Minecraft Server Manager ======================== Visit https://github.com/marcuswhybrow/minecraft-server-manager for more information. Maintainers: ------------ * [Marcus Whybrow](https://github.com/marcuswhybrow) Change Log ---------- ### [0.2.5](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.2.4...0.2.5) * Added `test.sh`, a script which runs `shunit2` unit tests. * Added test coverage for all `msm server` commands, except coverage involving running servers. * Added option to override the configuration file used by the MSM script by specifying its path in the `MSM_CONF` environment variable. * Added Explanatory exit codes for the MSM script (currently 0 and 64-73). * Improved server creation to not require the "minecraft" jar group to be present. * Fixed issue [#14][#14] which prevented world names including spaces. * Fixed a bug listing servers when there were none. * Fixed a bug where server names containing reserved names anywhere where considered invalid. [#11]: https://github.com/marcuswhybrow/minecraft-server-manager/issues/14 ### [0.2.4](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.2.3...0.2.4) * Fixes issue [#11][#11]. Now running server's cannot be renamed, preventing not being able to stop a server renamed whilst running. [#11]: https://github.com/marcuswhybrow/minecraft-server-manager/issues/11 ### [0.2.3](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.2.2...0.2.3) * Fixed issues [#12][#12] and [#13][#13] thanks to [@Jonek01][@Jonek01], which prevented the first loaded server from having the correct path, and prevented the same for the first loaded world. [#12]: https://github.com/marcuswhybrow/minecraft-server-manager/issues/12 [#13]: https://github.com/marcuswhybrow/minecraft-server-manager/issues/13 [@Jonek01]: https://github.com/Jonek01 ### [0.2.2](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.2.1...0.2.2) * Added `msm version` command, to check your installation version. ### [0.2.1](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.2...0.2.1) * Added `msm worlds on|off ` command, which activates and deactives worlds. Inactive worlds don't get backed up, cannot be used by the server, but are included in complete server backups. * Added `CHANGELOG.markdown`. * Added error messages preventing script use when a required `msm.conf` settings is not specified. * Removed fallbacks for settigns not specified in `msm.conf`. ### [0.2](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.1.3...0.2) * Added bash completion. * Altered project layout to feature directories for bash_completion, cron and init files. This is useful for dealing with three files all named `msm`. * Removed `msm worlds toram` as an accessible command. * Fixed a bug preventing `WORLD_STORAGE_PATH` from being overriden by a server. * Fixed error in `msm.conf` ### [0.1.3](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.1.2...0.1.3) * Added error output for the case when creating a symbolic link for a server's world it is found that a file already exists with that name. * Added `msm operator list` command. * Added help output for the `msm jar` command. * Improved world backups to be [WorldEdit snapshot](wiki.sk89q.com/wiki/WorldEdit/Snapshots) compatible. * Altered "complete server backups" to zip the directory instead of the contents. * Removed requiring a server to be running to list whitelisted and blacklisted (banned) players. * Fixed a bug preventing worlds from getting backed up. * Fixed a bug preventing actions performed upon server worlds. * Fixed a bug preventing all server worlds from being moved into or back to disk RAM. * Fixed a bug preventing server logs from being rolled correctly. * Fixed a bug preventing `msm connected` from working. * Fixed a bug preventing `msm jar` from working. ### [0.1.2](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.1.1...0.1.2) * Added in-game messages, and correct pausing and resuming of Minecraft world saving around world backups. * Added "Backup took n seconds." message to world and complete backups. * Fixed a bug listing a server's worlds. * Fixed a bug when stopping all servers in parallel, where a server might not stop at the correct time. ### [0.1.1](https://github.com/marcuswhybrow/minecraft-server-manager/compare/0.1...0.1.1) * Fixed a bug preventing world links from being created. * Fixed a bug where a server stopped as the result of a command would not always be made inactive. ### [0.1](https://github.com/marcuswhybrow/minecraft-server-manager/compare/aaaa69dbd6c45ff0eb7dd69b756b4103abadfbc4...0.1) * Refactored and improved protype code. * Transitioned from managing a single to multiple servers.