ItemDef(
    name: "Leather Plate Helmet",
    description: "Leather adorned with steel for better protection.",
    kind: Armor((
        kind: Head("LeatherPlate"),
        stats: (
            protection: Some(Normal(32.0)),
            poise_resilience: Some(Normal(8.0)),
        ),
    )),
    quality: Moderate,
    tags: [
        Material(Leather),
        SalvageInto(Leather),
    ],
)