BasicBlock(
    buildup_duration: 0.1,
    recover_duration: 0.1,
    max_angle: 90.0,
    block_strength: 0.8,
    parry_window: (
        buildup: true,
        recover: false,
    ),
    energy_cost: 0.0,
    energy_regen: 0.0,
    can_hold: true,
    blocked_attacks: (
        melee: true,
        projectiles: true,
        beams: true,
        ground_shockwaves: false,
        air_shockwaves: true,
        explosions: true,
    ),
)