obs-websocket ============== Remote control of OBS Studio made easy. Follow the project on Twitter for news & updates : [@obswebsocket](https://twitter.com/obswebsocket) [![Gitter chat](https://badges.gitter.im/obs-websocket/obs-websocket.png)](https://gitter.im/obs-websocket/obs-websocket) [![Build Status - Windows](https://ci.appveyor.com/api/projects/status/github/Palakis/obs-websocket)](https://ci.appveyor.com/project/Palakis/obs-websocket/history) [![Build Status - Linux & OS X](https://travis-ci.org/Palakis/obs-websocket.svg?branch=master)](https://travis-ci.org/Palakis/obs-websocket) ## Downloads Binaries for Windows and Linux are available in the [Releases](https://github.com/Palakis/obs-websocket/releases) section. ## Using obs-websocket A web client and frontend made by [t2t2](https://github.com/t2t2/obs-tablet-remote) (compatible with tablets and other touch interfaces) is available here : http://t2t2.github.io/obs-tablet-remote/ It is **highly recommended** to protect obs-websocket with a password against unauthorized control. To do this, open the "Websocket server settings" dialog under OBS' "Tools" menu. In the settings dialogs, you can enable or disable authentication and set a password for it. ### Possible use cases - Remote control OBS from a phone or tablet on the same local network - Change your stream overlay/graphics based on the current scene (like the AGDQ overlay does) - Automate scene switching with a third-party program (e.g. : auto-pilot, foot pedal, ...) ### For developers The server is a typical Websockets server running by default on port 4444 (the port number can be changed in the Settings dialog). The protocol understood by the server is documented in [PROTOCOL.md](docs/generated/protocol.md). Here's a list of available language APIs for obs-websocket : - Javascript (browser & nodejs): [obs-websocket-js](https://github.com/haganbmj/obs-websocket-js) by Brendan Hagan - C#/VB.NET: [obs-websocket-dotnet](https://github.com/Palakis/obs-websocket-dotnet) - Python 2 and 3: [obs-websocket-py](https://github.com/Elektordi/obs-websocket-py) by Guillaume Genty a.k.a Elektordi - Python 3.5+ with asyncio: [obs-ws-rc](https://github.com/KirillMysnik/obs-ws-rc) by Kirill Mysnik I'd like to know what you're building with or for obs-websocket. If you do something in this fashion, feel free to drop me an email at `contact at slepin dot fr` ! ## Compiling obs-websocket See the [build instructions](BUILDING.md). ## Translations **We need your help on translations**. Please join the localization project on Crowdin: https://crowdin.com/project/obs-websocket ## Special thanks In order of appearance: - [Brendan H.](https://github.com/haganbmj) : Code contributions and gooder English in the Protocol specification - [Mikhail Swift](https://github.com/mikhailswift) : Code contributions - [Tobias Frahmer](https://github.com/Frahmer) : German translation - [Genture](https://github.com/Genteure) : Simplified Chinese and Traditional Chinese translations - [Larissa Gabilan](https://github.com/laris151) : Portuguese translation - [Andy Asquelt](https://github.com/asquelt) : Polish translation - [Marcel Haazen](https://github.com/inpothet) : Dutch translation - [Peter Antonvich](https://github.com/pantonvich) : Code contributions - [yinzara](https://github.com/yinzara) : Code contributions - [Chris Angelico](https://github.com/Rosuav) : Code contributions - [Guillaume "Elektordi" Genty](https://github.com/Elektordi) : Code contributions - [Marwin M](https://github.com/dragonbane0) : Code contributions And also: special thanks to supporters of the project! ## Supporters They have contributed financially to the project and made possible the addition of several features into obs-websocket. Many thanks to them! --- [Support Class](http://supportclass.net) designs and develops professional livestreams, with services ranging from broadcast graphics design and integration to event organization, along many other skills. [![Support Class](.github/images/supportclass_logo_blacktext.png)](http://supportclass.net) --- [MediaUnit](http://www.mediaunit.no) is a Norwegian media company developing products and services for the media industry, primarly focused on web and events. [![MediaUnit](.github/images/mediaunit_logo_black.png)](http://www.mediaunit.no/)