LeapMelee(
    energy_cost: 0,
    buildup_duration: 0.4,
    movement_duration: 0.4,
    swing_duration: 0.05,
    recover_duration: 0.4,
    melee_constructor: (
        kind: Bash(
            damage: 6.0,
            poise: 20.0,
            knockback: 5.0,
            energy_regen: 0.0,
        ),
        range: 4.0,
        angle: 180.0,
        multi_target: Some(Normal),
    ),
    forward_leap_strength: 40.0,
    vertical_leap_strength: 8.0,
)