BasicRanged(
    energy_cost: 0.0,
    buildup_duration: 0.55,
    recover_duration: 0.45,
    projectile: Knife(
        damage: 31.0,
        knockback: 5.0,
        energy_regen: 20.0,
        min_falloff: 0.0,
    ),
    projectile_body: Object(SpectralSwordLarge),
    projectile_speed: 120.0,
    num_projectiles: 3,
    projectile_spread: 0.075,
    move_efficiency: 0.3,
)
