#![enable(unwrap_newtypes)]

[
    (
        specifier: "world.structure.spots.jungle_outpost",
        center: (32, 28, 33),
        custom_indices: {
            8: Filled(Air, (r: 255, g: 255, b: 255)),
            156: Sprite(FireBowlGround),
            157: EntitySpawner("common.entity.wild.aggressive.occult_saurok", 1.0),
         },
    ),
]
