- Merge WebSocketProtocol into WebSocketServer
- Having them separated was not doing anything productive
- Request: Move SessionPtr to RequestHandler
- Less copying to do for batch requests
- Fully modularize EventHandler
- Make BroadcastEvent a stored callback that WebSocketServer sets
- Return early on high volume events to avoid unnecessary compute
- These events will only generate a json object when it is actually
needed
Events can be tricky when it comes to the size of payloads. Many
embedded devices can have troubles receiving large payloads, so
we should be mindful of that. It is much harder to avoid large
payload sizes as a client for events than it is for requests.
Clients that need the data not included here should either cache
it from other sources or grab it fresh.