ItemDef(
    name: "Steel Gauntlets",
    description: "The metal alloy provides better protection and lighter weight, a quite comfortable gauntlet.",
    kind: Armor((
        kind: Hand("Steel"),
        stats: (
            protection: Some(Normal(12.0)),
            poise_resilience: Some(Normal(3.0)),
        ),
    )),
    quality: Moderate,
    tags: [
        Material(Steel),
        SalvageInto(Steel),
    ],
)