BasicBeam(
    buildup_duration: 0.5,
    recover_duration: 0.5,
    beam_duration: 1.0,
    damage: 6.0,
    tick_rate: 2.0,
    range: 25.0,
    max_angle: 1.0,
    damage_effect: Some(Lifesteal(0.15)),
    energy_regen: 2.5,
    energy_drain: 0,
    ori_rate: 0.3,
    specifier: LifestealBeam,
)
