([
    Group(Weapon(Sword)),

    Skill((Sword(InterruptingAttacks), 1)),

    // TripleStrike
    Skill((Sword(TsCombo), 1)),
    Skill((Sword(TsDamage), 2)),
    Skill((Sword(TsRegen), 2)),
    Skill((Sword(TsSpeed), 1)),

    // Dash
    Skill((Sword(DCost), 2)),
    Skill((Sword(DDrain), 2)),
    Skill((Sword(DDamage), 1)),
    Skill((Sword(DScaling), 1)),
    Skill((Sword(DSpeed), 1)),

    // Spin of death
    Skill((Sword(UnlockSpin), 1)),
    Skill((Sword(SDamage), 1)),
    Skill((Sword(SSpeed), 1)),
])
