#![enable(implicit_some)]
(
    name: Name("Cultist Warlock"),
    body: RandomWith("cultist_warlock"),
    alignment: Alignment(Enemy),
    loot: LootTable("common.loot_tables.dungeon.tier-5.enemy"),
    inventory: (
        loadout: Inline((
            inherit: Asset("common.loadout.dungeon.tier-5.warlock"),
            active_hands: ([
                (1, "common.items.npc_weapons.staff.bipedlarge-cultist"),
                (1, "common.items.npc_weapons.bow.bipedlarge-velorite"),
            ], None),
        )),
    ),
    meta: [],
)