SpinMelee(
    buildup_duration: 0.5,
    swing_duration: 0.3,
    recover_duration: 0.5,
    melee_constructor: (
        kind: SonicWave(
            damage: 5,
            poise: 100,
            knockback: 20,
        ),
        range: 10,
        angle: 360.0,
    ),
    energy_cost: 0.0,
    is_infinite: false,
    movement_behavior: Stationary,
    is_interruptible: false,
    forward_speed: 0.0,
    num_spins: 1,
    specifier: None,
)
