#![enable(implicit_some)]
(
    chest: Item("common.items.npc_armor.biped_small.bushly.chest.bushly"),
    gloves: Item("common.items.npc_armor.biped_small.bushly.hand.bushly"),
    legs: Item("common.items.npc_armor.biped_small.bushly.pants.bushly"),
    feet: Item("common.items.npc_armor.biped_small.bushly.foot.bushly"),
    active_hands: InHands((Item("common.items.npc_weapons.unique.bushly"), None)),
)
