[SystemInfo] space_color = 0, 0, 0 local_faction = li_p_grp [EncounterParameters] nickname = tradelane_trade_armored filename = missions\encounters\tradelane_trade_armored.ini [EncounterParameters] nickname = tradelane_trade_freighter filename = missions\encounters\tradelane_trade_freighter.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\encounters\tradelane_trade_transport.ini [EncounterParameters] nickname = area_scout filename = missions\encounters\area_scout.ini [EncounterParameters] nickname = area_bh_scout filename = missions\encounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [EncounterParameters] nickname = area_bh_defend filename = missions\encounters\area_bh_defend.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\encounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = patrolp_bh_patrol filename = missions\encounters\patrolp_bh_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = area_bh_assault filename = missions\encounters\area_bh_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\encounters\patrolp_assault.ini [EncounterParameters] nickname = patrolp_bh_assault filename = missions\encounters\patrolp_bh_assault.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\encounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_transport filename = missions\encounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_armored filename = missions\encounters\area_trade_armored.ini [EncounterParameters] nickname = tradep_trade_freighter filename = missions\encounters\tradep_trade_freighter.ini [EncounterParameters] nickname = tradep_trade_transport filename = missions\encounters\tradep_trade_transport.ini [EncounterParameters] nickname = tradep_trade_armored filename = missions\encounters\tradep_trade_armored.ini [EncounterParameters] nickname = area_trade_trader filename = missions\encounters\area_trade_trader.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\encounters\tradep_trade_trader.ini [EncounterParameters] nickname = area_scavenger filename = missions\encounters\area_scavenger.ini [EncounterParameters] nickname = miningp_trade_transport filename = missions\encounters\miningp_trade_transport.ini [EncounterParameters] nickname = miningp_scavenger filename = missions\encounters\miningp_scavenger.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_omega_space danger = music_omega_danger battle = music_omega_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\Bw04_Von_Rohe_lava_asteroids.ini zone = Zone_Bw04_Riemen_Von_Rohe [Asteroids] file = solar\asteroids\Bw04_SudwestRiemen_planetary_fragments.ini zone = Zone_Bw04_SudwestRiemen [Asteroids] file = solar\asteroids\Bw04_NordwestRiemen_planetary_fragments.ini zone = Zone_Bw04_NordwestRiemen [Asteroids] file = solar\asteroids\Bw04_NordostRiemen_planetary_fragments.ini zone = Zone_Bw04_NordostRiemen [Asteroids] file = solar\asteroids\Bw04_WestRiemen_planetary_fragments.ini zone = Zone_Bw04_WestRiemen [Ambient] color = 60, 40, 20 [Background] basic_stars = solar\starsphere\starsphere_stars_crow_walker.cmp complex_stars = solar\starsphere\starsphere_bw04_stars.cmp nebulae = solar\starsphere\starsphere_bw04.cmp [LightSource] nickname = Bw04_system_light pos = 0, 0, 0 color = 255, 150, 40 range = 40000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Bw04_Sun ids_name = 261036 pos = -1, 0, 0 ambient_color = 255, 255, 255 archetype = sun_2000 star = red_giant_sun atmosphere_range = 20000 ids_info = 66156 [Object] nickname = Bw04_to_Rh03 ids_name = 260854 pos = 13134, 0, -24724 rotate = 0, 120, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Rh03 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = co_khc_grp behavior = NOTHING difficulty_level = 13 goto = Rh03, Rh03_to_Bw04, gate_tunnel_bretonia loadout = jumpgate_co_03 pilot = pilot_solar_hardest [Object] nickname = Bw04_Schutz_planet ids_name = 261147 pos = -14162, 0, -15620 archetype = planet_rckdes_1000 ids_info = 66229 spin = 0, 0.01, 0 atmosphere_range = 1100 burn_color = 255, 222, 160 [zone] nickname = Zone_Bw04_to_Rh03 pos = 12893, 0, -24521 rotate = 0, 91, 0 shape = SPHERE size = 1200 property_flags = 131072 sort = 99 [Object] nickname = Bw04_01 ids_name = 196700 pos = -15637, 0, -15599 archetype = space_police01 ids_info = 65775 dock_with = Bw04_01_Base base = Bw04_01_Base reputation = co_khc_grp behavior = NOTHING voice = atc_leg_m01 space_costume = pi_pirate4_head, rh_shipdealer_body difficulty_level = 13 loadout = space_police01_co_01 pilot = pilot_solar_hardest [zone] nickname = Zone_Bw04_NordostRiemen ids_name = 261310 pos = 15690, 0, -22312 rotate = 0, 50, 0 shape = ELLIPSOID size = 7000, 2000, 13000 property_flags = 66 ids_info = 66002 visit = 32 spacedust = leedsdust spacedust_maxparticles = 50 sort = 10 toughness = 13 density = 5 repop_time = 20 max_battle_size = 4 damage = 5 pop_type = nonlootable_ast_field relief_time = 35 encounter = area_scout, 13, 0.56 faction = fc_rh_grp, 1 encounter = area_bh_assault, 13, 0.07 faction = gd_bh_grp, 1 Music = zone_field_asteroid_rock [zone] nickname = Zone_Bw04_NordwestRiemen ids_name = 261311 pos = -5682, 0, -25450 rotate = 0, 15, 0 shape = ELLIPSOID size = 8000, 2000, 5000 property_flags = 66 ids_info = 66003 damage = 5 visit = 32 spacedust = leedsdust spacedust_maxparticles = 50 sort = 8 toughness = 13 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 encounter = area_scout, 13, 0.56 faction = fc_rh_grp, 1 encounter = area_bh_assault, 13, 0.07 faction = gd_bh_grp, 1 Music = zone_field_asteroid_rock [zone] nickname = Zone_Bw04_WestRiemen ids_name = 261314 pos = -23848, 0, -8558 rotate = 0, -20, 0 shape = ELLIPSOID size = 5000, 2000, 10000 property_flags = 66 ids_info = 66006 damage = 5 visit = 32 spacedust = leedsdust spacedust_maxparticles = 50 sort = 3 toughness = 13 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 encounter = area_scout, 13, 0.56 faction = fc_rh_grp, 1 encounter = area_bh_assault, 13, 0.07 faction = gd_bh_grp, 1 Music = zone_field_asteroid_rock [zone] nickname = Zone_Bw04_SudwestRiemen ids_name = 261312 pos = -24886, 0, 12851 rotate = 0, 5, 0 shape = ELLIPSOID size = 5000, 2000, 8000 property_flags = 66 ids_info = 66004 damage = 5 visit = 32 spacedust = leedsdust spacedust_maxparticles = 50 sort = 1 toughness = 14 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 encounter = area_scout, 14, 0.61 faction = fc_c_grp, 0.5 faction = fc_rh_grp, 0.5 encounter = area_bh_assault, 14, 0.04 faction = gd_bh_grp, 1 Music = zone_field_asteroid_rock [zone] nickname = Zone_Bw04_Riemen_Von_Rohe ids_name = 261313 pos = -239, 0, 230 shape = ELLIPSOID size = 18000, 1000, 18000 property_flags = 513 ids_info = 66005 visit = 36 spacedust = leedsdust spacedust_maxparticles = 125 sort = 13 toughness = 13 density = 5 repop_time = 20 max_battle_size = 4 pop_type = lootable_field relief_time = 35 population_additive = false encounter = area_scout, 13, 0.06 faction = fc_rh_grp, 1 encounter = area_bh_assault, 13, 0.07 faction = gd_bh_grp, 1 encounter = area_scavenger, 13, 0.73 faction = fc_rh_grp, 1 Music = zone_field_asteroid_lava [zone] nickname = Zone_Bw04_sun_death pos = -230, 0, 533 shape = SPHERE size = 15000 property_flags = 131072 damage = 10000 sort = 99 density = 0 relief_time = 0 [zone] nickname = Zone_Bw04_tradelane_001 pos = 3587, 0, -24270 rotate = 0, 91, 0 shape = BOX size = 400, 400, 17000 property_flags = 131072 sort = 99 [zone] nickname = Zone_Bw04_tradelane_002 pos = -8852, 0, -22767 rotate = 0, -70, 0 shape = BOX size = 400, 400, 9000 property_flags = 131072 sort = 99 [zone] nickname = Zone_Bw04_Abstand ids_name = 261309 pos = -243, 0, 513 rotate = 15, 0, 0 shape = SPHERE size = 21000 damage = 220 ids_info = 66001 spacedust = leedsdust spacedust_maxparticles = 125 sort = 99 [zone] nickname = Zone_Bw04_to_Ew03_hole pos = -25187, 0, 10112 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99 [Object] nickname = Bw04_to_Ew03_hole ids_name = 260853 pos = -25188, 0, 10107 archetype = jumphole msg_id_prefix = gcs_refer_system_Ew03 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Ew03, Ew03_to_Bw04_hole, gate_tunnel_bretonia [Object] nickname = Bw04_02 ids_name = 196701 pos = -25883, 0, -2486 archetype = miningbase_FragA ids_info = 65773 dock_with = Bw04_02_Base base = Bw04_02_Base reputation = fc_rh_grp behavior = NOTHING visit = 0 voice = atc_leg_m01 space_costume = rh_wilham_head, pi_pirate2_body, prop_neuralnet_B difficulty_level = 14 loadout = miningbase_FragA_pi_02 pilot = pilot_solar_hardest [zone] nickname = Zone_Bw04_02_exclusion pos = -25886, 0, -2483 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99 [zone] nickname = Zone_Bw04_to_Bw02_hole pos = -27358, 0, -7826 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99 [Object] nickname = Bw04_to_Bw02_hole ids_name = 260851 pos = -27354, 0, -7822 rotate = 0, -90, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Bw02 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Bw02, Bw02_to_Bw04_hole, gate_tunnel_bretonia [Object] nickname = Bw04_to_Bw03_hole ids_name = 260852 pos = -24305, 0, -13709 rotate = 0, 180, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Bw03 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Bw03, Bw03_to_Bw04_hole, gate_tunnel_bretonia [zone] nickname = Zone_Bw04_to_Bw03_hole pos = -24306, 0, -13668 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99 [zone] nickname = Zone_Bw04_to_Rh05_hole pos = 19959, 0, -20330 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99 [Object] nickname = Bw04_to_Rh05_hole ids_name = 260856 pos = 19958, 0, -20323 rotate = 0, 90, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Rh05 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Rh05, Rh05_to_Bw04_hole, gate_tunnel_bretonia [Object] nickname = Bw04_to_Rh03_hole ids_name = 260855 pos = -3379, 0, -28416 rotate = 0, 135, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Rh03 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Rh03, Rh03_to_Bw04_hole, gate_tunnel_bretonia [zone] nickname = Zone_Bw04_to_Rh03_hole pos = -3389, 0, -28393 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99 [LightSource] nickname = Bw04_Walker2_light pos = 29709, 0, -25615 color = 150, 60, 0 range = 40000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = Bw04_Walker1_light pos = -40428, 0, -23471 color = 118, 63, 7 range = 40000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Bw04_space_tanklx4_1 pos = -15637, -168, -15599 rotate = 0, -24, 0 archetype = space_tanklx4 parent = Bw04_01 [Object] nickname = Bw04_nav_buoy_3 ids_name = 261162 pos = -5165, 0, -24127 rotate = 0, 110, 0 archetype = nav_buoy reputation = co_khc_grp ids_info = 66147 [Object] nickname = Bw04_nav_buoy_4 ids_name = 261162 pos = -6574, 0, -23613 rotate = 0, 110, 0 archetype = nav_buoy reputation = co_khc_grp ids_info = 66147 [Object] nickname = Bw04_nav_buoy_5 ids_name = 261162 pos = -7984, 0, -23100 rotate = 0, 110, 0 archetype = nav_buoy reputation = co_khc_grp ids_info = 66147 [Object] nickname = Bw04_nav_buoy_6 ids_name = 261162 pos = -9393, 0, -22586 rotate = 0, 110, 0 archetype = nav_buoy reputation = co_khc_grp ids_info = 66147 [Object] nickname = Bw04_nav_buoy_7 ids_name = 261162 pos = -10802, 0, -22073 rotate = 0, 110, 0 archetype = nav_buoy reputation = co_khc_grp ids_info = 66147 [Object] nickname = Bw04_nav_buoy_8 ids_name = 261162 pos = -12212, 0, -21560 rotate = 0, 110, 0 archetype = nav_buoy reputation = co_khc_grp ids_info = 66147 [Object] nickname = Bw04_nav_buoy_10 ids_name = 261162 pos = -14968, -124, -17084 rotate = 0, -24, 0 archetype = nav_buoy reputation = co_khc_grp ids_info = 66147 [Object] nickname = Bw04_nav_buoy_11 ids_name = 261162 pos = -14352, -83, -18451 rotate = 0, -24, 0 archetype = nav_buoy reputation = co_khc_grp ids_info = 66147 [Object] nickname = Bw04_nav_buoy_12 ids_name = 261162 pos = -13736, -42, -19818 rotate = 0, -24, 0 archetype = nav_buoy reputation = co_khc_grp ids_info = 66147 [Object] nickname = Bw04_nav_buoy_13 ids_name = 261162 pos = 11693, 0, -24350 rotate = 0, 91, 0 archetype = nav_buoy reputation = co_khc_grp ids_info = 66147 [Object] nickname = Bw04_nav_buoy_14 ids_name = 261162 pos = 10193, 0, -24330 rotate = 0, 91, 0 archetype = nav_buoy reputation = co_khc_grp ids_info = 66147 [Object] nickname = Bw04_nav_buoy_15 ids_name = 261162 pos = 8693, 0, -24311 rotate = 0, 91, 0 archetype = nav_buoy reputation = co_khc_grp ids_info = 66147 [Object] nickname = Bw04_nav_buoy_16 ids_name = 261162 pos = 7193, 0, -24292 rotate = 0, 91, 0 archetype = nav_buoy reputation = co_khc_grp ids_info = 66147 [Object] nickname = Bw04_nav_buoy_17 ids_name = 261162 pos = 5694, 0, -24273 rotate = 0, 91, 0 archetype = nav_buoy reputation = co_khc_grp ids_info = 66147 [Object] nickname = Bw04_nav_buoy_18 ids_name = 261162 pos = 4194, 0, -24254 rotate = 0, 91, 0 archetype = nav_buoy reputation = co_khc_grp ids_info = 66147 [Object] nickname = Bw04_nav_buoy_19 ids_name = 261162 pos = 2694, 0, -24235 rotate = 0, 91, 0 archetype = nav_buoy reputation = co_khc_grp ids_info = 66147 [Object] nickname = Bw04_nav_buoy_20 ids_name = 261162 pos = 1194, 0, -24216 rotate = 0, 91, 0 archetype = nav_buoy reputation = co_khc_grp ids_info = 66147 [Object] nickname = Bw04_nav_buoy_21 ids_name = 261162 pos = -306, 0, -24197 rotate = 0, 91, 0 archetype = nav_buoy reputation = co_khc_grp ids_info = 66147 [Object] nickname = Bw04_nav_buoy_22 ids_name = 261162 pos = -1806, 0, -24178 rotate = 0, 91, 0 archetype = nav_buoy reputation = co_khc_grp ids_info = 66147 [Object] nickname = Bw04_nav_buoy_23 ids_name = 261162 pos = -3306, 0, -24159 rotate = 0, 91, 0 archetype = nav_buoy reputation = co_khc_grp ids_info = 66147 [zone] nickname = Zone_Bw04_Schutz_death pos = -14162, 0, -15620 shape = SPHERE size = 1050 damage = 2000000 sort = 99 density = 0 relief_time = 0 [zone] nickname = zone_bw04_pop_omega41_hole pos = -25334, 0, 10182 shape = SPHERE size = 4000 sort = 2 toughness = 14 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 density_restriction = 4, lawfuls encounter = area_defend, 14, 0.21 faction = fc_c_grp, 0.5 faction = fc_rh_grp, 0.5 encounter = area_bh_assault, 14, 0.04 faction = gd_bh_grp, 1 encounter = area_trade_trader, 14, 0.37 faction = fc_c_grp, 0.5 faction = fc_rh_grp, 0.5 [zone] nickname = zone_bw04_pop_freital pos = -25957, 0, -2227 shape = SPHERE size = 3800 sort = 4 toughness = 14 density = 9 repop_time = 10 max_battle_size = 6 pop_type = fc_rh_grp, single_base_unlaw relief_time = 20 density_restriction = 4, lawfuls encounter = area_scout, 14, 0.1 faction = fc_rh_grp, 1 encounter = area_defend, 14, 0.18 faction = fc_rh_grp, 1 encounter = area_bh_assault, 14, 0.06 faction = gd_bh_grp, 1 encounter = area_trade_trader, 14, 0.23 faction = fc_rh_grp, 1 [zone] nickname = zone_bw04_pop_omega5_hole pos = -27309, 0, -7811 shape = SPHERE size = 3900 sort = 5 toughness = 14 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 density_restriction = 4, lawfuls encounter = area_defend, 14, 0.21 faction = fc_rh_grp, 1 encounter = area_bh_assault, 14, 0.04 faction = gd_bh_grp, 1 encounter = area_trade_trader, 14, 0.37 faction = fc_rh_grp, 1 [zone] nickname = zone_bw04_pop_omega7_hole pos = -24169, 0, -13587 shape = SPHERE size = 4000 sort = 6 toughness = 14 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 density_restriction = 4, lawfuls encounter = area_defend, 14, 0.21 faction = fc_rh_grp, 1 encounter = area_bh_assault, 14, 0.04 faction = gd_bh_grp, 1 encounter = area_trade_trader, 14, 0.37 faction = fc_rh_grp, 1 [zone] nickname = zone_bw04_pop_stuttgart_hole pos = -3297, 0, -28344 shape = SPHERE size = 4000 sort = 9 toughness = 14 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 density_restriction = 4, lawfuls encounter = area_defend, 14, 0.21 faction = fc_rh_grp, 1 encounter = area_bh_assault, 14, 0.04 faction = gd_bh_grp, 1 encounter = area_trade_trader, 14, 0.37 faction = fc_rh_grp, 1 [zone] nickname = zone_bw04_pop_stuttgart_gate pos = 12756, 0, -24554 shape = SPHERE size = 4000 sort = 11 toughness = 12 density = 10 repop_time = 10 max_battle_size = 4 pop_type = jumpgate relief_time = 15 density_restriction = 4, unlawfuls encounter = area_bh_defend, 12, 0.41 faction = gd_bh_grp, 1 encounter = area_assault, 12, 0.11 faction = fc_rh_grp, 1 [zone] nickname = zone_bw04_pop_dresden_hole pos = 19964, 0, -20266 shape = SPHERE size = 4000 sort = 12 toughness = 14 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 density_restriction = 4, lawfuls encounter = area_defend, 14, 0.21 faction = fc_rh_grp, 1 encounter = area_bh_assault, 14, 0.04 faction = gd_bh_grp, 1 encounter = area_trade_trader, 14, 0.37 faction = fc_rh_grp, 1 [zone] nickname = zone_bw04_pop_solarius pos = -14601, 0, -17201 shape = SPHERE size = 4000 comment = Solaris base sort = 7 toughness = 12 density = 9 repop_time = 10 max_battle_size = 6 pop_type = co_khc_grp, single_base_law relief_time = 20 density_restriction = 4, unlawfuls encounter = area_defend, 12, 0.23 faction = co_khc_grp, 1 encounter = area_trade_transport, 12, 0.08 faction = co_khc_grp, 1 encounter = area_trade_armored, 12, 0.08 faction = co_khc_grp, 1 [zone] nickname = Zone_Bw04_path_corsairs1_1 pos = -25612, 0, 3783 rotate = -90, 3, 0 shape = CYLINDER size = 750, 13598 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs1, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw04_path_corsairs1_2 pos = -24119, 0, 1188 rotate = 90, -24, 180 shape = CYLINDER size = 750, 9170 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs1, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw04_path_corsairs1_3 pos = -23701, 0, 8007 rotate = 90, 29, 180 shape = CYLINDER size = 750, 5980 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs1, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw04_path_corsairs2_1 pos = -26950, 0, 6806 rotate = -90, 25, 0 shape = CYLINDER size = 750, 8467 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs2, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw04_path_corsairs2_2 pos = -23792, 0, 1927 rotate = -90, -78, 0 shape = CYLINDER size = 750, 10165 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs2, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw04_path_corsairs2_3 pos = -19509, 0, 2833 rotate = 90, 19, 180 shape = CYLINDER size = 750, 4153 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs2, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw04_path_corsairs2_4 pos = -17386, 0, 9984 rotate = 90, -28, 180 shape = CYLINDER size = 750, 11811 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs2, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw04_path_corsairs2_5 pos = -19981, 0, 12867 rotate = -90, 67, 0 shape = CYLINDER size = 750, 11761 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs2, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_c_grp, 1 [zone] nickname = Zone_Bw04_path_bounty2_1 pos = -16875, 0, -13368 rotate = 90, 26, 180 shape = CYLINDER size = 750, 5988 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 1, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 13, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw04_path_bounty2_2 pos = -22351, 0, -1331 rotate = 90, 24, 180 shape = CYLINDER size = 750, 20464 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 13, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw04_path_bounty2_3 pos = -21290, 0, 10055 rotate = 90, -69, 180 shape = CYLINDER size = 750, 11043 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 13, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw04_path_bounty2_4 pos = -17648, 0, 7152 rotate = -90, 17, 0 shape = CYLINDER size = 750, 10256 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 13, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw04_path_bounty2_5 pos = -18677, 0, -4217 rotate = -90, -4, 0 shape = CYLINDER size = 750, 12968 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 13, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw04_path_bounty1_1 pos = -17061, 0, -9349 rotate = 90, 13, 180 shape = CYLINDER size = 750, 13820 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 13, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw04_path_bounty1_2 pos = -22042, 0, -6504 rotate = -90, 41, 0 shape = CYLINDER size = 750, 10273 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 13, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw04_path_bounty1_3 pos = -24116, 0, -12289 rotate = -90, -34, 0 shape = CYLINDER size = 750, 4616 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 13, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw04_path_bounty1_4 pos = -19173, 0, -15182 rotate = -90, -75, 0 shape = CYLINDER size = 750, 7551 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 13, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw04_path_bounty3_1 pos = -14741, 0, -18035 rotate = -90, -21, 0 shape = CYLINDER size = 750, 6595 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 1, 8 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 13, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw04_path_bounty3_2 pos = -11295, 0, -22413 rotate = -90, -60, 0 shape = CYLINDER size = 750, 5244 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 2, 7 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 13, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw04_path_bounty3_3 pos = -5614, 0, -25941 rotate = -90, -57, 0 shape = CYLINDER size = 750, 8138 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 13, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw04_path_bounty3_4 pos = 6753, 0, -27002 rotate = 90, -83, 180 shape = CYLINDER size = 750, 18087 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 13, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw04_path_bounty3_5 pos = 16051, 0, -23059 rotate = 90, -7, 180 shape = CYLINDER size = 750, 5573 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 13, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw04_path_bounty3_6 pos = 3666, 0, -22008 rotate = -90, 82, 0 shape = CYLINDER size = 750, 25696 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 13, 0.4 faction = gd_bh_grp, 1 [zone] nickname = Zone_Bw04_path_hessians1_1 pos = -25555, 0, 3745 rotate = -90, 3, 0 shape = CYLINDER size = 750, 11834 sort = 74 toughness = 13 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = hessians1, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 13, 1 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw04_path_hessians2_1 pos = -26634, 0, -5203 rotate = -90, 15, 0 shape = CYLINDER size = 750, 4760 sort = 74 toughness = 13 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = hessians2, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 13, 1 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw04_path_hessians3_1 pos = -25110, 0, -8076 rotate = -90, -8, 0 shape = CYLINDER size = 750, 10585 sort = 74 toughness = 13 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = hessians3, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 13, 1 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw04_path_hessians4_1 pos = -23083, 0, -10428 rotate = -90, -20, 0 shape = CYLINDER size = 750, 16043 sort = 74 toughness = 13 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = hessians4, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 13, 1 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw04_path_hessians4_2 pos = -15764, 0, -21979 rotate = -90, -49, 0 shape = CYLINDER size = 750, 12150 sort = 74 toughness = 13 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = hessians4, 2 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 13, 1 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw04_path_hessians4_3 pos = 4177, 0, -23213 rotate = 90, -80, 180 shape = CYLINDER size = 750, 31274 sort = 74 toughness = 13 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = hessians4, 3 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 13, 1 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw04_path_hessians5_1 pos = -23093, 0, -10371 rotate = -90, -20, 0 shape = CYLINDER size = 750, 16036 sort = 74 toughness = 13 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = hessians5, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 13, 1 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw04_path_hessians5_2 pos = -15783, 0, -21940 rotate = -90, -48, 0 shape = CYLINDER size = 750, 12175 sort = 74 toughness = 13 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = hessians5, 2 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 13, 1 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw04_path_hessians5_3 pos = -9164, 0, -27571 rotate = -90, -52, 0 shape = CYLINDER size = 750, 5212 sort = 74 toughness = 13 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = hessians5, 3 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 13, 1 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw04_path_hessians5_4 pos = -5462, 0, -28882 rotate = 90, -80, 180 shape = CYLINDER size = 750, 3323 sort = 74 toughness = 13 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = hessians5, 4 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 13, 1 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw04_path_hessians6_1 pos = -27316, 0, 3195 rotate = 90, 12, 180 shape = CYLINDER size = 750, 12634 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians6, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw04_path_hessians6_2 pos = -25687, 0, 9230 rotate = -90, -87, 0 shape = CYLINDER size = 750, 5971 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians6, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw04_path_hessians6_3 pos = -24324, 0, 3060 rotate = -90, 15, 0 shape = CYLINDER size = 750, 12497 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians6, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw04_path_hessians7_1 pos = -20925, 0, -4007 rotate = -90, -75, 0 shape = CYLINDER size = 750, 11502 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians7, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw04_path_hessians7_2 pos = -15821, 0, -2252 rotate = 90, 8, 180 shape = CYLINDER size = 750, 6597 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians7, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw04_path_hessians7_3 pos = -14242, 0, 8835 rotate = 90, -15, 180 shape = CYLINDER size = 750, 16152 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians7, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw04_path_hessians7_4 pos = -19183, 0, 6959 rotate = -90, 36, 0 shape = CYLINDER size = 750, 23874 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians7, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw04_path_hessians8_1 pos = -21025, 0, -9206 rotate = -90, -38, 0 shape = CYLINDER size = 750, 17790 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians8, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw04_path_hessians9_1 pos = -6331, 0, -28015 rotate = 90, 80, 180 shape = CYLINDER size = 750, 6846 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians9, 1, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw04_path_hessians9_2 pos = -7234, 0, -25850 rotate = 90, -58, 180 shape = CYLINDER size = 750, 5824 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians9, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw04_path_hessians9_3 pos = -8914, 0, -22783 rotate = 90, 70, 180 shape = CYLINDER size = 750, 8823 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians9, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw04_path_hessians9_4 pos = -11359, 0, -24363 rotate = -90, -29, 0 shape = CYLINDER size = 750, 7059 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians9, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw04_path_hessians10_1 pos = -4076, 0, -26482 rotate = 90, 16, 180 shape = CYLINDER size = 750, 4902 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians10, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw04_path_hessians10_2 pos = 2403, 0, -24261 rotate = -90, -89, 0 shape = CYLINDER size = 750, 14349 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians10, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw04_path_hessians10_3 pos = 3061, 0, -26621 rotate = -90, 71, 0 shape = CYLINDER size = 750, 13775 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians10, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw04_path_hessians11_1 pos = 17225, 0, -22384 rotate = -90, 57, 0 shape = CYLINDER size = 750, 7676 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians11, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw04_path_hessians11_2 pos = 9988, 0, -24409 rotate = 90, 89, 180 shape = CYLINDER size = 750, 8051 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians11, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw04_path_hessians11_3 pos = 13200, 0, -22319 rotate = 90, -74, 180 shape = CYLINDER size = 750, 15026 sort = 76 toughness = 13 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians11, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 13, 0.29 faction = fc_rh_grp, 1 [zone] nickname = Zone_Bw04_path_daumann1_1 pos = -14517, 0, -18573 rotate = -90, -23, 0 shape = CYLINDER size = 750, 5398 sort = 74 toughness = 12 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = daumann1, 1 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_transport, 12, 0.25 faction = co_khc_grp, 1 encounter = tradep_trade_armored, 12, 0.1 faction = co_khc_grp, 1 [zone] nickname = Zone_Bw04_path_daumann1_2 pos = -9178, 0, -22607 rotate = -90, -70, 0 shape = CYLINDER size = 750, 9134 sort = 74 toughness = 12 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = daumann1, 2 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_transport, 12, 0.25 faction = co_khc_grp, 1 encounter = tradep_trade_armored, 12, 0.1 faction = co_khc_grp, 1 [zone] nickname = Zone_Bw04_path_daumann1_3 pos = 3654, 0, -24307 rotate = -90, -89, 0 shape = CYLINDER size = 750, 17069 sort = 74 toughness = 12 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = daumann1, 3 usage = trade mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_transport, 12, 0.25 faction = co_khc_grp, 1 encounter = tradep_trade_armored, 12, 0.1 faction = co_khc_grp, 1 [zone] nickname = Zone_Bw04_path_daumann2_1 pos = -17572, 0, -4282 rotate = 90, 10, 180 shape = CYLINDER size = 750, 22061 sort = 76 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = daumann2, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = co_khc_grp, 1 [zone] nickname = Zone_Bw04_path_daumann2_2 pos = -15801, 0, 11575 rotate = 90, -36, 180 shape = CYLINDER size = 750, 12344 sort = 76 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = daumann2, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = co_khc_grp, 1 [zone] nickname = Zone_Bw04_path_daumann3_1 pos = -15446, 0, -11879 rotate = 90, -7, 180 shape = CYLINDER size = 750, 8633 sort = 76 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = daumann3, 1 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = co_khc_grp, 1 [zone] nickname = Zone_Bw04_path_daumann3_2 pos = -17058, 0, -1418 rotate = 90, 19, 180 shape = CYLINDER size = 750, 13056 sort = 76 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = daumann3, 2 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = co_khc_grp, 1 [zone] nickname = Zone_Bw04_path_daumann3_3 pos = -17122, 0, 8697 rotate = 90, -28, 180 shape = CYLINDER size = 750, 8887 sort = 76 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = daumann3, 3 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = co_khc_grp, 1 [zone] nickname = Zone_Bw04_path_daumann3_4 pos = -15014, 0, 15136 rotate = 90, -1, 180 shape = CYLINDER size = 750, 5000 sort = 76 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = daumann3, 4 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = co_khc_grp, 1 [zone] nickname = Zone_Bw04_path_daumann3_5 pos = -17309, 0, 13968 rotate = -90, 33, 0 shape = CYLINDER size = 750, 8711 sort = 76 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = daumann3, 5 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = co_khc_grp, 1 [zone] nickname = Zone_Bw04_path_daumann3_6 pos = -21472, 0, 1578 rotate = -90, 12, 0 shape = CYLINDER size = 750, 17818 sort = 76 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = daumann3, 6 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = co_khc_grp, 1 [zone] nickname = Zone_Bw04_path_daumann3_7 pos = -21419, 0, -11275 rotate = -90, -24, 0 shape = CYLINDER size = 750, 9065 sort = 76 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = daumann3, 7 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = co_khc_grp, 1 [zone] nickname = Zone_Bw04_path_daumann3_8 pos = -17642, 0, -15699 rotate = -90, -81, 0 shape = CYLINDER size = 750, 3863 sort = 76 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = daumann3, 8 usage = patrol mission_eligible = true density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.29 faction = co_khc_grp, 1 [Object] nickname = Bw04_Roid_Miner_1 ids_name = 261159 pos = -12266, 0, 16532 rotate = 0, -90, 0 archetype = Roid_Miner2 reputation = co_khc_grp ids_info = 66140 dock_with = rh_m_diamond_miner base = rh_m_diamond_miner difficulty_level = 13 loadout = mining_co_02 pilot = pilot_solar_hardest behavior = NOTHING [zone] nickname = Zone_Bw04_system_radiation pos = -124, 0, 388 shape = SPHERE size = 40000 damage = 15 sort = 99.5 [zone] nickname = Zone_Bw04_Schutz_shadow pos = -16277, 0, -17134 rotate = 9, 25, -3 shape = ELLIPSOID size = 800, 800, 2000 damage = 0.01 sort = 99.5 [Object] nickname = Bw04_planet_Deidus ids_name = 261111 pos = -5634, 0, 24624 archetype = planet_desert_800 ids_info = 66130 spin = 0, 0.01, 0 atmosphere_range = 900 burn_color = 255, 222, 160 [zone] nickname = Zone_Bw04_Deidus_death pos = -5634, 0, 24624 shape = SPHERE size = 850 damage = 2000000 sort = 99.5 density = 0 relief_time = 0 [Object] nickname = Bw04_wplatform_planet_frag_1 ids_name = 261164 pos = -25836, 0, 408 rotate = 0, 90, 0 archetype = wplatform_planet_frag ids_info = 66171 reputation = fc_rh_grp behavior = NOTHING visit = 0 difficulty_level = 14 loadout = pirate_weapon_platform2_pi_04 pilot = pilot_solar_hardest [Object] nickname = Bw04_wplatform_planet_frag_2 ids_name = 261164 pos = -27699, 0, 139 rotate = 0, 90, 0 archetype = wplatform_planet_frag ids_info = 66171 reputation = fc_rh_grp behavior = NOTHING visit = 0 difficulty_level = 14 loadout = pirate_weapon_platform2_pi_04 pilot = pilot_solar_hardest [Object] nickname = Bw04_wplatform_planet_frag_3 ids_name = 261164 pos = -23562, 0, -586 rotate = 0, 100, 0 archetype = wplatform_planet_frag ids_info = 66171 reputation = fc_rh_grp behavior = NOTHING visit = 0 difficulty_level = 14 loadout = pirate_weapon_platform2_pi_04 pilot = pilot_solar_hardest [zone] nickname = zone_bw04_pop_ambient pos = -9459, 0, -7355 rotate = 0, -65, 0 shape = ELLIPSOID size = 24890, 11028, 45500 comment = Ambient Pop sort = 50 toughness = 12 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false encounter = area_scout, 12, 0.48 faction = fc_rh_grp, 1 encounter = area_bh_scout, 12, 0.29 faction = gd_bh_grp, 1 [zone] nickname = zone_Bw04_destroy_vignette_1 pos = -24352, 0, -27507 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = open [zone] nickname = zone_Bw04_destroy_vignette_2 pos = -37058, 0, 3799 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = open [zone] nickname = zone_Bw04_destroy_vignette_3 pos = -39431, 0, -8458 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = open [zone] nickname = zone_Bw04_destroy_vignette_4 pos = -33920, 0, -21106 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = open [zone] nickname = zone_Bw04_destroy_vignette_5 pos = -15397, 0, -34924 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.5 vignette_type = open [Object] nickname = Bw04_suprise_bh_elite2_1 ids_name = 261776 pos = 8469, -100, 13986 rotate = 30, 50, 30 archetype = suprise_bh_elite2 visit = 16 ids_info = 66413 loadout = SECRET_bh_bh_elite2_bw04 [Object] nickname = Bw04_suprise_bh_elite2_3 ids_name = 261776 pos = -9669, 0, 12749 rotate = 40, 30, 100 archetype = suprise_bh_elite2 visit = 16 ids_info = 66413 [Object] nickname = Bw04_suprise_bh_elite2_4 ids_name = 261776 pos = -15834, -100, -867 rotate = 30, 0, 90 archetype = suprise_bh_elite2 visit = 16 ids_info = 66413 [Object] nickname = Bw04_suprise_ge_fighter5_1 ids_name = 261751 pos = -14837, 0, 3465 rotate = -20, 90, 0 archetype = suprise_ge_fighter5 visit = 16 ids_info = 66415 [Object] nickname = Bw04_suprise_ge_fighter5_2 ids_name = 261751 pos = 4244, 100, 15177 rotate = 50, 0, 30 archetype = suprise_ge_fighter5 visit = 16 ids_info = 66415 loadout = SECRET_co_ge_fighter5_bw04 [Object] nickname = Bw04_suprise_co_elite_1 ids_name = 261749 pos = -4469, 0, 15251 rotate = 45, 0, 40 archetype = suprise_co_elite visit = 16 ids_info = 66414 loadout = SECRET_c_co_elite_bw04 [Object] nickname = Bw04_suprise_bw_elite_1 ids_name = 261747 pos = 15031, 0, 6285 rotate = 50, 40, 45 archetype = suprise_bw_elite ids_info = 66416 loadout = SECRET_rh_bw_elite_bw04 visit = 16 [Object] nickname = Bw04_suprise_bw_elite_2 ids_name = 261747 pos = -2124, 0, 16243 rotate = 80, 0, 60 archetype = suprise_bw_elite visit = 16 ids_info = 66416 [Object] nickname = Bw04_suprise_bw_elite_3 ids_name = 261747 pos = -7267, 0, 13847 rotate = 40, 50, 23 archetype = suprise_bw_elite visit = 16 ids_info = 66416 [Object] nickname = Bw04_suprise_bw_elite_4 ids_name = 261747 pos = -13191, 0, 9035 rotate = 80, 0, 0 archetype = suprise_bw_elite visit = 16 ids_info = 66416 [Object] nickname = Bw04_ast_solar_lava02_60_1 pos = -12115, -40, 16539 rotate = 172, -77, 143 archetype = ast_solar_lava02_60