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Requests: Add ProcessHotkeyByName
Adds a new request called `ProcessHotkeyByName` which calls the routine associated with a given hotkey. The hotkey is identified by the unique name set while registering it. Works with both OBS default hotkeys and hotkeys added by plugins/scripts.
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@ -43,6 +43,8 @@ const QHash<QString, RpcMethodHandler> WSRequestHandler::messageMap {
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{ "BroadcastCustomMessage", &WSRequestHandler::BroadcastCustomMessage },
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{ "ProcessHotkeyByName", &WSRequestHandler::ProcessHotkeyByName },
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{ "SetCurrentScene", &WSRequestHandler::SetCurrentScene },
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{ "GetCurrentScene", &WSRequestHandler::GetCurrentScene },
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{ "GetSceneList", &WSRequestHandler::GetSceneList },
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@ -61,6 +61,8 @@ class WSRequestHandler {
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RpcResponse BroadcastCustomMessage(const RpcRequest&);
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RpcResponse ProcessHotkeyByName(const RpcRequest&);
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RpcResponse SetCurrentScene(const RpcRequest&);
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RpcResponse GetCurrentScene(const RpcRequest&);
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RpcResponse GetSceneList(const RpcRequest&);
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@ -345,3 +345,24 @@ RpcResponse WSRequestHandler::OpenProjector(const RpcRequest& request) {
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obs_frontend_open_projector(type, monitor, geometry, name);
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return request.success();
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}
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/**
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* Executes hotkey routine, identified by hotkey unique name
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*
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* @param {String} `name` Unique name of the hotkey, as defined when registering the hotkey (e.g. "ReplayBuffer.Save")
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*
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* @api requests
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* @name ProcessHotkeyByName
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* @category general
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* @since unreleased
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*/
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RpcResponse WSRequestHandler::ProcessHotkeyByName(const RpcRequest& request) {
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const char* name = obs_data_get_string(request.parameters(), "name");
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obs_hotkey_t* hk = Utils::FindHotkeyByName(name);
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if (!hk) {
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return request.failed("Hotkey not found");
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}
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obs_hotkey_trigger_routed_callback(obs_hotkey_get_id(hk), true);
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return request.success();
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}
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