obs-websocket/WSEvents.h
2017-03-02 15:02:26 +01:00

88 lines
2.4 KiB
C++

/*
obs-websocket
Copyright (C) 2016-2017 Stéphane Lepin <stephane.lepin@gmail.com>
Copyright (C) 2017 Brendan Hagan <https://github.com/haganbmj>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program. If not, see <https://www.gnu.org/licenses/>
*/
#ifndef WSEVENTS_H
#define WSEVENTS_H
#include <obs-frontend-api.h>
#include "WSServer.h"
class WSEvents : public QObject
{
Q_OBJECT
public:
explicit WSEvents(WSServer *srv);
~WSEvents();
static void FrontendEventHandler(enum obs_frontend_event event, void *private_data);
void connectTransitionSignals(obs_source_t* transition);
void connectSceneSignals(obs_source_t* scene);
private Q_SLOTS:
void StreamStatus();
void TransitionDurationChanged(int ms);
private:
WSServer *_srv;
signal_handler_t *transition_handler;
signal_handler_t *scene_handler;
bool _streaming_active;
bool _recording_active;
uint64_t _stream_starttime;
uint64_t _rec_starttime;
uint64_t _lastBytesSent;
uint64_t _lastBytesSentTime;
void broadcastUpdate(const char *updateType, obs_data_t *additionalFields);
void OnSceneChange();
void OnSceneListChange();
void OnSceneCollectionChange();
void OnSceneCollectionListChange();
void OnTransitionChange();
void OnTransitionListChange();
void OnProfileChange();
void OnProfileListChange();
void OnStreamStarting();
void OnStreamStarted();
void OnStreamStopping();
void OnStreamStopped();
void OnRecordingStarting();
void OnRecordingStarted();
void OnRecordingStopping();
void OnRecordingStopped();
void OnExit();
static void OnTransitionBegin(void *param, calldata_t *data);
static void OnSceneReordered(void *param, calldata_t *data);
static void OnSceneItemAdd(void *param, calldata_t *data);
static void OnSceneItemDelete(void *param, calldata_t *data);
static void OnSceneItemVisibilityChanged(void *param, calldata_t *data);
};
#endif // WSEVENTS_H