BasicMelee(
    energy_cost: 0,
    buildup_duration: 0.6,
    swing_duration: 0.1,
    hit_timing: 0.5,
    recover_duration: 0.45,
    melee_constructor: (
        kind: Bash(
            damage: 12,
            poise: 10,
            knockback: 0,
            energy_regen: 0,
        ),
        range: 7.5,
        angle: 60.0,
        damage_effect: Some(Buff((
            kind: Burning,
            dur_secs: 10.0,
            strength: DamageFraction(0.5),
            chance: 0.5,
        ))),
    ),
    ori_modifier: 0.7,
)
