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https://github.com/Palakis/obs-websocket.git
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Fixed #12 and identified several memory leaks
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15
Utils.cpp
15
Utils.cpp
@ -18,6 +18,7 @@ with this program. If not, see <https://www.gnu.org/licenses/>
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#include "Utils.h"
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// Causes memory leaks
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obs_data_array_t* Utils::GetSceneItems(obs_source_t *source) {
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obs_data_array_t *items = obs_data_array_create();
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obs_scene_t *scene = obs_scene_from_source(source);
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@ -31,7 +32,7 @@ obs_data_array_t* Utils::GetSceneItems(obs_source_t *source) {
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return true;
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}, items);
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obs_scene_release(scene);
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//obs_scene_release(scene); // Can cause crashes
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return items;
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}
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@ -59,7 +60,7 @@ obs_data_t* Utils::GetSceneItemData(obs_sceneitem_t *item) {
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return data;
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}
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// Causes memory leaks
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obs_sceneitem_t* Utils::GetSceneItemFromName(obs_source_t* source, const char* name) {
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struct current_search {
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const char* query;
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@ -88,6 +89,8 @@ obs_sceneitem_t* Utils::GetSceneItemFromName(obs_source_t* source, const char* n
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return true;
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}, &search);
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//obs_scene_release(scene); // Can cause crashes
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return search.result;
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}
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@ -96,12 +99,12 @@ obs_data_array_t* Utils::GetScenes() {
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obs_frontend_get_scenes(&sceneList);
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obs_data_array_t* scenes = obs_data_array_create();
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for (size_t i = 0; i < (&sceneList)->sources.num; i++) {
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obs_source_t* scene = (&sceneList)->sources.array[i];
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for (size_t i = 0; i < sceneList.sources.num; i++) {
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obs_source_t* scene = sceneList.sources.array[i];
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obs_data_array_push_back(scenes, GetSceneData(scene));
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}
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obs_frontend_source_list_free(&sceneList);
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obs_frontend_source_list_free(&sceneList);
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return scenes;
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}
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@ -112,4 +115,4 @@ obs_data_t* Utils::GetSceneData(obs_source *source) {
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obs_data_set_array(sceneData, "sources", GetSceneItems(source));
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return sceneData;
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}
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}
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@ -90,6 +90,8 @@ void WSRequestHandler::processTextMessage(QString textMessage) {
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else {
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SendErrorResponse("invalid request type");
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}
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obs_data_release(_requestData);
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}
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void WSRequestHandler::socketDisconnected() {
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@ -197,30 +199,38 @@ void WSRequestHandler::HandleSetCurrentScene(WSRequestHandler *owner) {
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obs_source_release(source);
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}
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// Indirectly causes memory leaks
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void WSRequestHandler::HandleGetCurrentScene(WSRequestHandler *owner) {
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obs_source_t *source = obs_frontend_get_current_scene();
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const char *name = obs_source_get_name(source);
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obs_source_t *current_scene = obs_frontend_get_current_scene();
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const char *name = obs_source_get_name(current_scene);
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obs_data_array_t *scene_items = Utils::GetSceneItems(source);
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obs_data_array_t *scene_items = Utils::GetSceneItems(current_scene); // Causes memory leaks
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obs_data_t *data = obs_data_create();
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obs_data_set_string(data, "name", name);
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obs_data_set_array(data, "sources", scene_items);
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owner->SendOKResponse(data);
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obs_data_release(data);
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obs_data_array_release(scene_items);
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//obs_source_release(source); // causes a source destroy sometimes
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obs_source_release(current_scene);
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}
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// Indirectly causes memory leaks
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void WSRequestHandler::HandleGetSceneList(WSRequestHandler *owner) {
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obs_source_t *current_scene = obs_frontend_get_current_scene();
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obs_data_array_t *scenes = Utils::GetScenes(); // Causes memory leaks via GetSceneItems
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obs_data_t *data = obs_data_create();
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obs_data_set_string(data, "current-scene", obs_source_get_name(obs_frontend_get_current_scene()));
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obs_data_set_array(data, "scenes", Utils::GetScenes());
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obs_data_set_string(data, "current-scene", obs_source_get_name(current_scene));
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obs_data_set_array(data, "scenes", scenes);
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owner->SendOKResponse(data);
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//obs_data_release(data); // da hell ? sometimes causes a crash too, like in GetCurrentScene...
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obs_data_release(data);
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obs_data_array_release(scenes);
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obs_source_release(current_scene);
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}
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void WSRequestHandler::HandleSetSourceRender(WSRequestHandler *owner) {
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@ -278,35 +288,44 @@ void WSRequestHandler::HandleStartStopRecording(WSRequestHandler *owner) {
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owner->SendOKResponse();
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}
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// Causes memory leaks
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void WSRequestHandler::HandleGetTransitionList(WSRequestHandler *owner) {
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obs_source_t *current_transition = obs_frontend_get_current_transition();
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obs_frontend_source_list transitionList = {};
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obs_frontend_get_transitions(&transitionList);
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obs_data_array_t* transitions = obs_data_array_create();
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for (size_t i = 0; i < (&transitionList)->sources.num; i++) {
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obs_source_t* transition = (&transitionList)->sources.array[i];
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for (size_t i = 0; i < transitionList.sources.num; i++) {
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obs_source_t* transition = transitionList.sources.array[i];
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obs_data_t *obj = obs_data_create();
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obs_data_set_string(obj, "name", obs_source_get_name(transition));
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obs_data_array_push_back(transitions, obj);
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}
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obs_frontend_source_list_free(&transitionList);
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obs_data_t *response = obs_data_create();
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obs_data_set_string(response, "current-transition", obs_source_get_name(obs_frontend_get_current_transition()));
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obs_data_set_string(response, "current-transition", obs_source_get_name(current_transition));
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obs_data_set_array(response, "transitions", transitions);
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owner->SendOKResponse(response);
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obs_data_release(response);
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obs_data_array_release(transitions);
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obs_source_release(current_transition);
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}
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void WSRequestHandler::HandleGetCurrentTransition(WSRequestHandler *owner) {
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obs_source_t *current_transition = obs_frontend_get_current_transition();
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obs_data_t *response = obs_data_create();
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obs_data_set_string(response, "name", obs_source_get_name(obs_frontend_get_current_transition()));
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obs_data_set_string(response, "name", obs_source_get_name(current_transition));
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owner->SendOKResponse(response);
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obs_data_release(response);
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obs_source_release(current_transition);
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}
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void WSRequestHandler::HandleSetCurrentTransition(WSRequestHandler *owner) {
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@ -73,4 +73,4 @@ class WSRequestHandler : public QObject
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static void HandleSetCurrentTransition(WSRequestHandler *owner);
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};
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#endif // WSPROTOCOL_H
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#endif // WSPROTOCOL_H
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