[
    // Weapons
    (5.0, LootTable("common.loot_tables.weapons.tier-1")),
    // Armor
    (5.0, LootTable("common.loot_tables.armor.tier-1")),
    // Misc
    (3.0, Item("common.items.armor.misc.neck.scratched")),
    (2.0, Item("common.items.armor.misc.head.straw")),
    // Indirect crafting materials for T2 gear
    (1.0, ItemQuantity("common.items.crafting_ing.sticky_thread", 2, 5)),
    (1.0, ItemQuantity("common.items.mineral.ore.coal", 2, 5)),
    (1.0, ItemQuantity("common.items.crafting_ing.leather.leather_strips", 2, 5)),
]