#![enable(implicit_some)]
(
    name: Name("Gnarling Logger"),
    body: RandomWith("gnarling"),
    alignment: Alignment(Enemy),
    loot: LootTable("common.loot_tables.dungeon.tier-0.enemy"),
    inventory: (
        loadout: Inline((
            inherit: Asset("common.loadout.dungeon.gnarling.logger"),
            active_hands: ("common.items.npc_weapons.biped_small.gnarling.logger", None),
        )),
    ),
    meta: [],
)