From e087743dc4a9caaeda356daa2a6f304bfe6df13a Mon Sep 17 00:00:00 2001 From: Marcus Whybrow Date: Thu, 31 May 2012 11:50:54 +0100 Subject: [PATCH] Updated the readme to reflect recent changes. --- README.markdown | 20 +++++++++++++------- 1 file changed, 13 insertions(+), 7 deletions(-) diff --git a/README.markdown b/README.markdown index 5d748ce..f56516f 100644 --- a/README.markdown +++ b/README.markdown @@ -2,24 +2,29 @@ A single init script which makes running multiple Minecraft/Bukkit servers easier for us admins. -[Visit the Wiki][wiki] for detailed guides. +See the [installation page][wiki-install] to get started, or [visit the wiki][wiki] for the full list of resources. ## Features +As well as starting, stopping and restarting MSM has the following features: + * One script handles multiple servers, run two or more servers on one machine. * Can create and start new servers with a single command, downloads the jars for you. -* Start, stop and restart your servers. * Periodically makes [WorldEdit snapshot][we-snapshot] compatible backups of your worlds. -* Backup the entire server folder for complete protection. +* Backup the entire server directory for complete protection. * Load world's into RAM for faster access (reduces lag). -* Easily configurable, through a single file -* Per server configuration of invocation, in-game messages and timings. +* Easily configurable global defaults, with per server overrides if needed. * Apply server commands to one, multiple, or all servers in one go (useful for whitelisting a player on all servers.) +* Tab completion for all commands, makes everything faster and getting started a breeze. +* Keep server logs organsied by periodically "rolling" them. +* Organises jar files into groups (such as minecraft and craftbukkit) and links each server to a single jar. Includes automated download of new versions. +* Plethora of in-game commands (whitelist, blacklist, operator, gamemode, kick, say, time, toggledownfall, save) +* Send commands straight to the server via the command line. ## Upcomming features -* **Restore:** Roll-back to an old world or whole server backup automatically. * **QuickBackup:** If you store your backups non-locally (maybe on a NAS), QuickBackup optionally creates a backup locally for speed, and then moves it after your players are building again! My initial testing shows a 54 second network backup confaltes to 23 seconds of in-game time. +* **Restore:** Roll-back to an old world or whole server backup automatically. ## Acknowledgements @@ -27,4 +32,5 @@ This code grew out of an old version of [Ahtenus' Minecraft Init Script][ahtenus [we-snapshot]: http://wiki.sk89q.com/wiki/WorldEdit/Snapshots [ahtenus-minecraft-init]: https://github.com/Ahtenus/minecraft-init -[wiki]: https://github.com/marcuswhybrow/minecraft-server-manager/wiki \ No newline at end of file +[wiki]: https://github.com/marcuswhybrow/minecraft-server-manager/wiki +[wiki-install]: https://github.com/marcuswhybrow/minecraft-server-manager/wiki/Installation \ No newline at end of file