BasicMelee(
    energy_cost: 0,
    buildup_duration: 0.1,
    swing_duration: 0.05,
    recover_duration: 0.25,
    melee_constructor: (
        kind: Stab(
            damage: 4,
            poise: 0,
            knockback: 0,
            energy_regen: 0,
        ),
        range: 2,
        angle: 15,
    ),
    ori_modifier: 1.0,
)
