obs-websocket/src/requesthandler/RequestHandler_SceneItems.cpp
tt2468 9e1a41f219
docs: Clarify that nested scenes are recommended instead of groups
Seems like it would be obvious, but apparently not
2022-09-18 18:02:13 -07:00

774 lines
27 KiB
C++

/*
obs-websocket
Copyright (C) 2016-2021 Stephane Lepin <stephane.lepin@gmail.com>
Copyright (C) 2020-2021 Kyle Manning <tt2468@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program. If not, see <https://www.gnu.org/licenses/>
*/
#include "RequestHandler.h"
/**
* Gets a list of all scene items in a scene.
*
* Scenes only
*
* @requestField sceneName | String | Name of the scene to get the items of
*
* @responseField sceneItems | Array<Object> | Array of scene items in the scene
*
* @requestType GetSceneItemList
* @complexity 3
* @rpcVersion -1
* @initialVersion 5.0.0
* @api requests
* @category scene items
*/
RequestResult RequestHandler::GetSceneItemList(const Request &request)
{
RequestStatus::RequestStatus statusCode;
std::string comment;
OBSSourceAutoRelease scene = request.ValidateScene("sceneName", statusCode, comment);
if (!scene)
return RequestResult::Error(statusCode, comment);
json responseData;
responseData["sceneItems"] = Utils::Obs::ArrayHelper::GetSceneItemList(obs_scene_from_source(scene));
return RequestResult::Success(responseData);
}
/**
* Basically GetSceneItemList, but for groups.
*
* Using groups at all in OBS is discouraged, as they are very broken under the hood. Please use nested scenes instead.
*
* Groups only
*
* @requestField sceneName | String | Name of the group to get the items of
*
* @responseField sceneItems | Array<Object> | Array of scene items in the group
*
* @requestType GetGroupSceneItemList
* @complexity 3
* @rpcVersion -1
* @initialVersion 5.0.0
* @api requests
* @category scene items
*/
RequestResult RequestHandler::GetGroupSceneItemList(const Request &request)
{
RequestStatus::RequestStatus statusCode;
std::string comment;
OBSSourceAutoRelease scene = request.ValidateScene("sceneName", statusCode, comment, OBS_WEBSOCKET_SCENE_FILTER_GROUP_ONLY);
if (!scene)
return RequestResult::Error(statusCode, comment);
json responseData;
responseData["sceneItems"] = Utils::Obs::ArrayHelper::GetSceneItemList(obs_group_from_source(scene));
return RequestResult::Success(responseData);
}
/**
* Searches a scene for a source, and returns its id.
*
* Scenes and Groups
*
* @requestField sceneName | String | Name of the scene or group to search in
* @requestField sourceName | String | Name of the source to find
* @requestField ?searchOffset | Number | Number of matches to skip during search. >= 0 means first forward. -1 means last (top) item | >= -1 | 0
*
* @responseField sceneItemId | Number | Numeric ID of the scene item
*
* @requestType GetSceneItemId
* @complexity 3
* @rpcVersion -1
* @initialVersion 5.0.0
* @api requests
* @category scene items
*/
RequestResult RequestHandler::GetSceneItemId(const Request &request)
{
RequestStatus::RequestStatus statusCode;
std::string comment;
OBSSceneAutoRelease scene =
request.ValidateScene2("sceneName", statusCode, comment, OBS_WEBSOCKET_SCENE_FILTER_SCENE_OR_GROUP);
if (!(scene && request.ValidateString("sourceName", statusCode, comment)))
return RequestResult::Error(statusCode, comment);
std::string sourceName = request.RequestData["sourceName"];
int offset = 0;
if (request.Contains("searchOffset")) {
if (!request.ValidateOptionalNumber("searchOffset", statusCode, comment, -1))
return RequestResult::Error(statusCode, comment);
offset = request.RequestData["searchOffset"];
}
OBSSceneItemAutoRelease item = Utils::Obs::SearchHelper::GetSceneItemByName(scene, sourceName, offset);
if (!item)
return RequestResult::Error(RequestStatus::ResourceNotFound,
"No scene items were found in the specified scene by that name or offset.");
json responseData;
responseData["sceneItemId"] = obs_sceneitem_get_id(item);
return RequestResult::Success(responseData);
}
/**
* Creates a new scene item using a source.
*
* Scenes only
*
* @requestField sceneName | String | Name of the scene to create the new item in
* @requestField sourceName | String | Name of the source to add to the scene
* @requestField ?sceneItemEnabled | Boolean | Enable state to apply to the scene item on creation | True
*
* @responseField sceneItemId | Number | Numeric ID of the scene item
*
* @requestType CreateSceneItem
* @complexity 3
* @rpcVersion -1
* @initialVersion 5.0.0
* @api requests
* @category scene items
*/
RequestResult RequestHandler::CreateSceneItem(const Request &request)
{
RequestStatus::RequestStatus statusCode;
std::string comment;
OBSSourceAutoRelease sceneSource = request.ValidateScene("sceneName", statusCode, comment);
if (!sceneSource)
return RequestResult::Error(statusCode, comment);
OBSScene scene = obs_scene_from_source(sceneSource);
OBSSourceAutoRelease source = request.ValidateSource("sourceName", statusCode, comment);
if (!source)
return RequestResult::Error(statusCode, comment);
if (request.RequestData["sceneName"] == request.RequestData["sourceName"])
return RequestResult::Error(RequestStatus::CannotAct, "You cannot create scene item of a scene within itself.");
bool sceneItemEnabled = true;
if (request.Contains("sceneItemEnabled")) {
if (!request.ValidateOptionalBoolean("sceneItemEnabled", statusCode, comment))
return RequestResult::Error(statusCode, comment);
sceneItemEnabled = request.RequestData["sceneItemEnabled"];
}
OBSSceneItemAutoRelease sceneItem = Utils::Obs::ActionHelper::CreateSceneItem(source, scene, sceneItemEnabled);
if (!sceneItem)
return RequestResult::Error(RequestStatus::ResourceCreationFailed, "Failed to create the scene item.");
json responseData;
responseData["sceneItemId"] = obs_sceneitem_get_id(sceneItem);
return RequestResult::Success(responseData);
}
/**
* Removes a scene item from a scene.
*
* Scenes only
*
* @requestField sceneName | String | Name of the scene the item is in
* @requestField sceneItemId | Number | Numeric ID of the scene item | >= 0
*
* @requestType RemoveSceneItem
* @complexity 3
* @rpcVersion -1
* @initialVersion 5.0.0
* @api requests
* @category scene items
*/
RequestResult RequestHandler::RemoveSceneItem(const Request &request)
{
RequestStatus::RequestStatus statusCode;
std::string comment;
OBSSceneItemAutoRelease sceneItem = request.ValidateSceneItem("sceneName", "sceneItemId", statusCode, comment);
if (!sceneItem)
return RequestResult::Error(statusCode, comment);
// Makes the UI log `User Removed source '[source]' from scene '(null)'`. This is not a problem, just a side effect.
obs_sceneitem_remove(sceneItem);
return RequestResult::Success();
}
/**
* Duplicates a scene item, copying all transform and crop info.
*
* Scenes only
*
* @requestField sceneName | String | Name of the scene the item is in
* @requestField sceneItemId | Number | Numeric ID of the scene item | >= 0
* @requestField ?destinationSceneName | String | Name of the scene to create the duplicated item in | `sceneName` is assumed
*
* @responseField sceneItemId | Number | Numeric ID of the duplicated scene item
*
* @requestType DuplicateSceneItem
* @complexity 3
* @rpcVersion -1
* @initialVersion 5.0.0
* @api requests
* @category scene items
*/
RequestResult RequestHandler::DuplicateSceneItem(const Request &request)
{
RequestStatus::RequestStatus statusCode;
std::string comment;
OBSSceneItemAutoRelease sceneItem = request.ValidateSceneItem("sceneName", "sceneItemId", statusCode, comment);
if (!sceneItem)
return RequestResult::Error(statusCode, comment);
// Get destination scene
obs_scene_t *destinationScene;
if (request.Contains("destinationSceneName")) {
destinationScene = request.ValidateScene2("destinationSceneName", statusCode, comment);
if (!destinationScene)
return RequestResult::Error(statusCode, comment);
} else {
destinationScene = obs_scene_get_ref(obs_sceneitem_get_scene(sceneItem));
if (!destinationScene)
return RequestResult::Error(RequestStatus::RequestProcessingFailed,
"Internal error: Failed to get ref for scene of scene item.");
}
if (obs_sceneitem_is_group(sceneItem) && obs_sceneitem_get_scene(sceneItem) == destinationScene) {
obs_scene_release(destinationScene);
return RequestResult::Error(RequestStatus::ResourceCreationFailed, "Scenes may only have one instance of a group.");
}
// Get scene item details
OBSSource sceneItemSource = obs_sceneitem_get_source(sceneItem);
bool sceneItemEnabled = obs_sceneitem_visible(sceneItem);
obs_transform_info sceneItemTransform;
obs_sceneitem_crop sceneItemCrop;
obs_sceneitem_get_info(sceneItem, &sceneItemTransform);
obs_sceneitem_get_crop(sceneItem, &sceneItemCrop);
// Create the new item
OBSSceneItemAutoRelease newSceneItem = Utils::Obs::ActionHelper::CreateSceneItem(
sceneItemSource, destinationScene, sceneItemEnabled, &sceneItemTransform, &sceneItemCrop);
obs_scene_release(destinationScene);
if (!newSceneItem)
return RequestResult::Error(RequestStatus::ResourceCreationFailed, "Failed to create the scene item.");
json responseData;
responseData["sceneItemId"] = obs_sceneitem_get_id(newSceneItem);
return RequestResult::Success(responseData);
}
/**
* Gets the transform and crop info of a scene item.
*
* Scenes and Groups
*
* @requestField sceneName | String | Name of the scene the item is in
* @requestField sceneItemId | Number | Numeric ID of the scene item | >= 0
*
* @responseField sceneItemTransform | Object | Object containing scene item transform info
*
* @requestType GetSceneItemTransform
* @complexity 3
* @rpcVersion -1
* @initialVersion 5.0.0
* @api requests
* @category scene items
*/
RequestResult RequestHandler::GetSceneItemTransform(const Request &request)
{
RequestStatus::RequestStatus statusCode;
std::string comment;
OBSSceneItemAutoRelease sceneItem = request.ValidateSceneItem("sceneName", "sceneItemId", statusCode, comment,
OBS_WEBSOCKET_SCENE_FILTER_SCENE_OR_GROUP);
if (!sceneItem)
return RequestResult::Error(statusCode, comment);
json responseData;
responseData["sceneItemTransform"] = Utils::Obs::ObjectHelper::GetSceneItemTransform(sceneItem);
return RequestResult::Success(responseData);
}
/**
* Sets the transform and crop info of a scene item.
*
* @requestField sceneName | String | Name of the scene the item is in
* @requestField sceneItemId | Number | Numeric ID of the scene item | >= 0
* @requestField sceneItemTransform | Object | Object containing scene item transform info to update
*
* @requestType SetSceneItemTransform
* @complexity 3
* @rpcVersion -1
* @initialVersion 5.0.0
* @api requests
* @category scene items
*/
RequestResult RequestHandler::SetSceneItemTransform(const Request &request)
{
RequestStatus::RequestStatus statusCode;
std::string comment;
OBSSceneItemAutoRelease sceneItem = request.ValidateSceneItem("sceneName", "sceneItemId", statusCode, comment,
OBS_WEBSOCKET_SCENE_FILTER_SCENE_OR_GROUP);
if (!(sceneItem && request.ValidateObject("sceneItemTransform", statusCode, comment)))
return RequestResult::Error(statusCode, comment);
// Create a fake request to use checks on the sub object
Request r("", request.RequestData["sceneItemTransform"]);
bool transformChanged = false;
bool cropChanged = false;
obs_transform_info sceneItemTransform;
obs_sceneitem_crop sceneItemCrop;
obs_sceneitem_get_info(sceneItem, &sceneItemTransform);
obs_sceneitem_get_crop(sceneItem, &sceneItemCrop);
OBSSource source = obs_sceneitem_get_source(sceneItem);
float sourceWidth = float(obs_source_get_width(source));
float sourceHeight = float(obs_source_get_height(source));
if (r.Contains("positionX")) {
if (!r.ValidateOptionalNumber("positionX", statusCode, comment, -90001.0, 90001.0))
return RequestResult::Error(statusCode, comment);
sceneItemTransform.pos.x = r.RequestData["positionX"];
transformChanged = true;
}
if (r.Contains("positionY")) {
if (!r.ValidateOptionalNumber("positionY", statusCode, comment, -90001.0, 90001.0))
return RequestResult::Error(statusCode, comment);
sceneItemTransform.pos.y = r.RequestData["positionY"];
transformChanged = true;
}
if (r.Contains("rotation")) {
if (!r.ValidateOptionalNumber("rotation", statusCode, comment, -360.0, 360.0))
return RequestResult::Error(statusCode, comment);
sceneItemTransform.rot = r.RequestData["rotation"];
transformChanged = true;
}
if (r.Contains("scaleX")) {
if (!r.ValidateOptionalNumber("scaleX", statusCode, comment))
return RequestResult::Error(statusCode, comment);
float scaleX = r.RequestData["scaleX"];
float finalWidth = scaleX * sourceWidth;
if (!(finalWidth > -90001.0 && finalWidth < 90001.0))
return RequestResult::Error(RequestStatus::RequestFieldOutOfRange,
"The field `scaleX` is too small or large for the current source resolution.");
sceneItemTransform.scale.x = scaleX;
transformChanged = true;
}
if (r.Contains("scaleY")) {
if (!r.ValidateOptionalNumber("scaleY", statusCode, comment, -90001.0, 90001.0))
return RequestResult::Error(statusCode, comment);
float scaleY = r.RequestData["scaleY"];
float finalHeight = scaleY * sourceHeight;
if (!(finalHeight > -90001.0 && finalHeight < 90001.0))
return RequestResult::Error(RequestStatus::RequestFieldOutOfRange,
"The field `scaleY` is too small or large for the current source resolution.");
sceneItemTransform.scale.y = scaleY;
transformChanged = true;
}
if (r.Contains("alignment")) {
if (!r.ValidateOptionalNumber("alignment", statusCode, comment, 0, std::numeric_limits<uint32_t>::max()))
return RequestResult::Error(statusCode, comment);
sceneItemTransform.alignment = r.RequestData["alignment"];
transformChanged = true;
}
if (r.Contains("boundsType")) {
if (!r.ValidateOptionalString("boundsType", statusCode, comment))
return RequestResult::Error(statusCode, comment);
enum obs_bounds_type boundsType = r.RequestData["boundsType"];
if (boundsType == OBS_BOUNDS_NONE && r.RequestData["boundsType"] != "OBS_BOUNDS_NONE")
return RequestResult::Error(RequestStatus::InvalidRequestField,
"The field `boundsType` has an invalid value.");
sceneItemTransform.bounds_type = boundsType;
transformChanged = true;
}
if (r.Contains("boundsAlignment")) {
if (!r.ValidateOptionalNumber("boundsAlignment", statusCode, comment, 0, std::numeric_limits<uint32_t>::max()))
return RequestResult::Error(statusCode, comment);
sceneItemTransform.bounds_alignment = r.RequestData["boundsAlignment"];
transformChanged = true;
}
if (r.Contains("boundsWidth")) {
if (!r.ValidateOptionalNumber("boundsWidth", statusCode, comment, 1.0, 90001.0))
return RequestResult::Error(statusCode, comment);
sceneItemTransform.bounds.x = r.RequestData["boundsWidth"];
transformChanged = true;
}
if (r.Contains("boundsHeight")) {
if (!r.ValidateOptionalNumber("boundsHeight", statusCode, comment, 1.0, 90001.0))
return RequestResult::Error(statusCode, comment);
sceneItemTransform.bounds.y = r.RequestData["boundsHeight"];
transformChanged = true;
}
if (r.Contains("cropLeft")) {
if (!r.ValidateOptionalNumber("cropLeft", statusCode, comment, 0.0, 100000.0))
return RequestResult::Error(statusCode, comment);
sceneItemCrop.left = r.RequestData["cropLeft"];
cropChanged = true;
}
if (r.Contains("cropRight")) {
if (!r.ValidateOptionalNumber("cropRight", statusCode, comment, 0.0, 100000.0))
return RequestResult::Error(statusCode, comment);
sceneItemCrop.right = r.RequestData["cropRight"];
cropChanged = true;
}
if (r.Contains("cropTop")) {
if (!r.ValidateOptionalNumber("cropTop", statusCode, comment, 0.0, 100000.0))
return RequestResult::Error(statusCode, comment);
sceneItemCrop.top = r.RequestData["cropTop"];
cropChanged = true;
}
if (r.Contains("cropBottom")) {
if (!r.ValidateOptionalNumber("cropBottom", statusCode, comment, 0.0, 100000.0))
return RequestResult::Error(statusCode, comment);
sceneItemCrop.bottom = r.RequestData["cropBottom"];
cropChanged = true;
}
if (!transformChanged && !cropChanged)
return RequestResult::Error(RequestStatus::CannotAct, "You have not provided any valid transform changes.");
if (transformChanged)
obs_sceneitem_set_info(sceneItem, &sceneItemTransform);
if (cropChanged)
obs_sceneitem_set_crop(sceneItem, &sceneItemCrop);
return RequestResult::Success();
}
/**
* Gets the enable state of a scene item.
*
* Scenes and Groups
*
* @requestField sceneName | String | Name of the scene the item is in
* @requestField sceneItemId | Number | Numeric ID of the scene item | >= 0
*
* @responseField sceneItemEnabled | Boolean | Whether the scene item is enabled. `true` for enabled, `false` for disabled
*
* @requestType GetSceneItemEnabled
* @complexity 3
* @rpcVersion -1
* @initialVersion 5.0.0
* @api requests
* @category scene items
*/
RequestResult RequestHandler::GetSceneItemEnabled(const Request &request)
{
RequestStatus::RequestStatus statusCode;
std::string comment;
OBSSceneItemAutoRelease sceneItem = request.ValidateSceneItem("sceneName", "sceneItemId", statusCode, comment,
OBS_WEBSOCKET_SCENE_FILTER_SCENE_OR_GROUP);
if (!sceneItem)
return RequestResult::Error(statusCode, comment);
json responseData;
responseData["sceneItemEnabled"] = obs_sceneitem_visible(sceneItem);
return RequestResult::Success(responseData);
}
/**
* Sets the enable state of a scene item.
*
* Scenes and Groups
*
* @requestField sceneName | String | Name of the scene the item is in
* @requestField sceneItemId | Number | Numeric ID of the scene item | >= 0
* @requestField sceneItemEnabled | Boolean | New enable state of the scene item
*
* @requestType SetSceneItemEnabled
* @complexity 3
* @rpcVersion -1
* @initialVersion 5.0.0
* @api requests
* @category scene items
*/
RequestResult RequestHandler::SetSceneItemEnabled(const Request &request)
{
RequestStatus::RequestStatus statusCode;
std::string comment;
OBSSceneItemAutoRelease sceneItem = request.ValidateSceneItem("sceneName", "sceneItemId", statusCode, comment,
OBS_WEBSOCKET_SCENE_FILTER_SCENE_OR_GROUP);
if (!(sceneItem && request.ValidateBoolean("sceneItemEnabled", statusCode, comment)))
return RequestResult::Error(statusCode, comment);
bool sceneItemEnabled = request.RequestData["sceneItemEnabled"];
obs_sceneitem_set_visible(sceneItem, sceneItemEnabled);
return RequestResult::Success();
}
/**
* Gets the lock state of a scene item.
*
* Scenes and Groups
*
* @requestField sceneName | String | Name of the scene the item is in
* @requestField sceneItemId | Number | Numeric ID of the scene item | >= 0
*
* @responseField sceneItemLocked | Boolean | Whether the scene item is locked. `true` for locked, `false` for unlocked
*
* @requestType GetSceneItemLocked
* @complexity 3
* @rpcVersion -1
* @initialVersion 5.0.0
* @api requests
* @category scene items
*/
RequestResult RequestHandler::GetSceneItemLocked(const Request &request)
{
RequestStatus::RequestStatus statusCode;
std::string comment;
OBSSceneItemAutoRelease sceneItem = request.ValidateSceneItem("sceneName", "sceneItemId", statusCode, comment,
OBS_WEBSOCKET_SCENE_FILTER_SCENE_OR_GROUP);
if (!sceneItem)
return RequestResult::Error(statusCode, comment);
json responseData;
responseData["sceneItemLocked"] = obs_sceneitem_locked(sceneItem);
return RequestResult::Success(responseData);
}
/**
* Sets the lock state of a scene item.
*
* Scenes and Group
*
* @requestField sceneName | String | Name of the scene the item is in
* @requestField sceneItemId | Number | Numeric ID of the scene item | >= 0
* @requestField sceneItemLocked | Boolean | New lock state of the scene item
*
* @requestType SetSceneItemLocked
* @complexity 3
* @rpcVersion -1
* @initialVersion 5.0.0
* @api requests
* @category scene items
*/
RequestResult RequestHandler::SetSceneItemLocked(const Request &request)
{
RequestStatus::RequestStatus statusCode;
std::string comment;
OBSSceneItemAutoRelease sceneItem = request.ValidateSceneItem("sceneName", "sceneItemId", statusCode, comment,
OBS_WEBSOCKET_SCENE_FILTER_SCENE_OR_GROUP);
if (!(sceneItem && request.ValidateBoolean("sceneItemLocked", statusCode, comment)))
return RequestResult::Error(statusCode, comment);
bool sceneItemLocked = request.RequestData["sceneItemLocked"];
obs_sceneitem_set_locked(sceneItem, sceneItemLocked);
return RequestResult::Success();
}
/**
* Gets the index position of a scene item in a scene.
*
* An index of 0 is at the bottom of the source list in the UI.
*
* Scenes and Groups
*
* @requestField sceneName | String | Name of the scene the item is in
* @requestField sceneItemId | Number | Numeric ID of the scene item | >= 0
*
* @responseField sceneItemIndex | Number | Index position of the scene item
*
* @requestType GetSceneItemIndex
* @complexity 3
* @rpcVersion -1
* @initialVersion 5.0.0
* @api requests
* @category scene items
*/
RequestResult RequestHandler::GetSceneItemIndex(const Request &request)
{
RequestStatus::RequestStatus statusCode;
std::string comment;
OBSSceneItemAutoRelease sceneItem = request.ValidateSceneItem("sceneName", "sceneItemId", statusCode, comment,
OBS_WEBSOCKET_SCENE_FILTER_SCENE_OR_GROUP);
if (!sceneItem)
return RequestResult::Error(statusCode, comment);
json responseData;
responseData["sceneItemIndex"] = obs_sceneitem_get_order_position(sceneItem);
return RequestResult::Success(responseData);
}
/**
* Sets the index position of a scene item in a scene.
*
* Scenes and Groups
*
* @requestField sceneName | String | Name of the scene the item is in
* @requestField sceneItemId | Number | Numeric ID of the scene item | >= 0
* @requestField sceneItemIndex | Number | New index position of the scene item | >= 0
*
* @requestType SetSceneItemIndex
* @complexity 3
* @rpcVersion -1
* @initialVersion 5.0.0
* @api requests
* @category scene items
*/
RequestResult RequestHandler::SetSceneItemIndex(const Request &request)
{
RequestStatus::RequestStatus statusCode;
std::string comment;
OBSSceneItemAutoRelease sceneItem = request.ValidateSceneItem("sceneName", "sceneItemId", statusCode, comment,
OBS_WEBSOCKET_SCENE_FILTER_SCENE_OR_GROUP);
if (!(sceneItem && request.ValidateNumber("sceneItemIndex", statusCode, comment, 0, 8192)))
return RequestResult::Error(statusCode, comment);
int sceneItemIndex = request.RequestData["sceneItemIndex"];
obs_sceneitem_set_order_position(sceneItem, sceneItemIndex);
return RequestResult::Success();
}
/**
* Gets the blend mode of a scene item.
*
* Blend modes:
*
* - `OBS_BLEND_NORMAL`
* - `OBS_BLEND_ADDITIVE`
* - `OBS_BLEND_SUBTRACT`
* - `OBS_BLEND_SCREEN`
* - `OBS_BLEND_MULTIPLY`
* - `OBS_BLEND_LIGHTEN`
* - `OBS_BLEND_DARKEN`
*
* Scenes and Groups
*
* @requestField sceneName | String | Name of the scene the item is in
* @requestField sceneItemId | Number | Numeric ID of the scene item | >= 0
*
* @responseField sceneItemBlendMode | String | Current blend mode
*
* @requestType GetSceneItemBlendMode
* @complexity 2
* @rpcVersion -1
* @initialVersion 5.0.0
* @api requests
* @category scene items
*/
RequestResult RequestHandler::GetSceneItemBlendMode(const Request &request)
{
RequestStatus::RequestStatus statusCode;
std::string comment;
OBSSceneItemAutoRelease sceneItem = request.ValidateSceneItem("sceneName", "sceneItemId", statusCode, comment,
OBS_WEBSOCKET_SCENE_FILTER_SCENE_OR_GROUP);
if (!sceneItem)
return RequestResult::Error(statusCode, comment);
auto blendMode = obs_sceneitem_get_blending_mode(sceneItem);
json responseData;
responseData["sceneItemBlendMode"] = blendMode;
return RequestResult::Success(responseData);
}
/**
* Sets the blend mode of a scene item.
*
* Scenes and Groups
*
* @requestField sceneName | String | Name of the scene the item is in
* @requestField sceneItemId | Number | Numeric ID of the scene item | >= 0
* @requestField sceneItemBlendMode | String | New blend mode
*
* @requestType SetSceneItemBlendMode
* @complexity 2
* @rpcVersion -1
* @initialVersion 5.0.0
* @api requests
* @category scene items
*/
RequestResult RequestHandler::SetSceneItemBlendMode(const Request &request)
{
RequestStatus::RequestStatus statusCode;
std::string comment;
OBSSceneItemAutoRelease sceneItem = request.ValidateSceneItem("sceneName", "sceneItemId", statusCode, comment,
OBS_WEBSOCKET_SCENE_FILTER_SCENE_OR_GROUP);
if (!(sceneItem && request.ValidateString("sceneItemBlendMode", statusCode, comment)))
return RequestResult::Error(statusCode, comment);
enum obs_blending_type blendMode = request.RequestData["sceneItemBlendMode"];
if (blendMode == OBS_BLEND_NORMAL && request.RequestData["sceneItemBlendMode"] != "OBS_BLEND_NORMAL")
return RequestResult::Error(RequestStatus::InvalidRequestField,
"The field sceneItemBlendMode has an invalid value.");
obs_sceneitem_set_blending_mode(sceneItem, blendMode);
return RequestResult::Success();
}
// Intentionally undocumented
RequestResult RequestHandler::GetSceneItemPrivateSettings(const Request &request)
{
RequestStatus::RequestStatus statusCode;
std::string comment;
OBSSceneItemAutoRelease sceneItem = request.ValidateSceneItem("sceneName", "sceneItemId", statusCode, comment,
OBS_WEBSOCKET_SCENE_FILTER_SCENE_OR_GROUP);
if (!sceneItem)
return RequestResult::Error(statusCode, comment);
OBSDataAutoRelease privateSettings = obs_sceneitem_get_private_settings(sceneItem);
json responseData;
responseData["sceneItemSettings"] = Utils::Json::ObsDataToJson(privateSettings);
return RequestResult::Success(responseData);
}
// Intentionally undocumented
RequestResult RequestHandler::SetSceneItemPrivateSettings(const Request &request)
{
RequestStatus::RequestStatus statusCode;
std::string comment;
OBSSceneItemAutoRelease sceneItem = request.ValidateSceneItem("sceneName", "sceneItemId", statusCode, comment,
OBS_WEBSOCKET_SCENE_FILTER_SCENE_OR_GROUP);
if (!sceneItem || !request.ValidateObject("sceneItemSettings", statusCode, comment, true))
return RequestResult::Error(statusCode, comment);
OBSDataAutoRelease privateSettings = obs_sceneitem_get_private_settings(sceneItem);
OBSDataAutoRelease newSettings = Utils::Json::JsonToObsData(request.RequestData["sceneItemSettings"]);
// Always overlays to prevent destroying internal source unintentionally
obs_data_apply(privateSettings, newSettings);
return RequestResult::Success();
}