#include "Utils.h" bool enum_scene_items(obs_scene_t *scene, obs_sceneitem_t *currentItem, void *param) { obs_data_array_t *data = static_cast(param); obs_data_array_push_back(data, Utils::GetSceneItemData(currentItem)); return true; } obs_data_array_t* Utils::GetSceneItems(obs_source_t *source) { obs_data_array_t *items = obs_data_array_create(); obs_scene_t *scene = obs_scene_from_source(source); obs_scene_enum_items(scene, enum_scene_items, items); return items; } obs_data_t* Utils::GetSceneItemData(obs_sceneitem_t *item) { if (!item) { return NULL; } vec2 pos; obs_sceneitem_get_pos(item, &pos); vec2 bounds; obs_sceneitem_get_bounds(item, &bounds); obs_data_t *data = obs_data_create(); obs_data_set_string(data, "name", obs_source_get_name(obs_sceneitem_get_source(item))); obs_data_set_string(data, "type", obs_source_get_id(obs_sceneitem_get_source(item))); obs_data_set_double(data, "volume", obs_source_get_volume(obs_sceneitem_get_source(item))); obs_data_set_double(data, "x", pos.x); obs_data_set_double(data, "y", pos.y); obs_data_set_double(data, "cx", bounds.x); obs_data_set_double(data, "cy", bounds.y); obs_data_set_bool(data, "render", obs_sceneitem_visible(item)); return data; } obs_data_array_t* Utils::GetScenes() { obs_frontend_source_list sceneList = {}; obs_frontend_get_scenes(&sceneList); obs_data_array_t* scenes = obs_data_array_create(); for (size_t i = 0; i < (&sceneList)->sources.num; i++) { obs_source_t* scene = (&sceneList)->sources.array[i]; obs_data_array_push_back(scenes, GetSceneData(scene)); } obs_frontend_source_list_free(&sceneList); return scenes; } obs_data_t* Utils::GetSceneData(obs_source *source) { obs_data_t* sceneData = obs_data_create(); obs_data_set_string(sceneData, "name", obs_source_get_name(source)); obs_data_set_array(sceneData, "sources", GetSceneItems(source)); return sceneData; }