RapidMelee(
    buildup_duration: 0.1,
    swing_duration: 0.033,
    recover_duration: 0.1,
    melee_constructor: (
        kind: Slash(
            damage: 4,
            poise: 0,
            knockback: 0,
            energy_regen: 0,
        ),
        range: 3.0,
        angle: 10.0,
    ),
    energy_cost: 1,
    max_strikes: Some(20),
    move_modifier: 0.6,
    ori_modifier: 0.4,
    minimum_combo: 10,
)