([
    Group(Weapon(Staff)),

    // Fireball
    Skill((Staff(BDamage), 2)),
    Skill((Staff(BRegen), 2)),
    Skill((Staff(BRadius), 2)),

    // Flamethrower
    Skill((Staff(FRange), 2)),
    Skill((Staff(FDamage), 3)),
    Skill((Staff(FDrain), 2)),
    Skill((Staff(FVelocity), 1)),

])