#![enable(implicit_some)]
(
    name: Name("Frost Gigas"),
    body: RandomWith("gigas_frost"),
    alignment: Alignment(Enemy),
    loot: MultiDrop(LootTable("common.loot_tables.world.world_bosses.gigas_frost.boss"), 3, 4),
    inventory: (
        loadout: FromBody,
    ),
    meta: [],
)