mirror of
https://github.com/Palakis/obs-websocket.git
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90 lines
3.0 KiB
C++
90 lines
3.0 KiB
C++
/*
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obs-websocket
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Copyright (C) 2020-2021 Kyle Manning <tt2468@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program. If not, see <https://www.gnu.org/licenses/>
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*/
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#include "Obs.h"
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#include "../plugin-macros.generated.h"
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struct CreateSceneItemData {
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obs_source_t *source; // In
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bool sceneItemEnabled; // In
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obs_transform_info *sceneItemTransform = nullptr; // In
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obs_sceneitem_crop *sceneItemCrop = nullptr; // In
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OBSSceneItem sceneItem; // Out
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};
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void CreateSceneItemHelper(void *_data, obs_scene_t *scene)
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{
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auto *data = reinterpret_cast<CreateSceneItemData*>(_data);
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data->sceneItem = obs_scene_add(scene, data->source);
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if (data->sceneItemTransform)
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obs_sceneitem_set_info(data->sceneItem, data->sceneItemTransform);
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if (data->sceneItemCrop)
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obs_sceneitem_set_crop(data->sceneItem, data->sceneItemCrop);
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obs_sceneitem_set_visible(data->sceneItem, data->sceneItemEnabled);
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}
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obs_sceneitem_t *Utils::Obs::ActionHelper::CreateSceneItem(obs_source_t *source, obs_scene_t *scene, bool sceneItemEnabled, obs_transform_info *sceneItemTransform, obs_sceneitem_crop *sceneItemCrop)
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{
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// Sanity check for valid scene
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if (!(source && scene))
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return nullptr;
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// Create data struct and populate for scene item creation
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CreateSceneItemData data;
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data.source = source;
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data.sceneItemEnabled = sceneItemEnabled;
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data.sceneItemTransform = sceneItemTransform;
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data.sceneItemCrop = sceneItemCrop;
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// Enter graphics context and create the scene item
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obs_enter_graphics();
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obs_scene_atomic_update(scene, CreateSceneItemHelper, &data);
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obs_leave_graphics();
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obs_sceneitem_addref(data.sceneItem);
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return data.sceneItem;
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}
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obs_sceneitem_t *Utils::Obs::ActionHelper::CreateInput(std::string inputName, std::string inputKind, obs_data_t *inputSettings, obs_scene_t *scene, bool sceneItemEnabled)
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{
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// Create the input
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OBSSourceAutoRelease input = obs_source_create(inputKind.c_str(), inputName.c_str(), inputSettings, nullptr);
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// Check that everything was created properly
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if (!input)
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return nullptr;
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// Apparently not all default input properties actually get applied on creation (smh)
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uint32_t flags = obs_source_get_output_flags(input);
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if ((flags & OBS_SOURCE_MONITOR_BY_DEFAULT) != 0)
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obs_source_set_monitoring_type(input, OBS_MONITORING_TYPE_MONITOR_ONLY);
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// Create a scene item for the input
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obs_sceneitem_t *ret = CreateSceneItem(input, scene, sceneItemEnabled);
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// If creation failed, remove the input
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if (!ret)
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obs_source_remove(input);
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return ret;
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}
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