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#!/bin/bash
### BEGIN INIT INFO
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# Provides: msm
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# Required-Start: $local_fs $remote_fs
# Required-Stop: $local_fs $remote_fs
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# Should-Start: $network
# Should-Stop: $network
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# Default-Start: 2 3 4 5
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# Default-Stop: 0 1 6
# Short-Description:
# Description:
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### END INIT INFO
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# See http://www.debian.org/doc/debian-policy/ch-opersys.html#s-sysvinit for
# more information on debain init.d scripts, which may help you understand
# this script.
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### The configuration file
CONFIG="/etc/msm.conf"
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### Config variables the user should need/want to change
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# Minecraft's whitelist file
declare -r WHITELIST="white-list.txt"
# Minecraft's banned ips file
declare -r BANNED_IPS="banned-ips.txt"
# Minecraft's banned players file
declare -r BANNED_PLAYERS="banned-players.txt"
# Jar group file which contains the download target URL
declare -r JARGROUP_TARGET="target.txt"
# Jar group directory name to download new jars to, is deleted afterwards
declare -r JARGROUP_DOWNLOAD_DIR="downloads"
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# The flag which indicates the world should be put in RAM
declare -r WORLD_FLAG_INRAM="inram"
# The flag which indicates the server is active
declare -r SERVER_FLAG_ACTIVE="active"
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# The start of a regex to find a log line
declare -r LOG_REGEX="^[0-9]{4}-[0-9]{2}-[0-9]{2} [0-9]{2}:[0-9]{2}:[0-9]{2} \[.*\]"
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### Script State Variables
# "true" whilst the script is counting down a delay to stop the server
declare STOP_COUNTDOWN
# "true" whilst the script is counting down a delay to restart the server
declare RESTART_COUNTDOWN
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### Utility Functions
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# Executes the command "$2" as user "$1"
# $1: The user to execute the command as
# $2: The command to execute
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as_user() {
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local user="$(whoami)"
if [ "$user" == "$1" ]; then
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bash -c "$2"
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else
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if [ "$user" == "root" ]; then
su - $1 -s /bin/bash -c "$2"
else
echoerr "This command must be executed as the user \"$1\" or \"root\"."
exit 1
fi
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fi
}
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# Executes the command "$1" as SERVER_USER but returns stderr instead
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as_user_stderr() {
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as_user "$1" > /dev/null 2>&1
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}
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# Echo to stderr
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echoerr() {
echo "$@" 1>&2
}
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# Determines whether "$1" is a valid name for a server or jar group directory
# It must only contain upper or lower case letters, digits, dashes or
# underscores.
# It must also not be one of a list of reserved names.
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is_valid_name() {
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local valid="^[a-zA-Z0-9\_\-]+$"
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local invalid="^server|jargroup|start|stop|restart|all$"
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if [[ $1 =~ $valid ]]; then
if [[ $1 =~ $invalid ]]; then
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echoerr "Invalid name \"$1\": A name may not be any of the following reserved worlds \"start\", \"stop\", \"restart\", \"server\", \"jargroup\" or \"all\"."
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return 1
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else
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return 0
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fi
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else
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echoerr "Invalid name \"$1\": A name may only contain letters, numbers, dashes and unscores."
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return 1
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fi
}
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# Gets the latest jar from a jar group, based upon the date and time encoded
# in the file name.
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# $1: The directory to search
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get_latest_file() {
local best_time=0
local best_file=""
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while IFS= read -r -d $'\0' file; do
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# Remove the path, leaving just the file name
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local date_time=$(basename "$file" | awk -F '-' '{print $1 "-" $2 "-" $3 " " $4 ":" $5 ":" $6}')
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# Get the time in seconds since 1970 from file name
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local seconds=$(date -d "$date_time" "+%s" 2> /dev/null)
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# If that is newer than the current best, override variables
if [[ $seconds > $best_time ]]; then
best_time=$seconds
best_file=$file
fi
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done < <(find "$1" -maxdepth 1 -type f -print0)
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echo $best_file
}
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# Returns the current time as a UNIX timestamp (in seconds since 1970)
now() {
date +%s
}
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### Log Utility Functions
# Gets the UNIX timestamp for a server log line
# $1: A server log line
# returns: Time in seconds since 1970-01-01 00:00:00 UTC
log_line_get_time() {
time_string=$(echo $1 | awk '{print $1 " " $2}')
date -d "$time_string" "+%s" 2> /dev/null
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}
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### World Utility Functions
# Moves a world to RAM
# $1: the ID of the world to move
world_to_ram() {
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if [ ! -z $RAMDISK_STORAGE_PATH ]; then
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as_user ${server_user_name[${world_server_id[$1]}]} "mkdir -p ${world_ramdisk_path[$1]} && rsync -rt --exclude '$WORLD_FLAG_INRAM' \"${world_path[$1]}/\" \"${world_ramdisk_path[$1]}\""
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fi
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}
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# Moves a world in RAM to disk
# $1: the ID of the world to move
world_to_disk() {
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as_user ${server_user_name[${world_server_id[$1]}]} "rsync -rt --exclude '$WORLD_FLAG_INRAM' \"${world_ramdisk_path[$1]}/\" \"${world_path[$1]}\""
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}
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# Toggles a worlds ramdisk state
# $1: The ID of the world
world_toggle_ramdisk_state() {
if [ -e ${world_flag_inram[$1]} ]; then
echo -n "Removing RAM flag from world \"${world_name[$1]}\"... "
as_user ${server_user_name[${world_server_id[$1]}]} "rm -f \"${world_flag_inram[$1]}\""
echo "Done."
echo -n "Removing world \"${world_name[$1]}\" from RAM... "
as_user ${server_user_name[${world_server_id[$1]}]} "rm -r \"${world_ramdisk_path[$1]}\""
echo "Done."
else
echo -n "Adding RAM flag to world \"${world_name[$1]}\"... "
as_user ${server_user_name[${world_server_id[$1]}]} "touch \"${world_flag_inram[$1]}\""
echo "Done."
echo -n "Copying world to RAM... "
world_to_ram $1
echo "Done."
fi
echo "Changes will only take effect after server is restarted."
}
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# Backs up a world
# $1: The ID of the world
world_backup() {
echo -n "Backing up world \"${world_name[$1]}\"... "
file_name="$(date "+%F-%H-%M-%S").zip"
as_user ${server_user_name[${world_server_id[$1]}]} "mkdir -p \"${world_backup_path[$1]}\" && cd \"${world_path[$1]}\" && zip -rq \"${world_backup_path[$1]}/${file_name}\" ."
echo "Done."
}
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### Server Utility Functions
# Returns the ID for a server.
# An ID is given to a server when loaded into memory, and can be used to lookup
# config information for that server
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# $1: The name of the server
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server_get_id() {
local i=0
while [[ $i < $num_servers ]]; do
if [[ "${server_name[$i]}" == "$1" ]]; then
echo "$i"
return 0
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fi
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i=$(( $i + 1 ))
done
return 1
}
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# Returns the ID of a server's world.
# $1: The ID of the server
# $2: The name of the world
server_world_get_id() {
local i=${server_world_offset[$1]}
local max=$(( $i + ${server_num_worlds[$1]} ))
# For each of the servers worlds:
while [[ $i < $max ]]; do
if [[ "${world_name[$i]}" == "$2" ]]; then
echo $i
return 0
fi
i=$(( $i + 1 ))
done
return 1
}
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# Returns 0 if the server $1 is running and 1 if not
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# $1: The ID of the server
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server_is_running() {
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if ps ax | grep -v grep | grep "${server_screen_name[$1]} ${server_invocation[$1]}" > /dev/null
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then
return 0
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else
return 1
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fi
}
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# Creates symbolic links in the server directory (SERVER_STORAGE_PATH) for each
# of the Minecraft worlds located in the world storage directory.
# $1: The id of the server for which links should be ensured
server_ensure_links() {
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echo -n "Maintaining world symbolic links... "
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local i=${server_world_offset[$1]}
local max=$(( $i + ${server_num_worlds[$1]} ))
while [[ $i < $max ]]; do
# -L checks for the path being a link rather than a file
# ! -a, since it is within double square brackets means: the negation of
# the existence of the file. In other words: true if does not exist
if [[ -L "${world_link[$i]}" || ! -a "${world_link[$i]}" ]]; then
# If there is a symbolic link in the server direcotry to this world,
# or there is not a directory in the server directory containing this world.
# Get the original file path the symbolic link is pointing to
# If there is no link, link_target will contain nothing
link_target=$(readlink "${world_link[$i]}")
if ${world_inram[$i]}; then
# If this world is marked as loaded into RAM
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if [ "${link_target}" != "${world_ramdisk_path[$i]}" ]; then
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# If the symbolic link does not point to the RAM version of the world
# Remove the symbolic link if it exists
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as_user ${server_user_name[$1]} "rm -f \"${world_link[$i]}\""
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# Create a new symbolic link pointing to the RAM version of the world
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as_user ${server_user_name[$1]} "ln -s \"${world_ramdisk_path[$i]}\" \"${world_link[$i]}\""
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fi
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else
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# Otherwise the world is not loaded into RAM, and is just on disk
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if [ "${link_target}" != "${world_path[$i]}" ]; then
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# If the symbolic link does not point to the disk version of the world
# Remove the symbolic link if it exists
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as_user ${server_user_name[$1]} "rm -f \"${world_link[$i]}\""
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# Create a new symbolic link pointing to the disk version of the world
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as_user ${server_user_name[$1]} "ln -s \"${world_path[$i]}\" \"${world_link[$i]}\""
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fi
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fi
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fi
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i=$(( $i + 1 ))
done
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echo "Done."
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}
# Moves a servers worlds into RAM
# $1: The ID of the server
server_worlds_to_ram() {
# Only proceed if there is a ramdisk path set in config
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if [ ! -z $RAMDISK_STORAGE_PATH ]; then
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echo -n "Synchronising flagged worlds on disk to RAM... "
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local i=${server_world_offset[$1]}
local max=$(( $i + ${server_num_worlds[$1]} ))
# For each of the servers worlds:
while [[ $i < $max ]]; do
if ${world_inram[$i]} && [ -L ${world_link[$i]} ]; then
world_to_ram $i
fi
i=$(( $i + 1 ))
done
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echo "Done."
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fi
}
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# Moves a servers "in RAM" worlds back to disk
# $1: The ID of the server
server_worlds_to_disk() {
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if [ ! -z $RAMDISK_STORAGE_PATH ]; then
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echo -n "Synchronising worlds in RAM to disk... "
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local i=${server_world_offset[$1]}
local max=$(( $i + ${server_num_worlds[$1]} ))
# For each of the servers worlds:
while [[ $i < $max ]]; do
if [ -e ${world_ramdisk_path[$i]} ]; then
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world_to_disk $i
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fi
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i=$(( $i + 1 ))
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done
echo "Done."
fi
}
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# Watches a server's log for a specific line
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# $1: The ID for the server
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# $2: A UNIX timestamp (seconds since 1970) which the $3 line must be after
# $3->: The line or lines in the log to wait for
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# returns: When the line is found
server_log_get_line() {
# Make sure there is a server log to check
as_user ${server_user_name[$1]} "touch ${server_log[$1]}"
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while read line; do
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line_time=$(log_line_get_time "$line")
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# If the entry is old enough
if [[ $line_time -ge $2 ]]; then
for search_line in "${@:3}"; do
local regex="${LOG_REGEX} ${search_line}"
# and matches the regular expression
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if [[ $line =~ $regex ]]; then
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echo $line
return 0
fi
done
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fi
done < <(as_user ${server_user_name[$1]} "tail --follow --lines=100 --sleep-interval=0.1 ${server_log[$1]}")
}
# The same as server_log_get_line, but does not print the line to stdout
# when found.
server_log_wait_for_line() {
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server_log_get_line "$@" > /dev/null
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}
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# Sends as string to a server for execution
# $1: The ID of the server
# $2: The line of text to enter into the server console
server_eval() {
as_user ${server_user_name[$1]} "screen -p 0 -S ${server_screen_name[$1]} -X eval 'stuff \"$2\"\015'"
}
# The same as server_eval, but also waits for a log entry before returning
# $1: The ID of the server
# $2: A line of text to enter into the server console
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# $3->: The line or lines of text in the log to wait for
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# stdout: The full entry found in the logs
server_eval_and_get_line() {
time_now=$(now)
server_eval $1 "$2"
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server_log_get_line $1 "$time_now" "${@:3}"
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}
# The same as server_eval_and_get_line, but does not print anything to stdout
server_eval_and_wait() {
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server_eval_and_get_line "$@" > /dev/null
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}
# Gets the process ID for a server if running, otherwise it outputs nothing
# $1: The ID of the server
server_pid() {
ps ax | grep -v grep | grep "${server_screen_name[$1]} ${server_invocation[$1]}" | awk '{print $1}'
}
# Waits for a server to stop by polling 10 times a second
# This approach is fairyl intensive, so only use when you are expecting the
# server to stop soon
# $1: The ID of the server to wait for
server_wait_for_stop() {
local pid=$(server_pid $1)
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# if the process is still running, wait for it to stop
if [ ! -z $pid ]; then
while ps -p $pid > /dev/null; do
sleep 0.1
done
fi
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}
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# Sets a server's active/inactive state
# $1: The ID of the server
# $2: A string containing "active" or "inactive"
server_set_active() {
case "$2" in
active)
as_user ${server_user_name[$1]} "touch ${server_flag_active[$1]}"
server_active[$1]="true"
;;
inactive)
as_user ${server_user_name[$1]} "rm -f ${server_flag_active[$1]}"
server_active[$1]="false"
;;
*)
return 1
;;
esac
}
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### Jar Group Functions
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# Lists the jar files grouped by jar groups.
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jargroup_list() {
for group in $(ls -1 "$JAR_STORAGE_PATH"); do
echo "${group}:"
for jar in $(ls -1r $JAR_STORAGE_PATH/$group); do
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if [[ $jar =~ ^[0-9]{4}-[0-9]{2}-[0-9]{2}- ]]; then
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echo " $jar"
fi
done
done
}
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# Creates a new jargroup
# $1: The name for the jargroup
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jargroup_create() {
if is_valid_name "$1"; then
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if [[ ! -e "$JAR_STORAGE_PATH/$1" ]]; then
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printf "Creating jar group... "
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local error=$(as_user_stderr "$USERNAME" "mkdir -p '$JAR_STORAGE_PATH/$1'")
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if [[ "$error" != "" ]]; then
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echo "Failed."
echo "Reason: $error"
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return 1
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fi
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error=$(as_user "$USERNAME" "echo \"$2\" > '$JAR_STORAGE_PATH/$1/$JARGROUP_TARGET'")
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if [[ "$error" != "" ]]; then
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echo "Failed."
echo "Reason: $error"
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return 1
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fi
echo "Done."
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# Download the latest version now
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jargroup_getlatest "$1"
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else
echo "A jar group with that name already exists."
return 1
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fi
else
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return 1
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fi
}
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# Downloads the latest version for a jargroup, using the target URL for that
# group. Saves the download with the date and time encoded in the start of the
# file name, in the jar group directory in question. Removes the file if there
# is no difference between it and the current version.
# $1: The jargroup name to download the latest version for
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jargroup_getlatest() {
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if is_valid_name "$1"; then
if [[ -e "$JAR_STORAGE_PATH/$1" ]]; then
if [[ -e "$JAR_STORAGE_PATH/$1/$JARGROUP_TARGET" ]]; then
printf "Downloading latest version... "
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# Try and make
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local error=$(as_user_stderr "$USERNAME" "mkdir -p '$JAR_STORAGE_PATH/$1/$JARGROUP_DOWNLOAD_DIR'")
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if [[ "$error" != "" ]]; then
echo "Failed."
echo "Reason: $error"
return 1
fi
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as_user "$USERNAME" "wget --quiet --trust-server-names --no-check-certificate --input-file='$JAR_STORAGE_PATH/$1/$JARGROUP_TARGET' --directory-prefix='$JAR_STORAGE_PATH/$1/$JARGROUP_DOWNLOAD_DIR'"
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echo "Done."
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local num_files=$(as_user "$USERNAME" "ls -1 '$JAR_STORAGE_PATH/$1/$JARGROUP_DOWNLOAD_DIR' | wc -l")
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if [[ $num_files == 1 ]]; then
# There was 1 file downloaded
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local file_name=$(ls -1 "$JAR_STORAGE_PATH/$1/$JARGROUP_DOWNLOAD_DIR")
local new_name="$(date +%F-%H-%M-%S)-$file_name"
local most_recent_jar=$(get_latest_file "$JAR_STORAGE_PATH/$1")
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if [[ ! -e "$most_recent_jar" ]] || ! diff "$most_recent_jar" "$JAR_STORAGE_PATH/$1/$JARGROUP_DOWNLOAD_DIR/$file_name" > /dev/null; then
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# There is not a previous version to do a comparison against, or
# The previous version is different:
# Add it to the group
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[[ -e "$most_recent_jar" ]]
local was_previous=$?
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as_user "$USERNAME" "mv '$JAR_STORAGE_PATH/$1/$JARGROUP_DOWNLOAD_DIR/$file_name' '$JAR_STORAGE_PATH/$1/$new_name'"
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if [[ ! -z $most_recent_jar ]]; then
echo "Downloaded version was different to previous latest. Saved as \"$JAR_STORAGE_PATH/$1/$new_name\"."
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else
echo "Saved as \"$JAR_STORAGE_PATH/$1/$new_name\"."
fi
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else
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echo "Existing version \"$JAR_STORAGE_PATH/$1/$new_name\" was already up to date."
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fi
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elif [[ $num_files == 0 ]]; then
# No file was downloaded
echo "Failed. No files were downloaded."
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else
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# Multiple files were
echo "Error. URL downloads multiple files."
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fi
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# Clean up the temp download folder
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as_user "$USERNAME" "rm -fr '$JAR_STORAGE_PATH/$1/$JARGROUP_DOWNLOAD_DIR'"
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else
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echo "Target URL not found, use $0 jargroup seturl <download-url>"
return 1
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fi
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else
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echo "There is no jar group with the name \"$1\"."
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return 1
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fi
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else
return 1
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fi
}
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# Deletes an existing jargroup
# $1: The name of the existing jargroup
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jargroup_delete() {
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if is_valid_name "$1"; then
if [[ -e "$JAR_STORAGE_PATH/$1" ]]; then
printf "Are you sure you want to delete this jar group [y/N]: "
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read answer
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if [[ $answer =~ ^y|Y|yes$ ]]; then
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as_user "$USERNAME" "rm -rf $JAR_STORAGE_PATH/$1"
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echo "Jar group deleted."
else
echo "Jar group was NOT deleted."
fi
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else
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echo "There is no jar group with the name \"$1\"."
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return 1
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fi
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else
return 1
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fi
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}
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# Renames an existing jargroup
# $1: The name of the existing jargroup
# $2: The new name
jargroup_rename() {
if is_valid_name "$1"; then
if [[ -e "$JAR_STORAGE_PATH/$1" ]]; then
# If the jar group name is valid,
# and there is no other jar group with the name $1
if is_valid_name "$2"; then
if [[ -e "$JAR_STORAGE_PATH/$2" ]]; then
echo "Could not be renamed, there is already a jar group with the name \"$2\"."
return 1
else
# TODO: Update any symbolic links which point to a jar in this directory
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as_user "$USERNAME" "mv '$JAR_STORAGE_PATH/$1' '$JAR_STORAGE_PATH/$2'"
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echo "Renamed jar group \"$1\" to \"$2\"."
fi
else
return 1
fi
else
echo "There is no jar group with the name \"$1\"."
return 1
fi
else
return 1
fi
}
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### Server Functions
# Echos a list of servers in the SERVER_STORAGE_PATH
server_list() {
echo "Servers:"
for server in "$SERVER_STORAGE_PATH/*"; do
echo " $(basename $server)"
done
}
# Creates a new server
# $1: The server name to create
server_create() {
if is_valid_name "$1"; then
if [[ -e "$SERVER_STORAGE_PATH/$1" ]]; then
echo "A server with that name already exists."
return 1
else
printf "Creating server directory... "
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as_user "$USERNAME" "mkdir -p '$SERVER_STORAGE_PATH/$1'"
as_user "$USERNAME" "touch '$SERVER_STORAGE_PATH/$1/$WHITELIST'"
as_user "$USERNAME" "touch '$SERVER_STORAGE_PATH/$1/$BANNED_IPS'"
as_user "$USERNAME" "touch '$SERVER_STORAGE_PATH/$1/$BANNED_PLAYERS'"
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echo "Done."
fi
else
return 1
fi
}
# Deletes an existing server
# $2: The server name to delete
server_delete() {
if is_valid_name "$1"; then
if [[ -e "$SERVER_STORAGE_PATH/$1" ]]; then
printf "Are you sure you want to delete this server and its worlds (note: backups are preserved) [y/N]: "
read answer
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if [[ $answer =~ ^y|Y|yes$ ]]; then
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# TODO: stop the server if running first
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as_user "$USERNAME" "rm -rf '$SERVER_STORAGE_PATH/$1'"
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echo "Server deleted."
else
echo "Server was NOT deleted."
fi
else
echo "There is no server with the name \"$1\"."
return 1
fi
else
return 1
fi
}
# Renames an existing server
# $1: The server name to change
# $2: The new name for the server
server_rename() {
if is_valid_name "$1"; then
if [[ -e "$SERVER_STORAGE_PATH/$1" ]]; then
# If the server name is valid and exists
# TODO: Check that the server is not running first, return if it is
if is_valid_name "$2"; then
# If the server name is valid
if [[ -e "$SERVER_STORAGE_PATH/$2" ]]; then
# and there is not already a server with the name $2
echo "Could not be renamed, there is already a server with the name \"$2\"."
return 1
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else
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as_user "$USERNAME" "mv '$SERVER_STORAGE_PATH/$1' '$SERVER_STORAGE_PATH/$2'"
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echo "Renamed server \"$1\" to \"$2\"."
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fi
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else
return 1
fi
else
echo "There is no server with the name \"$1\"."
return 1
fi
else
return 1
fi
}
# Starts a single server
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# $1: The ID of the server
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server_start() {
if server_is_running $1; then
echo "Server \"${server_name[$1]}\" is already running!"
else
server_ensure_links $1
server_worlds_to_ram $1
local time_now=$(now)
printf "Starting server... "
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as_user ${server_user_name[$1]} "cd ${server_path[$1]} && screen -dmS ${server_screen_name[$1]} ${server_invocation[$1]}"
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server_log_wait_for_line $1 "$time_now" "${server_confirm_start[$1]}"
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echo "Done."
fi
}
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# Sends the "save-all" command to a server
# $1: The ID of the server
server_save_all() {
if server_is_running $1; then
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echo -n "Forcing save... "
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# Send the "save-all" command and wait for it to finish
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server_eval_and_wait $1 "save-all" "${server_confirm_save_all[$1]}"
echo "Done."
else
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echo "Server \"${server_name[$1]}\" is not running."
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fi
}
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# Sends the "save-off" command to a server
# $1: The ID of the server
server_save_off() {
if server_is_running $1; then
echo -n "Disabling level saving... "
# Send the "save-off" command and wait for it to finish
server_eval_and_wait $1 "save-off" "${server_confirm_save_off[$1]}"
echo "Done."
# Writes any in-memory data manged by the kernel to disk
sync
else
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echo "Server \"${server_name[$1]}\" is not running."
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fi
}
# Sends the "save-on" command to a server
# $1: The ID of the server
server_save_on() {
if server_is_running $1; then
echo -n "Enabling level saving... "
# Send the "save-on" command and wait for it to finish
server_eval_and_wait $1 "save-on" "${server_confirm_save_on[$1]}"
echo "Done."
else
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echo "Server \"${server_name[$1]}\" is not running."
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fi
}
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# Stops a single server after a delay
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# $1: The ID of the server
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server_stop() {
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if server_is_running $1; then
# Change the state of the script
STOP_COUNTDOWN[$id]="true"
server_eval $id "say ${server_stop_message[$id]}"
echo "Issued the warning \"${server_stop_message[$id]}\" to players."
echo -n "Shutting down... "
for ((i=${server_stop_delay[$id]}; i>0; i--)); do
tput sc # Save cursor position
echo -n "in $i seconds."
sleep 1
tput rc # Restore cursor to position of last `sc'
tput el # Clear to end of line
done
echo -e "Now."
server_stop_now $1
else
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echo "Server \"${server_name[$1]}\" is not running."
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fi
}
# Stops a single server right now
# $1: The ID of the server
server_stop_now() {
if server_is_running $1; then
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server_save_all $1
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echo -n "Stopping the server... "
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server_eval $1 "stop"
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STOP_COUNTDOWN[$1]="false"
RESTART_COUNTDOWN[$1]="false"
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server_wait_for_stop $1
echo "Done."
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# Synchronise all worlds in RAM to disk
server_worlds_to_disk $1
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else
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echo "Server \"${server_name[$1]}\" is not running."
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fi
}
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# Restarts a single server after a delay
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# $1: The ID of the server
server_restart() {
# Restarts the server if it is already running
if server_is_running $1; then
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# Change the state of the script
RESTART_COUNTDOWN[$id]="true"
server_eval $id "say ${server_restart_message[$id]}"
echo "Issued the warning \"${server_restart_message[$id]}\" to players."
echo -n "Restarting... "
for ((i=${server_stop_delay[$id]}; i>0; i--)); do
tput sc # Save cursor position
echo -n "in $i seconds."
sleep 1
tput rc # Restore cursor to position of last `sc'
tput el # Clear to end of line
done
echo -e "Now."
server_stop_now $1
fi
server_start $1
}
# Restarts a single server right away
# $1: The ID of the server
server_restart_now() {
# Restarts the server if it is already running
if server_is_running $1; then
server_stop_now $1
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fi
server_start $1
}
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# List the worlds available for a server
# $1: The ID of the server
server_worlds_list() {
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local i=${server_world_offset[$1]}
local max=$(( $i + ${server_num_worlds[$1]} ))
# For each of the servers worlds:
while [[ $i < $max ]]; do
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if ${world_inram[$i]}; then
echo "[RAM] ${world_name[$i]}"
else
echo "[DSK] ${world_name[$i]}"
fi
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i=$(( $i + 1 ))
done
}
# Backs up the worlds for a server
# $1: The ID of the server
server_worlds_backup() {
local i=${server_world_offset[$1]}
local max=$(( $i + ${server_num_worlds[$1]} ))
# For each of the servers worlds:
while [[ $i < $max ]]; do
world_backup $i
i=$(( $i + 1 ))
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done
}
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# Moves a servers log into another file, leaving the original log file empty
# $1: The ID of the server
server_log_roll() {
# Moves and Gzips the logfile, a big log file slows down the
# server A LOT (what was notch thinking?)
printf "Rolling server logs... "
if [ -e "${server_log[$1]}" ]; then
file_name="${server_name[$1]}-$(date +%F-%H-%M-%S).log"
as_user ${server_user_name[$1]} "mkdir -p \"${server_log_archive_path[$1]}\" && cp \"${server_log[$1]}\" \"${server_log_archive_path[$1]}/${file_name}\" && gzip \"${server_log_archive_path[$1]}/${file_name}\""
if [ -e "${server_log_archive_path[$1]}/${file_name}.gz" ]; then
as_user ${server_user_name[$1]} "cp \"/dev/null\" ${server_log[$1]}"
as_user ${server_user_name[$1]} "echo \"Previous logs can be found at \\\"${server_log_archive_path[$i]}\\\"\" > ${server_log[$1]}"
else
echoerr "Failed."
return 1
fi
fi
echo "Done."
}
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# Backups a server's directory
# $1: The ID of the server
server_backup() {
echo -n "Backing up the entire server directory... "
zip_flags="-rq"
# Add the "y" flag if symbolic links should not be followed
if [ "${server_complete_backup_follow_symlinks[$1]}" != "true" ]; then
zip_flags="${zip_flags}y"
fi
# Zip up the server directory
file_name="${server_backup_path[$1]}/$(date "+%F-%H-%M-%S").zip"
as_user ${server_user_name[$1]} "mkdir -p \"${server_backup_path[$1]}\" && cd \"${server_path[$1]}\" && zip ${zip_flags} \"${file_name}\" ."
echo "Done."
}
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# Lists the players currently connected to a server
# $1: The ID of the server
server_connected() {
if server_is_running $1; then
local line=$(server_eval_and_get_line $1 "list" "Connected players:")
# Cuts the start off the line, and the last three (invisible)
# characters from the end.
local players=${line:46:(-3)}
if [ -z "$players" ]; then
echo "No players are connected."
else
echo "$players"
fi
else
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echo "Server \"${server_name[$id]}\" is not running. No users are connected."
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fi
}
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### Manager Functions
# Stops all running servers after a servers specified delay
# $1: String containing "stop" or "restart". Represents whether the stop is
# with a mind to stop the server, or just to restart it. And effects
# the message issued to players on a server.
manager_stop_all_servers() {
# An array of true/false for each server
local was_running
# False if no servers were running at all
local any_running="false"
# For all running servers issue the stop warning
local max_countdown=0
for ((server=0; server<${num_servers}; server++)); do
if server_is_running $server; then
any_running="true"
was_running[$server]="true"
STOP_COUNTDOWN[$server]="true"
if [[ ${server_stop_delay[$i]} > $max_countdown ]]; then
max_countdown=${server_stop_delay[$server]}
fi
# Send a warning message to the server
case "$1" in
stop) server_eval $server "say ${server_stop_message[$server]}";;
restart) server_eval $server "say ${server_restart_message[$server]}";;
esac
# Send message to stdout
echo "Server \"${server_name[$server]}\" was running, now stopping:"
case "$1" in
stop) echo " Issued the warning \"${server_stop_message[$server]}\" to players.";;
restart) echo " Issued the warning \"${server_restart_message[$server]}\" to players.";;
esac
case ${server_stop_delay[$server]} in
0) echo " Stopping without delay.";;
1) echo " Stopping after 1 second.";;
*) echo " Stopping after ${server_stop_delay[$server]} seconds.";;
esac
else
echo "Server \"${server_name[$server]}\" was NOT running."
was_running[$server]="false"
fi
done
if "$any_running"; then
# Wait for the maximum possible delay, stopping servers
# at the correct times
echo -n "All servers will have been issued the stop command... "
for ((tick=${max_countdown}; tick>=0; tick--)); do
tput sc # Save cursor position
if (( $tick <= 1 )); then
echo -n "in $tick second."
else
echo -n "in $tick seconds."
fi
# Each second check all server, to see if its their time to
# stop. If so issue the stop command, and don't hang.
for ((server=0; server<${num_servers}; server++)); do
if server_is_running $server; then
stop_tick=$(( ${max_countdown} - ${server_stop_delay[$server]} ))
if [[ $stop_tick == $tick ]]; then
server_eval $server "stop"
STOP_COUNTDOWN[$server]="false"
fi
fi
done
if [[ $tick > 0 ]]; then
sleep 1
fi
tput rc # Restore cursor to position of last `sc'
tput el # Clear to end of line
done
# Start a new line
echo "Now."
# Finally check all servers have stopped
for ((server=0; server<${num_servers}; server++)); do
if "${was_running[$server]}"; then
echo -n "Ensuring server \"${server_name[$server]}\" has stopped... "
server_wait_for_stop $server
echo "Done."
fi
done
else
echo "No servers were running."
fi
}
# Stops all running servers without delay
manager_stop_all_servers_now() {
# An array of true/false for each server
local was_running
# False if no servers were running at all
local any_running="false"
# Stop all servers at the same time
for ((server=0; server<${num_servers}; server++)); do
if server_is_running $server; then
was_running[$server]="true"
any_running="true"
echo "Server \"${server_name[$server]}\" was running, now stopping."
server_eval $server "stop"
else
echo "Server \"${server_name[$server]}\" was NOT running."
was_running[$server]="false"
fi
done
if $any_running; then
# Ensure all the servers have stopped
for ((server=0; server<${num_servers}; server++)); do
if ${was_running[$server]}; then
echo -n "Ensuring server \"${server_name[$server]}\" has stopped... "
server_wait_for_stop $server
echo "Done."
fi
done
else
echo "No servers were running."
fi
}
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### Main Functions
init() {
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# These defaults can be overriden in the file specified by $CONFIG
USERNAME="minecraft"
SERVER_STORAGE_PATH="/opt/msm/servers"
JAR_STORAGE_PATH="/opt/msm/jars"
RAMDISK_STORAGE_PATH="/dev/shm/msm"
WORLD_ARCHIVE_PATH="/opt/msm/archives/worlds"
LOG_ARCHIVE_PATH="/opt/msm/archives/logs"
BACKUP_ARCHIVE_PATH="/opt/msm/archives/backups"
DEFAULT_SERVER_CONF="server.conf"
DEFAULT_SERVER_USER="minecraft"
DEFAULT_SCREEN_NAME="msm-{SERVER_NAME}"
DEFAULT_WORLD_STORAGE_PATH="worldstorage"
DEFAULT_COMPLETE_BACKUP_FOLLOW_SYMLINKS="false"
DEFAULT_LOG="server.log"
DEFAULT_PROPERTIES="server.properties"
DEFAULT_WHITELIST="white-list.txt"
DEFAULT_BANNED_PLAYERS="banned-players.txt"
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DEFAULT_BANNED_IPS="banned-ips.txt"
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DEFAULT_OPS="ops.txt"
DEFAULT_JAR="server.jar"
DEFAULT_RAM="1024"
DEFAULT_INVOCATION="java -Xms{RAM}M -Xmx{RAM}M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalPacing -XX:+AggressiveOpts -jar {JAR} nogui"
DEFAULT_STOP_DELAY=10
DEFAULT_RESTART_DELAY=10
DEFAULT_STOP_MESSAGE="SERVER SHUTTING DOWN IN {DELAY} SECONDS!"
DEFAULT_STOP_ABORT="Server shut down aborted."
DEFAULT_RESTART_MESSAGE="SERVER REBOOT IN {DELAY} SECONDS!"
DEFAULT_RESTART_ABORT="Server reboot aborted."
DEFAULT_WORLD_BACKUP_STARTED="Backing up world."
DEFAULT_WORLD_BACKUP_FINISHED="Backup complete."
DEFAULT_COMPLETE_BACKUP_STARTED="Backing up entire server."
DEFAULT_COMPLETE_BACKUP_FINISHED="Backup complete."
DEFAULT_CONFIRM_SAVE_ON="CONSOLE: Enabling level saving.."
DEFAULT_CONFIRM_SAVE_OFF="CONSOLE: Disabling level saving.."
DEFAULT_CONFIRM_SAVE_ALL="CONSOLE: Save complete."
DEFAULT_CONFIRM_START="Done"
DEFAULT_CONFIRM_KICK="CONSOLE: Kicking "
DEFAULT_CONFIRM_KICK_FAIL="Can't find user "
DEFAULT_CONFIRM_TIME_SET="CONSOLE: Set time to"
DEFAULT_CONFIRM_TIME_SET_FAIL="Unable to convert time value"
DEFAULT_CONFIRM_TIME_ADD="CONSOLE: Added .+ to time"
DEFAULT_CONFIRM_TIME_ADD_FAIL="Unable to convert time value"
DEFAULT_CONFIRM_TOGGLEDOWNFALL="CONSOLE: Toggling downfall on|off for world"
DEFAULT_CONFIRM_TOGGLEDOWNFALL_FAIL=".\[31m;1mNo world exists with the name"
DEFAULT_CONFIRM_GAMEMODE="CONSOLE: Setting .+ to game mode (1|0)"
DEFAULT_CONFIRM_GAMEMODE_FAIL_NO_USER="Can't find user .+"
DEFAULT_CONFIRM_GAMEMODE_FAIL_NO_CHANGE=".+ already has game mode (1|0)"
# Sourcing $CONFIG will override the previous defaults, with new values
source $CONFIG
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local i=0
local j=0
for server in $(ls -1 "$SERVER_STORAGE_PATH"); do
server_name[$i]="$server"
server_path[$i]="$SERVER_STORAGE_PATH/$server"
server_conf[$i]="${server_path[$i]}/$DEFAULT_SERVER_CONF"
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server_flag_active[$i]="${server_path[$i]}/$SERVER_FLAG_ACTIVE"
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server_backup_path[$i]="$BACKUP_ARCHIVE_PATH/${server_name[$i]}"
2012-05-24 06:22:52 +00:00
server_log_archive_path[$i]="$LOG_ARCHIVE_PATH/${server_name[$i]}"
2012-05-24 00:09:05 +00:00
2012-05-24 01:44:10 +00:00
if [[ -e "${server_flag_active[$i]}" ]]; then
2012-05-24 00:09:05 +00:00
server_active[$i]="true"
else
server_active[$i]="false"
fi
# Setup defaults
# Note: screen_name will at this stage have the {SERVER_NAME} tag in it
# which needs to be replaced.
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# Invocation may also the {RAM} and {JAR} tags.
2012-05-24 00:09:05 +00:00
server_user_name[$i]="$DEFAULT_SERVER_USER"
server_screen_name[$i]="${DEFAULT_SCREEN_NAME//\{SERVER_NAME\}/${server_name[$i]}}" # Replace tags now, they cannot change
server_world_storage[$i]="${server_path[$i]}/$DEFAULT_WORLD_STORAGE_PATH"
server_log[$i]="${server_path[$i]}/$DEFAULT_LOG"
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server_properties[$i]="${server_path[$i]}/$DEFAULT_PROPERTIES"
server_whitelist[$i]="${server_path[$i]}/$DEFAULT_WHITELIST"
server_banned_players[$i]="${server_path[$i]}/$DEFAULT_BANNED_PLAYERS"
2012-05-30 23:42:00 +00:00
server_banned_ips[$i]="${server_path[$i]}/$DEFAULT_BANNED_IPS"
2012-05-30 22:51:45 +00:00
server_ops[$i]="${server_path[$i]}/$DEFAULT_OPS"
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server_jar[$i]="${server_path[$i]}/$DEFAULT_JAR"
server_ram[$i]="$DEFAULT_RAM"
server_invocation[$i]="$DEFAULT_INVOCATION" # Don't replace tags yet, they may change
server_stop_delay[$i]="$DEFAULT_STOP_DELAY"
server_restart_delay[$i]="$DEFAULT_RESTART_DELAY"
server_stop_message[$i]="$DEFAULT_STOP_MESSAGE"
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server_stop_abort[$i]="$DEFAULT_STOP_ABORT"
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server_restart_message[$i]="$DEFAULT_RESTART_MESSAGE"
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server_restart_abort[$i]="$DEFAULT_RESTART_ABORT"
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server_world_backup_started[$i]="$DEFAULT_WORLD_BACKUP_STARTED"
server_world_backup_finished[$i]="$DEFAULT_WORLD_BACKUP_FINISHED"
server_complete_backup_started[$i]="$DEFAULT_COMPLETE_BACKUP_STARTED"
server_complete_backup_finished[$i]="$DEFAULT_COMPLETE_BACKUP_FINISHED"
server_confirm_save_on[$i]="$DEFAULT_CONFIRM_SAVE_ON"
server_confirm_save_off[$i]="$DEFAULT_CONFIRM_SAVE_OFF"
server_confirm_save_all[$i]="$DEFAULT_CONFIRM_SAVE_ALL"
server_confirm_start[$i]="$DEFAULT_CONFIRM_START"
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server_confirm_kick[$i]="$DEFAULT_CONFIRM_KICK"
server_confirm_kick_fail[$i]="$DEFAULT_CONFIRM_KICK_FAIL"
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server_confirm_time_set[$i]="$DEFAULT_CONFIRM_TIME_SET"
server_confirm_time_set_fail[$i]="$DEFAULT_CONFIRM_TIME_SET_FAIL"
server_confirm_time_add[$i]="$DEFAULT_CONFIRM_TIME_ADD"
server_confirm_time_add_fail[$i]="$DEFAULT_CONFIRM_TIME_ADD_FAIL"
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server_confirm_toggledownfall[$i]="$DEFAULT_CONFIRM_TOGGLEDOWNFALL"
server_confirm_toggledownfall_fail[$i]="$DEFAULT_CONFIRM_TOGGLEDOWNFALL_FAIL"
2012-05-30 22:07:17 +00:00
server_confirm_gamemode[$i]="$DEFAULT_CONFIRM_GAMEMODE"
server_confirm_gamemode_fail_no_user[$i]="$DEFAULT_CONFIRM_GAMEMODE_FAIL_NO_USER"
server_confirm_gamemode_fail_no_change[$i]="$DEFAULT_CONFIRM_GAMEMODE_FAIL_NO_CHANGE"
2012-05-24 06:41:06 +00:00
server_complete_backup_follow_symlinks[$i]="$DEFAULT_COMPLETE_BACKUP_FOLLOW_SYMLINKS"
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# Load config overrides from server config file if present
if [[ -e "${server_conf[$i]}" ]]; then
local name
local value
while read line; do
# ignore comment lines
echo "$line" | grep "^#" >/dev/null 2>&1 && continue
# if not empty, set the property using declare
if [ ! -z "$line" ]; then
name="$(echo $line | awk -F '=' '{print $1}')"
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value="$(echo $line | awk -F '\"' '{print $2}')"
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fi
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case "$name" in
SERVER_USER) server_user_name[$i]="$value";;
SCREEN_NAME) server_screen_name[$i]="$value";;
WORLD_STORAGE_DIR) server_world_storage[$i]="${server_path[$i]}/$value";;
2012-05-30 22:51:45 +00:00
2012-05-24 00:09:05 +00:00
LOG) server_log[$i]="${server_path[$i]}/$value";;
2012-05-30 22:51:45 +00:00
PROPERTIES) server_properties[$i]="$value";;
WHITELIST) server_whitelist[$i]="$value";;
BANNED_PLAYERS) server_banned_players[$i]="$value";;
BANNED_IPS) server_banned_ips[$i]="$value";;
OPS) server_ops[$i]="$value";;
2012-05-24 00:09:05 +00:00
JAR) server_jar[$i]="${server_path[$i]}/$value";;
RAM) server_ram[$i]="$value";;
INVOCATION) server_invocation[$i]="$value";;
2012-05-30 22:51:45 +00:00
2012-05-24 00:09:05 +00:00
STOP_DELAY) server_stop_delay[$i]="$value";;
RESTART_DELAY) server_restart_delay[$i]="$value";;
STOP_MESSAGE) server_stop_message[$i]="$value";;
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STOP_ABORT) server_stop_abort[$i]="$value";;
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RESTART_MESSAGE) server_restart_message[$i]="$value";;
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RESTART_ABORT) server_restart_abort[$i]="$value";;
2012-05-24 00:09:05 +00:00
WORLD_BACKUP_STARTED) server_world_backup_started[$i]="$value";;
WORLD_BACKUP_FINISHED) server_world_backup_finished[$i]="$value";;
2012-05-30 22:51:45 +00:00
2012-05-24 00:09:05 +00:00
COMPLETE_BACKUP_STARTED) server_complete_backup_started[$i]="$value";;
COMPLETE_BACKUP_FINISHED) server_complete_backup_finished[$i]="$value";;
CONFIRM_SAVE_ON) server_confirm_save_on[$i]="$value";;
CONFIRM_SAVE_OFF) server_confirm_save_off[$i]="$value";;
CONFIRM_SAVE_ALL) server_confrim_save_all[$i]="$value";;
CONFIRM_START) server_confrim_start[$i]="$value";;
2012-05-29 04:23:24 +00:00
CONFIRM_WHITELIST_LIST) server_confirm_whitelist_list[$i]="$value";;
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CONFIRM_KICK) server_confirm_kick[$i]="$value";;
CONFIRM_KICK_FAIL) server_confirm_kick_fail[$i]="$value";;
2012-05-30 14:56:35 +00:00
CONFIRM_TIME_SET) server_confirm_time_set[$i]="$value";;
CONFIRM_TIME_SET_FAIL) server_confirm_time_set_fail[$i]="$value";;
CONFIRM_TIME_ADD) server_confirm_time_add[$i]="$value";;
CONFIRM_TIME_ADD_FAIL) server_confirm_time_add_fail[$i]="$value";;
2012-05-30 15:28:29 +00:00
CONFIRM_TOGGLEDOWNFALL) server_confirm_toggledownfall[$i]="$value";;
CONFIRM_TOGGLEDOWNFALL_FAIL) server_confirm_toggledownfall_fail[$i]="$value";;
2012-05-30 22:07:17 +00:00
CONFIRM_GAMEMODE) server_confirm_gamemode[$i]="$value";;
CONFIRM_GAMEMODE_FAIL_NO_USER) server_confirm_gamemode_fail_no_user[$i]="$value";;
CONFIRM_GAMEMODE_FAIL_NO_CHANGE) server_confirm_gamemode_fail_no_change[$i]="$value";;
2012-05-24 06:41:06 +00:00
COMPLETE_BACKUP_FOLLOW_SYMLINKS) server_complete_backup_follow_symlinks[$i]="$value";;
2012-05-24 00:09:05 +00:00
esac
done < "${server_conf[$i]}"
fi
# Replace tags in delay messages
server_stop_message[$i]="${server_stop_message[$i]//\{DELAY\}/${server_stop_delay[$i]}}"
server_restart_message[$i]="${server_restart_message[$i]//\{DELAY\}/${server_restart_delay[$i]}}"
# Replace tags in server invocation
server_invocation[$i]="${server_invocation[$i]//\{RAM\}/${server_ram[$i]}}"
server_invocation[$i]="${server_invocation[$i]//\{JAR\}/${server_jar[$i]}}"
# Load worlds if there is a world storage directory present
server_world_offset[$i]=0
server_num_worlds[$i]=0
if [[ -e "${server_world_storage[$i]}" ]]; then
server_worlds[$i]=$(ls -1 "${server_world_storage[$i]}")
# Record the index at which worlds for this server start
server_world_offset[$i]=$j
for world in ${server_worlds[$i]}; do
world_server_id[$j]="$i"
world_name[$j]="$world"
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world_path[$j]="${server_world_storage[$i]}/${world_name[$j]}"
world_link[$j]="${server_path[$i]}/${world_name[$j]}"
2012-05-24 01:44:10 +00:00
world_flag_inram[$j]="${world_path[$j]}/$WORLD_FLAG_INRAM"
2012-05-24 05:55:04 +00:00
world_backup_path[$j]="$WORLD_ARCHIVE_PATH/${server_name[$i]}/${world_name[$j]}"
2012-05-24 00:09:05 +00:00
2012-05-24 04:12:58 +00:00
if [ ! -z $RAMDISK_STORAGE_PATH ]; then
2012-05-24 00:09:05 +00:00
world_ramdisk_path[$j]="${RAMDISK_STORAGE_PATH}/${server_name[$i]}/${world_name[$j]}"
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fi
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if [[ -e "${world_path[$j]}/$WORLD_FLAG_INRAM" ]]; then
world_inram[$j]="true"
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else
2012-05-24 00:09:05 +00:00
world_inram[$j]="false"
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fi
2012-05-24 00:09:05 +00:00
j=$(($j+1))
done
# Record the number of worlds this server has
server_num_worlds[$i]=$(( $j - ${server_world_offset[$i]} ))
fi
i=$(($i+1))
done
num_servers=$i
num_worlds=$j
}
2012-05-24 02:57:30 +00:00
# Called if the script is interrupted before exiting naturally
interrupt() {
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local exit_message="false"
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for ((i=0; $i<$num_servers; i++)); do
if [[ "${STOP_COUNTDOWN[$i]}" ]] && server_is_running $i; then
2012-05-29 03:00:00 +00:00
if [[ "$exit_message" == "false" ]]; then
echo -e "\nInterrupted..."
exit_message="true"
fi
2012-05-24 02:57:30 +00:00
server_eval $i "say ${server_stop_abort[$i]}"
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echo "Server \"${server_name[$id]}\" shutdown was aborted."
2012-05-24 02:57:30 +00:00
fi
if [[ "${RESTART_COUNTDOWN[$i]}" ]] && server_is_running $i; then
2012-05-29 03:00:00 +00:00
if [[ "$exit_message" == "false" ]]; then
echo -e "\nInterrupted..."
exit_message="true"
fi
2012-05-24 02:57:30 +00:00
server_eval $i "say ${server_restart_abort[$i]}"
2012-05-29 03:00:00 +00:00
echo "Server \"${server_name[$id]}\" restart was aborted."
2012-05-24 02:57:30 +00:00
fi
done
exit
}
# The main function which starts the script
2012-05-24 00:09:05 +00:00
main() {
# Initialise variables that represent system state
init
2012-05-24 02:57:30 +00:00
# Trap interrupts to the script by calling the interrupt function
trap interrupt EXIT
2012-05-24 00:09:05 +00:00
case "$1" in
start)
# Required start option, for debian init.d scripts
2012-05-29 03:51:03 +00:00
for ((server=0; server<${num_servers}; server++)); do
2012-05-29 03:00:00 +00:00
# Only starts active servers
2012-05-29 03:51:03 +00:00
if ${server_active[$server]}; then
if server_is_running $server; then
echo "[ACTIVE] Server \"${server_name[$server]}\" already started."
2012-05-29 03:00:00 +00:00
else
2012-05-29 03:51:03 +00:00
echo "[ACTIVE] Server \"${server_name[$server]}\" starting:"
server_start $server
2012-05-29 03:00:00 +00:00
fi
else
2012-05-29 03:51:03 +00:00
if server_is_running $server; then
echo "[INACTIVE] Server \"${server_name[$server]}\" already started. It should not be running! Use \"$0 ${server_name[$server]} stop\" to stop this server."
2012-05-29 03:00:00 +00:00
else
2012-05-29 03:51:03 +00:00
echo "[INACTIVE] Server \"${server_name[$server]}\" leaving stopped, as this server is inactive."
2012-05-29 03:00:00 +00:00
fi
fi
done
2012-05-24 00:09:05 +00:00
;;
stop)
2012-05-29 03:00:00 +00:00
if [ "$2" != "now" ]; then
# If the the now flag is not specified
2012-05-29 03:51:03 +00:00
manager_stop_all_servers "stop"
2012-05-29 03:00:00 +00:00
else
# If the now flag is specified
2012-05-29 03:51:03 +00:00
manager_stop_all_servers_now
2012-05-29 03:00:00 +00:00
fi
2012-05-24 00:09:05 +00:00
;;
restart)
# Required restart option, for debian init.d scripts
2012-05-29 03:51:03 +00:00
# Stop any running servers, now if specified
2012-05-29 03:00:00 +00:00
echo "Stopping servers:"
2012-05-29 03:51:03 +00:00
main "stop" "$2"
2012-05-29 03:00:00 +00:00
2012-05-29 03:51:03 +00:00
echo "Starting servers:"
main "start"
2012-05-24 00:09:05 +00:00
;;
server)
2012-05-21 14:52:31 +00:00
case "$2" in
2012-05-24 00:09:05 +00:00
list)
# Lists the existing servers
server_list
2012-05-21 14:52:31 +00:00
;;
2012-05-24 00:09:05 +00:00
create)
if [ -z "$3" ]; then
# If a server name is not provided
echo "Invalid command."
else
# Create a new server
server_create "$3"
fi
2012-05-21 14:52:31 +00:00
;;
2012-05-24 00:09:05 +00:00
delete)
if [ -z "$3" ]; then
# If a server name is not provided
echo "Invalid command."
else
# Delete an existing server, with confirmation
server_delete "$3"
fi
2012-05-21 14:52:31 +00:00
;;
2012-05-24 00:09:05 +00:00
rename)
if [ -z "$3" ] || [ -z "$4" ]; then
# If a server name is not provided
echo "Invalid command."
else
# Rename an existing server
server_rename "$3" "$4"
fi
2012-05-21 14:52:31 +00:00
;;
2012-05-24 00:09:05 +00:00
*)
# "server" is not a valid command
echo "Invalid command."
2012-05-21 14:52:31 +00:00
;;
2012-05-24 00:09:05 +00:00
esac
;;
jargroup)
case "$2" in
list)
# Lists the jars grouped by jargroup
jargroup_list
2012-05-21 14:52:31 +00:00
;;
2012-05-24 00:09:05 +00:00
create)
if [ -z "$3" ] || [ -z "$4" ]; then
echo "Invlaid command."
else
jargroup_create "$3" "$4"
fi
2012-05-21 14:52:31 +00:00
;;
2012-05-24 00:09:05 +00:00
delete)
if [ -z "$3" ]; then
echo "Invalid command."
else
jargroup_delete "$3"
fi
2012-05-21 14:52:31 +00:00
;;
2012-05-24 00:09:05 +00:00
rename)
if [ -z "$3" ] || [ -z "$4" ]; then
echo "Invalid command."
else
jargroup_rename $3 $4
fi
2012-05-21 14:52:31 +00:00
;;
2012-05-24 00:09:05 +00:00
changetarget)
if [ -z "$3" ] || [ -z "$4" ]; then
echo "Invalid command."
else
jargroup_settarget "$3" "$4"
fi
2012-05-21 14:52:31 +00:00
;;
2012-05-24 00:09:05 +00:00
getlatest)
if [ -z "$3" ]; then
echo "Invalid command."
else
jargroup_getlatest "$3"
fi
2012-05-21 14:52:31 +00:00
;;
2012-05-24 00:09:05 +00:00
*)
# "jargroup" is not a valid command
echo "Invalid command."
2012-05-21 14:52:31 +00:00
;;
esac
2012-05-24 00:09:05 +00:00
;;
help)
# Outputs a list of all commands
echo -e "Usage: $0 command:"
echo -e
echo -e "--Setup Commands------------------------------------------------"
echo -e " server list \t\t\t\t\tList servers"
echo -e " server create <name> \t\t\t\tCreates a new Minecraft server"
echo -e " server delete <name> \t\t\t\tDeletes an existing Minecraft server"
echo -e " server rename <name> <new-name> \t\tRenames an existing Minecraft server"
echo -e
echo -e "--Server Mangement Commands-------------------------------------"
echo -e " <server> start \t\t\t\tStarts a server"
echo -e " <server> stop [now] \t\t\t\tStops a server after warning players, or right now"
echo -e " <server> restart [now] \t\t\tRestarts a server after warning players, or right now"
echo -e " <server> status \t\t\t\tShow the running/stopped status of a server"
echo -e " <server> connected \t\t\t\tList a servers connected players"
echo -e " <server> worlds list \t\t\t\tLists the worlds a server has"
2012-05-24 03:24:20 +00:00
echo -e " <server> worlds load \t\t\t\tCreates links to worlds in storage for a server"
2012-05-24 00:09:05 +00:00
echo -e " <server> worlds ram <world> \t\t\tToggles a world's \"in RAM\" status"
echo -e " <server> worlds toram \t\t\tSynchronises any RAM enabled worlds to RAM a server has"
echo -e " <server> worlds todisk \t\t\tSynchronises any \"in RAM\" worlds to disk a server has"
echo -e " <server> worlds backup \t\t\tMakes a backup of all worlds a server has"
echo -e " <server> logroll \t\t\t\tMove a server log to a gziped archive, to reduce lag"
echo -e " <server> backup \t\t\t\tMakes a backup of an entire server directory"
echo -e
echo -e "--Server Pass Through Commands----------------------------------"
echo -e " <server> wl on|off <player> \t\t\tEnabled/disable server whitelist check"
echo -e " <server> wl add|remove <player> \t\tAdd/remove a player to/from a server's whitelist"
echo -e " <server> wl list \t\t\t\tList the players whitelisted for a server"
echo -e " <server> bl player add|remove <player> \tBan/pardon a player from/for a server"
echo -e " <server> bl ip add|remove <ip address> \tBan/pardon an IP address from/for a server"
echo -e " <server> bl list \t\t\t\tLists the banned players and IP address for a server"
echo -e " <server> op add|remove <player> \t\tAdd/remove operator status for a player on a server"
echo -e " <server> gm survival|creative <player> \tChange the game mode for a player on a server"
echo -e " <server> kick <player> \t\t\tForcibly disconnect a player from a server"
echo -e " <server> say <message> \t\t\tBroadcast a (pink) message to all players on a server"
echo -e " <server> time set|add <number> \t\tSet/increment time on a server (0-24000)"
echo -e " <server> toggledownfall \t\t\tToggles rain and snow on a server"
echo -e " <server> save on|off \t\t\t\tEnable/disable writing world changes to file"
echo -e " <server> save all \t\t\t\tForce the writing of all non-saved world changes to file"
echo -e " <server> cmd <command> \t\t\tSend a command string to the server and return"
echo -e " <server> cmdlog <command> \t\t\tSame as 'cmd' but shows log output afterwards (Ctrl+C to exit)"
echo -e
echo -e "--Jar Commands--------------------------------------------------"
echo -e " jargroup list \t\t\t\tList the stored jar files."
echo -e " jargroup create <name> <download-url> \tCreate a new jar group, with a URL for new downloads"
echo -e " jargroup delete <name> \t\t\tDelete a jar group"
echo -e " jargroup rename <name> <new-name> \t\tRename a jar group"
echo -e " jargroup changeurl <name> <download-url> \tChange the download URL for a jar group"
echo -e " jargroup getlatest <name> \t\t\tDownload the latest jar file for a jar group"
echo -e
echo -e "--Global Commands-----------------------------------------------"
echo -e " start \t\t\t\t\tStarts all active servers"
echo -e " stop [now]\t\t\t\t\tStops all running servers"
echo -e " restart [now]\t\t\t\t\tRestarts all active servers"
;;
"")
echo "No such command see: $0 help"
;;
*)
if [[ "$1" == "all" ]] || [[ -e "$SERVER_STORAGE_PATH/$1" ]]; then
2012-05-24 01:29:20 +00:00
local id=$(server_get_id "$1")
2012-05-24 00:09:05 +00:00
case "$2" in
start)
2012-05-29 03:00:00 +00:00
server_set_active $id "active"
2012-05-24 01:29:20 +00:00
server_start $id
2012-05-24 00:09:05 +00:00
;;
stop)
2012-05-29 03:00:00 +00:00
server_set_active $1 "inactive"
if [[ $3 != "now" ]]; then
2012-05-24 01:29:20 +00:00
server_stop $id
else
2012-05-29 03:00:00 +00:00
server_stop_now $id
2012-05-24 01:29:20 +00:00
fi
2012-05-24 00:09:05 +00:00
;;
restart)
2012-05-29 03:00:00 +00:00
server_set_active $1 "active"
if [[ $3 != "now" ]]; then
server_restart $id
else
server_restart_now $id
2012-05-24 02:12:21 +00:00
fi
2012-05-24 00:09:05 +00:00
;;
2012-05-24 03:22:59 +00:00
status)
2012-05-29 03:00:00 +00:00
if server_is_running $id; then
2012-05-24 03:33:57 +00:00
echo "Server \"${server_name[$id]}\" is running."
else
echo "Server \"${server_name[$id]}\" is stopped."
fi
2012-05-24 00:09:05 +00:00
;;
2012-05-24 03:22:59 +00:00
connected)
2012-05-24 07:14:09 +00:00
server_connected $1
2012-05-24 00:09:05 +00:00
;;
2012-05-24 03:22:59 +00:00
worlds)
case "$3" in
list)
server_worlds_list $id
;;
load)
2012-05-24 03:31:53 +00:00
server_ensure_links $id
2012-05-24 03:22:59 +00:00
;;
ram)
2012-05-24 04:12:58 +00:00
if [ -z "$4" ]; then
echo "Invalid command."
else
world_id=$(server_world_get_id $id "$4")
if [ ! -z $world_id ]; then
world_toggle_ramdisk_state $world_id
else
echo "Server \"${server_name[$id]}\" has no world with that name."
fi
fi
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;;
todisk)
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server_save_off $id
server_save_all $id
server_worlds_to_disk $id
server_save_on $id
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;;
backup)
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server_worlds_backup $id
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;;
*)
echo "Invalid command."
;;
esac
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;;
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logroll)
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server_log_roll $id
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;;
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backup)
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if server_is_running $id; then
server_eval $id "say ${server_complete_backup_started[$id]}"
server_save_off $id
server_save_all $id
fi
server_backup $id
if server_is_running $id; then
server_save_on $id
server_eval $id "say ${server_complete_backup_finished[$id]}"
fi
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;;
whitelist|wl)
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case "$3" in
on)
if server_is_running $id; then
server_eval $id "whitelist on"
echo "Whitelist enabled"
else
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echo "Server \"${server_name[$id]}\" is not running."
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fi
;;
off)
if server_is_running $id; then
server_eval $id "whitelist off"
echo "Whitelist disabled"
else
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echo "Server \"${server_name[$id]}\" is not running."
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fi
;;
add)
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if [ -z "$4" ]; then
echo "Invalid command."
else
if server_is_running $id; then
server_eval $id "whitelist add $4"
echo "Added \"$4\" to the whitelist."
else
echo "Server \"${server_name[$id]}\" is not running."
fi
fi
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;;
remove)
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if [ -z "$4" ]; then
echo "Invalid command."
else
if server_is_running $id; then
server_eval $id "whitelist remove $4"
echo "Removed \"$4\" from the whitelist."
else
echo "Server \"${server_name[$id]}\" is not running."
fi
fi
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;;
list)
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if server_is_running $id; then
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local players=$(cat ${server_whitelist[$id]})
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if [ -z "$players" ]; then
echo "No players are whitelisted."
else
echo "$players"
fi
else
echo "Server \"${server_name[$id]}\" is not running."
fi
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;;
*)
echo "Invalid command."
;;
esac
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;;
blacklist|bl)
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case "$3" in
player)
if [ -z "$5" ]; then
echo "Invalid command."
else
case "$4" in
add)
for player in ${*:5}; do
server_eval $id "ban $player"
done
if [[ $# > 5 ]]; then
echo -n "Blacklisted the following players: "
echo -n "$5"
for player in ${*:6}; do
echo -n ", $player"
done
echo "."
else
echo "Blacklisted \"$5\"."
fi
;;
remove)
for player in ${*:5}; do
server_eval $id "pardon $player"
done
if [[ $# > 5 ]]; then
echo -n "Removed the following players from the blacklist: "
echo -n "$5"
for player in ${*:6}; do
echo -n ", $player"
done
echo "."
else
echo "Removed \"$5\" from the blacklist."
fi
;;
*)
echo "Invalid command."
;;
esac
fi
;;
ip)
case "$4" in
add)
for address in ${*:5}; do
server_eval $id "ban-ip $address"
done
if [[ $# > 5 ]]; then
echo -n "Blacklisted the following ip addresses: "
echo -n "$5"
for player in ${*:6}; do
echo -n ", $address"
done
echo "."
else
echo "Blacklisted \"$5\"."
fi
;;
remove)
for address in ${*:5}; do
server_eval $id "pardon-ip $address"
done
if [[ $# > 5 ]]; then
echo -n "Removed the following ip addresses from the blacklist: "
echo -n "$5"
for player in ${*:6}; do
echo -n ", $address"
done
echo "."
else
echo "Removed \"$5\" from the ip blacklist."
fi
;;
*)
echo "Invalid command."
;;
esac
;;
list)
if server_is_running $id; then
local players=$(cat ${server_banned_players[$id]})
local ips=$(cat ${server_banned_ips[$id]})
if [[ -z "$players" && -z "$ips" ]]; then
echo "The blacklist is empty."
else
if [[ ! -z "$players" ]]; then
echo "Players:"
for name in $players; do
echo " $name"
done
fi
if [[ ! -z "$ips" ]]; then
echo "IP Addresses:"
for address in $ips; do
echo " $address"
done
fi
fi
else
echo "Server \"${server_name[$id]}\" is not running."
fi
;;
*)
echo "Invalid command."
;;
esac
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;;
operator|op)
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case "$3" in
add)
if server_is_running $id; then
server_eval $id "op $4"
echo "The player \"$4\" is now an operator for the server."
else
echo "Server \"${server_name[$id]}\" is not running."
fi
;;
remove)
if server_is_running $id; then
server_eval $id "deop $4"
echo "The player \"$4\" is no longer an operator for the server."
else
echo "Server \"${server_name[$id]}\" is not running."
fi
;;
*)
echo "Invalid command"
;;
esac
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;;
gamemode|gm)
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case "$3" in
survival|creative|0|1)
if [ -z "$4" ]; then
echo "Invalid command."
else
if server_is_running $id; then
case "$3" in
creative|1) local mode=1;;
survival|0) local mode=0;;
*) echoerr "Invalid mode"; exit 1;;
esac
local line=$(server_eval_and_get_line $id "gamemode $4 $mode" "${server_confirm_gamemode[$id]}" "${server_confirm_gamemode_fail_no_user[$id]}" "${server_confirm_gamemode_fail_no_change[$id]}")
local regex="${LOG_REGEX} ${server_confirm_gamemode[$id]}"
if [[ $line =~ $regex ]]; then
echo "Changed game mode of \"$4\" to \"$3\"."
fi
local regex="${LOG_REGEX} ${server_confirm_gamemode_fail_no_user[$id]}"
if [[ $line =~ $regex ]]; then
echo "The player \"$4\" was not found to be logged on."
fi
local regex="${LOG_REGEX} ${server_confirm_gamemode_fail_no_change[$id]}"
if [[ $line =~ $regex ]]; then
echo "The player \"$4\" was already in \"$3\" mode."
fi
else
echo "Server \"${server_name[$id]}\" is not running."
fi
fi
;;
*)
echo "Invalid command."
;;
esac
2012-05-24 00:09:05 +00:00
;;
kick)
2012-05-29 05:52:42 +00:00
if [ -z "$3" ]; then
echo "Invalid command."
else
if server_is_running $id; then
local line=$(server_eval_and_get_line $id "kick $3" "${server_confirm_kick[$id]}" "${server_confirm_kick_fail[$id]}")
local regex="${LOG_REGEX} ${server_confirm_kick[$id]}"
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if [[ $line =~ $regex ]]; then
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echo "Kicked \"$3\" from game."
fi
local regex="${LOG_REGEX} ${server_confirm_kick_fail[$id]}"
2012-05-30 22:06:23 +00:00
if [[ $line =~ $regex ]]; then
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echo "The player \"$3\" is not connected."
fi
else
echo "Server \"${server_name[$id]}\" is not running."
fi
fi
2012-05-24 00:09:05 +00:00
;;
say)
2012-05-30 14:36:52 +00:00
if [ -z "$3" ]; then
echo "Invalid command."
else
if server_is_running $id; then
2012-05-30 16:02:43 +00:00
server_eval $id "say ${*:3}"
2012-05-30 14:36:52 +00:00
echo "Message sent to players."
else
echo "Server \"${server_name[$id]}\" is not running."
fi
fi
2012-05-24 00:09:05 +00:00
;;
2012-05-29 05:52:42 +00:00
time)
2012-05-30 14:56:35 +00:00
case "$3" in
set)
if [ -z "$4" ]; then
echo "Invalid command."
else
if server_is_running $id; then
local line=$(server_eval_and_get_line $id "time set $4" "${server_confirm_time_set[$id]}" "${server_confirm_time_set_fail[$id]}")
local regex="${LOG_REGEX} ${server_confirm_time_set[$id]}"
2012-05-30 22:06:23 +00:00
if [[ $line =~ $regex ]]; then
2012-05-30 14:56:35 +00:00
echo "Set time to \"$4\"."
fi
local regex="${LOG_REGEX} ${server_confirm_time_set_fail[$id]}"
2012-05-30 22:06:23 +00:00
if [[ $line =~ $regex ]]; then
2012-05-30 14:56:35 +00:00
echo "Unable to convert \"$4\" to a time."
fi
else
echo "Server \"${server_name[$id]}\" is not running."
fi
fi
;;
add)
if [ -z "$4" ]; then
echo "Invalid command."
else
if server_is_running $id; then
local line=$(server_eval_and_get_line $id "time add $4" "${server_confirm_time_add[$id]}" "${server_confirm_time_add_fail[$id]}")
local regex="${LOG_REGEX} ${server_confirm_time_add[$id]}"
2012-05-30 22:06:23 +00:00
if [[ $line =~ $regex ]]; then
2012-05-30 14:56:35 +00:00
echo "Added \"$4\" to time."
fi
local regex="${LOG_REGEX} ${server_confirm_time_add_fail[$id]}"
2012-05-30 22:06:23 +00:00
if [[ $line =~ $regex ]]; then
2012-05-30 14:56:35 +00:00
echo "Unable to convert \"$4\" to a time."
fi
else
echo "Server \"${server_name[$id]}\" is not running."
fi
fi
;;
*)
echo "Invalid command."
;;
esac
2012-05-24 00:09:05 +00:00
;;
2012-05-30 15:28:29 +00:00
toggledownfall|tdf)
if server_is_running $id; then
local line=$(server_eval_and_get_line $id "toggledownfall $3" "${server_confirm_toggledownfall[$id]}" "${server_confirm_toggledownfall_fail[$id]}")
local regex="${LOG_REGEX} ${server_confirm_toggledownfall[$id]}"
2012-05-30 22:06:23 +00:00
if [[ $line =~ $regex ]]; then
2012-05-30 15:28:29 +00:00
echo ${line:36:(-3)}
fi
local regex="${LOG_REGEX} ${server_confirm_toggledownfall_fail[$id]}"
2012-05-30 22:06:23 +00:00
if [[ $line =~ $regex ]]; then
2012-05-30 15:28:29 +00:00
echo ${line:34:(-3)}
fi
else
echo "Server \"${server_name[$id]}\" is not running."
fi
2012-05-24 00:09:05 +00:00
;;
save)
2012-05-30 23:49:51 +00:00
case "$3" in
on)
server_save_on $id
;;
off)
server_save_off $id
;;
all)
server_save_all $id
;;
*)
echo "Invalid command."
;;
esac
2012-05-24 00:09:05 +00:00
;;
cmd)
2012-05-30 15:58:56 +00:00
if [ -z "$3" ]; then
echo "Invalid command."
else
if server_is_running $id; then
server_eval $id "${*:3}"
echo "Command sent."
else
echo "Server \"${server_name[$id]}\" is not running."
fi
fi
2012-05-24 00:09:05 +00:00
;;
cmdlog)
2012-05-30 15:58:56 +00:00
if [ -z "$3" ]; then
echo "Invalid command."
else
if server_is_running $id; then
server_eval $id "${*:3}"
echo "Now watching logs (press Ctrl+C to exit):"
as_user ${server_user_name[$id]} "tail --follow --lines=0 --sleep-interval=0.1 ${server_log[$id]}"
else
echo "Server \"${server_name[$id]}\" is not running."
fi
fi
2012-05-24 00:09:05 +00:00
;;
2012-05-30 17:21:47 +00:00
console)
if server_is_running $id; then
as_user ${server_user_name[$1]} "screen -r ${server_screen_name[$1]}"
else
echo "Server \"${server_name[$id]}\" is not running."
fi
;;
2012-05-30 15:27:55 +00:00
*)
echo "Invalid command."
;;
2012-05-24 00:09:05 +00:00
esac
else
echo "No server with that name."
fi
;;
esac
}
### Start point
2012-05-20 10:52:19 +00:00
2012-05-24 00:09:05 +00:00
main "$@"
exit 0