[
    // Gear
    (0.25, LootTable("common.loot_tables.weapons.cultist")),
    (0.25, LootTable("common.loot_tables.armor.cultist")),
    // Currency
    (3.0, MultiDrop(Item("common.items.utility.coins"), 1000, 2000)),
    // Consumables
    (2.0, MultiDrop(Item("common.items.consumable.potion_minor"), 4, 8)),
    (0.1, MultiDrop(Item("common.items.food.spore_corruption"), 1, 3)),
    // Food
    (1.0, MultiDrop(LootTable("common.loot_tables.food.prepared"), 3, 6)),
]
