ChargedMelee(
    energy_cost: 0,
    energy_drain: 0,
    melee_constructor: (
        kind: Bash(
            damage: 4.0,
            poise: 30.0,
            knockback: 10.0,
            energy_regen: 0.0,
        ),
        scaled: Some(Bash(
            damage: 20.0,
            poise: 80.0,
            knockback: 20.0,
            energy_regen: 0.0,
        )),
        range: 6.0,
        angle: 90.0,
    ),
    charge_duration: 0.8,
    swing_duration: 0.7,
    hit_timing: 0.9,
    recover_duration: 0.7,
)
