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https://github.com/Palakis/obs-websocket.git
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Fixes #5 (for good this time)
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16f551bdbf
commit
7d86280a47
45
Config.cpp
45
Config.cpp
@ -22,7 +22,7 @@ with this program. If not, see <https://www.gnu.org/licenses/>
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#include "Config.h"
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#define CONFIG_SECTION_NAME "obs-websocket"
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#define CONFIG_PARAM_CHALLENGE "auth_hash"
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#define CONFIG_PARAM_SECRET "auth_hash"
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#define CONFIG_PARAM_SALT "auth_salt"
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#define CONFIG_PARAM_AUTHREQUIRED "auth_required"
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@ -31,7 +31,7 @@ Config *Config::_instance = new Config();
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Config::Config() {
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// Default settings
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AuthRequired = false;
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Challenge = "";
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Secret = "";
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Salt = "";
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SettingsLoaded = false;
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@ -39,6 +39,8 @@ Config::Config() {
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mbedtls_ctr_drbg_init(&rng);
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mbedtls_ctr_drbg_seed(&rng, mbedtls_entropy_func, &entropy, nullptr, 0);
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//mbedtls_ctr_drbg_set_prediction_resistance(&rng, MBEDTLS_CTR_DRBG_PR_ON);
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SessionChallenge = GenerateSalt();
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}
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Config::~Config() {
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@ -46,10 +48,10 @@ Config::~Config() {
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mbedtls_entropy_free(&entropy);
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}
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const char* Config::GenerateSalt(mbedtls_ctr_drbg_context *rng) {
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const char* Config::GenerateSalt() {
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// Generate 32 random chars
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unsigned char *random_chars = (unsigned char *)bzalloc(32);
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mbedtls_ctr_drbg_random(rng, random_chars, 32);
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mbedtls_ctr_drbg_random(&rng, random_chars, 32);
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// Convert the 32 random chars to a base64 string
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unsigned char *salt = (unsigned char*)bzalloc(64);
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@ -61,7 +63,7 @@ const char* Config::GenerateSalt(mbedtls_ctr_drbg_context *rng) {
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return (char *)salt;
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}
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const char* Config::GenerateChallenge(const char *password, const char *salt) {
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const char* Config::GenerateSecret(const char *password, const char *salt) {
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size_t passwordLength = strlen(password);
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size_t saltLength = strlen(salt);
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@ -87,25 +89,26 @@ const char* Config::GenerateChallenge(const char *password, const char *salt) {
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}
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void Config::SetPassword(const char *password) {
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const char *new_salt = GenerateSalt(&rng);
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const char *new_challenge = GenerateChallenge(password, new_salt);
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const char *new_salt = GenerateSalt();
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const char *new_challenge = GenerateSecret(password, new_salt);
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this->Salt = new_salt;
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this->Challenge = new_challenge;
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this->Secret = new_challenge;
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}
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bool Config::CheckAuth(const char *response) {
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size_t challengeLength = strlen(this->Challenge);
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size_t secretLength = strlen(this->Secret);
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size_t sessChallengeLength = strlen(this->SessionChallenge);
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// Concatenate challenge with itself (dafuq ?)
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char *challengeAndResponse = (char*)bzalloc(challengeLength * 2);
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memcpy(challengeAndResponse, this->Challenge, challengeLength);
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memcpy(challengeAndResponse + challengeLength, this->Challenge, challengeLength);
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challengeAndResponse[challengeLength * 2] = 0; // Null-terminate the string
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// Concatenate auth secret with the challenge sent to the user
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char *challengeAndResponse = (char*)bzalloc(secretLength + sessChallengeLength);
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memcpy(challengeAndResponse, this->Secret, secretLength);
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memcpy(challengeAndResponse + secretLength, this->SessionChallenge, sessChallengeLength);
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challengeAndResponse[secretLength + sessChallengeLength] = 0; // Null-terminate the string
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// Generate a SHA256 hash of challengeAndResponse
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unsigned char *hash = (unsigned char*)bzalloc(32);
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mbedtls_sha256((unsigned char*)challengeAndResponse, challengeLength * 2, hash, 0);
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mbedtls_sha256((unsigned char*)challengeAndResponse, secretLength + sessChallengeLength, hash, 0);
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// Encode the SHA256 hash to Base64
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unsigned char *expected_response = (unsigned char*)bzalloc(64);
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@ -113,7 +116,13 @@ bool Config::CheckAuth(const char *response) {
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mbedtls_base64_encode(expected_response, 64, &base64_size, hash, 32);
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expected_response[64] = 0; // Null-terminate the string
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return (strcmp((char*)expected_response, response) == 0);
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if (strcmp((char*)expected_response, response) == 0) {
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SessionChallenge = GenerateSalt();
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return true;
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}
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else {
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return false;
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}
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}
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void Config::OBSSaveCallback(obs_data_t *save_data, bool saving, void *private_data) {
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@ -122,7 +131,7 @@ void Config::OBSSaveCallback(obs_data_t *save_data, bool saving, void *private_d
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if (saving) {
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obs_data_t *settings = obs_data_create();
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obs_data_set_bool(settings, CONFIG_PARAM_AUTHREQUIRED, conf->AuthRequired);
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obs_data_set_string(settings, CONFIG_PARAM_CHALLENGE, conf->Challenge);
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obs_data_set_string(settings, CONFIG_PARAM_SECRET, conf->Secret);
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obs_data_set_string(settings, CONFIG_PARAM_SALT, conf->Salt);
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obs_data_set_obj(save_data, CONFIG_SECTION_NAME, settings);
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@ -131,7 +140,7 @@ void Config::OBSSaveCallback(obs_data_t *save_data, bool saving, void *private_d
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obs_data_t *settings = obs_data_get_obj(save_data, CONFIG_SECTION_NAME);
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if (settings) {
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conf->AuthRequired = obs_data_get_bool(settings, CONFIG_PARAM_AUTHREQUIRED);
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conf->Challenge = obs_data_get_string(settings, CONFIG_PARAM_CHALLENGE);
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conf->Secret = obs_data_get_string(settings, CONFIG_PARAM_SECRET);
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conf->Salt = obs_data_get_string(settings, CONFIG_PARAM_SALT);
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conf->SettingsLoaded = true;
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7
Config.h
7
Config.h
@ -29,13 +29,14 @@ class Config {
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~Config();
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void SetPassword(const char *password);
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bool CheckAuth(const char *userChallenge);
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static const char* GenerateSalt(mbedtls_ctr_drbg_context *rng);
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static const char* GenerateChallenge(const char *password, const char *salt);
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const char* GenerateSalt();
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static const char* GenerateSecret(const char *password, const char *salt);
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static void OBSSaveCallback(obs_data_t *save_data, bool saving, void *);
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bool AuthRequired;
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const char *Challenge;
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const char *Secret;
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const char *Salt;
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const char *SessionChallenge;
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bool SettingsLoaded;
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static Config* Current();
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@ -150,7 +150,7 @@ void WSRequestHandler::HandleGetAuthRequired(WSRequestHandler *owner) {
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obs_data_set_bool(data, "authRequired", authRequired);
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if (authRequired) {
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obs_data_set_string(data, "challenge", Config::Current()->Challenge);
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obs_data_set_string(data, "challenge", Config::Current()->SessionChallenge);
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obs_data_set_string(data, "salt", Config::Current()->Salt);
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}
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@ -68,7 +68,7 @@ void SettingsDialog::FormAccepted() {
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Config::Current()->SetPassword(new_password);
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}
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if (strcmp(Config::Current()->Challenge, "") != 0) {
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if (strcmp(Config::Current()->Secret, "") != 0) {
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Config::Current()->AuthRequired = true;
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}
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else {
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