#![enable(unwrap_newtypes)]

[
    (
        specifier: "world.structure.natural.witch-hut-black_0",
        center: (10, 13, 16),
        custom_indices: {
            12: Sprite(Cauldron),
            10: Sprite(WitchWindow),
            44: Filled(GlowingRock, (r: 54, g: 180, b: 64)),
            8: Filled(Air, (r: 255, g: 255, b: 255)),
            249: Sprite(PotionMinor),
            251: Sprite(SmokeDummy),
         },
    ),
]
