ItemDef(
    name: "Leather Plate Chest",
    description: "Leather adorned with steel for better protection.",
    kind: Armor((
        kind: Chest("LeatherPlate"),
        stats: (
            protection: Some(Normal(48.0)),
            poise_resilience: Some(Normal(12.0)),
        ),
    )),
    quality: High,
    tags: [
        Material(Leather),
        SalvageInto(Leather),
    ],
)