#![enable(implicit_some)]
(
    name: Name("Yan Hus"),
    body: RandomWith("humanoid"),
    alignment: Alignment(Enemy),
    loot: LootTable("common.loot_tables.fallback"),
    inventory: (
        loadout: Inline((
            active_hands: ([
                (1, "common.items.weapons.tool.broom"),
                (1, "common.items.weapons.tool.hoe"),
                (1, "common.items.weapons.tool.pickaxe"),
                (1, "common.items.weapons.tool.rake"),
                (1, "common.items.weapons.tool.shovel-0"),
                (1, "common.items.weapons.tool.shovel-1"),
                (1, "common.items.weapons.bow.bone-1"),
            ], None),
        )),
    ),
    meta: [],
)