From 2340177ea3cd78310044a6739240034a92aa9bf9 Mon Sep 17 00:00:00 2001 From: Marcus Whybrow Date: Tue, 22 May 2012 16:12:57 +0100 Subject: [PATCH] Updated the read me to reflect the Minecraft Server Manager approach. --- README.markdown | 20 ++++++++++++-------- 1 file changed, 12 insertions(+), 8 deletions(-) diff --git a/README.markdown b/README.markdown index ddd3b8b..414e1ec 100644 --- a/README.markdown +++ b/README.markdown @@ -1,19 +1,23 @@ -# Marcus' Minecraft/Bukkit Init Script +# Minecraft Server Manager + +A single init script which makes running multiple Minecraft/Bukkit servers easier for us admins. ## Features -* Multi-server compatible, run two or more servers on one machine -* Start, stop and restart your server -* Create [WorldEdit snapshot][we-snapshot] compatible backups of your worlds -* Backup the entire server folder for complete protection -* Load world's into RAM for faster access (reduces lag) -* Easily configurable, change directory locations, in-game messages etc. from one simple file +* One script handles multiple servers, run two or more servers on one machine. +* Can create and start new servers with a single command, downloads the jars for you. +* Start, stop and restart your servers. +* Periodically makes [WorldEdit snapshot][we-snapshot] compatible backups of your worlds. +* Backup the entire server folder for complete protection. +* Load world's into RAM for faster access (reduces lag). +* Easily configurable, through a single file +* Per server configuration of invocation, in-game messages and timings. +* Apply server commands to one, multiple, or all servers in one go (useful for whitelisting a player on all servers.) [we-snapshot]: http://wiki.sk89q.com/wiki/WorldEdit/Snapshots ## Upcomming features -* **Provisioning:** Create, move, delete and manage multiple servers from one script. * **Restore:** Roll-back to an old world or whole server backup automatically. * **QuickBackup:** If you store your backups non-locally (maybe on a NAS), QuickBackup optionally creates a backup locally for speed, and then moves it after your players are building again!