obs-websocket ============== Websocket API for OBS Studio. ## How to use The Websocket API server runs on port 4444. A settings window is available in "Websocket server settings" under OBS' "Tools" menu. There's currently no frontend or language API available for obs-websocket. However, the full protocol reference is available in [PROTOCOL.md](PROTOCOL.md). ## Possible use cases - Remote control OBS from a phone or tablet on the same local network - Change your stream overlay/graphics based on the current scene (like the AGDQ overlay does) - Automate scene switching with a third-party program (e.g. : auto-pilot, foot pedal, ...) ## Build instructions You'll need QT 5 with QtWebSockets, CMake, and a working development environment for OBS Studio installed on your computer. ### Windows In cmake-gui, you'll have to set the following variables : - **QTDIR** (path) : location of the Qt environment suited for your compiler and architecture - **LIBOBS_INCLUDE_DIR** (path) : location of the libobs subfolder in the source code of OBS Studio - **LIBOBS_LIB** (filepath) : location of the obs.lib file - **OBS_FRONTEND_LIB** (filepath) : location of the obs-frontend-api.lib file After building the obs-websocket binary, copy Qt5Network.dll and Qt5WebSockets.dll from Qt's `bin/` to the folder of the obs-websocket's binary. ### Linux On Debian/Ubuntu : ``` sudo apt-get install libqt5websockets5-dev git clone --recursive https://github.com/Palakis/obs-websocket.git cd obs-websocket mkdir build && cd build cmake -DLIBOBS_INCLUDE_DIR="" .. make sudo cp obs-websocket.so /usr/lib/obs-plugins sudo cp -r ../data /usr/share/obs/obs-plugins/obs-websocket ``` ### OS X *To do*