SpawnEntry (
    name: "Temperate rainforest wildlife.",
    note: "",
    rules: [
        Pack(
            groups: [
                // Pack animals
                (2, (1, 7, "common.entity.wild.peaceful.boar")),
                // Solitary
                (2, (1, 1, "common.entity.wild.peaceful.mossy_snail")),
                (2, (1, 1, "common.entity.wild.peaceful.treant_sapling")),
                (2, (1, 1, "common.entity.wild.peaceful.peacock")),
                (2, (1, 1, "common.entity.wild.peaceful.turtle")),
                (2, (1, 1, "common.entity.wild.peaceful.truffler")),
                (2, (1, 1, "common.entity.wild.peaceful.leaf_beetle")),
                (2, (1, 1, "common.entity.wild.aggressive.weevil")),
            ],
            spawn_mode: Land,
            day_period: [Morning, Noon, Evening],
        ),
        Pack(
            groups: [
                // Pack
                (5, (1, 3, "common.entity.wild.peaceful.emberfly")),
            ],
            spawn_mode: Land,
            day_period: [Night],
        ),
    ],
)
