RapidMelee(
    buildup_duration: 0.3,
    swing_duration: 0.15,
    recover_duration: 0.3,
    melee_constructor: (
        kind: Slash(
            damage: 8,
            poise: 10,
            knockback: 0,
            energy_regen: 0,
        ),
        range: 4.0,
        angle: 360.0,
        multi_target: Some(Normal),
    ),
    energy_cost: 3.33,
    max_strikes: Some(6),
    move_modifier: 0.8,
    ori_modifier: 1.0,
    minimum_combo: 10,
)
