scene items: import reorder method from master

This commit is contained in:
Stéphane L 2018-12-24 02:43:58 +01:00
parent 83fb1843ee
commit 8a649b89c8
3 changed files with 64 additions and 0 deletions

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@ -38,6 +38,7 @@ QHash<QString, void(*)(WSRequestHandler*)> WSRequestHandler::messageMap {
{ "GetCurrentScene", WSRequestHandler::HandleGetCurrentScene },
{ "GetSceneList", WSRequestHandler::HandleGetSceneList },
{ "SetSceneItemOrder", WSRequestHandler::HandleSetSceneItemOrder },
{ "SetSourceRender", WSRequestHandler::HandleSetSceneItemRender }, // Retrocompat
{ "SetSceneItemRender", WSRequestHandler::HandleSetSceneItemRender },
{ "SetSceneItemPosition", WSRequestHandler::HandleSetSceneItemPosition },

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@ -66,6 +66,7 @@ class WSRequestHandler : public QObject {
static void HandleGetCurrentScene(WSRequestHandler* req);
static void HandleGetSceneList(WSRequestHandler* req);
static void HandleSetSceneItemOrder(WSRequestHandler* req);
static void HandleSetSceneItemRender(WSRequestHandler* req);
static void HandleSetSceneItemPosition(WSRequestHandler* req);
static void HandleSetSceneItemTransform(WSRequestHandler* req);

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@ -686,4 +686,66 @@ void WSRequestHandler::HandleDuplicateSceneItem(WSRequestHandler* req) {
obs_data_set_string(responseData, "scene", obs_source_get_name(toScene));
req->SendOKResponse(responseData);
}
/**
* Changes the order of scene items in the requested scene.
*
* @param {String (optional)} `scene` Name of the scene to reorder (defaults to current).
* @param {Scene|Array} `items` Ordered list of objects with name and/or id specified. Id preferred due to uniqueness per scene
* @param {int (optional)} `items[].id` Id of a specific scene item. Unique on a scene by scene basis.
* @param {String (optional)} `items[].name` Name of a scene item. Sufficiently unique if no scene items share sources within the scene.
*
* @api requests
* @name SetSceneItemOrder
* @category scenes
* @since 4.5.0
*/
void WSRequestHandler::HandleSetSceneItemOrder(WSRequestHandler* req) {
QString sceneName = obs_data_get_string(req->data, "scene");
OBSSourceAutoRelease scene = Utils::GetSceneFromNameOrCurrent(sceneName);
if (!scene) {
req->SendErrorResponse("requested scene doesn't exist");
return;
}
OBSDataArrayAutoRelease items = obs_data_get_array(req->data, "items");
if (!items) {
req->SendErrorResponse("sceneItem order not specified");
return;
}
size_t count = obs_data_array_count(items);
std::vector<obs_sceneitem_t*> newOrder;
newOrder.reserve(count);
for (size_t i = 0; i < count; i++) {
OBSDataAutoRelease item = obs_data_array_item(items, i);
OBSSceneItemAutoRelease sceneItem = Utils::GetSceneItemFromItem(scene, item);
obs_sceneitem_release(sceneItem); // ref dec
if (!sceneItem) {
req->SendErrorResponse("Invalid sceneItem id or name specified");
return;
}
for (size_t j = 0; j <= i; j++) {
if (sceneItem == newOrder[j]) {
req->SendErrorResponse("Duplicate sceneItem in specified order");
return;
}
}
newOrder.push_back(sceneItem);
}
bool success = obs_scene_reorder_items(obs_scene_from_source(scene), newOrder.data(), count);
if (!success) {
req->SendErrorResponse("Invalid sceneItem order");
return;
}
req->SendOKResponse();
}