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After moving new worlds into the worldstorage directory, the user needs to run sudo msm <server-name> worlds load
for MSM to create necessary symlinks.
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@ -100,7 +100,11 @@ Manual Installation
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When a Minecraft server starts for the first time, it generates a new world according to the `level-name` entry in `server.properties`, which is `world` by default.
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MSM requires that you move this newly generated world (and any accompanying folders such as `world_nether` or `world_the_end` in the case of CraftBukkit) to a new directory which you must create inside of the server root folder called `worldstorage`. See [Concepts → Server Layout][layout] for further explanation.
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MSM requires that you move this newly generated world (and any accompanying folders such as `world_nether` or `world_the_end` in the case of CraftBukkit) to a new directory which you must create inside of the server root folder called `worldstorage`.
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After moving them, run `sudo msm <server-name> worlds load` to create the symlinks needed for the server to recognize new worlds.
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See [Concepts → Server Layout][layout] for further explanation.
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Check Out The Commands
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