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RequestHandler: Add Ui category
Creates a new category specific to requests controlling the OBS UI.
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0992f74fad
commit
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@ -116,6 +116,7 @@ set(obs-websocket_SOURCES
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src/requesthandler/RequestHandler_Stream.cpp
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src/requesthandler/RequestHandler_Stream.cpp
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src/requesthandler/RequestHandler_Record.cpp
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src/requesthandler/RequestHandler_Record.cpp
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src/requesthandler/RequestHandler_MediaInputs.cpp
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src/requesthandler/RequestHandler_MediaInputs.cpp
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src/requesthandler/RequestHandler_Ui.cpp
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src/requesthandler/rpc/Request.cpp
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src/requesthandler/rpc/Request.cpp
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src/requesthandler/rpc/RequestBatchRequest.cpp
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src/requesthandler/rpc/RequestBatchRequest.cpp
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src/requesthandler/rpc/RequestResult.cpp
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src/requesthandler/rpc/RequestResult.cpp
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@ -25,6 +25,7 @@ categoryOrder = [
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'Stream',
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'Stream',
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'Record',
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'Record',
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'Media Inputs',
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'Media Inputs',
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'Ui',
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'High-Volume'
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'High-Volume'
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]
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]
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@ -288,58 +288,6 @@ RequestResult RequestHandler::TriggerHotkeyByKeySequence(const Request& request)
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return RequestResult::Success();
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return RequestResult::Success();
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}
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}
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/**
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* Gets whether studio is enabled.
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*
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* @responseField studioModeEnabled | Boolean | Whether studio mode is enabled
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*
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* @requestType GetStudioModeEnabled
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* @complexity 1
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* @rpcVersion -1
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* @initialVersion 5.0.0
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* @category general
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* @api requests
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*/
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RequestResult RequestHandler::GetStudioModeEnabled(const Request&)
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{
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json responseData;
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responseData["studioModeEnabled"] = obs_frontend_preview_program_mode_active();
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return RequestResult::Success(responseData);
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}
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/**
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* Enables or disables studio mode
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*
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* @requestField studioModeEnabled | Boolean | True == Enabled, False == Disabled
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*
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* @requestType SetStudioModeEnabled
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* @complexity 1
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* @rpcVersion -1
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* @initialVersion 5.0.0
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* @category general
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* @api requests
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*/
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RequestResult RequestHandler::SetStudioModeEnabled(const Request& request)
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{
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RequestStatus::RequestStatus statusCode;
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std::string comment;
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if (!request.ValidateBoolean("studioModeEnabled", statusCode, comment))
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return RequestResult::Error(statusCode, comment);
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// Avoid queueing tasks if nothing will change
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if (obs_frontend_preview_program_mode_active() != request.RequestData["studioModeEnabled"]) {
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// (Bad) Create a boolean then pass it as a reference to the task. Requires `wait` in obs_queue_task() to be true, else undefined behavior
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bool studioModeEnabled = request.RequestData["studioModeEnabled"];
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// Queue the task inside of the UI thread to prevent race conditions
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obs_queue_task(OBS_TASK_UI, [](void* param) {
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auto studioModeEnabled = (bool*)param;
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obs_frontend_set_preview_program_mode(*studioModeEnabled);
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}, &studioModeEnabled, true);
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}
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return RequestResult::Success();
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}
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/**
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/**
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* Sleeps for a time duration or number of frames. Only available in request batches with types `SERIAL_REALTIME` or `SERIAL_FRAME`.
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* Sleeps for a time duration or number of frames. Only available in request batches with types `SERIAL_REALTIME` or `SERIAL_FRAME`.
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*
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*
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72
src/requesthandler/RequestHandler_Ui.cpp
Normal file
72
src/requesthandler/RequestHandler_Ui.cpp
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@ -0,0 +1,72 @@
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/*
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obs-websocket
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Copyright (C) 2016-2021 Stephane Lepin <stephane.lepin@gmail.com>
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Copyright (C) 2020-2021 Kyle Manning <tt2468@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program. If not, see <https://www.gnu.org/licenses/>
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*/
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#include "RequestHandler.h"
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/**
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* Gets whether studio is enabled.
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*
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* @responseField studioModeEnabled | Boolean | Whether studio mode is enabled
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*
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* @requestType GetStudioModeEnabled
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* @complexity 1
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* @rpcVersion -1
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* @initialVersion 5.0.0
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* @category ui
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* @api requests
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*/
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RequestResult RequestHandler::GetStudioModeEnabled(const Request&)
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{
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json responseData;
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responseData["studioModeEnabled"] = obs_frontend_preview_program_mode_active();
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return RequestResult::Success(responseData);
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}
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/**
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* Enables or disables studio mode
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*
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* @requestField studioModeEnabled | Boolean | True == Enabled, False == Disabled
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*
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* @requestType SetStudioModeEnabled
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* @complexity 1
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* @rpcVersion -1
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* @initialVersion 5.0.0
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* @category ui
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* @api requests
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*/
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RequestResult RequestHandler::SetStudioModeEnabled(const Request& request)
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{
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RequestStatus::RequestStatus statusCode;
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std::string comment;
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if (!request.ValidateBoolean("studioModeEnabled", statusCode, comment))
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return RequestResult::Error(statusCode, comment);
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// Avoid queueing tasks if nothing will change
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if (obs_frontend_preview_program_mode_active() != request.RequestData["studioModeEnabled"]) {
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// (Bad) Create a boolean then pass it as a reference to the task. Requires `wait` in obs_queue_task() to be true, else undefined behavior
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bool studioModeEnabled = request.RequestData["studioModeEnabled"];
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// Queue the task inside of the UI thread to prevent race conditions
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obs_queue_task(OBS_TASK_UI, [](void* param) {
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auto studioModeEnabled = (bool*)param;
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obs_frontend_set_preview_program_mode(*studioModeEnabled);
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}, &studioModeEnabled, true);
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}
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return RequestResult::Success();
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}
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