# Minecraft Server Manager [![Build Status](https://secure.travis-ci.org/marcuswhybrow/minecraft-server-manager.png?branch=master)](http://travis-ci.org/marcuswhybrow/minecraft-server-manager) [![Flattr this git repo](http://api.flattr.com/button/flattr-badge-large.png)](https://flattr.com/submit/auto?user_id=marcuswhybrow&url=https://github.com/marcuswhybrow/minecraft-server-manager&title=Minecraft%20Server%20Manager&language=en_GB&tags=github,minecraft,bukkit,init,init.d,linux,ubunut&category=software) A single init script which makes running multiple Minecraft/Bukkit servers easier for us admins. ## Getting Started * [Install][install] MSM on your box. * [Visit the docs][docs] for help with getting started. * Fork and contribute your own modifications. * Not a coder? [Post an issue][issues] with your idea for MSM instead. * Read the [changelog][changelog] to get a picture of how MSM has evolved over time. MSM is released under the GPLv3 licence, which is included in the repository [here][licence]. I'm open to suggestions where licencing is concerned. ## Features As well as starting, stopping and restarting MSM has the following features: * One script handles multiple servers, run two or more servers on one machine. * Can create and start new servers with a single command, downloads the jars for you. * Periodically makes [WorldEdit snapshot][we-snapshot] compatible backups of your worlds. * Backup the entire server directory for complete protection. * Load world's into RAM for faster access (reduces lag). * Easily configurable global defaults, with per server overrides if needed. * Apply server commands to one, multiple, or all servers in one go (useful for whitelisting a player on all servers.) * Tab completion for all commands, makes everything faster and getting started a breeze. * Keep server logs organsied by periodically "rolling" them. * Organises jar files into groups (such as minecraft and craftbukkit) and links each server to a single jar. Includes automated download of new versions. * Plethora of in-game commands (whitelist, blacklist, operator, gamemode, kick, say, time, toggledownfall, save) * Send commands straight to the server via the command line. ## Support 1. If you find a problem with MSM and you think the problem is one that requires changing code [submit an issue][issues] via GitHub. 2. If you otherwise have a problem, question or suggestion you can email me directly at msm@marcuswhybrow.net. ## Upcomming features * **QuickBackup:** If you store your backups non-locally (maybe on a NAS), QuickBackup optionally creates a backup locally for speed, and then moves it after your players are building again! My initial testing shows a 54 second network backup confaltes to 23 seconds of in-game time. * **Restore:** Roll-back to an old world or whole server backup automatically. ## Versioning MSM uses semantic version numbers to better describe what code one might have installed, and indicate backwards incompatible changes. Releases will be numbered with the follow format: `..` And constructed with the following guidelines: * Breaking backward compatibility bumps the major (and resets the minor and patch) * New additions without breaking backward compatibility bumps the minor (and resets the patch) * Bug fixes and misc changes bumps the patch For more information on SemVer, please visit http://semver.org/. ## Acknowledgements This code grew out of an old version of [Ahtenus' Minecraft Init Script][ahtenus-minecraft-init]. [we-snapshot]: http://wiki.sk89q.com/wiki/WorldEdit/Snapshots [ahtenus-minecraft-init]: https://github.com/Ahtenus/minecraft-init [docs]: http://marcuswhybrow.github.com/minecraft-server-manager/docs/ [install]: http://marcuswhybrow.github.com/minecraft-server-manager/docs/installation.html [changelog]: https://github.com/marcuswhybrow/minecraft-server-manager/blob/master/CHANGELOG.markdown [licence]: https://github.com/marcuswhybrow/minecraft-server-manager/blob/master/LICENSE.markdown [issues]: https://github.com/marcuswhybrow/minecraft-server-manager/issues