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Insisted that the server should be stopped, when moving worlds into ram.
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6
init/msm
6
init/msm
@ -1425,7 +1425,11 @@ command_server_worlds_load() {
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# $1: The server ID
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# $1: The server ID
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# $2: The world ID
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# $2: The world ID
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command_server_worlds_ram() {
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command_server_worlds_ram() {
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world_toggle_ramdisk_state "$2"
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if server_is_running "$1"; then
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error_exit SERVER_RUNNING "Server \"${SERVER_NAME[$1]}\" is running. Please stop the server before altering a worlds in-ram status."
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else
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world_toggle_ramdisk_state "$2"
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fi
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}
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}
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# Synchronises all inram worlds back to disk for an individual server
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# Synchronises all inram worlds back to disk for an individual server
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