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docs: Fix wrong field name in SceneItemLockStateChanged
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@ -160,7 +160,7 @@ void EventHandler::HandleSceneItemEnableStateChanged(void *param, calldata_t *da
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*
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* @dataField sceneName | String | Name of the scene the item is in
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* @dataField sceneItemId | Number | Numeric ID of the scene item
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* @dataField sceneItemEnabled | Boolean | Whether the scene item is locked
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* @dataField sceneItemLocked | Boolean | Whether the scene item is locked
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*
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* @eventType SceneItemLockStateChanged
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* @eventSubscription SceneItems
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