/// WARNING: Localization files shall be saved in UTF-8 format without BOM

/// Localization for Spanish (Spain)
(
    string_map: {
        "hud.chat.all": "Todos",
        "hud.chat.chat_tab_hover_tooltip": "Click derecho para opciones",

        // Debuff outcomes
        "hud.outcome.burning": "murió: quemado",
        "hud.outcome.curse": "murió: maldito",
        "hud.outcome.bleeding": "murió: desangrado",
        "hud.outcome.crippled": "murió: lisiado",
        "hud.outcome.frozen": "murió: congelado",

        // Chat outputs
        "hud.chat.online_msg": "[{name}] se ha conectado.",
        "hud.chat.offline_msg": "{name} se ha desconectado.",

        "hud.chat.default_death_msg": "[{name}] murió",
        "hud.chat.environmental_kill_msg": "[{name}] murió en {environment}",
        "hud.chat.fall_kill_msg": "[{name}] murió por daño de caída",
        "hud.chat.suicide_msg": "[{name}] murió por heridas autoinfligidas",

        "hud.chat.died_of_pvp_buff_msg": "[{victim}] {died_of_buff} causado por [{attacker}]",
        "hud.chat.pvp_melee_kill_msg": "[{attacker}] derrotó a [{victim}]",
        "hud.chat.pvp_ranged_kill_msg": "[{attacker}] disparó a [{victim}]",
        "hud.chat.pvp_explosion_kill_msg": "[{attacker}] hizo explotar a [{victim}]",
        "hud.chat.pvp_energy_kill_msg": "[{attacker}] mató a [{victim}] con magia",

        "hud.chat.died_of_buff_nonexistent_msg": "[{victim}] {died_of_buff}",

        "hud.chat.died_of_npc_buff_msg": "[{victim}] {died_of_buff} causado por {attacker}",
        "hud.chat.npc_melee_kill_msg": "{attacker} mató a [{victim}]",
        "hud.chat.npc_ranged_kill_msg": "{attacker} disparó a [{victim}]",
        "hud.chat.npc_explosion_kill_msg": "{attacker} hizo explotar a [{victim}]",
        "hud.chat.npc_energy_kill_msg": "[{attacker}] mató a [{victim}] con magia",
        "hud.chat.npc_other_kill_msg": "[{attacker}] mató a [{victim}]",

        "hud.chat.loot_msg": "Recogiste [{item}]",
        "hud.chat.loot_fail": "¡Tu inventario está lleno!",
        "hud.chat.goodbye": "¡Adiós!",
        "hud.chat.connection_lost": "Conexión perdida. Expulsando en {time} segundos.",
    },


    vector_map: {
    }
)
