#![enable(unwrap_newtypes)]

[
    (
        specifier: "world.structure.spots.mage_tower",
        center: (32, 32, 19),
        custom_indices: {
            8: Filled(Air, (r: 255, g: 255, b: 255)),
            10: Sprite(WitchWindow),
            11: RotatedSprite(Window1, 0),
            12: RotatedSprite(Window1, 2),
            44: Filled(GlowingRock, (r: 46, g: 10, b: 27)),
            45: Filled(GlowingRock, (r: 0, g: 204, b: 204)),
            233: RotatedSprite(DoorDark, 2),
            234: RotatedSprite(DoorDark, 6),
            239: EntitySpawner("common.entity.spot.wizard.wizard_argo", 1.0),
            240: EntitySpawner("common.entity.spot.wizard.wizard_trish", 1.0),
            241: EntitySpawner("common.entity.spot.wizard.wizard_haku", 1.0),
            242: EntitySpawner("common.entity.spot.wizard.novice", 1.0),
            243: EntitySpawner("common.entity.spot.wizard.adept", 1.0),
            245: EntitySpawner("common.entity.wild.aggressive.bat", 0.4),
            246: Sprite(WallLampWizard),
            249: RotatedSprite(DoorDark, 8),
            250: RotatedSprite(DoorDark, 4),
            252: Keyhole("common.items.keys.rusty_tower_key"),
            253: Sprite(KeyDoor),
            235: Sprite(Candle),
            },
    ),
]


