#!/bin/bash # /opt/minecraft/server2/manager.config ### Important Names # A short name representation for this server, used for consistent directory names: SERVER_NAME="server2" # Name to use for the screen instance (must be unique system wide): SCREEN_NAME="minecraft2" # User that should start and interact with the server SERVER_USER="minecraft" ### Server Directories # Path to minecraft directory: SERVER_PATH="/opt/minecraft/${SERVER_NAME}" # Where the worlds are located on the disk. Can not be the same as SERVER_PATH: WORLD_STORAGE_PATH="${SERVER_PATH}/worldstorage" # Path to plugin folder: SERVER_PLUGIN_PATH="${SERVER_PATH}/plugins" ### Backups and Archives # When a snapshot (backup) is created of a world it will be stored in this directory WORLD_SNAPSHOT_PATH="/mnt/Drobo/Public/Shares/Backups/Minecraft/WorldBackups/${SERVER_NAME}" # When the server log is compressed and archived, it is stored here: LOG_ARCHIVE_PATH="/mnt/Drobo/Public/Shares/Backups/Minecraft/Logs/${SERVER_NAME}" # When a complete backup of the entire server directory is make, it is stored here: COMPLETE_BACKUP_PATH="/mnt/Drobo/Public/Shares/Backups/Minecraft/WholeBackups/${SERVER_NAME}" # Symbolic links usually point to large or centralised files which should not be # included in a complete backup of this singular server. # options: true, false COMPLETE_BACKUP_FOLLOW_SYMLINKS=false # When a backup of Bukkit plugin config files is made, it is stored here: CONFIG_BACKUP_PATH="/mnt/Drobo/Public/Shares/Backups/Minecraft/ConfigBackups/${SERVER_NAME}" # The pattern used to search for config files within the plugin directory CONFIG_BACKUP_PATTERN="*.yml" ### Speedy Ramdisk # options: true, false RAMDISK_ENABLED=true # Path to the the mounted ramdisk default in Ubuntu: /dev/shm RAMDISK_PATH="/dev/shm" ### Jar configuration # Location of the server jar to run (minecraft_server.jar, bukkit.jar etc.): JAR="${SERVER_PATH}/server.jar" # The amount of memory the server will use when started: INITAL_MEMORY="2048M" # The maximum amount of memory the server can use at any time: MAXIMUM_MEMORY="2048M" # Number of CPUs/cores to use at runtime: CPU_COUNT=2 # The command which launches the Minecraft server using the variables # provided thus far: INVOCATION="java -Xmx$MAXMEM -Xms$INITMEM -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalPacing -XX:ParallelGCThreads=${CPU_COUNT} -XX:+AggressiveOpts -jar $JAR nogui"