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Marcus Whybrow 0b921a09f5 Implemented server start, global config, server config and init function
Sorry for the monster commit, was all necessary to get server start to
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2012-05-24 01:09:05 +01:00
minecraft Added Minecraft Multi server init script, with basic switch statement. 2012-05-20 11:52:19 +01:00
msm Implemented server start, global config, server config and init function 2012-05-24 01:09:05 +01:00
msm.conf Implemented server start, global config, server config and init function 2012-05-24 01:09:05 +01:00
msm.cron Added a cron file to be installed here: /etc/cron.d/msm 2012-05-22 15:25:34 +01:00
README.markdown Updated the read me to reflect the Minecraft Server Manager approach. 2012-05-22 16:12:57 +01:00

Minecraft Server Manager

A single init script which makes running multiple Minecraft/Bukkit servers easier for us admins.

Features

  • One script handles multiple servers, run two or more servers on one machine.
  • Can create and start new servers with a single command, downloads the jars for you.
  • Start, stop and restart your servers.
  • Periodically makes WorldEdit snapshot compatible backups of your worlds.
  • Backup the entire server folder for complete protection.
  • Load world's into RAM for faster access (reduces lag).
  • Easily configurable, through a single file
  • Per server configuration of invocation, in-game messages and timings.
  • Apply server commands to one, multiple, or all servers in one go (useful for whitelisting a player on all servers.)

Upcomming features

  • Restore: Roll-back to an old world or whole server backup automatically.
  • QuickBackup: If you store your backups non-locally (maybe on a NAS), QuickBackup optionally creates a backup locally for speed, and then moves it after your players are building again!

Acknowledgements

This code grew out of an old version of Ahtenus' Minecraft Init Script.