obs-websocket/WSEvents.cpp

541 lines
14 KiB
C++

/*
obs-websocket
Copyright (C) 2016-2017 Stéphane Lepin <stephane.lepin@gmail.com>
Copyright (C) 2017 Brendan Hagan <https://github.com/haganbmj>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program. If not, see <https://www.gnu.org/licenses/>
*/
#include <util/platform.h>
#include <QTimer>
#include "Utils.h"
#include "WSEvents.h"
#include "obs-websocket.h"
bool transition_is_cut(obs_source_t *transition)
{
if (!transition)
return false;
if (obs_source_get_type(transition) == OBS_SOURCE_TYPE_TRANSITION
&& strcmp(obs_source_get_id(transition), "cut_transition") == 0)
{
return true;
}
return false;
}
const char* ns_to_timestamp(uint64_t ns)
{
uint64_t ms = ns / (1000 * 1000);
uint64_t secs = ms / 1000;
uint64_t minutes = secs / 60;
uint64_t hours_part = minutes / 60;
uint64_t minutes_part = minutes % 60;
uint64_t secs_part = secs % 60;
uint64_t ms_part = ms % 1000;
char* ts = (char*)bmalloc(64);
sprintf(ts, "%02d:%02d:%02d.%03d", hours_part, minutes_part, secs_part, ms_part);
return ts;
}
WSEvents::WSEvents(WSServer *srv)
{
_srv = srv;
obs_frontend_add_event_callback(WSEvents::FrontendEventHandler, this);
QSpinBox* duration_control = Utils::GetTransitionDurationControl();
connect(duration_control, SIGNAL(valueChanged(int)), this, SLOT(TransitionDurationChanged(int)));
QTimer *statusTimer = new QTimer();
connect(statusTimer, SIGNAL(timeout()), this, SLOT(StreamStatus()));
statusTimer->start(2000); // equal to frontend's constant BITRATE_UPDATE_SECONDS
transition_handler = nullptr;
scene_handler = nullptr;
WSEvents* instance = this;
QTimer::singleShot(1000, [instance]() {
obs_source_t* transition = obs_frontend_get_current_transition();
instance->connectTransitionSignals(transition);
obs_source_release(transition);
obs_source_t* scene = obs_frontend_get_current_scene();
instance->connectSceneSignals(scene);
obs_source_release(scene);
});
_streaming_active = false;
_recording_active = false;
_stream_starttime = 0;
_rec_starttime = 0;
}
WSEvents::~WSEvents()
{
obs_frontend_remove_event_callback(WSEvents::FrontendEventHandler, this);
}
void WSEvents::FrontendEventHandler(enum obs_frontend_event event, void *private_data)
{
WSEvents *owner = static_cast<WSEvents *>(private_data);
if (!owner->_srv)
return;
// TODO : implement SourceOrderChanged and RepopulateSources
if (event == OBS_FRONTEND_EVENT_SCENE_CHANGED)
{
owner->OnSceneChange();
}
else if (event == OBS_FRONTEND_EVENT_SCENE_LIST_CHANGED)
{
owner->OnSceneListChange();
}
else if (event == OBS_FRONTEND_EVENT_SCENE_COLLECTION_CHANGED)
{
owner->OnSceneCollectionChange();
}
else if (event == OBS_FRONTEND_EVENT_SCENE_COLLECTION_LIST_CHANGED)
{
owner->OnSceneCollectionListChange();
}
else if (event == OBS_FRONTEND_EVENT_TRANSITION_CHANGED)
{
owner->OnTransitionChange();
}
else if (event == OBS_FRONTEND_EVENT_TRANSITION_LIST_CHANGED)
{
owner->OnTransitionListChange();
}
else if (event == OBS_FRONTEND_EVENT_PROFILE_CHANGED)
{
owner->OnProfileChange();
}
else if (event == OBS_FRONTEND_EVENT_PROFILE_LIST_CHANGED)
{
owner->OnProfileListChange();
}
else if (event == OBS_FRONTEND_EVENT_STREAMING_STARTING)
{
owner->OnStreamStarting();
}
else if (event == OBS_FRONTEND_EVENT_STREAMING_STARTED)
{
owner->_streaming_active = true;
owner->OnStreamStarted();
}
else if (event == OBS_FRONTEND_EVENT_STREAMING_STOPPING)
{
owner->OnStreamStopping();
}
else if (event == OBS_FRONTEND_EVENT_STREAMING_STOPPED)
{
owner->_streaming_active = false;
owner->OnStreamStopped();
}
else if (event == OBS_FRONTEND_EVENT_RECORDING_STARTING)
{
owner->OnRecordingStarting();
}
else if (event == OBS_FRONTEND_EVENT_RECORDING_STARTED)
{
owner->_recording_active = true;
owner->OnRecordingStarted();
}
else if (event == OBS_FRONTEND_EVENT_RECORDING_STOPPING)
{
owner->OnRecordingStopping();
}
else if (event == OBS_FRONTEND_EVENT_RECORDING_STOPPED)
{
owner->_recording_active = false;
owner->OnRecordingStopped();
}
else if (event == OBS_FRONTEND_EVENT_EXIT)
{
owner->OnExit();
}
}
void WSEvents::broadcastUpdate(const char *updateType, obs_data_t *additionalFields = NULL)
{
obs_data_t *update = obs_data_create();
obs_data_set_string(update, "update-type", updateType);
const char* ts = nullptr;
if (_streaming_active)
{
ts = ns_to_timestamp(os_gettime_ns() - _stream_starttime);
obs_data_set_string(update, "stream-timecode", ts);
bfree((void*)ts);
}
if (_recording_active)
{
ts = ns_to_timestamp(os_gettime_ns() - _rec_starttime);
obs_data_set_string(update, "rec-timecode", ts);
bfree((void*)ts);
}
if (additionalFields != NULL) {
obs_data_apply(update, additionalFields);
}
_srv->broadcast(obs_data_get_json(update));
obs_data_release(update);
}
void WSEvents::connectTransitionSignals(obs_source_t* transition)
{
if (transition_handler)
{
signal_handler_disconnect(transition_handler, "transition_start", OnTransitionBegin, this);
}
if (!transition_is_cut(transition))
{
transition_handler = obs_source_get_signal_handler(transition);
signal_handler_connect(transition_handler, "transition_start", OnTransitionBegin, this); }
else
{
transition_handler = nullptr;
}
}
void WSEvents::connectSceneSignals(obs_source_t* scene)
{
// TODO : connect to all scenes, not just the current one.
if (scene_handler)
{
signal_handler_disconnect(scene_handler, "reorder", OnSceneReordered, this);
signal_handler_disconnect(scene_handler, "item_add", OnSceneItemAdd, this);
signal_handler_disconnect(scene_handler, "item_remove", OnSceneItemDelete, this);
signal_handler_disconnect(scene_handler, "item_visible", OnSceneItemVisibilityChanged, this);
}
scene_handler = obs_source_get_signal_handler(scene);
signal_handler_connect(scene_handler, "reorder", OnSceneReordered, this);
signal_handler_connect(scene_handler, "item_add", OnSceneItemAdd, this);
signal_handler_connect(scene_handler, "item_remove", OnSceneItemDelete, this);
signal_handler_connect(scene_handler, "item_visible", OnSceneItemVisibilityChanged, this);
}
void WSEvents::OnSceneChange()
{
// Implements an existing update type from bilhamil's OBS Remote
obs_data_t *data = obs_data_create();
obs_source_t* current_scene = obs_frontend_get_current_scene();
connectSceneSignals(current_scene);
obs_data_set_string(data, "scene-name", obs_source_get_name(current_scene));
broadcastUpdate("SwitchScenes", data);
obs_data_release(data);
obs_source_release(current_scene);
}
void WSEvents::OnSceneListChange()
{
broadcastUpdate("ScenesChanged");
}
void WSEvents::OnSceneCollectionChange()
{
broadcastUpdate("SceneCollectionChanged");
scene_handler = nullptr;
transition_handler = nullptr;
OnTransitionListChange();
OnTransitionChange();
OnSceneListChange();
OnSceneChange();
}
void WSEvents::OnSceneCollectionListChange()
{
broadcastUpdate("SceneCollectionListChanged");
}
void WSEvents::OnTransitionChange()
{
obs_source_t* current_transition = obs_frontend_get_current_transition();
connectTransitionSignals(current_transition);
obs_data_t *data = obs_data_create();
obs_data_set_string(data, "transition-name", obs_source_get_name(current_transition));
broadcastUpdate("SwitchTransition", data);
obs_data_release(data);
obs_source_release(current_transition);
}
void WSEvents::OnTransitionListChange()
{
broadcastUpdate("TransitionListChanged");
}
void WSEvents::OnProfileChange()
{
broadcastUpdate("ProfileChanged");
}
void WSEvents::OnProfileListChange()
{
broadcastUpdate("ProfileListChanged");
}
void WSEvents::OnStreamStarting()
{
// Implements an existing update type from bilhamil's OBS Remote
obs_data_t *data = obs_data_create();
obs_data_set_bool(data, "preview-only", false);
broadcastUpdate("StreamStarting", data);
obs_data_release(data);
}
void WSEvents::OnStreamStarted()
{
// New update type specific to OBS Studio
_stream_starttime = os_gettime_ns();
_lastBytesSent = 0;
broadcastUpdate("StreamStarted");
}
void WSEvents::OnStreamStopping()
{
// Implements an existing update type from bilhamil's OBS Remote
obs_data_t *data = obs_data_create();
obs_data_set_bool(data, "preview-only", false);
broadcastUpdate("StreamStopping", data);
obs_data_release(data);
}
void WSEvents::OnStreamStopped()
{
// New update type specific to OBS Studio
_stream_starttime = 0;
broadcastUpdate("StreamStopped");
}
void WSEvents::OnRecordingStarting()
{
// New update type specific to OBS Studio
broadcastUpdate("RecordingStarting");
}
void WSEvents::OnRecordingStarted()
{
// New update type specific to OBS Studio
_rec_starttime = os_gettime_ns();
broadcastUpdate("RecordingStarted");
}
void WSEvents::OnRecordingStopping()
{
// New update type specific to OBS Studio
broadcastUpdate("RecordingStopping");
}
void WSEvents::OnRecordingStopped()
{
// New update type specific to OBS Studio
_rec_starttime = 0;
broadcastUpdate("RecordingStopped");
}
void WSEvents::OnExit()
{
// New update type specific to OBS Studio
broadcastUpdate("Exiting");
}
void WSEvents::StreamStatus()
{
bool streaming_active = obs_frontend_streaming_active();
bool recording_active = obs_frontend_recording_active();
obs_output_t *stream_output = obs_frontend_get_streaming_output();
if (!stream_output || !streaming_active) {
if (stream_output) {
obs_output_release(stream_output);
}
return;
}
uint64_t bytes_sent = obs_output_get_total_bytes(stream_output);
uint64_t bytes_sent_time = os_gettime_ns();
if (bytes_sent < _lastBytesSent) {
bytes_sent = 0;
}
if (bytes_sent == 0) {
_lastBytesSent = 0;
}
uint64_t bytes_between = bytes_sent - _lastBytesSent;
double time_passed = double(bytes_sent_time - _lastBytesSentTime) / 1000000000.0;
uint64_t bytes_per_sec = bytes_between / time_passed;
_lastBytesSent = bytes_sent;
_lastBytesSentTime = bytes_sent_time;
uint64_t totalStreamTime = (os_gettime_ns() - _stream_starttime) / 1000000000;
int total_frames = obs_output_get_total_frames(stream_output);
int dropped_frames = obs_output_get_frames_dropped(stream_output);
float strain = obs_output_get_congestion(stream_output);
obs_data_t *data = obs_data_create();
obs_data_set_bool(data, "streaming", streaming_active);
obs_data_set_bool(data, "recording", recording_active);
obs_data_set_int(data, "bytes-per-sec", bytes_per_sec);
obs_data_set_int(data, "kbits-per-sec", (bytes_per_sec * 8) / 1024);
obs_data_set_int(data, "total-stream-time", totalStreamTime);
obs_data_set_int(data, "num-total-frames", total_frames);
obs_data_set_int(data, "num-dropped-frames", dropped_frames);
obs_data_set_double(data, "fps", obs_get_active_fps());
obs_data_set_double(data, "strain", strain);
obs_data_set_bool(data, "preview-only", false); // Retrocompat with OBSRemote
broadcastUpdate("StreamStatus", data);
obs_data_release(data);
obs_output_release(stream_output);
}
void WSEvents::TransitionDurationChanged(int ms)
{
obs_data_t* fields = obs_data_create();
obs_data_set_int(fields, "new-duration", ms);
broadcastUpdate("TransitionDurationChanged", fields);
obs_data_release(fields);
}
void WSEvents::OnTransitionBegin(void* param, calldata_t* data)
{
UNUSED_PARAMETER(data);
WSEvents* instance = static_cast<WSEvents*>(param);
instance->broadcastUpdate("TransitionBegin");
blog(LOG_INFO, "transition begin");
}
void WSEvents::OnSceneReordered(void *param, calldata_t *data)
{
WSEvents* instance = static_cast<WSEvents*>(param);
obs_scene_t* scene = nullptr;
calldata_get_ptr(data, "scene", &scene);
obs_data_t *fields = obs_data_create();
obs_data_set_string(fields, "scene-name", obs_source_get_name(obs_scene_get_source(scene)));
instance->broadcastUpdate("SourceOrderChanged", fields);
obs_data_release(fields);
}
void WSEvents::OnSceneItemAdd(void *param, calldata_t *data)
{
WSEvents* instance = static_cast<WSEvents*>(param);
obs_scene_t* scene = nullptr;
calldata_get_ptr(data, "scene", &scene);
obs_sceneitem_t* scene_item = nullptr;
calldata_get_ptr(data, "item", &scene_item);
const char* scene_name = obs_source_get_name(obs_scene_get_source(scene));
const char* sceneitem_name = obs_source_get_name(obs_sceneitem_get_source(scene_item));
obs_data_t* fields = obs_data_create();
obs_data_set_string(fields, "scene-name", scene_name);
obs_data_set_string(fields, "item-name", sceneitem_name);
instance->broadcastUpdate("SceneItemAdded", fields);
obs_data_release(fields);
}
void WSEvents::OnSceneItemDelete(void *param, calldata_t *data)
{
WSEvents* instance = static_cast<WSEvents*>(param);
obs_scene_t* scene = nullptr;
calldata_get_ptr(data, "scene", &scene);
obs_sceneitem_t* scene_item = nullptr;
calldata_get_ptr(data, "item", &scene_item);
const char* scene_name = obs_source_get_name(obs_scene_get_source(scene));
const char* sceneitem_name = obs_source_get_name(obs_sceneitem_get_source(scene_item));
obs_data_t* fields = obs_data_create();
obs_data_set_string(fields, "scene-name", scene_name);
obs_data_set_string(fields, "item-name", sceneitem_name);
instance->broadcastUpdate("SceneItemRemoved", fields);
obs_data_release(fields);
}
void WSEvents::OnSceneItemVisibilityChanged(void *param, calldata_t *data)
{
WSEvents* instance = static_cast<WSEvents*>(param);
obs_scene_t* scene = nullptr;
calldata_get_ptr(data, "scene", &scene);
obs_sceneitem_t* scene_item = nullptr;
calldata_get_ptr(data, "item", &scene_item);
bool visible = false;
calldata_get_bool(data, "visible", &visible);
const char* scene_name = obs_source_get_name(obs_scene_get_source(scene));
const char* sceneitem_name = obs_source_get_name(obs_sceneitem_get_source(scene_item));
obs_data_t* fields = obs_data_create();
obs_data_set_string(fields, "scene-name", scene_name);
obs_data_set_string(fields, "item-name", sceneitem_name);
obs_data_set_bool(fields, "item-visible", visible);
instance->broadcastUpdate("SceneItemVisibilityChanged", fields);
obs_data_release(fields);
}