/// WARNING: Localization files shall be saved in UTF-8 format without BOM

/// Localization for "global" English
(
    string_map: {
        "hud.rank_up": "New Skillpoint",
        "hud.skill.sp_available": "{number} SP available",
        "hud.skill.not_unlocked": "Not yet unlocked",
        "hud.skill.req_sp": "\n\nRequires {number} SP",
        //  Skills
        // General
        "hud.skill.inc_health_title": "Increase Health",
        "hud.skill.inc_health": "Increases max health by {boost}{SP}",
        "hud.skill.inc_energy_title": "Increase Energy",
        "hud.skill.inc_energy": "Increases max energy by {boost}{SP}",
        "hud.skill.unlck_sword_title": "Unlock Sword",
        "hud.skill.unlck_sword": "Unlocks sword skill tree{SP}",
        "hud.skill.unlck_axe_title": "Unlock Axe",
        "hud.skill.unlck_axe": "Unlocks axe skill tree{SP}",
        "hud.skill.unlck_hammer_title": "Unlock Hammer",
        "hud.skill.unlck_hammer": "Unlocks hammer skill tree{SP}",
        "hud.skill.unlck_bow_title": "Unlock Bow",
        "hud.skill.unlck_bow": "Unlocks bow skill tree{SP}",
        "hud.skill.unlck_staff_title": "Unlock Staff",
        "hud.skill.unlck_staff": "Unlocks staff skill tree{SP}",
        "hud.skill.unlck_sceptre_title": "Unlock Sceptre",
        "hud.skill.unlck_sceptre": "Unlocks sceptre skill tree{SP}",
        "hud.skill.dodge_title": "Dodge",
        "hud.skill.dodge": "Dodge rolls are triggered with middle-click, and grant temporary immunity to melee attacks (iframes) while you're rolling.",
        "hud.skill.roll_energy_title": "Roll Energy Cost",
        "hud.skill.roll_energy": "Rolling uses {boost}% less energy{SP}",
        "hud.skill.roll_speed_title": "Rolling Speed",
        "hud.skill.roll_speed": "Roll {boost}% faster{SP}",
        "hud.skill.roll_dur_title": "Rolling Duration",
        "hud.skill.roll_dur": "Roll for {boost}% more time{SP}",
        "hud.skill.climbing_title": "Climbing",
        "hud.skill.climbing": "Jumping higher",
        "hud.skill.climbing_cost_title": "Climbing Cost",
        "hud.skill.climbing_cost": "Climbing uses {boost}% less energy{SP}",
        "hud.skill.climbing_speed_title": "Climbing Speed",
        "hud.skill.climbing_speed": "Climb {boost}% faster{SP}",
        "hud.skill.swim_title": "Swimming",
        "hud.skill.swim": "Moving in wet environment",
        "hud.skill.swim_speed_title": "Swimming Speed",
        "hud.skill.swim_speed": "Swim {boost}% faster{SP}",
        // Sceptre
        "hud.skill.sc_lifesteal_title": "Lifesteal Beam",
        "hud.skill.sc_lifesteal": "Drain the life from your enemies",
        "hud.skill.sc_lifesteal_damage_title": "Damage",
        "hud.skill.sc_lifesteal_damage": "Deal {boost}% more damage{SP}",
        "hud.skill.sc_lifesteal_range_title": "Range",
        "hud.skill.sc_lifesteal_range": "Your beam reaches {boost}% further{SP}",
        "hud.skill.sc_lifesteal_lifesteal_title": "Lifesteal",
        "hud.skill.sc_lifesteal_lifesteal": "Convert an additional {boost}% of damage into health{SP}",
        "hud.skill.sc_lifesteal_regen_title": "Energy Regen",
        "hud.skill.sc_lifesteal_regen": "Replenish your energy by an additional {boost}%{SP}",
        "hud.skill.sc_heal_title": "Healing Aura",
        "hud.skill.sc_heal": "Heal your allies using the blood of your enemies, requires combo to activate",
        "hud.skill.sc_heal_heal_title": "Heal",
        "hud.skill.sc_heal_heal": "Increases the amount you heal by {boost}%{SP}",
        "hud.skill.sc_heal_cost_title": "Energy Cost",
        "hud.skill.sc_heal_cost": "Healing requires {boost}% less energy{SP}",
        "hud.skill.sc_heal_duration_title": "Duration",
        "hud.skill.sc_heal_duration": "The effects of your healing aura last {boost}% longer{SP}",
        "hud.skill.sc_heal_range_title": "Radius",
        "hud.skill.sc_heal_range": "Your healing aura reachs {boost}% further{SP}",
        "hud.skill.sc_wardaura_unlock_title": "Warding Aura Unlock",
        "hud.skill.sc_wardaura_unlock": "Allows you to ward your allies against enemy attacks{SP}",
        "hud.skill.sc_wardaura_strength_title": "Strength",
        "hud.skill.sc_wardaura_strength": "The strength of your protection increases by {boost}%{SP}",
        "hud.skill.sc_wardaura_duration_title": "Duration",
        "hud.skill.sc_wardaura_duration": "The effects of your ward last {boost}% longer{SP}",
        "hud.skill.sc_wardaura_range_title": "Radius",
        "hud.skill.sc_wardaura_range": "Your ward reaches {boost}% further{SP}",
        "hud.skill.sc_wardaura_cost_title": "Energy Cost",
        "hud.skill.sc_wardaura_cost": "Creating the ward requries {boost}% less energy{SP}",
        // Staff
        "hud.skill.st_shockwave_range_title" : "Shockwave Range",
        "hud.skill.st_shockwave_range" : "throw things that used to be out of reach, range increased {boost}%{SP}",
        "hud.skill.st_shockwave_cost_title" : "Shockwave Cost",
        "hud.skill.st_shockwave_cost" : "Decreases the energy cost to throw helpless villagers by {boost}%{SP}",
        "hud.skill.st_shockwave_knockback_title" : "Shockwave Knockback",
        "hud.skill.st_shockwave_knockback" : "Increases throw potential by {boost}%{SP}",
        "hud.skill.st_shockwave_damage_title" : "Shockwave Damage",
        "hud.skill.st_shockwave_damage" : "Increases the damage done by {boost}%{SP}",
        "hud.skill.st_shockwave_unlock_title" : "Shockwave Unlock",
        "hud.skill.st_shockwave_unlock" : "Unlocks the ability to throw enemies away using fire{SP}",
        "hud.skill.st_flamethrower_title" : "Flamethrower",
        "hud.skill.st_flamethrower" : "Throws fire, cook'em all",
        "hud.skill.st_flame_velocity_title" : "Flame Velocity",
        "hud.skill.st_flame_velocity" : "Gets the fire there faster, {boost}% faster{SP}",
        "hud.skill.st_flamethrower_range_title" : "Flamethrower Range",
        "hud.skill.st_flamethrower_range" : "For when the flames just won't reach, they go {boost}% further{SP}",
        "hud.skill.st_energy_drain_title" : "Energy Drain",
        "hud.skill.st_energy_drain" : "Decreases the rate energy is drained by {boost}%{SP}",
        "hud.skill.st_flamethrower_damage_title" : "Flamethrower Damage",
        "hud.skill.st_flamethrower_damage" : "Increases damage by {boost}%{SP}",
        "hud.skill.st_explosion_radius_title" : "Explosion Radius",
        "hud.skill.st_explosion_radius" : "Bigger is better, increases explosion radius by {boost}%{SP}",
        "hud.skill.st_energy_regen_title" : "Energy Regen",
        "hud.skill.st_energy_regen" : "Increases energy gain by {boost}%{SP}",
        "hud.skill.st_fireball_title" : "Fireball",
        "hud.skill.st_fireball" : "Shoots a fireball that explodes on impact",
        "hud.skill.st_damage_title" : "Damage",
        "hud.skill.st_damage" : "Increases damage by {boost}%{SP}",
        // Bow
        "hud.skill.bow_projectile_speed_title" : "Projectile Speed",
        "hud.skill.bow_projectile_speed" : "Allows you to shoot arrows further, faster, by {boost}%{SP}",
        "hud.skill.bow_charged_title" : "Charged Shoot",
        "hud.skill.bow_charged" : "Because you waited longer",
        "hud.skill.bow_charged_damage_title" : "Charged Damage",
        "hud.skill.bow_charged_damage" : "Increases damage by {boost}%{SP}",
        "hud.skill.bow_charged_energy_regen_title" : "Charged Regen",
        "hud.skill.bow_charged_energy_regen" : "Increases energy recovery by {boost}%{SP}",
        "hud.skill.bow_charged_knockback_title" : "Charged Knockback",
        "hud.skill.bow_charged_knockback" : "Knock enemies further back by {boost}%{SP}",
        "hud.skill.bow_charged_speed_title" : "Charged Speed",
        "hud.skill.bow_charged_speed" : "Increases the rate that you charge the attack by {boost}%{SP}",
        "hud.skill.bow_charged_move_title" : "Charged Move Speed",
        "hud.skill.bow_charged_move" : "Increases how fast you can shuffle while charging the attack by {boost}%{SP}",
        "hud.skill.bow_repeater_title" : "Repeater",
        "hud.skill.bow_repeater" : "Shoots faster the longer you fire for",
        "hud.skill.bow_repeater_damage_title" : "Repeater Damage",
        "hud.skill.bow_repeater_damage" : "Increases the damage done by {boost}%{SP}",
        "hud.skill.bow_repeater_cost_title" : "Repeater Cost",
        "hud.skill.bow_repeater_cost" : "Decreases the energy cost to become a repeater by {boost}%{SP}",
        "hud.skill.bow_repeater_speed_title" : "Repeater Speed",
        "hud.skill.bow_repeater_speed" : "Increases the rate at which you fire arrows by {boost}%{SP}",
        "hud.skill.bow_shotgun_unlock_title" : "Unlocks Shotgun",
        "hud.skill.bow_shotgun_unlock" : "Unlocks ability to fire multiple arrows at once{SP}",
        "hud.skill.bow_shotgun_damage_title" : "Shotgun Damage",
        "hud.skill.bow_shotgun_damage" : "Increases the damage done by {boost}%{SP}",
        "hud.skill.bow_shotgun_cost_title" : "Shotgun Cost",
        "hud.skill.bow_shotgun_cost" : "Decreases the cost of shotgun by {boost}%{SP}",
        "hud.skill.bow_shotgun_arrow_count_title" : "Shotgun Arrows",
        "hud.skill.bow_shotgun_arrow_count" : "Increases the number of arrows in the burst by {boost}{SP}",
        "hud.skill.bow_shotgun_spread_title" : "Shotgun Spread",
        "hud.skill.bow_shotgun_spread" : "Decreases the spread of the arrows by {boost}%{SP}",
        // Hammer
        "hud.skill.hmr_leap_radius_title" : "Leap Radius",
        "hud.skill.hmr_leap_radius" : "Increases attack radius on ground slam by {boost} meter{SP}",
        "hud.skill.hmr_leap_distance_title" : "Leap Distance",
        "hud.skill.hmr_leap_distance" : "Increases distance of leap by {boost}%{SP}",
        "hud.skill.hmr_leap_cost_title" : "Leap Cost",
        "hud.skill.hmr_leap_cost" : "Decreases cost of leap by {boost}%{SP}",
        "hud.skill.hmr_leap_knockback_title" : "Leap Knockback",
        "hud.skill.hmr_leap_knockback" : "Increases knockback from leap by {boost}%{SP}",
        "hud.skill.hmr_leap_damage_title" : "Leap Damage",
        "hud.skill.hmr_leap_damage" : "Increases damage of leap by {boost}%{SP}",
        "hud.skill.hmr_unlock_leap_title" : "Unlock Leap",
        "hud.skill.hmr_unlock_leap" : "Unlocks a leap{SP}",
        "hud.skill.hmr_charged_melee_title" : "Charged Melee",
        "hud.skill.hmr_charged_melee" : "Melee but with charge",
        "hud.skill.hmr_charged_rate_title" : "Charge Rate",
        "hud.skill.hmr_charged_rate" : "Increases the rate that you charge the swing by {boost}%{SP}",
        "hud.skill.hmr_charged_melee_nrg_drain_title" : "Charged Melee Energy Drain",
        "hud.skill.hmr_charged_melee_nrg_drain" : "Decreases the rate energy drains when charging by {boost}%{SP}",
        "hud.skill.hmr_charged_melee_damage_title" : "Charged Melee Damage",
        "hud.skill.hmr_charged_melee_damage" : "Increases the damage of the charged swing by {boost}%{SP}",
        "hud.skill.hmr_charged_melee_knockback_title" : "Charged Melee Knockback",
        "hud.skill.hmr_charged_melee_knockback" : "Massively increases throw potential of swing by {boost}%{SP}",
        "hud.skill.hmr_single_strike_title" : "Single Strike",
        "hud.skill.hmr_single_strike" : "As single as you are",
        "hud.skill.hmr_single_strike_regen_title" : "Single Strike Regen",
        "hud.skill.hmr_single_strike_regen" : "Increases energy gain with each successive strike{SP}",
        "hud.skill.hmr_single_strike_speed_title" : "Single Strike Speed",
        "hud.skill.hmr_single_strike_speed" : "Increases the attack speed with each successive strike{SP}",
        "hud.skill.hmr_single_strike_damage_title" : "Single Strike Damage",
        "hud.skill.hmr_single_strike_damage" : "Increases the damage with each successive strike{SP}",
        "hud.skill.hmr_single_strike_knockback_title" : "Single Strike Knockback",
        "hud.skill.hmr_single_strike_knockback" : "Increase throw potential of swings by {boost}%{SP}",
        // Sword
        "hud.skill.sw_trip_str_title": "Triple Strike",
        "hud.skill.sw_trip_str": "Strike, up to three times",
        "hud.skill.sw_trip_str_combo_title": "Triple Strike Combo",
        "hud.skill.sw_trip_str_combo": "Unlocks combo scaling on triple strike{SP}",
        "hud.skill.sw_trip_str_dmg_title": "Triple Strike Damage",
        "hud.skill.sw_trip_str_dmg": "Increases the damage each successive strike does{SP}",
        "hud.skill.sw_trip_str_sp_title": "Triple Strike Speed",
        "hud.skill.sw_trip_str_sp": "Increases attack speed gained by each successive strike{SP}",
        "hud.skill.sw_trip_str_reg_title": "Triple Strike Regen",
        "hud.skill.sw_trip_str_reg": "Increases energy gain on each successive strike{SP}",
        "hud.skill.sw_dash_title": "Dash",
        "hud.skill.sw_dash": "Pin through your enemies",
        "hud.skill.sw_dash_dmg_title": "Dash Damage",
        "hud.skill.sw_dash_dmg":  "Increases initial damage of the dash by {boost}%{SP}",
        "hud.skill.sw_dash_drain_title": "Dash Drain",
        "hud.skill.sw_dash_drain":  "Decreases the rate energy is drained while dashing by {boost}%{SP}",
        "hud.skill.sw_dash_cost_title": "Dash Cost",
        "hud.skill.sw_dash_cost": "Decreases the initial cost of the dash by {boost}%{SP}",
        "hud.skill.sw_dash_speed_title": "Dash Speed",
        "hud.skill.sw_dash_speed": "Increases how fast you go while dashing by {boost}%{SP}",
        "hud.skill.sw_dash_charge_through_title": "Charge Through",
        "hud.skill.sw_dash_charge_through": "Allows you to charge through the first enemies you hit{SP}",
        "hud.skill.sw_dash_scale_title": "Dash Scaling Damage",
        "hud.skill.sw_dash_scale": "Increases the damage scaling from the dash by {boost}%{SP}",
        "hud.skill.sw_spin_title": "Spin Unlock",
        "hud.skill.sw_spin": "Unlocks the sword spin{SP}",
        "hud.skill.sw_spin_dmg_title": "Spin Damage",
        "hud.skill.sw_spin_dmg": "Increases the damage done by {boost}%{SP}",
        "hud.skill.sw_spin_spd_title": "Spin Speed",
        "hud.skill.sw_spin_spd": "Increase the speed at which you spin by {boost}%{SP}",
        "hud.skill.sw_spin_cost_title": "Spin Cost",
        "hud.skill.sw_spin_cost": "Decreases the energy cost of each spin by {boost}%{SP}",
        "hud.skill.sw_spin_spins_title": "Spin Spins",
        "hud.skill.sw_spin_spins": "Increases the number of times you can spin{SP}",
        "hud.skill.sw_interrupt_title": "Interrupting Attacks",
        "hud.skill.sw_interrupt": "Allows you to immediately cancel an attack with another attack{SP}",
        // Axe
        "hud.skill.axe_double_strike_title": "Double Strike",
        "hud.skill.axe_double_strike": "Chop down those villains",
        "hud.skill.axe_double_strike_combo_title": "Double Strike Combo",
        "hud.skill.axe_double_strike_combo": "Unlocks a second strike{SP}",
        "hud.skill.axe_double_strike_damage_title": "Double Strike Damage",
        "hud.skill.axe_double_strike_damage": "Increases the damage dealt in each successive strike{SP}",
        "hud.skill.axe_double_strike_speed_title": "Double Strike Speed",
        "hud.skill.axe_double_strike_speed": "Increases the attack speed with each successive strike{SP}",
        "hud.skill.axe_double_strike_regen_title": "Double Strike Regen",
        "hud.skill.axe_double_strike_regen": "Increases energy gain with each successive strike{SP}",
        "hud.skill.axe_spin_title": "Axe Spin",
        "hud.skill.axe_spin": "You spin it right round ...",
        "hud.skill.axe_infinite_axe_spin_title": "Infinite Axe Spin",
        "hud.skill.axe_infinite_axe_spin": "Spin for as long as you have energy{SP}",
        "hud.skill.axe_spin_damage_title": "Spin Damage",
        "hud.skill.axe_spin_damage": "Increases the damage each spin does by {boost}%{SP}",
        "hud.skill.axe_spin_helicopter_title": "Spin Helicopter",
        "hud.skill.axe_spin_helicopter": "You fall a little slower while spinning{SP}",
        "hud.skill.axe_spin_speed_title": "Spin Speed",
        "hud.skill.axe_spin_speed": "Increases your spin speed by {boost}%{SP}",
        "hud.skill.axe_spin_cost_title": "Spin Cost",
        "hud.skill.axe_spin_cost": "Decreases energy cost of spinning by {boost}%{SP}",
        "hud.skill.axe_unlock_leap_title": "Unlock Leap",
        "hud.skill.axe_unlock_leap": "Unlocks a leap spin{SP}",
        "hud.skill.axe_leap_damage_title": "Leap Damage",
        "hud.skill.axe_leap_damage": "Increases damage of leap by {boost}%{SP}",
        "hud.skill.axe_leap_knockback_title": "Leap Knockback",
        "hud.skill.axe_leap_knockback": "Increases knockback from leap by {boost}%{SP}",
        "hud.skill.axe_leap_cost_title": "Leap Cost",
        "hud.skill.axe_leap_cost": "Decreases cost of leap by {boost}%{SP}",
        "hud.skill.axe_leap_distance_title": "Leap Distance",
        "hud.skill.axe_leap_distance": "Increases distance of leap by {boost}%{SP}",
        // Mining
        "hud.skill.mining_title": "Mining",
        "hud.skill.pick_strike_title": "Pickaxe Strike",
        "hud.skill.pick_strike": "Hit rocks with the pickaxe to gain ore, gems and experience",
        "hud.skill.pick_strike_speed_title": "Pickaxe Strike Speed",
        "hud.skill.pick_strike_speed": "Mine rocks faster{SP}",
        "hud.skill.pick_strike_oregain_title": "Pickaxe Strike Ore Yield",
        "hud.skill.pick_strike_oregain": "Chance to gain extra ore ({boost}% per level){SP}",
        "hud.skill.pick_strike_gemgain_title": "Pickaxe Strike Gem Yield",
        "hud.skill.pick_strike_gemgain": "Chance to gain extra gems ({boost}% per level){SP}",
    },


    vector_map: {
    }
)
