diff --git a/voxygen/src/anim/character/idle.rs b/voxygen/src/anim/character/idle.rs
index dae68319fb..d65386ad11 100644
--- a/voxygen/src/anim/character/idle.rs
+++ b/voxygen/src/anim/character/idle.rs
@@ -75,6 +75,14 @@ impl Animation for IdleAnimation {
         next.r_hand.ori = Quaternion::rotation_x(0.0 + wave_ultra_slow * -0.06);
         next.r_hand.scale = Vec3::one();
 
+        next.l_foot.offset = Vec3::new(-3.4, -0.1, 8.0);
+        next.l_foot.ori = Quaternion::identity();
+        next.l_foot.scale = Vec3::one();
+
+        next.r_foot.offset = Vec3::new(3.4, -0.1, 8.0);
+        next.r_foot.ori = Quaternion::identity();
+        next.r_foot.scale = Vec3::one();
+        
         next.weapon.offset = Vec3::new(
             -7.0 + skeleton_attr.weapon_x,
             -5.0 + skeleton_attr.weapon_y,
diff --git a/voxygen/src/scene/figure.rs b/voxygen/src/scene/figure.rs
index 39989b65b5..a952209eba 100644
--- a/voxygen/src/scene/figure.rs
+++ b/voxygen/src/scene/figure.rs
@@ -702,7 +702,7 @@ impl FigureMgr {
                         state.last_movement_change.elapsed().as_secs_f64();
                     let time_since_action_change = state.last_action_change.elapsed().as_secs_f64();
 
-                    let target_base = match &character.movement {
+                    let target_base = match dbg!(&character).movement {
                         Stand => anim::character::StandAnimation::update_skeleton(
                             &CharacterSkeleton::new(),
                             time,