#![enable(unwrap_newtypes)]

[
    (
        specifier: "world.structure.dwarven_quarry.prefab.dwarven_quarry-1-after_flamekeeper",
        center: (12, 7, 0),
        custom_indices: {
            8: Filled(Air, (r: 255, g: 255, b: 255)),
            212: Filled(Air, (r: 255, g: 255, b: 255)), // half open Gate
            216: Sprite(KeyDoor),
            213: Keyhole("common.items.keys.quarry_keys.overseer"),
            136: Sprite(Lantern),
         },
    ),
]
