// Note: Will be used to craft other rings, acting as the base.
ItemDef(
    name: "Gold Ring",
    description: "A plain gold ring... almost as if it is missing a gem.",
    kind: Armor((
        kind: Ring,
        stats: Direct((
            protection: Some(Normal(0.5)),
        )),
    )),
    quality: Moderate,
    tags: [
        SalvageInto(Gold, 1),
    ],
)
