BasicMelee(
    energy_cost: 0,
    buildup_duration: 0.1,
    swing_duration: 0.07,
    hit_timing: 0.5,
    recover_duration: 0.2,
    melee_constructor: (
        kind: Stab(
            damage: 1,
            poise: 0,
            knockback: 0,
            energy_regen: 0,
        ),
        range: 2.5,
        angle: 150.0,
    ),
    ori_modifier: 0.6,
)
