Utils(GetSceneItemFromName): recurse into groups wip

This commit is contained in:
Stéphane Lepin
2019-05-16 11:00:29 +02:00
parent ab5dad7d91
commit 7c8292a88d

View File

@ -172,23 +172,32 @@ obs_sceneitem_t* Utils::GetSceneItemFromName(obs_source_t* source, QString name)
struct current_search {
QString query;
obs_sceneitem_t* result;
bool (*enumCallback)(obs_scene_t*, obs_sceneitem_t*, void*);
};
current_search search;
search.query = name;
search.result = nullptr;
search.enumCallback = nullptr;
OBSScene scene = obs_scene_from_source(source);
if (!scene)
return nullptr;
obs_scene_enum_items(scene, [](
search.enumCallback = [](
obs_scene_t* scene,
obs_sceneitem_t* currentItem,
void* param)
{
current_search* search = reinterpret_cast<current_search*>(param);
if (obs_sceneitem_is_group(currentItem)) {
obs_sceneitem_group_enum_items(currentItem, search->enumCallback, search);
if (search->result) {
return false;
}
}
QString currentItemName =
obs_source_get_name(obs_sceneitem_get_source(currentItem));
@ -199,7 +208,9 @@ obs_sceneitem_t* Utils::GetSceneItemFromName(obs_source_t* source, QString name)
}
return true;
}, &search);
};
obs_scene_enum_items(scene, search.enumCallback, &search);
return search.result;
}