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Fix jekyll links
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@ -35,4 +35,4 @@ Displays a list of values MSM is using that can be configured. Anything in this
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Updates MSM files to the latest versions. Will ask for confirmation before overwriting your files. However one may disable this requirement with the `--noinput` flag.
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[active-vs-inactive]: {{ site.baseurl }}docs/concepts/active-vs-inactive.html
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[active-vs-inactive]: {{ site.baseurl }}/docs/concepts/active-vs-inactive.html
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@ -95,4 +95,4 @@ This command may be a good entry point for admins not familiar with command line
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[we-snapshots]: http://wiki.sk89q.com/wiki/WorldEdit/Snapshots
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[active-vs-inactive]: {{ site.baseurl }}docs/concepts/active-vs-inactive.html
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[active-vs-inactive]: {{ site.baseurl }}/docs/concepts/active-vs-inactive.html
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@ -58,4 +58,4 @@ The global restart command stops all severs, preserving the active/inactive stat
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*Again, see the [Commands Page][commands] for more information on commands.*
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[commands]: {{ site.baseurl }}docs/commands/
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[commands]: {{ site.baseurl }}/docs/commands/
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@ -34,6 +34,6 @@ So a typical Bukkit server managed by MSM would look like this:
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MSM expects to find your worlds in the `worldstorage` folder. This allows MSM to reliably determine which folders are worlds for making backups, moving worlds into RAM and other behind the scenes stuff.
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**Advanced:** *You can change the location MSM expects to find world using the `msm-world-storage-path` setting in your server's `server.properties` file. See [Cofniguration → Individual Server][config-server] for more info.*
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**Advanced:** *You can change the location MSM expects to find world using the `msm-world-storage-path` setting in your server's `server.properties` file. See [Configuration → Individual Server][config-server] for more info.*
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[config-server]: {{ site.baseurl }}docs/configuration/server.html
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[config-server]: {{ site.baseurl }}/docs/configuration/server.html
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@ -24,7 +24,7 @@ Default Values
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MSM has default values for all possible settings. This means that `/etc/msm.conf` could be left blank and MSM would still work with sensible defaults.
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It is however advised that each value be explicitly defined nonetheless, allowing admins to be sure of what MSM is doing. The <a href="{{ site.baseurl }}docs/installation.html">installation documentation</a> encourages this approach by downloading the <a href="https://github.com/marcuswhybrow/minecraft-server-manager/blob/latest/msm.conf">msm.conf file</a> ready with default values.
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It is however advised that each value be explicitly defined nonetheless, allowing admins to be sure of what MSM is doing. The <a href="{{ site.baseurl }}/docs/installation.html">installation documentation</a> encourages this approach by downloading the <a href="https://github.com/marcuswhybrow/minecraft-server-manager/blob/latest/msm.conf">msm.conf file</a> ready with default values.
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Server Defaults
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---------------
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@ -25,6 +25,7 @@ Remember an absolute path is one that starts with a forwards slash, whereas a re
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These options cover starting the server in the way you want:
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msm-username= # The linux user used to start the server
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msm-version= # Set the Minecraft verion so MSM knows how to talk it's language **IMPORTANT**
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msm-screen-name= # The name used to reference the screen session for this server
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msm-world-storage-path= # The directory (relative to the server directory) to store worlds in
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msm-world-storage-inactive-path= # The directory to store unused worlds
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@ -61,32 +62,4 @@ When interruptions to the normal experience occur, it's nice to give players som
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msm-message-complete-backup-started= # The message shown to players when starting to backup the entire server
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msm-message-complete-backup-finished= # The message shown to players when finished backing up the entire server
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## Log Confirmation
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To be as responsive as possible, MSM determines exactly when a command has completed by watching the server logs for specific entries. When that entry is found, the command can return. If Minecraft server changes the messages it logs (for "save-on", "save-off", "save-all" and when starting up) these values should be altered in `/etc/msm.conf` globally if possible. However if a single server has a different version to the rest you may override what log entries to wait for in a server's `server.conf` file.
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Each setting value when set constitutes part of a regular expression used to look for that log entry. As such one may use any special regular expression characters to better define the entry.
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msm-confirm-save-on= # The log entry (following "[INFO]") which confirms the "save-on" command has completed.
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msm-confirm-save-off= # The log entry that confirms the "save-off" command has completed.
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msm-confirm-save-all= # The log entry that confirms the "save-all" command has completed.
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msm-confirm-start= # The log entry that confirms the server has finished starting up.
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msm-confirm-kick= # The log entry that confirms a user has been kicked
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msm-confirm-kick-fail= # The log entry that confirms a user has not been kicked
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msm-confirm-time-set= # The log entry that confirms the time has been set
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msm-confirm-time-set-fail= # The log entry that confirms the time format was invalid
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msm-confirm-time-add= # The log entry that confirms the time has been incremented
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msm-confirm-time-add-fail= # The log entry that confirms the time format was invalid
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msm-confirm-toggledownfall= # The log entry that confirms the toggle of down fall
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msm-confirm-toggledownfall-fail= # The log entry that confirms the world specified for toggling did not exit
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msm-confirm-gamemode= # The log entry that confirms as user's game mode was changed
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msm-confirm-gamemode-fail-no-user= # The log entry that confirms the specified user was not found
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msm-confirm-gamemode-fail-no-change= # The log entry that confirms the user was already in that mode
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msm-confirm-give= # The log entry that confirms a player was given an entity
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msm-confirm-give-fail-no-user= # The log entry that confirms the specified user was not found
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msm-confirm-give-fail-no-item= # The log entry that confirms the item ID/name was not found
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msm-confirm-xp= # The log entry that confirms the XP was awarded to a player
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msm-confirm-xp-fail-no-user= # The log entry that confirms the specified user was not found
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msm-confirm-xp-fail-invalid-amount= # The log entry that confirms the XP amount was an invalid format
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[global-config]: {{ site.baseurl }}docs/configuration/msm.html
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[global-config]: {{ site.baseurl }}/docs/configuration/msm.html
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@ -7,7 +7,7 @@ docsitem: home
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<div class="hero-unit">
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<h1>Getting Started</h1>
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<p>If your looking to get going see the <a href="{{ site.baseurl }}docs/installation.html" onclick="_gaq.push(['_trackEvent', 'Documentation', 'Home: Install Guide']);">Install guide</a>, then peruse <a href="{{ site.baseurl }}docs/commands/" onclick="_gaq.push(['_trackEvent', 'Documentation', 'Home: The Commands']);">the commands</a>. After that maybe watch the project for updates on <a href="https://github.com/marcuswhybrow/minecraft-server-manager/" onclick="_gaq.push(['_trackEvent', 'Documentation', 'Home: GitHub']);">GitHub</a> and join the MSM community.</p>
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<p>If your looking to get going see the <a href="{{ site.baseurl }}/docs/installation.html" onclick="_gaq.push(['_trackEvent', 'Documentation', 'Home: Install Guide']);">Install guide</a>, then peruse <a href="{{ site.baseurl }}/docs/commands/" onclick="_gaq.push(['_trackEvent', 'Documentation', 'Home: The Commands']);">the commands</a>. After that maybe watch the project for updates on <a href="https://github.com/marcuswhybrow/minecraft-server-manager/" onclick="_gaq.push(['_trackEvent', 'Documentation', 'Home: GitHub']);">GitHub</a> and join the MSM community.</p>
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<p>
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<a
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class="btn btn-primary btn-large"
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