Utils(GetSceneItemData): add children list

This commit is contained in:
Stéphane Lepin 2019-05-16 13:37:04 +02:00
parent ae0ffdc4d5
commit 15610bb296

View File

@ -35,13 +35,14 @@ with this program. If not, see <https://www.gnu.org/licenses/>
* @property {int} `id` Scene item ID
* @property {Boolean} `render` Whether or not this Scene Item is set to "visible".
* @property {Boolean} `locked` Whether or not this Scene Item is locked and can't be moved around
* @property {Boolean} `isGroup` Whether or not this Scene Item is a group
* @property {Number} `source_cx`
* @property {Number} `source_cy`
* @property {String} `type` Source type. Value is one of the following: "input", "filter", "transition", "scene" or "unknown"
* @property {Number} `volume`
* @property {Number} `x`
* @property {Number} `y`
* @property {Boolean} `isGroup` Whether or not this Scene Item is a group
* @property {Array<SceneItem> (optional)} `children` List of children (if item is a group)
*/
Q_DECLARE_METATYPE(OBSScene);
@ -149,6 +150,19 @@ obs_data_t* Utils::GetSceneItemData(obs_sceneitem_t* item) {
obs_data_set_bool(data, "locked", obs_sceneitem_locked(item));
obs_data_set_bool(data, "isGroup", obs_sceneitem_is_group(item));
if (obs_sceneitem_is_group(item)) {
OBSDataArrayAutoRelease children = obs_data_array_create();
obs_sceneitem_group_enum_items(item, [](obs_scene_t*, obs_sceneitem_t* currentItem, void* param) {
obs_data_array_t* items = reinterpret_cast<obs_data_array_t*>(param);
OBSDataAutoRelease itemData = GetSceneItemData(currentItem);
obs_data_array_push_back(items, itemData);
return true;
}, children);
obs_data_set_array(data, "children", children);
}
return data;
}