RapidMelee(
    buildup_duration: 0.2,
    swing_duration: 0.14,
    recover_duration: 0.3,
    melee_constructor: (
        kind: Slash(
            damage: 2,
            poise: 1,
            knockback: 0,
            energy_regen: 2,
        ),
        range: 4.0,
        angle: 5.0,
    ),
    energy_cost: 0,
    max_strikes: None,
    move_modifier: 0.3,
    ori_modifier: 0.2,
)