ItemDef(
    name: "Bronze Cloak",
    description: "'Heavy and dull, but it can take a punch.'",
    kind: Armor((
        kind: Back("Bronze"),
        stats: (
            protection: Some(Normal(2.0)),
            poise_resilience: Some(Normal(0.5)),
        ),
    )),
    quality: Low,
    tags: [
        Material(Bronze),
        SalvageInto(Bronze),
    ],
)