#![enable(implicit_some)]
(
    name: Name("Minotaur"),
    body: RandomWith("minotaur"),
    alignment: Alignment(Enemy),
    loot: LootTable("common.loot_tables.dungeon.dwarven_quarry.minotaur"),
    inventory: (
        loadout: FromBody,
    ),
    agent: (
        idle_wander_factor: 0.0,
        aggro_range_multiplier: 0.1,
    ),
    meta: [],
)