ItemDef(
    name: "Bear Bonnet",
    description: "Wearing the guise of a ferocious bear, its fury becomes your own.",
    kind: Armor((
        kind: Head,
        stats: Direct((
            protection: Some(Normal(12.0)),
            precision_power: Some(0.0095),
            stealth: Some(0.21),
        )),
    )),
    quality: Epic,
    tags: [
        SalvageInto(RigidLeather, 1),
    ],
)
