obs-websocket/src/requesthandler/RequestHandler_MediaInputs.cpp

203 lines
6.6 KiB
C++

/*
obs-websocket
Copyright (C) 2016-2021 Stephane Lepin <stephane.lepin@gmail.com>
Copyright (C) 2020-2021 Kyle Manning <tt2468@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program. If not, see <https://www.gnu.org/licenses/>
*/
#include "RequestHandler.h"
bool IsMediaTimeValid(obs_source_t *input)
{
auto mediaState = obs_source_media_get_state(input);
return mediaState == OBS_MEDIA_STATE_PLAYING || mediaState == OBS_MEDIA_STATE_PAUSED;
}
/**
* Gets the status of a media input.
*
* Media States:
*
* - `OBS_MEDIA_STATE_NONE`
* - `OBS_MEDIA_STATE_PLAYING`
* - `OBS_MEDIA_STATE_OPENING`
* - `OBS_MEDIA_STATE_BUFFERING`
* - `OBS_MEDIA_STATE_PAUSED`
* - `OBS_MEDIA_STATE_STOPPED`
* - `OBS_MEDIA_STATE_ENDED`
* - `OBS_MEDIA_STATE_ERROR`
*
* @requestField inputName | String | Name of the media input
*
* @responseField mediaState | String | State of the media input
* @responseField mediaDuration | Number | Total duration of the playing media in milliseconds. `null` if not playing
* @responseField mediaCursor | Number | Position of the cursor in milliseconds. `null` if not playing
*
* @requestType GetMediaInputStatus
* @complexity 2
* @rpcVersion -1
* @initialVersion 5.0.0
* @api requests
* @category media inputs
*/
RequestResult RequestHandler::GetMediaInputStatus(const Request &request)
{
RequestStatus::RequestStatus statusCode;
std::string comment;
OBSSourceAutoRelease input = request.ValidateInput("inputName", statusCode, comment);
if (!input)
return RequestResult::Error(statusCode, comment);
json responseData;
responseData["mediaState"] = obs_source_media_get_state(input);
;
if (IsMediaTimeValid(input)) {
responseData["mediaDuration"] = obs_source_media_get_duration(input);
responseData["mediaCursor"] = obs_source_media_get_time(input);
} else {
responseData["mediaDuration"] = nullptr;
responseData["mediaCursor"] = nullptr;
}
return RequestResult::Success(responseData);
}
/**
* Sets the cursor position of a media input.
*
* This request does not perform bounds checking of the cursor position.
*
* @requestField inputName | String | Name of the media input
* @requestField mediaCursor | Number | New cursor position to set | >= 0
*
* @requestType SetMediaInputCursor
* @complexity 2
* @rpcVersion -1
* @initialVersion 5.0.0
* @api requests
* @category media inputs
*/
RequestResult RequestHandler::SetMediaInputCursor(const Request &request)
{
RequestStatus::RequestStatus statusCode;
std::string comment;
OBSSourceAutoRelease input = request.ValidateInput("inputName", statusCode, comment);
if (!(input && request.ValidateNumber("mediaCursor", statusCode, comment, 0)))
return RequestResult::Error(statusCode, comment);
if (!IsMediaTimeValid(input))
return RequestResult::Error(RequestStatus::InvalidResourceState,
"The media input must be playing or paused in order to set the cursor position.");
int64_t mediaCursor = request.RequestData["mediaCursor"];
// Yes, we're setting the time without checking if it's valid. Can't baby everything.
obs_source_media_set_time(input, mediaCursor);
return RequestResult::Success();
}
/**
* Offsets the current cursor position of a media input by the specified value.
*
* This request does not perform bounds checking of the cursor position.
*
* @requestField inputName | String | Name of the media input
* @requestField mediaCursorOffset | Number | Value to offset the current cursor position by | None
*
* @requestType OffsetMediaInputCursor
* @complexity 2
* @rpcVersion -1
* @initialVersion 5.0.0
* @api requests
* @category media inputs
*/
RequestResult RequestHandler::OffsetMediaInputCursor(const Request &request)
{
RequestStatus::RequestStatus statusCode;
std::string comment;
OBSSourceAutoRelease input = request.ValidateInput("inputName", statusCode, comment);
if (!(input && request.ValidateNumber("mediaCursorOffset", statusCode, comment)))
return RequestResult::Error(statusCode, comment);
if (!IsMediaTimeValid(input))
return RequestResult::Error(RequestStatus::InvalidResourceState,
"The media input must be playing or paused in order to set the cursor position.");
int64_t mediaCursorOffset = request.RequestData["mediaCursorOffset"];
int64_t mediaCursor = obs_source_media_get_time(input) + mediaCursorOffset;
if (mediaCursor < 0)
mediaCursor = 0;
obs_source_media_set_time(input, mediaCursor);
return RequestResult::Success();
}
/**
* Triggers an action on a media input.
*
* @requestField inputName | String | Name of the media input
* @requestField mediaAction | String | Identifier of the `ObsMediaInputAction` enum
*
* @requestType TriggerMediaInputAction
* @complexity 2
* @rpcVersion -1
* @initialVersion 5.0.0
* @api requests
* @category media inputs
*/
RequestResult RequestHandler::TriggerMediaInputAction(const Request &request)
{
RequestStatus::RequestStatus statusCode;
std::string comment;
OBSSourceAutoRelease input = request.ValidateInput("inputName", statusCode, comment);
if (!(input && request.ValidateString("mediaAction", statusCode, comment)))
return RequestResult::Error(statusCode, comment);
enum ObsMediaInputAction mediaAction = request.RequestData["mediaAction"];
switch (mediaAction) {
default:
case OBS_WEBSOCKET_MEDIA_INPUT_ACTION_NONE:
return RequestResult::Error(RequestStatus::InvalidRequestField,
"You have specified an invalid media input action.");
case OBS_WEBSOCKET_MEDIA_INPUT_ACTION_PLAY:
// Shoutout to whoever implemented this API call like this
obs_source_media_play_pause(input, false);
break;
case OBS_WEBSOCKET_MEDIA_INPUT_ACTION_PAUSE:
obs_source_media_play_pause(input, true);
break;
case OBS_WEBSOCKET_MEDIA_INPUT_ACTION_STOP:
obs_source_media_stop(input);
break;
case OBS_WEBSOCKET_MEDIA_INPUT_ACTION_RESTART:
// I'm only implementing this because I'm nice. I think its a really dumb action.
obs_source_media_restart(input);
break;
case OBS_WEBSOCKET_MEDIA_INPUT_ACTION_NEXT:
obs_source_media_next(input);
break;
case OBS_WEBSOCKET_MEDIA_INPUT_ACTION_PREVIOUS:
obs_source_media_previous(input);
break;
}
return RequestResult::Success();
}