Shockwave(
    energy_cost: 0,
    buildup_duration: 0.4,
    swing_duration: 0.1,
    recover_duration: 3.5,
    damage: 1.0,
    poise_damage: 0,
    knockback: ( strength: 18.0, direction: Away),
    shockwave_angle: 360.0,
    shockwave_vertical_angle: 30.0,
    shockwave_speed: 10.0,
    shockwave_duration: 5.0,
    requires_ground: true,
    move_efficiency: 0.0,
    damage_kind: Crushing,
    specifier: Water,
)
