Requests: Add media input requests

This commit is contained in:
tt2468 2021-11-17 03:03:14 -08:00
parent 01013c1b27
commit 4076c0baa9
3 changed files with 96 additions and 4 deletions

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@ -100,6 +100,9 @@ const std::map<std::string, RequestMethodHandler> RequestHandler::_handlerMap
// Media Inputs
{"GetMediaInputStatus", &RequestHandler::GetMediaInputStatus},
{"SetMediaInputCursor", &RequestHandler::SetMediaInputCursor},
{"OffsetMediaInputCursor", &RequestHandler::OffsetMediaInputCursor},
{"TriggerMediaInputAction", &RequestHandler::TriggerMediaInputAction},
};
RequestHandler::RequestHandler(SessionPtr session) :

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@ -121,6 +121,9 @@ class RequestHandler {
// Media Inputs
RequestResult GetMediaInputStatus(const Request&);
RequestResult SetMediaInputCursor(const Request&);
RequestResult OffsetMediaInputCursor(const Request&);
RequestResult TriggerMediaInputAction(const Request&);
SessionPtr _session;
static const std::map<std::string, RequestMethodHandler> _handlerMap;

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@ -1,5 +1,11 @@
#include "RequestHandler.h"
bool IsMediaTimeValid(obs_source_t *input)
{
auto mediaState = obs_source_media_get_state(input);
return mediaState == OBS_MEDIA_STATE_PLAYING || mediaState == OBS_MEDIA_STATE_PAUSED;
}
RequestResult RequestHandler::GetMediaInputStatus(const Request& request)
{
RequestStatus::RequestStatus statusCode;
@ -11,14 +17,94 @@ RequestResult RequestHandler::GetMediaInputStatus(const Request& request)
json responseData;
responseData["mediaState"] = Utils::Obs::StringHelper::GetMediaInputState(input);
auto mediaState = obs_source_media_get_state(input);
if (mediaState == OBS_MEDIA_STATE_PLAYING || mediaState == OBS_MEDIA_STATE_PAUSED) {
if (IsMediaTimeValid(input)) {
responseData["mediaDuration"] = obs_source_media_get_duration(input);
responseData["mediaCursor"] = obs_source_media_get_time(input);
} else {
responseData["mediaDuration"] = json::null();
responseData["mediaCursor"] = json::null();
responseData["mediaDuration"] = nullptr;
responseData["mediaCursor"] = nullptr;
}
return RequestResult::Success(responseData);
}
RequestResult RequestHandler::SetMediaInputCursor(const Request& request)
{
RequestStatus::RequestStatus statusCode;
std::string comment;
OBSSourceAutoRelease input = request.ValidateInput("inputName", statusCode, comment);
if (!(input && request.ValidateNumber("mediaCursor", statusCode, comment, 0)))
return RequestResult::Error(statusCode, comment);
if (!IsMediaTimeValid(input))
return RequestResult::Error(RequestStatus::InvalidResourceState, "The media input must be playing or paused in order to set the cursor position.");
int64_t mediaCursor = request.RequestData["mediaCursor"];
// Yes, we're setting the time without checking if it's valid. Can't baby everything.
obs_source_media_set_time(input, mediaCursor);
return RequestResult::Success();
}
RequestResult RequestHandler::OffsetMediaInputCursor(const Request& request)
{
RequestStatus::RequestStatus statusCode;
std::string comment;
OBSSourceAutoRelease input = request.ValidateInput("inputName", statusCode, comment);
if (!(input && request.ValidateNumber("mediaCursorOffset", statusCode, comment)))
return RequestResult::Error(statusCode, comment);
if (!IsMediaTimeValid(input))
return RequestResult::Error(RequestStatus::InvalidResourceState, "The media input must be playing or paused in order to set the cursor position.");
int64_t mediaCursorOffset = request.RequestData["mediaCursorOffset"];
int64_t mediaCursor = obs_source_media_get_time(input) + mediaCursorOffset;
if (mediaCursor < 0)
mediaCursor = 0;
obs_source_media_set_time(input, mediaCursor);
return RequestResult::Success();
}
RequestResult RequestHandler::TriggerMediaInputAction(const Request& request)
{
RequestStatus::RequestStatus statusCode;
std::string comment;
OBSSourceAutoRelease input = request.ValidateInput("inputName", statusCode, comment);
if (!(input && request.ValidateString("mediaAction", statusCode, comment)))
return RequestResult::Error(statusCode, comment);
std::string mediaActionString = request.RequestData["mediaAction"];
auto mediaAction = Utils::Obs::EnumHelper::GetMediaInputAction(mediaActionString);
switch (mediaAction) {
default:
case OBS_WEBSOCKET_MEDIA_INPUT_ACTION_NONE:
return RequestResult::Error(RequestStatus::InvalidRequestParameter, "You have specified an invalid media input action.");
case OBS_WEBSOCKET_MEDIA_INPUT_ACTION_PLAY:
// Shoutout to whoever implemented this API call like this
obs_source_media_play_pause(input, false);
break;
case OBS_WEBSOCKET_MEDIA_INPUT_ACTION_PAUSE:
obs_source_media_play_pause(input, true);
break;
case OBS_WEBSOCKET_MEDIA_INPUT_ACTION_STOP:
obs_source_media_stop(input);
break;
case OBS_WEBSOCKET_MEDIA_INPUT_ACTION_RESTART:
// I'm only implementing this because I'm nice. I think its a really dumb action.
obs_source_media_restart(input);
break;
case OBS_WEBSOCKET_MEDIA_INPUT_ACTION_NEXT:
obs_source_media_next(input);
break;
case OBS_WEBSOCKET_MEDIA_INPUT_ACTION_PREVIOUS:
obs_source_media_previous(input);
break;
}
return RequestResult::Success();
}