// Loot table that exists purely for price rationalisation
//
// This loot table should be marked as un-sellable.
// If you want to add something that merchants can buy and sell,
// add another loot table
//
// Please keep it sorted by rarity so it's easier to reason about things
[
    (1, Item("common.items.armor.misc.back.dungeon_purple")),
    (1, Item("common.items.armor.cultist.ring")),
]
