ItemDef(
    name: "Iron and Leather Spaulders",
    description: "Leather inset with iron fragments provide protection to the wearer.",
    kind: Armor((
        kind: Shoulder,
        stats: Direct((
            protection: Some(Normal(9.0)),
        )),
    )),
    quality: Common,
    tags: [
        Material(Leather),
        SalvageInto(Leather, 1),
    ],
)