From 01c9e48f4fe66d563533a981eec13dc3a62d77cc Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?St=C3=A9phane=20L?= Date: Tue, 22 Nov 2016 18:40:27 +0100 Subject: [PATCH] Update README.md --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 07390f3b..99c02ae1 100644 --- a/README.md +++ b/README.md @@ -11,7 +11,7 @@ There's currently no frontend or language API available for obs-websocket. Howev - Change your stream overlay/graphics based on the current scene (like the AGDQ overlay does) - Automate scene switching with a third-party program (e.g. : auto-pilot, foot pedal, ...) -## How to build +## Build instructions You'll need QT 5 with QtWebSockets, CMake, and a working development environment for OBS Studio installed on your computer. ### Windows @@ -21,7 +21,7 @@ In cmake-gui, you'll have to set the following variables : - **LIBOBS_LIB** (filepath) : location of the obs.lib file - **OBS_FRONTEND_LIB** (filepath) : location of the obs-frontend-api.lib file -After building the obs-websocket binary, copy its Qt dependencies (QtCore, QtNetwork and QtWebSockets library binaries) in the same folder. +After building the obs-websocket binary, copy Qt5Network.dll and Qt5WebSockets.dll from Qt's `bin/` to the folder of the obs-websocket's binary. ### Linux On Debian/Ubuntu :