ItemDef(
    name: "Linen Sash",
    description: "Roughly stitched, but it seems to hold.",
    kind: Armor((
        kind: Belt("Linen"),
        stats: (
            protection: Some(Normal(1.0)),
            energy_max: Some(0.8),
            energy_reward: Some(0.009),
            stealth: Some(0.009),
        ),
    )),
    quality: Low,
    tags: [
        Material(Linen),
        SalvageInto(Linen),
    ],
)