ItemDef(
    name: "Spiked Crown",
    description: "Resembling some sort of thorny crown.",
    kind: Armor((
        kind: Head,
        stats: Direct((
            protection: Some(Normal(7.0)),
            poise_resilience: Some(Normal(3.0)),
            precision_power: Some(0.036),
        )),
    )),
    quality: High,
    tags: [
        SalvageInto(Cobalt, 1),
    ],
)
