BasicMelee(
    energy_cost: 0,
    buildup_duration: 0.2,
    swing_duration: 0.05,
    recover_duration: 0.3,
    melee_constructor: (
        kind: Slash(
            damage: 6,
            poise: 5,
            knockback: 0,
            energy_regen: 0,
        ),
        range: 3,
        angle: 30,
    ),
    ori_modifier: 1.0,
)
