[
    (2.0, LootTable("common.loot_tables.materials.common")),
    // Consumables
    (0.5, Item("common.items.consumable.potion_minor")),
    // Ring
    (0.05, Item("common.items.armor.misc.ring.gold")),
    // Necklace
    (0.05, Item("common.items.armor.misc.neck.gold")),
    // Utility
    (0.1, Item("common.items.utility.collar")),
    // Bag
    (0.5, Item("common.items.armor.misc.bag.liana_kit")),
    // Food
    (1.5, LootTable("common.loot_tables.food.wild_ingredients")),
    (1.5, LootTable("common.loot_tables.food.prepared")),
]