ItemDef(
    name: "Chieftain Mask",
    description: "It smells like burned wood.",
	kind: Armor((
        kind: Head,
        stats: Direct((
            protection: Some(Normal(3.0)),
            poise_resilience: Some(Normal(1.0)),
            energy_max: Some(14.0),
        )),
    )),
    quality: High,
    tags: [
        Gnarling,
        SalvageInto(Lifecloth, 1),
    ],
)
