grp, 0.25 faction = co_rs_grp, 0.25 faction = co_shi_grp, 0.25 [Object] nickname = Ku01_Trade_Lane_Ring_40 ids_name = 260700 pos = 29662, 0, -13344 rotate = 0, 39, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp next_ring = Ku01_Trade_Lane_Ring_41 tradelane_space_name = 196736 behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku01_Trade_Lane_Ring_41 ids_name = 260700 pos = 24959, 0, -19186 rotate = 0, 39, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_40 next_ring = Ku01_Trade_Lane_Ring_42 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_42 ids_name = 260700 pos = 20256, 0, -25028 rotate = 0, 39, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_41 next_ring = Ku01_Trade_Lane_Ring_43 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_43 ids_name = 260700 pos = 15553, 0, -30870 rotate = 0, 39, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_42 next_ring = Ku01_Trade_Lane_Ring_44 behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku01_Trade_Lane_Ring_44 ids_name = 260700 pos = 10850, 0, -36712 rotate = 0, 39, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_43 next_ring = Ku01_Trade_Lane_Ring_45 behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku01_Trade_Lane_Ring_45 ids_name = 260700 pos = 6147, 0, -42555 rotate = 0, 39, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_44 next_ring = Ku01_Trade_Lane_Ring_46 behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku01_Trade_Lane_Ring_46 ids_name = 260700 pos = 1444, 0, -48397 rotate = 0, 39, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_45 tradelane_space_name = 196737 behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [zone] nickname = Zone_Ku01_Tradelane_5 pos = 15553, 0, -30870 rotate = 0, 39, 0 shape = BOX size = 500, 500, 45489 reputation = ku_p_grp comment = . Tradelane to Yokohama lane_id = ku01_5 tradelane_down = 15 sort = 8 toughness = 7 density = 6 repop_time = 15 max_battle_size = 4 pop_type = major_tradelane relief_time = 15 encounter = tradelane_trade_freighter, 7, 0.13 faction = co_shi_grp, 1 encounter = tradelane_trade_transport, 7, 0.2 faction = co_be_grp, 0.33 faction = co_nws_grp, 0.33 faction = co_shi_grp, 0.33 [Object] nickname = Ku01_Trade_Lane_Ring_47 ids_name = 260701 pos = -486, 0, -51810 rotate = 0, 9, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_n_grp next_ring = Ku01_Trade_Lane_Ring_48 tradelane_space_name = 196737 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_48 ids_name = 260701 pos = -1625, 0, -59223 rotate = 0, 9, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_n_grp prev_ring = Ku01_Trade_Lane_Ring_47 next_ring = Ku01_Trade_Lane_Ring_49 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_49 ids_name = 260701 pos = -2764, 0, -66636 rotate = 0, 9, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_n_grp prev_ring = Ku01_Trade_Lane_Ring_48 next_ring = Ku01_Trade_Lane_Ring_50 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_50 ids_name = 260701 pos = -3903, 0, -74049 rotate = 0, 9, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_n_grp prev_ring = Ku01_Trade_Lane_Ring_49 next_ring = Ku01_Trade_Lane_Ring_51 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_51 ids_name = 260701 pos = -5042, 0, -81462 rotate = 0, 9, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_n_grp prev_ring = Ku01_Trade_Lane_Ring_50 next_ring = Ku01_Trade_Lane_Ring_52 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_52 ids_name = 260701 pos = -6181, 0, -88875 rotate = 0, 9, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_n_grp prev_ring = Ku01_Trade_Lane_Ring_51 next_ring = Ku01_Trade_Lane_Ring_53 behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku01_Trade_Lane_Ring_53 ids_name = 260701 pos = -7320, 0, -96288 rotate = 0, 9, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_n_grp prev_ring = Ku01_Trade_Lane_Ring_52 tradelane_space_name = 261676 behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [zone] nickname = Zone_Ku01_Tradelane_6 pos = -3903, 0, -74049 rotate = 0, 9, 0 shape = BOX size = 500, 500, 45489 comment = . Tradelane from Yokohama lane_id = ku01_6 tradelane_down = 10 sort = 21 toughness = 7 density = 6 repop_time = 15 max_battle_size = 4 pop_type = major_tradelane relief_time = 15 encounter = tradelane_armored_prisoner, 7, 0.09 faction = ku_p_grp, 1 encounter = tradelane_trade_freighter, 7, 0.12 faction = co_shi_grp, 1 encounter = tradelane_trade_transport, 7, 0.12 faction = co_me_grp, 0.5 faction = co_shi_grp, 0.5 [Object] nickname = Ku01_Trade_Lane_Ring_54 ids_name = 260696 pos = -48083, 0, 2626 rotate = 0, 91, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp next_ring = Ku01_Trade_Lane_Ring_55 tradelane_space_name = 196740 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_55 ids_name = 260696 pos = -55582, 0, 2703 rotate = 0, 91, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_54 next_ring = Ku01_Trade_Lane_Ring_56 behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku01_Trade_Lane_Ring_56 ids_name = 260696 pos = -63082, 0, 2779 rotate = 0, 91, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_55 next_ring = Ku01_Trade_Lane_Ring_57 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_57 ids_name = 260696 pos = -70582, 0, 2856 rotate = 0, 91, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_56 next_ring = Ku01_Trade_Lane_Ring_58 behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku01_Trade_Lane_Ring_58 ids_name = 260696 pos = -78081, 0, 2932 rotate = 0, 91, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_57 next_ring = Ku01_Trade_Lane_Ring_59 behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku01_Trade_Lane_Ring_59 ids_name = 260696 pos = -85581, 0, 3009 rotate = 0, 91, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_58 tradelane_space_name = 261679 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [zone] nickname = Zone_Ku01_Tradelane_9 pos = -66832, 0, 2817 rotate = 0, 91, 0 shape = BOX size = 500, 500, 37989 comment = . Tradelane from Shinjoku lane_id = ku01_9 tradelane_down = 10 sort = 15 toughness = 7 density = 6 repop_time = 15 max_battle_size = 4 pop_type = major_tradelane relief_time = 15 encounter = tradelane_armored_prisoner, 7, 0.05 faction = ku_p_grp, 1 encounter = tradelane_trade_freighter, 7, 0.14 faction = co_kt_grp, 0.5 faction = co_shi_grp, 0.5 encounter = tradelane_trade_transport, 7, 0.14 faction = co_be_grp, 0.25 faction = co_kt_grp, 0.25 faction = co_nws_grp, 0.25 faction = co_shi_grp, 0.25 [Object] nickname = Ku01_Trade_Lane_Ring_60 ids_name = 260697 pos = -1210, 0, -49124 rotate = 0, 138, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp next_ring = Ku01_Trade_Lane_Ring_61 tradelane_space_name = 196737 behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku01_Trade_Lane_Ring_61 ids_name = 260697 pos = -6201, 0, -43525 rotate = 0, 138, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_60 next_ring = Ku01_Trade_Lane_Ring_62 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_62 ids_name = 260697 pos = -11191, 0, -37926 rotate = 0, 138, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_61 next_ring = Ku01_Trade_Lane_Ring_63 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_63 ids_name = 260697 pos = -16182, 0, -32328 rotate = 0, 138, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_62 next_ring = Ku01_Trade_Lane_Ring_64 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_64 ids_name = 260697 pos = -21172, 0, -26729 rotate = 0, 138, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_63 next_ring = Ku01_Trade_Lane_Ring_65 behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku01_Trade_Lane_Ring_65 ids_name = 260697 pos = -26162, 0, -21130 rotate = 0, 138, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_64 next_ring = Ku01_Trade_Lane_Ring_66 behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku01_Trade_Lane_Ring_66 ids_name = 260697 pos = -31153, 0, -15531 rotate = 0, 138, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_65 next_ring = Ku01_Trade_Lane_Ring_67 behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku01_Trade_Lane_Ring_67 ids_name = 260697 pos = -36143, 0, -9933 rotate = 0, 138, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_66 next_ring = Ku01_Trade_Lane_Ring_68 behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [Object] nickname = Ku01_Trade_Lane_Ring_68 ids_name = 260697 pos = -41133, 0, -4334 rotate = 0, 138, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_67 next_ring = Ku01_Trade_Lane_Ring_69 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easiest [Object] nickname = Ku01_Trade_Lane_Ring_69 ids_name = 260697 pos = -46124, 0, 1265 rotate = 0, 138, 0 archetype = Trade_Lane_Ring ids_info = 66170 reputation = ku_p_grp prev_ring = Ku01_Trade_Lane_Ring_68 tradelane_space_name = 196740 behavior = NOTHING difficulty_level = 8 loadout = trade_lane_ring_ku_01 pilot = pilot_solar_easy [zone] nickname = Zone_Ku01_Tradelane_7 pos = -23667, 0, -23929 rotate = 0, 138, 0 shape = BOX size = 500, 500, 67989 comment = . Tradelane to Shinjuku lane_id = ku01_7 tradelane_down = 20 sort = 11 toughness = 7 density = 6 repop_time = 15 max_battle_size = 4 pop_type = major_tradelane relief_time = 15 encounter = tradelane_armored_prisoner, 7, 0.06 faction = ku_p_grp, 1 encounter = tradelane_trade_freighter, 7, 0.08 faction = co_shi_grp, 1 encounter = tradelane_trade_transport, 7, 0.2 faction = co_be_grp, 0.2 faction = co_me_grp, 0.2 faction = co_nws_grp, 0.2 faction = co_shi_grp, 0.2 faction = co_ss_grp, 0.2 [Object] nickname = Ku01_to_Ku03_hole ids_name = 260689 pos = -42214, 0, 39073 rotate = 0, -90, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Ku03 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Ku03, Ku03_to_Ku01_hole, gate_tunnel_bretonia [Object] nickname = Ku01_to_Ku04_hole ids_name = 260691 pos = 74039, 0, -6810 rotate = 0, 120, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Ku04 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Ku04, Ku04_to_Ku01_hole, gate_tunnel_bretonia [zone] nickname = Zone_Ku01_to_Ku04_hole pos = 74039, 0, -6810 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99.5 [zone] nickname = Zone_Ku01_to_Ku03_hole pos = -42285, 0, 39005 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99.5 [Object] nickname = Ku01_07 ids_name = 196741 pos = -47778, 0, 27164 archetype = depot ids_info = 65731 dock_with = Ku01_07_Base base = Ku01_07_Base reputation = fc_h_grp visit = 0 behavior = NOTHING voice = atc_leg_m01 space_costume = ku_captain_head, pi_pirate3_body difficulty_level = 8 loadout = depot_pi_01 pilot = pilot_solar_hardest [Object] nickname = Ku01_02 ids_name = 196736 pos = 30915, 0, -13162 rotate = 0, 30, 0 archetype = space_shipping01 ids_info = 65733 dock_with = Ku01_02_Base base = Ku01_02_Base reputation = ku_p_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , robot_body_D difficulty_level = 8 loadout = space_shipping01_ku_01 pilot = pilot_solar_hardest [Object] nickname = Ku01_Yokohama_2 ids_name = 60231 pos = 1401, 0, -49950 archetype = shipyard reputation = co_shi_grp ids_info = 60232 parent = ku01_03 [Object] nickname = ku01_03 ids_name = 196737 pos = 916, 210, -50402 archetype = space_factory01 ids_info = 65743 dock_with = Ku01_03_Base base = Ku01_03_Base reputation = co_shi_grp behavior = NOTHING voice = atc_leg_m01 space_costume = ku_bartender_head, sh_male3_body difficulty_level = 8 loadout = space_factory01_co_02 pilot = pilot_solar_hardest [Object] nickname = Ku01_Yokohama_1 ids_name = 60231 pos = 1402, 0, -50880 rotate = 0, 180, 0 archetype = shipyard reputation = co_shi_grp ids_info = 60232 parent = ku01_03 [Object] nickname = Ku01_large transport_1 pos = 1453, 0, -51425 rotate = 0, 70, 0 archetype = large_transport parent = ku01_03 [Object] nickname = Ku01_large transport_2 pos = 1413, 30, -50879 archetype = large_transport parent = ku01_03 [Object] nickname = Ku01_large transport_3 pos = 1413, 30, -50629 archetype = large_transport parent = ku01_03 [Object] nickname = Ku01_large transport_4 pos = 1391, 30, -50050 archetype = large_transport parent = ku01_03 [Object] nickname = Ku01_large transport_5 pos = 1402, 30, -49685 archetype = large_transport parent = ku01_03 [Object] nickname = Ku01_large transport_6 pos = 1458, 20, -51507 rotate = 0, 70, 0 archetype = large_transport parent = ku01_03 [Object] nickname = Ku01_large transport_7 pos = 1470, 40, -51596 rotate = 0, 70, 0 archetype = large_transport parent = ku01_03 [Object] nickname = Ku01_05 ids_name = 196739 pos = 48096, 0, 31185 rotate = 0, -60, 0 archetype = space_factory02 ids_info = 65739 dock_with = Ku01_05_Base base = Ku01_05_Base reputation = co_kt_grp behavior = NOTHING voice = atc_leg_f01 space_costume = pl_female6_head, sc_female1_body difficulty_level = 8 loadout = space_factory02_co_01 pilot = pilot_solar_hardest [Object] nickname = Ku01_shinagawa_mplatform ids_name = 60213 pos = 48673, -22, 31690 rotate = 0, -150, 0 archetype = mplatform reputation = co_kt_grp difficulty_level = 8 loadout = mplatform_red_co_02 pilot = pilot_solar_hard parent = Ku01_05 [Object] nickname = Ku01_planet_icemoon_800_1 ids_name = 261134 pos = 48657, 0, 34328 archetype = planet_icemoon_800 ids_info = 66072 spin = 0, 0, 0 atmosphere_range = 900 burn_color = 255, 222, 160 [zone] nickname = Zone_Ku01_moon_death pos = 48657, 0, 34328 shape = SPHERE size = 950 damage = 2000000 sort = 99.5 density = 0 relief_time = 0 population_additive = false [zone] nickname = Zone_Ku01_sun_death pos = 0, 0, 0 shape = SPHERE size = 10000 damage = 10000 sort = 99.5 density = 0 relief_time = 0 population_additive = false [zone] nickname = Zone_Ku01_Kitadake_death pos = -4336, 0, -51808 shape = SPHERE size = 3100 damage = 2000000 sort = 99.5 density = 0 relief_time = 0 population_additive = false [zone] nickname = Zone_Ku01_Tokyo_death pos = -8596, 0, 51613 shape = SPHERE size = 4100 damage = 2000000 sort = 99.5 density = 0 relief_time = 0 population_additive = false [zone] nickname = Zone_Ku01_Fuji_death pos = 56342, 0, 42043 shape = SPHERE size = 5100 damage = 2000000 sort = 99.5 density = 0 relief_time = 0 population_additive = false [zone] nickname = zone_ku01_pop_shikoku_gate pos = 10053, 0, 96570 shape = SPHERE size = 4000 comment = Shikoku Jumpgate sort = 16 toughness = 7 density = 10 repop_time = 10 max_battle_size = 4 pop_type = jumpgate relief_time = 15 density_restriction = 4, unlawfuls encounter = area_defend, 7, 0.01 faction = ku_p_grp, 1 encounter = area_armored_prisoner, 7, 0.04 faction = ku_p_grp, 1 encounter = area_trade_freighter, 7, 0.11 faction = co_kt_grp, 0.5 faction = co_shi_grp, 0.5 encounter = area_trade_transport, 7, 0.11 faction = co_kt_grp, 0.25 faction = co_ni_grp, 0.25 faction = co_shi_grp, 0.25 faction = co_ss_grp, 0.25 encounter = area_trade_armored, 7, 0.07 faction = co_os_grp, 1 [zone] nickname = zone_ku01_pop_new_tokyo pos = -3319, 0, 50042 shape = SPHERE size = 5000 comment = New Tokyo sort = 1 toughness = 7 density = 12 repop_time = 10 max_battle_size = 8 pop_type = ku_p_grp, co_ic_grp, base_cluster_law relief_time = 10 density_restriction = 4, unlawfuls encounter = area_defend, 7, 0.06 faction = ku_p_grp, 1 encounter = area_armored_prisoner, 7, 0.04 faction = ku_p_grp, 1 encounter = area_trade_freighter, 7, 0.07 faction = co_kt_grp, 0.5 faction = co_shi_grp, 0.5 encounter = area_trade_transport, 7, 0.11 faction = co_be_grp, 0.17 faction = co_kt_grp, 0.17 faction = co_me_grp, 0.17 faction = co_ni_grp, 0.17 faction = co_shi_grp, 0.17 faction = co_ss_grp, 0.17 encounter = area_trade_armored, 7, 0.04 faction = co_os_grp, 1 encounter = area_lifter, 7, 0.04 faction = co_kt_grp, 0.5 faction = co_shi_grp, 0.5 encounter = area_repair, 7, 0.04 faction = co_kt_grp, 0.5 faction = co_shi_grp, 0.5 [zone] nickname = zone_ku01_pop_shinagawa pos = 48228, 0, 31661 shape = SPHERE size = 5000 comment = Shinagawa sort = 4 toughness = 7 density = 9 repop_time = 10 max_battle_size = 6 pop_type = co_kt_grp, single_base_law relief_time = 20 density_restriction = 4, unlawfuls encounter = area_defend, 7, 0.05 faction = ku_p_grp, 0.16 faction = co_kt_grp, 0.84 encounter = area_armored_prisoner, 7, 0.03 faction = ku_p_grp, 1 encounter = area_trade_freighter, 7, 0.07 faction = co_kt_grp, 0.38 faction = co_shi_grp, 0.62 encounter = area_trade_transport, 7, 0.11 faction = co_be_grp, 0.22 faction = co_kt_grp, 0.13 faction = co_ni_grp, 0.22 faction = co_rs_grp, 0.22 faction = co_shi_grp, 0.22 encounter = area_trade_armored, 7, 0.06 faction = co_os_grp, 1 encounter = area_lifter, 7, 0.05 faction = co_kt_grp, 1 encounter = area_repair, 7, 0.05 faction = co_kt_grp, 1 [zone] nickname = zone_ku01_pop_narita pos = 29679, 0, -13238 shape = SPHERE size = 4000 comment = Narita sort = 6 toughness = 7 density = 9 repop_time = 10 max_battle_size = 6 pop_type = ku_p_grp, single_base_law relief_time = 20 density_restriction = 4, unlawfuls encounter = area_defend, 7, 0.11 faction = ku_p_grp, 1 encounter = area_trade_freighter, 7, 0.11 faction = co_kt_grp, 0.5 faction = co_shi_grp, 0.5 encounter = area_trade_transport, 7, 0.13 faction = co_be_grp, 0.2 faction = co_kt_grp, 0.2 faction = co_nws_grp, 0.2 faction = co_rs_grp, 0.2 faction = co_shi_grp, 0.2 [zone] nickname = zone_ku01_pop_yokohama pos = -1197, 0, -50573 shape = SPHERE size = 5000 comment = Yokohama sort = 9 toughness = 7 density = 9 repop_time = 10 max_battle_size = 6 pop_type = co_shi_grp, single_base_law relief_time = 20 density_restriction = 4, unlawfuls encounter = area_defend, 7, 0.11 faction = ku_n_grp, 0.49 faction = ku_p_grp, 0.1 faction = co_shi_grp, 0.42 encounter = area_armored_prisoner, 7, 0.03 faction = ku_p_grp, 1 encounter = area_trade_freighter, 7, 0.03 faction = co_shi_grp, 1 encounter = area_trade_transport, 7, 0.14 faction = co_be_grp, 0.22 faction = co_me_grp, 0.22 faction = co_nws_grp, 0.22 faction = co_shi_grp, 0.11 faction = co_ss_grp, 0.22 encounter = area_lifter, 7, 0.06 faction = co_shi_grp, 1 encounter = area_repair, 7, 0.06 faction = co_shi_grp, 1 [zone] nickname = zone_ku01_pop_shinjuku pos = -46553, 0, 2623 shape = SPHERE size = 5000 comment = Shinjuku sort = 12 toughness = 7 density = 9 repop_time = 10 max_battle_size = 6 pop_type = co_shi_grp, single_base_law relief_time = 20 density_restriction = 4, unlawfuls encounter = area_defend, 7, 0.05 faction = ku_p_grp, 0.19 faction = co_shi_grp, 0.81 encounter = area_armored_prisoner, 7, 0.04 faction = ku_p_grp, 1 encounter = area_trade_freighter, 7, 0.08 faction = co_kt_grp, 0.67 faction = co_shi_grp, 0.33 encounter = area_trade_transport, 7, 0.15 faction = co_be_grp, 0.18 faction = co_kt_grp, 0.18 faction = co_me_grp, 0.18 faction = co_nws_grp, 0.18 faction = co_shi_grp, 0.09 faction = co_ss_grp, 0.18 encounter = area_lifter, 7, 0.05 faction = co_shi_grp, 1 encounter = area_repair, 7, 0.05 faction = co_shi_grp, 1 [zone] nickname = zone_ku01_pop_kyushu_gate pos = -86763, 0, 3233 shape = SPHERE size = 4000 comment = Kyushu Jumpgate sort = 14 toughness = 7 density = 10 repop_time = 10 max_battle_size = 4 pop_type = jumpgate relief_time = 15 density_restriction = 4, unlawfuls encounter = area_defend, 7, 0.01 faction = ku_p_grp, 1 encounter = area_armored_prisoner, 7, 0.05 faction = ku_p_grp, 1 encounter = area_trade_freighter, 7, 0.14 faction = co_kt_grp, 0.5 faction = co_shi_grp, 0.5 encounter = area_trade_transport, 7, 0.14 faction = co_be_grp, 0.25 faction = co_kt_grp, 0.25 faction = co_nws_grp, 0.25 faction = co_shi_grp, 0.25 [zone] nickname = zone_ku01_pop_hokkaido_gate pos = -7420, 0, -97546 shape = SPHERE size = 4000 comment = Hokkaido Jumpgate sort = 20 toughness = 7 density = 10 repop_time = 10 max_battle_size = 4 pop_type = jumpgate relief_time = 15 density_restriction = 4, unlawfuls encounter = area_defend, 7, 0.11 faction = ku_n_grp, 0.86 faction = ku_p_grp, 0.14 encounter = area_armored_prisoner, 7, 0.06 faction = ku_p_grp, 1 encounter = area_trade_freighter, 7, 0.09 faction = co_shi_grp, 1 encounter = area_trade_transport, 7, 0.09 faction = co_me_grp, 0.5 faction = co_shi_grp, 0.5 [zone] nickname = zone_ku01_pop_honshu_gate pos = 93943, 0, -549 shape = SPHERE size = 4000 comment = Honshu Jumpgate sort = 18 toughness = 7 density = 10 repop_time = 10 max_battle_size = 4 pop_type = jumpgate relief_time = 15 density_restriction = 4, unlawfuls encounter = area_defend, 7, 0.07 faction = ku_p_grp, 1 encounter = area_armored_prisoner, 7, 0.03 faction = ku_p_grp, 1 encounter = area_trade_freighter, 7, 0.09 faction = co_kt_grp, 0.5 faction = co_shi_grp, 0.5 encounter = area_trade_transport, 7, 0.11 faction = co_be_grp, 0.2 faction = co_kt_grp, 0.2 faction = co_ni_grp, 0.2 faction = co_rs_grp, 0.2 faction = co_shi_grp, 0.2 encounter = area_trade_armored, 7, 0.05 faction = co_os_grp, 1 [zone] nickname = zone_ku01_pop_honshu_hole pos = 74018, 0, -6634 shape = SPHERE size = 4000 comment = . Honshu hole sort = 29 toughness = 8 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 density_restriction = 4, lawfuls encounter = area_defend, 8, 0.24 faction = fc_bd_grp, 0.59 faction = fc_h_grp, 0.41 encounter = area_trade_trader, 8, 0.41 faction = fc_bd_grp, 0.59 faction = fc_h_grp, 0.41 [zone] nickname = zone_ku01_pop_kyushu_hole pos = -42208, 0, 39050 shape = SPHERE size = 4000 comment = . Kyushu hole sort = 26 toughness = 8 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 density_restriction = 4, lawfuls encounter = area_defend, 8, 0.24 faction = fc_bd_grp, 0.31 faction = fc_gc_grp, 0.47 faction = fc_h_grp, 0.22 encounter = area_trade_trader, 8, 0.41 faction = fc_bd_grp, 0.31 faction = fc_gc_grp, 0.47 faction = fc_h_grp, 0.22 [zone] nickname = zone_ku01_pop_hogosha_base pos = -47770, 0, 27160 shape = SPHERE size = 4000 comment = . Hogosha base sort = 23 toughness = 8 density = 9 repop_time = 10 max_battle_size = 6 pop_type = fc_h_grp, single_base_unlaw relief_time = 20 density_restriction = 4, lawfuls encounter = area_scout, 8, 0.12 faction = fc_h_grp, 1 encounter = area_defend, 8, 0.22 faction = fc_h_grp, 1 encounter = area_trade_trader, 8, 0.27 faction = fc_h_grp, 1 [zone] nickname = zone_ku01_pop_kanto_core pos = -42128, 0, 51203 shape = ELLIPSOID size = 14000, 7000, 21000 comment = . South sort = 24 toughness = 7 density = 6 repop_time = 17 max_battle_size = 4 pop_type = nonlootable_core_ast_field relief_time = 30 encounter = area_scout, 7, 0.67 faction = fc_gc_grp, 0.68 faction = fc_h_grp, 0.32 [zone] nickname = zone_ku01_pop_kyushu_hole_extend pos = -42128, 0, 41306 shape = SPHERE size = 10000 comment = . South core sort = 25 toughness = 8 density = 6 repop_time = 17 max_battle_size = 4 pop_type = nonlootable_core_ast_field relief_time = 30 encounter = area_scout, 8, 0.67 faction = fc_bd_grp, 0.31 faction = fc_gc_grp, 0.47 faction = fc_h_grp, 0.22 [zone] nickname = zone_ku01_pop_honshu_hole_extend pos = 70941, 0, -15129 shape = ELLIPSOID size = 16000, 7000, 16000 comment = . Chiba core sort = 28 toughness = 8 density = 6 repop_time = 17 max_battle_size = 4 pop_type = nonlootable_core_ast_field relief_time = 30 encounter = area_scout, 8, 0.67 faction = fc_bd_grp, 0.59 faction = fc_h_grp, 0.41 [zone] nickname = zone_ku01_pop_chiba_core pos = 68684, 0, -12548 shape = ELLIPSOID size = 20000, 12000, 20000 comment = Chiba Field sort = 27 toughness = 7 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 encounter = area_scout, 7, 0.67 faction = fc_h_grp, 1 [zone] nickname = zone_ku01_pop_narita_extend pos = 32124, 0, -13205 shape = ELLIPSOID size = 10000, 7000, 10000 comment = . Extend sort = 7 toughness = 7 density = 5 repop_time = 20 max_battle_size = 4 pop_type = extend_law relief_time = 30 encounter = area_scout, 7, 0.67 faction = ku_p_grp, 1 [zone] nickname = zone_ku01_pop_new_tokyo_extend pos = -6940, 0, 51316 shape = ELLIPSOID size = 11000, 7000, 11000 comment = . Extend sort = 2 toughness = 7 density = 5 repop_time = 20 max_battle_size = 4 pop_type = extend_law relief_time = 30 encounter = area_scout, 7, 0.67 faction = ku_p_grp, 1 [zone] nickname = zone_ku01_pop_yokohama_extend pos = 223, 0, -50290 shape = ELLIPSOID size = 10000, 7000, 10000 comment = . Extend sort = 10 toughness = 7 density = 5 repop_time = 20 max_battle_size = 4 pop_type = extend_law relief_time = 30 encounter = area_scout, 7, 0.67 faction = ku_n_grp, 1 [zone] nickname = Zone_Ku01_path_police1_1 pos = 15735, 0, -31885 rotate = -90, 39, 0 shape = CYLINDER size = 750, 49105 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = police1, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gov_patrol, 7, 0.33 faction = ku_p_grp, 1 [zone] nickname = Zone_Ku01_path_police2_1 pos = 39760, 0, 9294 rotate = 90, -22, 180 shape = CYLINDER size = 750, 49415 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = police2, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gov_patrol, 7, 0.33 faction = ku_p_grp, 1 [zone] nickname = Zone_Ku01_path_police3_1 pos = 38576, 0, -19386 rotate = -90, -52, 0 shape = CYLINDER size = 750, 22114 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police3, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = ku_p_grp, 1 [zone] nickname = Zone_Ku01_path_police3_2 pos = 63200, 0, -26103 rotate = -90, -90, 0 shape = CYLINDER size = 750, 31730 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police3, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = ku_p_grp, 1 [zone] nickname = Zone_Ku01_path_police3_3 pos = 80354, 0, -13892 rotate = 90, -6, 180 shape = CYLINDER size = 750, 24495 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police3, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = ku_p_grp, 1 [zone] nickname = Zone_Ku01_path_police3_4 pos = 55580, 0, -7223 rotate = -90, 78, 0 shape = CYLINDER size = 750, 53277 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police3, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = ku_p_grp, 1 [zone] nickname = Zone_Ku01_path_police4_1 pos = 22844, 0, 40780 rotate = -90, -70, 0 shape = CYLINDER size = 750, 56017 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = police4, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gov_patrol, 7, 0.33 faction = ku_p_grp, 1 [zone] nickname = Zone_Ku01_path_police4_2 pos = 72147, 0, 15365 rotate = -90, -55, 0 shape = CYLINDER size = 750, 55866 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = police4, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gov_patrol, 7, 0.33 faction = ku_p_grp, 1 [zone] nickname = Zone_Ku01_path_police5_1 pos = 3855, 0, 73641 rotate = 90, -17, 180 shape = CYLINDER size = 750, 48928 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = police5, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gov_patrol, 7, 0.33 faction = ku_p_grp, 1 [zone] nickname = Zone_Ku01_path_police6_1 pos = -24388, 0, 25896 rotate = -90, 43, 0 shape = CYLINDER size = 750, 65434 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = police6, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gov_patrol, 7, 0.33 faction = ku_p_grp, 1 [zone] nickname = Zone_Ku01_path_police6_2 pos = -67810, 0, 2000 rotate = 90, 89, 180 shape = CYLINDER size = 750, 42607 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = police6, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gov_patrol, 7, 0.33 faction = ku_p_grp, 1 [zone] nickname = Zone_Ku01_path_police7_1 pos = -5502, 0, 48045 rotate = -90, 49, 0 shape = CYLINDER size = 750, 5387 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police7, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = ku_p_grp, 1 [zone] nickname = Zone_Ku01_path_police7_2 pos = -30443, 0, 30680 rotate = -90, 56, 0 shape = CYLINDER size = 750, 55428 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police7, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = ku_p_grp, 1 [zone] nickname = Zone_Ku01_path_police7_3 pos = -48790, 0, 31487 rotate = 90, -16, 180 shape = CYLINDER size = 750, 34047 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police7, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = ku_p_grp, 1 [zone] nickname = Zone_Ku01_path_police7_4 pos = -24639, 0, 54110 rotate = 90, -72, 180 shape = CYLINDER size = 750, 41104 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police7, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = ku_p_grp, 1 [zone] nickname = Zone_Ku01_path_police7_5 pos = -4253, 0, 55155 rotate = -90, -9, 0 shape = CYLINDER size = 750, 10477 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police7, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = ku_p_grp, 1 [zone] nickname = Zone_Ku01_path_navy1_1 pos = -3219, 0, -74301 rotate = -90, 9, 0 shape = CYLINDER size = 750, 50096 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = navy1, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gov_patrol, 7, 0.33 faction = ku_n_grp, 1 [zone] nickname = Zone_Ku01_path_navy2_1 pos = -22437, 0, -24300 rotate = 90, 42, 180 shape = CYLINDER size = 750, 72995 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = navy2, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gov_patrol, 7, 0.33 faction = ku_n_grp, 1 [zone] nickname = Zone_Ku01_path_farmers1_1 pos = -45055, 0, 33050 rotate = -90, 25, 0 shape = CYLINDER size = 750, 12345 sort = 96 toughness = 7 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = farmers1, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 7, 1 faction = fc_fa_grp, 0.59 faction = fc_h_grp, 0.41 [zone] nickname = Zone_Ku01_path_farmers3_1 pos = -27671, 0, 53361 rotate = 90, -45, 180 shape = CYLINDER size = 750, 41782 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers3, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_fa_grp, 1 [zone] nickname = Zone_Ku01_path_farmers3_2 pos = 17066, 0, 66527 rotate = -90, -87, 0 shape = CYLINDER size = 750, 59928 attack_ids = ku01_1, ku01_1 tradelane_attack = 10 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers3, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_fa_grp, 1 [zone] nickname = Zone_Ku01_path_farmers3_3 pos = 46745, 0, 49674 rotate = -90, 1, 0 shape = CYLINDER size = 750, 30581 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers3, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_fa_grp, 1 [zone] nickname = Zone_Ku01_path_farmers3_4 pos = 47607, 0, 32501 rotate = -90, -30, 0 shape = CYLINDER size = 750, 4371 attack_ids = ku01_2, ku01_3, ku01_4 tradelane_attack = 5 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers3, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_fa_grp, 1 [zone] nickname = Zone_Ku01_path_farmers2_1 pos = -31376, 0, 52063 rotate = 90, -40, 180 shape = CYLINDER size = 750, 34662 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers2, 1, 7 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_fa_grp, 1 [zone] nickname = Zone_Ku01_path_farmers2_2 pos = 24219, 0, 62898 rotate = -90, -87, 0 shape = CYLINDER size = 750, 89274 attack_ids = ku01_1, ku01_1 tradelane_attack = 10 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers2, 2, 6 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_fa_grp, 1 [zone] nickname = Zone_Ku01_path_farmers2_3 pos = 64046, 0, 42426 rotate = -90, 15, 0 shape = CYLINDER size = 750, 37106 attack_ids = ku01_3 tradelane_attack = 10 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers2, 3 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_fa_grp, 1 [zone] nickname = Zone_Ku01_path_farmers2_4 pos = 77211, 0, 12096 rotate = -90, -55, 0 shape = CYLINDER size = 750, 43547 attack_ids = ku01_3 tradelane_attack = 10 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers2, 4 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_fa_grp, 1 [zone] nickname = Zone_Ku01_path_farmers2_5 pos = 81966, 0, 29897 rotate = -90, -23, 0 shape = CYLINDER size = 750, 66247 attack_ids = ku01_3 tradelane_attack = 10 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers2, 5 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_fa_grp, 1 [zone] nickname = Zone_Ku01_path_farmers4_1 pos = -34274, 0, 51050 rotate = 90, -33, 180 shape = CYLINDER size = 750, 29538 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers4, 1, 8 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_fa_grp, 1 [zone] nickname = Zone_Ku01_path_farmers4_2 pos = -10220, 0, 61679 rotate = -90, -84, 0 shape = CYLINDER size = 750, 31996 attack_ids = ku01_1, ku01_1 tradelane_attack = 10 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers4, 2, 7 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_fa_grp, 1 [zone] nickname = Zone_Ku01_path_farmers4_3 pos = 23774, 0, 58721 rotate = -90, -86, 0 shape = CYLINDER size = 750, 36258 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers4, 3 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_fa_grp, 1 [zone] nickname = Zone_Ku01_path_farmers4_4 pos = 41496, 0, 45777 rotate = -90, 2, 0 shape = CYLINDER size = 750, 23362 attack_ids = ku01_2 tradelane_attack = 5 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers4, 4 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_fa_grp, 1 [zone] nickname = Zone_Ku01_path_farmers4_5 pos = 24655, 0, 40177 rotate = 90, 70, 180 shape = CYLINDER size = 750, 35126 attack_ids = ku01_2 tradelane_attack = 5 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers4, 5 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_fa_grp, 1 [zone] nickname = Zone_Ku01_path_farmers4_6 pos = 6932, 0, 53121 rotate = 90, 10, 180 shape = CYLINDER size = 750, 13959 attack_ids = ku01_2 tradelane_attack = 5 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers4, 6 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_fa_grp, 1 [zone] nickname = Zone_Ku01_path_farmers5_1 pos = -21353, 0, 49710 rotate = 90, -62, 180 shape = CYLINDER size = 750, 47715 attack_ids = ku01_1, ku01_1 tradelane_attack = 10 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers5, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_fa_grp, 1 [zone] nickname = Zone_Ku01_path_farmers5_2 pos = 4380, 0, 75212 rotate = 90, -18, 180 shape = CYLINDER size = 750, 30356 attack_ids = ku01_1, ku01_1 tradelane_attack = 10 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers5, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_fa_grp, 1 [zone] nickname = Zone_Ku01_path_farmers5_3 pos = -12161, 0, 81689 rotate = -90, 69, 0 shape = CYLINDER size = 750, 45163 attack_ids = ku01_1, ku01_1 tradelane_attack = 10 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers5, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_fa_grp, 1 [zone] nickname = Zone_Ku01_path_farmers5_4 pos = -37834, 0, 56167 rotate = -90, 15, 0 shape = CYLINDER size = 750, 36219 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers5, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_fa_grp, 1 [zone] nickname = Zone_Ku01_path_farmers6_1 pos = -37255, 0, -541 rotate = -90, -21, 0 shape = CYLINDER size = 750, 59698 attack_ids = ku01_8, ku01_8, ku01_7 tradelane_attack = 15 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers6, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_fa_grp, 1 [zone] nickname = Zone_Ku01_path_farmers6_2 pos = 8544, 0, -32046 rotate = -90, -84, 0 shape = CYLINDER size = 750, 70630 attack_ids = ku01_5, ku01_7 tradelane_attack = 15 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers6, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_fa_grp, 1 [zone] nickname = Zone_Ku01_path_farmers6_3 pos = 36863, 0, -24047 rotate = 90, 30, 180 shape = CYLINDER size = 750, 26946 attack_ids = ku01_4, ku01_5 tradelane_attack = 5 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers6, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_fa_grp, 1 [zone] nickname = Zone_Ku01_path_hogosha1_1 pos = -27456, 0, 36703 rotate = 90, -65, 180 shape = CYLINDER size = 750, 44257 sort = 96 toughness = 7 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = hogosha1, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 7, 1 faction = fc_h_grp, 1 [zone] nickname = Zone_Ku01_path_hogosha1_2 pos = -5518, 0, 47965 rotate = 90, -48, 180 shape = CYLINDER size = 750, 5261 sort = 96 toughness = 7 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = hogosha1, 2 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 7, 1 faction = fc_h_grp, 1 [zone] nickname = Zone_Ku01_path_hogosha2_1 pos = -25875, 0, 46381 rotate = 90, -49, 180 shape = CYLINDER size = 750, 57714 sort = 96 toughness = 7 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = hogosha2, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 7, 1 faction = fc_h_grp, 1 [zone] nickname = Zone_Ku01_path_hogosha2_2 pos = 30201, 0, 59839 rotate = -90, -81, 0 shape = CYLINDER size = 750, 69561 sort = 96 toughness = 7 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = hogosha2, 2 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 7, 1 faction = fc_h_grp, 1 [zone] nickname = Zone_Ku01_path_hogosha2_3 pos = 69256, 0, 23910 rotate = -90, -9, 0 shape = CYLINDER size = 750, 61535 sort = 96 toughness = 7 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = hogosha2, 3 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 7, 1 faction = fc_h_grp, 1 [zone] nickname = Zone_Ku01_path_hogosha3_1 pos = 52127, 0, -9801 rotate = -90, 82, 0 shape = CYLINDER size = 750, 44858 attack_ids = ku01_4, ku01_5 tradelane_attack = 5 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hogosha3, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_h_grp, 1 [zone] nickname = Zone_Ku01_path_hogosha4_1 pos = -20217, 0, 19551 rotate = 90, -57, 180 shape = CYLINDER size = 750, 63658 attack_ids = ku01_8, ku01_8, ku01_9, ku01_7 tradelane_attack = 10 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hogosha4, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_h_grp, 1 [zone] nickname = Zone_Ku01_path_hogosha4_2 pos = 27758, 0, 34261 rotate = -90, -83, 0 shape = CYLINDER size = 750, 43013 attack_ids = ku01_2, ku01_3, ku01_4 tradelane_attack = 5 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hogosha4, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_h_grp, 1 [zone] nickname = Zone_Ku01_path_hogosha5_1 pos = -15173, 0, -23853 rotate = -90, -50, 0 shape = CYLINDER size = 750, 82589 attack_ids = ku01_8, ku01_8, ku01_5, ku01_9, ku01_7 tradelane_attack = 10 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hogosha5, 1, 5 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_h_grp, 1 [zone] nickname = Zone_Ku01_path_hogosha5_2 pos = 23616, 0, -31357 rotate = 90, -21, 180 shape = CYLINDER size = 750, 40716 attack_ids = ku01_4, ku01_5 tradelane_attack = 5 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hogosha5, 2 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_h_grp, 1 [zone] nickname = Zone_Ku01_path_hogosha5_3 pos = 38147, 0, -23274 rotate = -90, -34, 0 shape = CYLINDER size = 750, 26425 attack_ids = ku01_4, ku01_5 tradelane_attack = 5 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hogosha5, 3 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_h_grp, 1 [zone] nickname = Zone_Ku01_path_hogosha5_4 pos = 30981, 0, -42479 rotate = -90, 60, 0 shape = CYLINDER size = 750, 33401 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hogosha5, 4 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_h_grp, 1 [zone] nickname = Zone_Ku01_path_golden1_1 pos = -37489, 0, 3904 rotate = -90, -8, 0 shape = CYLINDER size = 750, 71681 attack_ids = ku01_8, ku01_8, ku01_7 tradelane_attack = 15 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = golden1, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_gc_grp, 1 [zone] nickname = Zone_Ku01_path_golden1_2 pos = -15340, 0, -41459 rotate = -90, -60, 0 shape = CYLINDER size = 750, 39742 attack_ids = ku01_5, ku01_6, ku01_7 tradelane_attack = 10 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = golden1, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_gc_grp, 1 [zone] nickname = Zone_Ku01_path_golden2_1 pos = -44270, 0, 20541 rotate = -90, 6, 0 shape = CYLINDER size = 750, 37816 attack_ids = ku01_8, ku01_8, ku01_9, ku01_7 tradelane_attack = 10 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = golden2, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_gc_grp, 1 [zone] nickname = Zone_Ku01_path_golden3_1 pos = -60937, 0, 20763 rotate = -90, 46, 0 shape = CYLINDER size = 750, 52964 attack_ids = ku01_9 tradelane_attack = 10 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = golden3, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_gc_grp, 1 [zone] nickname = Zone_Ku01_path_golden3_2 pos = -67719, 0, 2059 rotate = -90, -89, 0 shape = CYLINDER size = 750, 24318 attack_ids = ku01_9 tradelane_attack = 10 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = golden3, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_gc_grp, 1 [zone] nickname = Zone_Ku01_path_golden3_3 pos = -48830, 0, 20611 rotate = 90, -20, 180 shape = CYLINDER size = 750, 39836 attack_ids = ku01_9 tradelane_attack = 10 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = golden3, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_gc_grp, 1 [zone] nickname = Zone_Ku01_path_golden4_1 pos = -40528, 0, 24779 rotate = -90, -8, 0 shape = CYLINDER size = 750, 29061 attack_ids = ku01_8, ku01_8 tradelane_attack = 15 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = golden4, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_bd_grp, 0.5 faction = fc_gc_grp, 0.5 [zone] nickname = Zone_Ku01_path_golden4_2 pos = -30953, 0, 18658 rotate = 90, -42, 180 shape = CYLINDER size = 750, 22236 attack_ids = ku01_8, ku01_8 tradelane_attack = 15 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = golden4, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_bd_grp, 0.5 faction = fc_gc_grp, 0.5 [zone] nickname = Zone_Ku01_path_golden4_3 pos = -18159, 0, 32678 rotate = 90, -42, 180 shape = CYLINDER size = 750, 15621 attack_ids = ku01_8, ku01_8 tradelane_attack = 15 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = golden4, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_bd_grp, 0.5 faction = fc_gc_grp, 0.5 [zone] nickname = Zone_Ku01_path_golden4_4 pos = -27762, 0, 38853 rotate = 90, 88, 180 shape = CYLINDER size = 750, 29742 attack_ids = ku01_8, ku01_8 tradelane_attack = 15 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = golden4, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_bd_grp, 0.5 faction = fc_gc_grp, 0.5 [zone] nickname = Zone_Ku01_path_golden5_1 pos = -21330, 0, 49990 rotate = 90, -62, 180 shape = CYLINDER size = 750, 48152 attack_ids = ku01_1, ku01_1 tradelane_attack = 10 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = golden5, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_bd_grp, 0.5 faction = fc_gc_grp, 0.5 [zone] nickname = Zone_Ku01_path_golden5_2 pos = 3465, 0, 72452 rotate = 90, -17, 180 shape = CYLINDER size = 750, 23506 attack_ids = ku01_1, ku01_1 tradelane_attack = 10 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = golden5, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_bd_grp, 0.5 faction = fc_gc_grp, 0.5 [zone] nickname = Zone_Ku01_path_golden5_3 pos = -17814, 0, 61225 rotate = -90, 48, 0 shape = CYLINDER size = 750, 66873 attack_ids = ku01_1, ku01_1 tradelane_attack = 10 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = golden5, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_bd_grp, 0.5 faction = fc_gc_grp, 0.5 [zone] nickname = Zone_Ku01_path_golden6_1 pos = -23688, 0, 48583 rotate = 90, -62, 180 shape = CYLINDER size = 750, 42674 sort = 96 toughness = 7 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = golden6, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 7, 1 faction = fc_gc_grp, 1 [zone] nickname = Zone_Ku01_path_golden6_2 pos = -3484, 0, 54336 rotate = -90, -18, 0 shape = CYLINDER size = 750, 9007 sort = 96 toughness = 7 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = golden6, 2 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 7, 1 faction = fc_gc_grp, 1 [zone] nickname = Zone_Ku01_path_dragons1_1 pos = 64331, 0, -31982 rotate = -90, 21, 0 shape = CYLINDER size = 750, 54568 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons1, 1, 5 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku01_path_dragons1_2 pos = 23740, 0, -78100 rotate = -90, 56, 0 shape = CYLINDER size = 750, 74085 attack_ids = ku01_6 tradelane_attack = 10 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons1, 2 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku01_path_dragons1_3 pos = -5021, 0, -86226 rotate = 90, -9, 180 shape = CYLINDER size = 750, 25407 attack_ids = ku01_6 tradelane_attack = 10 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons1, 3 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku01_path_dragons1_4 pos = 25672, 0, -65536 rotate = 90, -74, 180 shape = CYLINDER size = 750, 59847 attack_ids = ku01_6 tradelane_attack = 10 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons1, 4 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku01_path_dragons2_1 pos = 68679, 0, -13178 rotate = -90, 39, 0 shape = CYLINDER size = 750, 18107 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons2, 1, 7 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku01_path_dragons2_2 pos = 50780, 0, -34414 rotate = -90, 41, 0 shape = CYLINDER size = 750, 37442 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons2, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku01_path_dragons2_3 pos = 19310, 0, -49362 rotate = -90, 88, 0 shape = CYLINDER size = 750, 38603 attack_ids = ku01_5, ku01_6, ku01_7 tradelane_attack = 10 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons2, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku01_path_dragons2_4 pos = 1546, 0, -48911 rotate = 90, -49, 180 shape = CYLINDER size = 750, 3847 attack_ids = ku01_5, ku01_6, ku01_7 tradelane_attack = 10 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons2, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku01_path_dragons2_5 pos = 14281, 0, -33626 rotate = 90, -39, 180 shape = CYLINDER size = 750, 36002 attack_ids = ku01_5 tradelane_attack = 15 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons2, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku01_path_dragons2_6 pos = 44236, 0, -19932 rotate = -90, -89, 0 shape = CYLINDER size = 750, 37366 attack_ids = ku01_5 tradelane_attack = 15 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons2, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku01_path_dragons3_1 pos = 84526, 0, -3757 rotate = 90, -72, 180 shape = CYLINDER size = 750, 22411 attack_ids = ku01_3 tradelane_attack = 10 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons3, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku01_path_dragons3_2 pos = 78622, 0, 11025 rotate = 90, 55, 180 shape = CYLINDER size = 750, 40258 attack_ids = ku01_3 tradelane_attack = 10 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons3, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku01_path_dragons3_3 pos = 67942, 0, 7609 rotate = -90, -22, 0 shape = CYLINDER size = 750, 31905 attack_ids = ku01_3 tradelane_attack = 10 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons3, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku01_path_dragons7_1 pos = -41081, 0, 17309 rotate = -90, -3, 0 shape = CYLINDER size = 750, 44160 attack_ids = ku01_8, ku01_8, ku01_7 tradelane_attack = 15 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons7, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku01_path_dragons7_2 pos = -28539, 0, -17437 rotate = -90, -41, 0 shape = CYLINDER size = 750, 33883 attack_ids = ku01_7 tradelane_attack = 20 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons7, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku01_path_dragons7_3 pos = -29832, 0, 4588 rotate = 90, 20, 180 shape = CYLINDER size = 750, 73823 attack_ids = ku01_8, ku01_8, ku01_7 tradelane_attack = 15 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons7, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku01_path_dragons8_1 pos = -55051, 0, 33137 rotate = -90, 66, 0 shape = CYLINDER size = 750, 28790 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons8, 1, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku01_path_dragons8_2 pos = -69385, 0, 14659 rotate = -90, 6, 0 shape = CYLINDER size = 750, 25187 attack_ids = ku01_9 tradelane_attack = 10 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons8, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku01_path_dragons8_3 pos = -79710, 0, 2185 rotate = -90, 90, 0 shape = CYLINDER size = 750, 18206 attack_ids = ku01_9 tradelane_attack = 10 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons8, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku01_path_dragons8_4 pos = -83244, 0, 12004 rotate = 90, -30, 180 shape = CYLINDER size = 750, 22470 attack_ids = ku01_9 tradelane_attack = 10 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons8, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku01_path_dragons8_5 pos = -72947, 0, 24449 rotate = 90, -60, 180 shape = CYLINDER size = 750, 10875 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons8, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku01_path_dragons9_3 pos = -22306, 0, -55940 rotate = -90, -40, 0 shape = CYLINDER size = 750, 29237 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons9, 3 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku01_path_dragons9_4 pos = -6717, 0, -61943 rotate = 90, -50, 180 shape = CYLINDER size = 750, 16300 attack_ids = ku01_6 tradelane_attack = 10 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons9, 4 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku01_path_dragons9_5 pos = 340, 0, -53042 rotate = 90, -13, 180 shape = CYLINDER size = 750, 7503 attack_ids = ku01_5, ku01_6, ku01_7 tradelane_attack = 10 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons9, 5 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku01_path_dragons9_6 pos = -517, 0, -48174 rotate = 90, 54, 180 shape = CYLINDER size = 750, 4121 attack_ids = ku01_5, ku01_6, ku01_7 tradelane_attack = 10 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons9, 6 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku01_path_dragons9_7 pos = -16916, 0, -45876 rotate = 90, 86, 180 shape = CYLINDER size = 750, 29537 attack_ids = ku01_7 tradelane_attack = 20 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons9, 7 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku01_path_dragons9_1 pos = -57635, 0, 26863 rotate = -90, 51, 0 shape = CYLINDER size = 750, 39750 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons9, 1, 9 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_bd_grp, 1 [zone] nickname = Zone_Ku01_path_dragons9_2 pos = -52452, 0, -15114 rotate = -90, -35, 0 shape = CYLINDER size = 750, 72058 attack_ids = ku01_9 tradelane_attack = 10 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons9, 2, 8 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 8, 0.29 faction = fc_bd_grp, 1 [Object] nickname = Ku01_space_tankl4_3 pos = 31391, 0, -13623 rotate = 0, 30, 0 archetype = space_tankl4 parent = Ku01_02 [Object] nickname = Ku01_space_tankl4_2 pos = 31551, 0, -13347 rotate = 0, 30, 0 archetype = space_tankl4 parent = Ku01_02 [Object] nickname = Ku01_space_tankl4_1 pos = 31611, 0, -13564 rotate = 0, -60, 0 archetype = space_tankl4 parent = Ku01_02 [Object] nickname = Ku01_depot_high_temp_alloys_1 ids_name = 261161 pos = 32613, 0, -13302 archetype = depot_high_temp_alloys ids_info = 66150 reputation = ku_p_grp behavior = NOTHING [Object] nickname = Ku01_depot_copper_1 ids_name = 261161 pos = 32741, 0, -13427 archetype = depot_copper ids_info = 66150 reputation = ku_p_grp behavior = NOTHING [Object] nickname = Ku01_depot_Hfuel_1 ids_name = 261161 pos = 32741, 0, -13175 archetype = depot_Hfuel ids_info = 66150 reputation = ku_p_grp behavior = NOTHING [Object] nickname = Ku01_depot_optronics_1 ids_name = 261161 pos = 32864, 0, -13302 archetype = depot_optronics ids_info = 66150 reputation = ku_p_grp behavior = NOTHING [Object] nickname = Ku01_depot_toxic_waste_1 ids_name = 261161 pos = 900, 0, -50715 archetype = depot_toxic_waste ids_info = 66150 reputation = co_shi_grp behavior = NOTHING [Object] nickname = Ku01_depot_scrap_metal_1 ids_name = 261161 pos = 901, 0, -50588 archetype = depot_scrap_metal ids_info = 66150 reputation = co_shi_grp behavior = NOTHING [Object] nickname = Ku01_depot_scrap_metal_2 ids_name = 261161 pos = 902, 0, -50463 archetype = depot_scrap_metal ids_info = 66150 reputation = co_shi_grp behavior = NOTHING [Object] nickname = Ku01_depot_basic_alloys_1 ids_name = 261161 pos = 902, 0, -50337 archetype = depot_basic_alloys ids_info = 66150 reputation = co_shi_grp behavior = NOTHING [Object] nickname = Ku01_space_tankl4_dmg_1 pos = -35438, 100, 42856 rotate = 0, 0, -25 archetype = space_tankl4_dmg [Object] nickname = Ku01_space_tankl4_dmg_2 pos = -35302, 0, 43009 rotate = -25, -90, 0 archetype = space_tankl4_dmg [Object] nickname = Ku01_space_habitat_dmg_1 pos = -45036, 100, 33239 rotate = 0, 0, 80 archetype = space_habitat_dmg [Object] nickname = Ku01_space_beamx_dmg_1 pos = -44785, 100, 33199 rotate = 85, 10, 100 archetype = space_beamx_dmg [Object] nickname = Ku01_space_tanklx4_dmg_1 pos = -48196, -300, 23895 rotate = 40, 20, 20 archetype = space_tanklx4_dmg [Object] nickname = Ku01_space_tankl_2dmg_1 pos = -53387, -200, 30668 rotate = 50, 20, 20 archetype = space_tankl_2dmg [Object] nickname = Ku01_space_tankl_1dmg_1 pos = -52829, 100, 31095 rotate = 30, 70, 20 archetype = space_tankl_1dmg [Object] nickname = Ku01_space_tankl4x4_dmg_1 pos = 68911, 300, -7577 rotate = 40, 30, 45 archetype = space_tankl4x4_dmg [Object] nickname = Ku01_space_tanks_1dmg_1 pos = 44492, -200, -17608 rotate = 80, 30, 30 archetype = space_tanks_1dmg [Object] nickname = Ku01_space_tanks_1dmg_2 pos = 45736, 0, -19664 rotate = -20, 80, 20 archetype = space_tanks_1dmg [Object] nickname = Ku01_space_tanks_2dmg_1 pos = 43370, 100, -19870 rotate = 30, 30, 30 archetype = space_tanks_2dmg [Object] nickname = Ku01_space_tanks_3dmg_1 pos = 46195, 0, -16616 rotate = 10, -30, 80 archetype = space_tanks_3dmg [Object] nickname = Ku01_space_beamx_dmg_2 pos = 61849, 300, -21688 rotate = -40, -40, -40 archetype = space_beamx_dmg [Object] nickname = Ku01_space_industrial_dmg_1 pos = -50364, -350, 43921 rotate = 40, 40, 40 archetype = space_industrial_dmg [LightSource] nickname = Tokyo_light pos = -7811, 0, 47991 color = 179, 226, 255 range = 8000 type = POINT attenuation = 1, 0, 250e-9 [LightSource] nickname = Fuji_light pos = 53366, 0, 38525 color = 162, 219, 232 range = 12000 type = POINT attenuation = 1, 0, 111.111e-9 [LightSource] nickname = Kitadake_light pos = -3465, 0, -49139 color = 48, 165, 235 range = 6000 type = POINT attenuation = 1, 0, 444.444e-9 [zone] nickname = zone_ku01_pop_ambient_ne pos = 41255, 0, -22545 rotate = 0, 25, 0 shape = ELLIPSOID size = 53515, 14469, 102777 comment = Ambient Pop sort = 50 toughness = 7 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false encounter = area_scout, 7, 0.67 faction = ku_p_grp, 0.37 faction = fc_bd_grp, 0.37 faction = fc_h_grp, 0.26 [zone] nickname = zone_ku01_pop_ambient_sw pos = -33145, 0, 27512 rotate = 0, 30, 0 shape = ELLIPSOID size = 53515, 16371, 105347 comment = Ambient Pop sort = 50 toughness = 7 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false encounter = area_scout, 7, 0.67 faction = ku_p_grp, 0.42 faction = fc_gc_grp, 0.29 faction = fc_h_grp, 0.29 [Object] nickname = Ku01_space_habitat_tall_1 pos = -46046, 200, 2377 archetype = space_habitat_tall reputation = co_shi_grp parent = Ku01_06 [Object] nickname = Ku01_space_habitat_wide_1 pos = -46164, 89, 2506 archetype = space_habitat_wide parent = Ku01_06 [Object] nickname = Ku01_space_habitat_tall_2 pos = -46164, 265, 2506 archetype = space_habitat_tall parent = Ku01_06 [Object] nickname = Ku01_space_habitat_wide_2 pos = -45923, 89, 2493 archetype = space_habitat_wide parent = Ku01_06 [Object] nickname = Ku01_space_habitat_tall_3 pos = -45923, 159, 2493 archetype = space_habitat_tall parent = Ku01_06 [Object] nickname = Ku01_space_habitat_wide_3 pos = -45925, 89, 2253 archetype = space_habitat_wide parent = Ku01_06 [Object] nickname = Ku01_space_habitat_tall_4 pos = -45924, 126, 2253 archetype = space_habitat_tall parent = Ku01_06 [Object] nickname = Ku01_space_habitat_wide_5 pos = 31246, 116, -13353 rotate = 0, 30, 0 archetype = space_habitat_wide parent = Ku01_02 [Object] nickname = Ku01_space_habitat_wide_6 pos = 30962, 116, -13189 rotate = 0, 30, 0 archetype = space_habitat_wide parent = Ku01_02 [Object] nickname = Ku01_space_habitat_tall_6 pos = 30679, 178, -13025 rotate = 0, 30, 0 archetype = space_habitat_tall parent = Ku01_02 [Object] nickname = Ku01_space_habitat_tall_7 pos = 30395, 178, -12861 rotate = 0, 30, 0 archetype = space_habitat_tall parent = Ku01_02 [Object] nickname = Ku01_space_habitat_tall_8 pos = 31246, 244, -13353 rotate = 0, 30, 0 archetype = space_habitat_tall parent = Ku01_02 [Object] nickname = Ku01_space_habitat_tall_9 pos = 30962, 244, -13189 rotate = 0, 30, 0 archetype = space_habitat_tall parent = Ku01_02 [Object] nickname = Ku01_docking_fixture_1 ids_name = 261166 pos = -4708, 350, 49946 rotate = 0, 110, 0 archetype = docking_fixture ids_info = 66489 dock_with = Ku01_01_Base reputation = ku_p_grp behavior = NOTHING base = Ku01_01_Base [zone] nickname = zone_ku01_destroy_vignette_1 pos = 42711, 0, -51624 shape = SPHERE size = 10000 sort = 99.5 vignette_type = field [zone] nickname = zone_ku01_destroy_vignette_2 pos = 33195, 0, -43509 shape = SPHERE size = 10000 sort = 99.5 vignette_type = field [zone] nickname = zone_ku01_destroy_vignette_3 pos = 35851, 0, -32688 shape = SPHERE size = 10000 sort = 99.5 vignette_type = field [zone] nickname = zone_ku01_destroy_vignette_4 pos = 49572, 0, -1803 shape = SPHERE size = 10000 sort = 99.5 vignette_type = field [zone] nickname = zone_ku01_destroy_vignette_5 pos = 52261, 0, 9736 shape = SPHERE size = 10000 sort = 99.5 vignette_type = open [zone] nickname = zone_ku01_destroy_vignette_6 pos = -7524, 0, -23896 shape = SPHERE size = 10000 sort = 99.5 vignette_type = open [zone] nickname = zone_ku01_destroy_vignette_7 pos = 4426, 0, -25699 shape = SPHERE size = 10000 sort = 99.5 vignette_type = open [zone] nickname = zone_ku01_destroy_vignette_8 pos = 12614, 0, -14653 shape = SPHERE size = 10000 sort = 99.5 vignette_type = open [zone] nickname = zone_ku01_destroy_vignette_9 pos = -58203, 0, 13977 shape = SPHERE size = 10000 sort = 99.5 vignette_type = field mission_type = unlawful, lawful [zone] nickname = zone_ku01_destroy_vignette_10 pos = -78120, 0, 14428 shape = SPHERE size = 10000 sort = 99.5 vignette_type = field mission_type = unlawful, lawful [zone] nickname = zone_ku01_destroy_vignette_11 pos = -85202, 0, 23671 shape = SPHERE size = 10000 sort = 99.5 vignette_type = field mission_type = unlawful, lawful [zone] nickname = zone_ku01_destroy_vignette_12 pos = -68161, 0, 20740 shape = SPHERE size = 10000 sort = 99.5 vignette_type = exclusion mission_type = unlawful, lawful [zone] nickname = zone_ku01_destroy_vignette_13 pos = -33202, 0, 41417 shape = SPHERE size = 10000 sort = 99.5 vignette_type = field mission_type = unlawful, lawful [zone] nickname = zone_ku01_destroy_vignette_14 pos = -25884, 0, 50602 shape = SPHERE size = 10000 sort = 99.5 vignette_type = field mission_type = unlawful, lawful [zone] nickname = zone_ku01_destroy_vignette_15 pos = -28497, 0, 62982 shape = SPHERE size = 10000 sort = 99.5 vignette_type = field mission_type = unlawful, lawful [zone] nickname = zone_ku01_destroy_vignette_16 pos = 9138, 0, 32232 shape = SPHERE size = 10000 sort = 99.5 vignette_type = open [zone] nickname = zone_ku01_destroy_vignette_17 pos = -5760, 0, 28771 shape = SPHERE size = 10000 sort = 99.5 vignette_type = open [zone] nickname = zone_ku01_destroy_vignette_18 pos = 32006, 0, 23979 shape = SPHERE size = 10000 sort = 99.5 vignette_type = open [zone] nickname = zone_ku01_destroy_vignette_19 pos = 40108, 0, 46875 shape = SPHERE size = 10000 sort = 99.5 vignette_type = open [zone] nickname = zone_ku01_destroy_vignette_20 pos = 70294, 0, 32632 shape = SPHERE size = 10000 sort = 99.5 vignette_type = open [zone] nickname = zone_ku01_destroy_vignette_21 pos = 64283, 0, 5210 shape = SPHERE size = 10000 sort = 99.5 vignette_type = field [zone] nickname = zone_ku01_destroy_vignette_22 pos = 88328, 0, -13959 shape = SPHERE size = 10000 sort = 99.5 vignette_type = field [zone] nickname = zone_ku01_destroy_vignette_23 pos = 101003, 0, 11333 shape = SPHERE size = 10000 sort = 99.5 vignette_type = open [zone] nickname = zone_ku01_destroy_vignette_24 pos = 19722, 0, 85479 shape = SPHERE size = 10000 sort = 99.5 vignette_type = open [zone] nickname = zone_ku01_destroy_vignette_25 pos = -3669, 0, 91070 shape = SPHERE size = 10000 sort = 99.5 vignette_type = open [zone] nickname = zone_ku01_destroy_vignette_26 pos = -56201, 0, -9300 shape = SPHERE size = 10000 sort = 99.5 vignette_type = open [zone] nickname = zone_ku01_destroy_vignette_27 pos = -18958, 0, -88504 shape = SPHERE size = 10000 sort = 99.5 vignette_type = open [zone] nickname = zone_ku01_destroy_vignette_28 pos = 6263, 0, -90102 shape = SPHERE size = 10000 sort = 99.5 vignette_type = open [zone] nickname = zone_ku01_destroy_vignette_29 pos = -29657, 0, 2464 shape = SPHERE size = 10000 sort = 99.5 vignette_type = open [zone] nickname = ZONE_Ku01_vignette12_exclusion pos = -68158, 0, 20743 shape = SPHERE size = 600 property_flags = 131072 sort = 99.5 visit = 128 [Object] nickname = Ku01_space_habitat_tall_10 pos = -46162, 150, 2269 rotate = 0, -30, 0 archetype = space_habitat_tall parent = Ku01_06