mirror of
https://github.com/Palakis/obs-websocket.git
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203 lines
6.6 KiB
C++
203 lines
6.6 KiB
C++
/*
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obs-websocket
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Copyright (C) 2016-2021 Stephane Lepin <stephane.lepin@gmail.com>
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Copyright (C) 2020-2021 Kyle Manning <tt2468@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program. If not, see <https://www.gnu.org/licenses/>
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*/
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#include "RequestHandler.h"
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bool IsMediaTimeValid(obs_source_t *input)
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{
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auto mediaState = obs_source_media_get_state(input);
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return mediaState == OBS_MEDIA_STATE_PLAYING || mediaState == OBS_MEDIA_STATE_PAUSED;
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}
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/**
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* Gets the status of a media input.
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*
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* Media States:
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*
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* - `OBS_MEDIA_STATE_NONE`
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* - `OBS_MEDIA_STATE_PLAYING`
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* - `OBS_MEDIA_STATE_OPENING`
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* - `OBS_MEDIA_STATE_BUFFERING`
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* - `OBS_MEDIA_STATE_PAUSED`
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* - `OBS_MEDIA_STATE_STOPPED`
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* - `OBS_MEDIA_STATE_ENDED`
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* - `OBS_MEDIA_STATE_ERROR`
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*
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* @requestField inputName | String | Name of the media input
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*
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* @responseField mediaState | String | State of the media input
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* @responseField mediaDuration | Number | Total duration of the playing media in milliseconds. `null` if not playing
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* @responseField mediaCursor | Number | Position of the cursor in milliseconds. `null` if not playing
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*
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* @requestType GetMediaInputStatus
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* @complexity 2
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* @rpcVersion -1
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* @initialVersion 5.0.0
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* @api requests
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* @category media inputs
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*/
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RequestResult RequestHandler::GetMediaInputStatus(const Request &request)
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{
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RequestStatus::RequestStatus statusCode;
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std::string comment;
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OBSSourceAutoRelease input = request.ValidateInput("inputName", statusCode, comment);
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if (!input)
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return RequestResult::Error(statusCode, comment);
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json responseData;
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responseData["mediaState"] = obs_source_media_get_state(input);
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;
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if (IsMediaTimeValid(input)) {
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responseData["mediaDuration"] = obs_source_media_get_duration(input);
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responseData["mediaCursor"] = obs_source_media_get_time(input);
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} else {
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responseData["mediaDuration"] = nullptr;
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responseData["mediaCursor"] = nullptr;
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}
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return RequestResult::Success(responseData);
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}
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/**
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* Sets the cursor position of a media input.
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*
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* This request does not perform bounds checking of the cursor position.
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*
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* @requestField inputName | String | Name of the media input
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* @requestField mediaCursor | Number | New cursor position to set | >= 0
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*
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* @requestType SetMediaInputCursor
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* @complexity 2
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* @rpcVersion -1
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* @initialVersion 5.0.0
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* @api requests
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* @category media inputs
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*/
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RequestResult RequestHandler::SetMediaInputCursor(const Request &request)
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{
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RequestStatus::RequestStatus statusCode;
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std::string comment;
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OBSSourceAutoRelease input = request.ValidateInput("inputName", statusCode, comment);
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if (!(input && request.ValidateNumber("mediaCursor", statusCode, comment, 0)))
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return RequestResult::Error(statusCode, comment);
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if (!IsMediaTimeValid(input))
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return RequestResult::Error(RequestStatus::InvalidResourceState,
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"The media input must be playing or paused in order to set the cursor position.");
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int64_t mediaCursor = request.RequestData["mediaCursor"];
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// Yes, we're setting the time without checking if it's valid. Can't baby everything.
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obs_source_media_set_time(input, mediaCursor);
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return RequestResult::Success();
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}
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/**
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* Offsets the current cursor position of a media input by the specified value.
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*
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* This request does not perform bounds checking of the cursor position.
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*
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* @requestField inputName | String | Name of the media input
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* @requestField mediaCursorOffset | Number | Value to offset the current cursor position by | None
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*
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* @requestType OffsetMediaInputCursor
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* @complexity 2
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* @rpcVersion -1
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* @initialVersion 5.0.0
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* @api requests
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* @category media inputs
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*/
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RequestResult RequestHandler::OffsetMediaInputCursor(const Request &request)
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{
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RequestStatus::RequestStatus statusCode;
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std::string comment;
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OBSSourceAutoRelease input = request.ValidateInput("inputName", statusCode, comment);
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if (!(input && request.ValidateNumber("mediaCursorOffset", statusCode, comment)))
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return RequestResult::Error(statusCode, comment);
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if (!IsMediaTimeValid(input))
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return RequestResult::Error(RequestStatus::InvalidResourceState,
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"The media input must be playing or paused in order to set the cursor position.");
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int64_t mediaCursorOffset = request.RequestData["mediaCursorOffset"];
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int64_t mediaCursor = obs_source_media_get_time(input) + mediaCursorOffset;
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if (mediaCursor < 0)
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mediaCursor = 0;
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obs_source_media_set_time(input, mediaCursor);
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return RequestResult::Success();
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}
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/**
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* Triggers an action on a media input.
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*
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* @requestField inputName | String | Name of the media input
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* @requestField mediaAction | String | Identifier of the `ObsMediaInputAction` enum
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*
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* @requestType TriggerMediaInputAction
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* @complexity 2
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* @rpcVersion -1
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* @initialVersion 5.0.0
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* @api requests
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* @category media inputs
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*/
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RequestResult RequestHandler::TriggerMediaInputAction(const Request &request)
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{
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RequestStatus::RequestStatus statusCode;
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std::string comment;
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OBSSourceAutoRelease input = request.ValidateInput("inputName", statusCode, comment);
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if (!(input && request.ValidateString("mediaAction", statusCode, comment)))
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return RequestResult::Error(statusCode, comment);
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enum ObsMediaInputAction mediaAction = request.RequestData["mediaAction"];
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switch (mediaAction) {
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default:
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case OBS_WEBSOCKET_MEDIA_INPUT_ACTION_NONE:
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return RequestResult::Error(RequestStatus::InvalidRequestField,
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"You have specified an invalid media input action.");
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case OBS_WEBSOCKET_MEDIA_INPUT_ACTION_PLAY:
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// Shoutout to whoever implemented this API call like this
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obs_source_media_play_pause(input, false);
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break;
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case OBS_WEBSOCKET_MEDIA_INPUT_ACTION_PAUSE:
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obs_source_media_play_pause(input, true);
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break;
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case OBS_WEBSOCKET_MEDIA_INPUT_ACTION_STOP:
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obs_source_media_stop(input);
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break;
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case OBS_WEBSOCKET_MEDIA_INPUT_ACTION_RESTART:
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// I'm only implementing this because I'm nice. I think its a really dumb action.
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obs_source_media_restart(input);
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break;
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case OBS_WEBSOCKET_MEDIA_INPUT_ACTION_NEXT:
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obs_source_media_next(input);
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break;
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case OBS_WEBSOCKET_MEDIA_INPUT_ACTION_PREVIOUS:
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obs_source_media_previous(input);
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break;
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}
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return RequestResult::Success();
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}
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