ItemDef(
    name: "Woolen Mittens",
    description: "Thick and ready for the snow.",
    kind: Armor((
        kind: Hand("Woolen"),
        stats: (
            protection: Some(Normal(3.0)),
            energy_max: Some(3.3),
            energy_reward: Some(0.033),
            stealth: Some(0.033),
        ),
    )),
    quality: Common,
    tags: [
        Material(Wool),
        SalvageInto(Wool),
    ],
)