ItemDef(
    name: "Woolen Shoulders",
    description: "Thick and ready for the snow.",
    kind: Armor((
        kind: Shoulder("Woolen"),
        stats: (
            protection: Some(Normal(6.0)),
            energy_max: Some(6.6),
            energy_reward: Some(0.066),
            stealth: Some(0.066),
        ),
    )),
    quality: Common,
    tags: [
        Material(Wool),
        SalvageInto(Wool),
    ],
)